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Old 26th June 2009, 04:12 PM   #12 (permalink)
Jack99
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Jack99 Bugbear Strangler (Lvl 6)
Quote:
Originally Posted by Eric Finley View Post
I agree that I don't like the recharge distinction according to how you used it. Wouldn't it be reasonable to, instead, make the augments of dailies be relatively minor boosts, whereas the augments of at-wills are pretty significant compared to the power they're augmenting? If it's a reasonably par choice, then you can ditch the differential recharge altogether.
It's definitely an interesting idea.

Quote:
Even now, the whole focus surge thing needs to be MUCH clearer. For example, as written, the daily powers which allow you to spend a focus surge are not only useless, but harmful... because you have not defined a default effect of spending a focus surge. (Regaining your Psi Focus is defined only within the Psi Focus power, meaning that other methods of spending one outside of that power block do nothing.)
I agree, thanks for pointing this out.


Quote:
And, as one last note, it jars me a great deal to have this class get proportionately more bursts and blasts than the Wizard. What the heck? I'd much prefer that it accomplished battlefield control primarily by targeting single opponents, but by using them to further hinder others, rather than the host of multi-target effects you've got here.
That's how the empath build was originally, but we felt that he would be a poor controller with a focus on single target powers. Maybe you would have liked that one more

Either way, thanks for all your feedback, while we obviously do not agree on a large number of design points, it was interesting and made me think about quite a few things.

Cheers
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