From the IC:
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So the only question is whether a charge attack counts as a "regular" move or not. If so, then a character with at least a +1 BAB could draw a weapon, move up to twice their base speed and execute a single melee attack against the goblin; all as a part of a single standard action. That's assuming he or she has a clear approach to the goblin though.
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On a surprise round, you can draw a weapon, charge up to your movement--but not double move, which the PF surprise and charge rules state you can't do on a surprise round--and attack. The usual +2 to attack, -2 to AC that are part of a charge would apply.
And, yes, that's assuming you have a clear approach to the goblin. Buffet tables and bench tables between PCs and a goblin, along with surprised PCs will hinder a charge. Stunned citizenry and unsurprised PCs won't hinder a charge.
I've stated that everyone is within 30 feet of the wagon. If your PC has a 20 foot movement, you may wish to consider placement before you elect to take a charge. Other than the buildings, market stalls, bench seating, buffet tables, wagon, and podium, I haven't stated where PCs are standing at the start of battle. For this
initial combat round, while I get a feel for how people intend to play, I've purposely left PC placement unmarked on the first-round combat map. Ya'll can use the (very rough) Excel spreadsheet to approximate an alphanumeric square where you think you'd like to start the round and where you think you'd like to end up at the end of the round.