Quote:
Originally Posted by Lord Welkerfan I don't know how much any of you follow what Wizards publishes, but they seem to have made some progress in understanding what exactly a skill challenge is and how to implement it in games.
For example, they've recently moved towards using a series of low complexity skill challenges instead of one high complexity one.
So I ask, is this system still better than the (many times revised) core system? |
I'm curious to read more feedback on this question as well.