Go Back   EN World D&D / RPG News

View Single Post
Old 3rd July 2009, 08:38 PM   #119 (permalink)
N0Man
Registered User
 
N0Man's Avatar
 
Join Date: Apr 2008
Posts: 366
N0Man Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Jeff Wilder View Post
So? SQRT(2) is much, much closer to 1.5 than it is to 1.
Sure it is, but as I said repeatedly already, that only matters in 45 degree angles. Every diagonal isn't necessarily really adding 0.41 to the distance moved, unless your character is literally moving forward, then diagonal,then forward, etc. Rather the entire line would be SQRT( (X2 - X1)^2 + (Y2-Y1)^2), but that can break down with dodging back and forth.

I hadn't even looked at it that way before, but is that how you are perceiving it? That if you are taking a path that is a diagonal, that you literally are moving forward, taking a diagonal, moving forward, moving forward, and taking a diagonal? If that's the way you are perceiving it, then the differences between 1-2-1 and 1-1-1 would seem greater.

Personally, I look at the spots that diagonals as chosen as kind of arbitrary and still envision my character as *usually* going in a straight or even curved path, regardless of how jaggy the grid movement really is. The individual jags and diagonals really never mattered much to me unless there are hazards, obstacles, or opportunity attacks involved. Otherwise, they are just arbitrary points along the path to the destination.

For me, it takes me out of immersion a moment to count not only my movement, but to count diagonals. I much prefer to quickly eyeball it and charge in.
__________________
Law's Game Style: Storyteller 83%, Tactician 75%, Specialist 67%, Method Actor 58%, Power Gamer 33%, Casual Gamer 25%, Butt-Kicker 17%

Last edited by N0Man; 3rd July 2009 at 08:44 PM..
N0Man is offline   Reply With Quote
 

And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 11:32 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.