| Here some random ideas on FTL capabilities:
- All Drives: A ship can activate its FTL to leave the starscape. It can no longer attack nor be targeted.
The ship can return at the end of any its normal turn, with its current speed zero and heading in any direction.
(Special abilities of ships might allow them to enter at the start of their turn, guns blazing so to speak.)
- Warp Drive: Once per combat, the ship can activate its Warp Drives and can move at any speed (but a minimum of n hexes) but it cannot change its direction. It still retains its original speed for the next round.
- Jump Drive: Once per combat, the ship can activate its Jump Drive and appear at any space between n to m hexes on the starscape. It keeps its speed and direction.
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