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Originally Posted by EroGaki Lol, yup. Armor is still a problem, but I've decided to look past it; it doesn't really matter how high you get your AC, if the DM wants to hit you, you'll get hit. Besides, I don't want to spend all of my starting gold on the Big Six.
I think I will focus on methods of becoming more durable. If I can't wear armor, then I should try to max my hp, somehow increase my DR, etc. |
Wilding clasp, from Masters of the Wild. 4000g, attaches to a piece of armor or other gear, prevents it from melding into your new form when shapechanging. I seem to recall using some sort of 'wilding' item enhancement, but I don't recall now whether it came from a book somewhere or if we were just pricing the items as though they had a wilding clasp built in.