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Old 29th May 2009, 03:42 PM   #84 (permalink)
Ambrus
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Join Date: Mar 2004
Location: Montreal, Canada
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Ambrus Goblin Sharpshooter (Lvl 2)
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Quote:
Originally Posted by CanadienneBacon View Post
Aside from the dragon (who already has a whopping mass of HP)
Uhm. A first level dragon get one hit die's worth of hit points same as any character, albeit it is a d12.

CanadienneBacon
Quote:
Originally Posted by CanadienneBacon View Post
My chief concerns are how to balance your character against the others--the dragon has 40+ HP at first level, the ability to fly, and a breath weapon, all just at 1st level.
Whoa whoa whoa! Slow down there cowgirl! I think you missed a few things I mentioned a while back. A 1st level dragon doesn't have 40+ hit points, can't fly and has no breath weapon aside from a possible case of halitosis.

A 1st level bronze dragon has 1d12 hit points (plus Con), just like a barbarian character. It only gains the ability to fly at 4th level; until then it has to hoof it just like any ol' halfling (at a speed of 20) They do have a swim speed of 20 for whatever that's worth though. They gain their first breath weapon (a 1d6 line of lightning, Reflex save for half) at 5th level. In turn their repulsion breath is only gained at 9th level.

There. Feel better now?
Quote:
Originally Posted by CanadienneBacon View Post
Shall we call it bronze dragon with a Hat of Disguise, then?
Yes please. At the moment I'm trying to decide whether my dragon should have been entrusted to a humanoid mentor in Sandpoint by a late draconic parent (the likeliest candidate being Ameiko Kaijitsu at the Rusty Dragon Inn) or have simply been left to hatch alone for unknown reasons in a chamber somewhere beneath the Old Light. The former means that my dragon would have a mentor and friend amongst the populace while the latter leaves me free of anyone in town knowing about my presence there. What do you think?

I see that you've included Unearthed Arcana amongst the campaign's sourcebooks. I'm wondering which optional rules, if any, we'll be using from that book. Are traits and flaws permitted? For that matter, are we gaining any campaign specific traits from the adventure?

Also, you'll have to assign my character his starting gold, if any. Monster classes never have it listed for some odd reason.
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Last edited by Ambrus; 29th May 2009 at 03:56 PM..
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