| We don't use 1-1-1-1 diagonal movement. It's stupid. We changed it to 1-2-1-2 immediately (before the first game session even). It's also used for measuring range for ranged/area/burst attacks. Only blasts stay as they are (for simplicity's sake).
Bye
Thanee
__________________ In our world, immortality is not for the living. The legend lives on!
In Memoriam Dave Arneson ( April 7th, 2009) & Gary Gygax ( March 4th, 2008). Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods). |