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Old 1st June 2009, 01:38 PM   #57 (permalink)
Merkuri
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Quote:
Originally Posted by Tigh View Post
A role playing game is about what the players are interested in. A DM will reserve their real interest and discover the players interest as their own instead.
Quote:
Originally Posted by Rel View Post
I think that conversely the GM's enthusiasm is contagious and sets the tone for the game.
I think they're both important. Both the GM and the players should be having fun. If you're in a situation where the GM and the players want different things and you can't or won't split up the group then you need to compromise. Telling the GM to bow completely to player wishes or the players to take whatever the GM gives them is a way to end up with a burnt-out GM or bored players.

Nobody can get what they want all the time, but everyone (players AND GMs) should get what they want some of the time.
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Strangely I think I'd be okay with having a PC die by a bear exploding out of his head.
--Awayfarer, after having his PC put a furry ball from a Bag of Tricks into his mouth.
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