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Old 15th June 2009, 01:22 AM   #23 (permalink)
Flatus Maximus
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Join Date: Sep 2007
Location: Twin Cities, Minnesota
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Flatus Maximus Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Morrus View Post
Excellent point! The only way I can see it working is one velocity change per round, at a predefined point (either beginning or end of round). You can change your velocity by as much as you have speed points, but only the once.
Straightforward and you can still do most trajectories, so long as you can make multiple turns per round. Allowing speed changes at the beginning and end of the turn, however, would prevent wasted, unspent speed points, which could prevent less maneuverable ships from flying off the map!
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