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Originally Posted by Ambrus I'm not clear on the traits vs flaws house rule. Do we have to take a flaw for each trait or just one for both? Do the flaws then not grant their usual bonus feats? How many flaws are we allowed in all? As is I took two traits, a flaw and one bonus feat. |
I'm basically looking for a smidge of balance. If you take one or more traits, you need to take one flaw. Again, I didn't make this explicit in my original statements about traits, so it's certainly not your fault for not realizing. You're not mind readers! Breaking this down...
0 traits = 0 flaws
1 trait = 1 flaw
2 traits = 1 flaw
If you want to take a flaw without taking a trait, that's fine. Up to two flaws allowed. You'd get the usual bonuses from taking a flaw. I believe Ambrus mentioned a bonus feat, which rings a bell.
And if you find the whole mess not worth bothering with, I completely understand. I myself probably wouldn't use traits if I were the one making a character--I like my PCs to be simple. When Paizo was publishing Burnt Offerings, it felt like a bit of a death sentence to 3.5. I allowed so many rules supplements for this game because I wanted to celebrate everything that is/was 3.5. Not my normal operating mode, but I think we can make it work with a minimum of disgust.