Quote:
Originally Posted by Jeff Wilder So ... you lose a square of movement if your Speed is at least 35 feet, and you double-move the full distance, and you're moving only diagonally?
I can honestly say taht has never happened to me in a 3.5 game.
Any idea what the "3.5 players are so used to getting shorted a square that they don't even notice" thing is about? It can't be the above, surely? |
Combined with the whole limit thing, yeah?
Perhaps I can provide an example from our gaming group that might enlighten. Most of us in our group accept that if for whatever reason, something does not quite work be it missing a DC by 1, not quite making it into the desired square, or just not dealing enough damage to kill off an enemy before he kills one of the party; then we just accept it. We tip the hat and say, close but not enough to get the cigar. However we also have a player who I'll call Dave. Dave whinges and whines and tries to "wheeze" to try and circumvent a fail that was almost a success. Every time it happens - even if it is not his turn or character. There is something in his makeup that can't abide a loss that was almost a win. I think winning is important to Dave. The rest of us just accept failure.
Perhaps then our mentality is one where we're resigned to occasionally being 1 square short as it were. Or perhaps on the other hand it is just easier to humour Dave and let him win. To my mind, such wins are hollow because deep down, you know you failed but heh... if everyone else want's to win???
Best Regards
Herremann the Wise