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Originally Posted by Tigh If I may be so bold as to interject here. A role playing game is about what the players are interested in. A DM will reserve their real interest and discover the players interest as their own instead. A role playing game can evolve into a Campaign. A Campaign is when the players ask you for more. This is also the clue that players are comfortable and their interests are being realized. In the presence of this rare gift of permission the players may allow you to start bringing your real interest in. Even enjoying them. 
Tigh |
That is one perspective.
I think that conversely the GM's enthusiasm is contagious and sets the tone for the game. An GM excited and engaged with the game they are running tends to encourage involvement from the players. If the GM isn't having fun from the start then the game is already in jeopardy.