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Originally Posted by Flipguarder I was kinda ok with the alignment system in 3.5. I actually really liked the mechanic that you had to redeem yourself somehow if you strayed too far from you alignment. Obviously the major flaw in this idea is that what is considered lawful/evil/good/chaotic to some doesn't seem that way to others. This made everyone have to guess the DM's arbitrary POV in some situations.
As much as others might disagree I believe having a 3.5 alignment system with MORE guidelines as to what's considered good/evil might actually make the system function better. |
Which is why I would generally only enforce strict alignments if the person in question was getting something for it (Cleric, Paladin, etc.). Even those characters would get warnings rather than being slapped down hard, without prior knowledge that they were drifting.