| I'm seeing what may be some discrepancies in skill allocation in some of the character sheets. I'll address any discrepancies with individual players, but before I do, I want to make sure that I myself have a firm grasp on how Pathfinder addresses skill allocation for first-level characters and for subsequent levels. Of those of you who have seen play with Pathfinder, if you could please post with a breakdown of how skills work, I'd be appreciative.
My basic understanding is, for example, that a human druid with an Intelligence of 12 would start play at first level with 6 points to spend (4 points for being a druid, 1 point for having a 12 intelligence, and 1 point for being human--assuming he hasn't taken an extra hit point instead of the extra skill point). As a 1 HD creature, the character could put only 1 rank in each skill he selects. After selecting his skills, he would add a +3 bonus to each skill that appears on his favored skill list for his class. The druid's finished skill list might look like this:
Handle Animal: +5 (1 rank, +3 favored skill bonus, +1 for Charisma of 12)
Heal: +6 (1 rank, +3 favored skill bonus, +2 for Wisdom of 14)
Knowledge (nature): +5 (1 rank, +3 favored skill bonus, +1 for Intelligence of 12)
Perception: +6 (1 rank, +3 favored skill bonus, +2 for Wisdom of 14)
Spellcraft: +5 (1 rank, +3 favored skill bonus, +1 for Intelligence of 12)
Survival: +6 (1 rank, +3 favored skill bonus, +2 for Wisdom of 14)
If the human decides at first level that Druid will be his chosen favorite class, it looks like he woud start play with 7 skill points to spend. His ranks will always be limited by his HD, however.
Let me know what flaws you spot in my logic, being sure to explain with examples. And please also let me know what happens to this druid at 2nd level.
Last edited by CanadienneBacon; 3rd June 2009 at 03:37 PM..
Reason: added Int modifier to Know(nature) and Spellcraft
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