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Old 30th May 2009, 07:58 PM   #5 (permalink)
Kobold Stew
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Join Date: Aug 2004
Location: Funcouver
Posts: 658
Kobold Stew Goblin Sharpshooter (Lvl 2)
GALA
Elf Druid (Predator) 3 * Unaligned

Background: Silent Hunter

Initiative +9
Senses low-light vision; Passive Insight 15, Passive Perception 23
Action Points 1

Ability Scores
STR: 10 (+1) CON: 12 (+2)
DEX: 18 (+5) INT: 10 (+1)
WIS: 18 (+5) CHA: 10 (+1)

Defenses & HP
HP: 34
BLOODIED: 17
SURGE VALUE: 8
SURGES/DAY: 8

AC: 20
FORT: 14 (13 in human form)
REFLEX: 18
WILL: 19 (18 in human form)

Race and Class Features
SPEED: 8 (includes Primal Predator class feature)
Low-Light Vision, Fey Origin
Group Awareness: Non-elf allies within 5 squares of me gain +1 racial bonus to perception.
Wild Step: I ignore difficult terrain when shifting.
Wild Shape

Skills and Languages
Trained Skills: Nature +12, Stealth +10, Perception +13, Endurance +6
Untrained Skills: STR {+1 (0 with armor)}, CON {+2 (+1 with armor)}, DEX {+5 (+4 with armor)}, INT {+1}, WIS {+5}, CHA {+1}
Languages: Common, Elven

Feats
{c} Ritual Caster
{1} Improved Initiative
{2} Implement Expertise: +1 to attacks with totem.

Gear and Wealth
- MAGIC ITEMS
{3} Predator Hide Armor +1
{1} Magic Totem +1 (+1d6 damage on crit)
{1} Amulet of Protection +1
- MUNDANE ITEMS
Ritual book (Animal messenger, Create campsite, Bloom, Endure Elements, Water Walk), backpack, beltpouch, everburning torch with sheath,
rare herbs (200gp worth)
healing potions (six)
various coins (37gp)

Powers
WILD SHAPE Druid Class Feature
At will * Polymorph, Primal
Minor Action (Special)
personal
Effect: I change to beast form (jackal), and shift one square. I drop anything I am holding; equipment becomes part of beast form. Can only use powers that have the beast form keyword, or that are derived from implement or magic items.

Grasping Claws Druid Attack 1
At will * Beast form, Implement, Primal
Standard Action Melee
touch
Target: One creature
Attack: +8 vs Ref
Hit: 1d8+6 damage, and target is slowed (movement 2) until the end of my next turn. This can be used as a melee basic attack.

Pounce Druid Attack 1
At will * Beast form, Implement, Primal
Standard Action Melee
touch
Target: One creature
Attack: +8 vs Ref
Hit: 1d8+6 damage, and target grants combat advantage to the next creature that attacks it before the end of my next turn. When charging, this can be used instead of a melee basic attack.

Call of the Beast Druid Attack 1
At will * Implement, Primal, Psychic
Standard Action Area
burst 1 within 10 squares
Target: Each creature in burst
Attack: +8 vs Will
Hit: Target can’t gain combat advantage until the end of my next turn. On its next turn, it takes 11 psychic damage when it makes any attack that doesn’t include my nearest ally as a target.

Elven Accuracy Elf Feature
Encounter
Free Action Personal

Effect: Reroll an attack roll, and use the second roll even if it is lower.

Cull the Herd Druid Attack 1
Encounter * Beast Form, Charm, Implement, primal, Psychic
Standard Action Ranged
5
Target: one creature
Attack: +8 vs Will
Hit: 2d8+6 and I pull the target three squares

Predator’s Flurry Druid Attack 3
Encounter * Beast Form, Implement, primal
Standard Action Melee
touch
Target: One creature
Attack: +8 vs Ref
Hit: 1d6+6 and creature is dazed until the end of my next turn
Effect: I shift 5 squares and make a secondary attack
Secondary Target: One creature other than primary target
Attack: +8 vs Ref
Hit: 1d6+6 and creature is dazed until the end of my next turn


Savage Frenzy Druid Attack 1
Daily * Beast form, Implement, Primal
Standard Action Close
burst 1
Target: Each enemy in burst I can see
Attack: +8 vs Ref
Hit: 1d6+6, target is dazed and slowed (save ends both)
Miss: Half damage, and the target is slowed until the end of my next turn.

Fleet Pursuit Druid Utility 2
Daily * Beast form, Primal
Minor Action Personal

Effect: Until the end of the encounter while in Beast form, gain +5 power bonus to speed (=13!)

Predator Armor
Daily * Beast form
Immediate reaction
Trigger
: an enemy adjacent to me shifts
Effect: Until the end of my next turn I gain +1 to attack and damage against the triggering enemy.

Last edited by Kobold Stew; 4th June 2009 at 05:05 PM.. Reason: spending 520!
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