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Old 20th June 2009, 04:03 AM   #202 (permalink)
Rhun
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Join Date: Feb 2005
Location: Salt Lake City, Utah
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Rhun Goblin Sharpshooter (Lvl 2)
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Not liking the weakness caused by the orb of light, Hollister decides to see how it fares against fire. He raises a hand, and flames explode around the ball of light. The wizard then ducks back out of sight.


AC14 (w/mage armor), Hit Points 10/11
Initiative: 22

(Mage Armor in effect)

Fiery Burst at ball of light. Then take cover.

Fiery Burst

2nd level fire spell ready: Fiery Burst has a 5' radius, range of 30', and causes 2d6 damage. Reflex save vrs DC 15 for 1/2 damage.


Spells Prepared

- Level 0: Detect Magic x2, Light x2 + Flare
- Level 1: Mage Armor, Feather Fall, Stand the Heat + Burning Hands
- Level 2: Flaming Sphere
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