| Once again, people are conflating "player choice" with "character choice" and acting befuddled when the conclusion isn't to their liking.
Character's don't have to understand the exact number of healing surges they have, or the percentage chance they have to hit an enemy. Same with fighters "knowing" that if their "reliable" Daily Power hits they are not only not able to do that effect again for an entire day but will have a discrete predictable bonus to that action.
Personally, I'm the fan of "checkmate opertunities" that depend on the monster falling into a predictable pattern through a chance of luck.
__________________ "Welcome to the Honorable Temple of Tiamat. Survivors of the monster attack will be prosecuted to the fullest extent of the law. Donations gladly accepted."
99% of edition conflict boils down to "For me, there are a lot of things that [Edition] can not do in the way I want them done nearly as well as other systems can."
Last edited by Intense_Interest; 5th June 2009 at 01:01 AM..
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