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Old 5th July 2009, 11:16 PM   #6 (permalink)
NewJeffCT
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NewJeffCT Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by neth123 View Post
Thanks.

Hmm, we just switched to 3.5 from 2nd Edition last night. Been playing 2e for about 15 years. I really need to learn these rules, a lot of my players know more than me and I can't keep up.

I had a 1st level fighter with Improved Trip pretty much dominate the battlefield today. He would trip something; he would attack, then all the nearby players would finish him off with AoO's when the poor guy tried to get up. I'm not sure how the creatures strategies would have evolved to stop simple combos like this from ruining them. It seems like the boss fights are gonna be too easy these days.

Thanks for the help.
Then, have the bad guys trip them in return. Bad guys do have minions that can surround a tripped PC.

Or, use bad guys with speed that can outrun the PCs and hit them from range and avoid melee altogether... or, low level flying bad guys... or, just bad guys in an elevated position (treetops, rooftops, ridge line above the players, etc) so they can avoid melee.

And, a good way to slow them down at a low level is using "Entangle" - it's got a huge area of effect (40' radius) and is tough to beat at a low level. Just one Entangle and have some minions hit them with arrows while the players attempt to get out of the Entangle.
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