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Old 28th June 2009, 05:48 PM   #13 (permalink)
Kerrick
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Kerrick Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Sylrae View Post
Yeah, I'm dropping the +2 entirely, and just using larger fractions. I think it cleans up multiclassing a bit. You get a similar spread of points too. A bit lower at level 1 though. Such is the price of making all the levels give the same benefit for purposes of multiclassing.
You don't need to drop the +2. In fact, I think it'd be more useful to keep it - otherwise everyone starts out with all crap saves, instead of at least one good one.

Quote:
Originally Posted by StreamOfTheSky View Post
In general, fractional saves is a nerf and fractional BAB a boost, so they balance each other's inclusion. Of course, everyone's talking about the obscene good save stacking from the RAW. No one's mentioning that bad saves get even worse...
Um... BOTH are a boost. Read this; it's an analysis I made of the fractional BAB/save system. I also boosted the low save slightly (from 3/10 to 4/10, because 3/10 was too low).

Quote:
Originally Posted by Sylrae View Post
As you go up though, especially if you go epic, you're gaining at a faster rate than 1/2 for good saves, and the same rate for medium saves.
There are no medium saves, unless you create them. I tried it myself, and I couldn't get anything I was satisfied with, so I ended up dropping it and boosting the low save instead. It works a lot better, IMO.

As for epic, it's assumed that BAB/saves automatically flip over to the "epic progression" the minute you hit L20. Personally, I think that's stupid, and I came up with a way around it - BAB doesn't flip over until you hit +20 (no matter what level you are) and saves don't flip until you hit +12. This works great with the fractional system, as it lets players build the PC they want without being penalized overly much for it (and since the +2s don't stack, they still can't get some uberbuild).

Quote:
I'm inclined to make good saves be double bad saves though, hence using 2/3 instead of 6/10.
2/3 would be too much. 6/10 is already high - at high/epic levels, you can pretty well auto-save if the effect is against your high save, unless it's some ridiculously high number (some of the epic monsters have DCs in the 40s and 50s).
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