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Originally Posted by jaerdaph Thanks Morrus! I downloaded yesterday's update with the basic movement rules and look forward to checking it out today.  |
I updated it again just a few minutes ago with a major change to how movement is approached, although it hasn't been fleshed out yet.
Essentially, I was struggling with the decision as to whether velocity should be a factor, with speed points being used to accelerate/decelerate. For the moment, I've decided to give it a try, although it still needs more information.
Also, in the section which describes a starscape, I've noted that a starscape doesn't have to be of space! It could be the surface of the Death Star, complete with laser towers and trenches, or it could be a post apocalyptic landscape with starfighters dueling in the high atmosphere. This also brings up the question of bombers, of course!