Quote:
Originally Posted by wedgeski Classic internet obfuscation. FrankTrollman uses every little trick in the book to raise a riot in that thread, is called on it more than once by the moderator (and threatened with a suspension) and somehow it's Mearls who is in the wrong? Hilarious. |
So what? I'd prefer to leave Frank Trollman's unique posting style out of any discussion
His point is that the skill challenge rules that appeared in the Dungeon Masters Guide are not the rules Massawyrm's group playtested.
We don't know if other groups playtested the actual rules. I don't know how playtests work, so I don't know what the "standard" procedure would be.
The fact that they errata'd the skill challenges almost immediately is probably significant here.
The assertion that anyone who played through one skill challenge would spot the flaw is false; there have been people posting here who use the un-errata'd version without apparently finding anything wrong with them. However, these are perhaps not the types of groups who get asked to do playtests.
Personally, I'd love a (presumably short) book on skill challenges, incorporating all the errata and the skill challenge advice that has been given since by Mike Mearls. I think that would be a great addition to my 3.5 game.