| Actually, old-style D&D has plenty of "mundane" resources to manage -- and not as much of the other sort as many newer games (including some by the same name) -- and not because people think, "Hey, let's make a really tedious game!" Tastes vary.
Sometimes there's a question of how much record keeping really adds. In many scenarios, the absolute supply of small arms ammunition is not really significant except perhaps for automatic weapons. One could simply assume reloading -- until a dice-roll indicates that someone has lost track in the heat of battle and needs to take action requiring more attention.
Likewise, precise accounting of funds is not always regarded as worthwhile. A character might simply have a "resource level". Noting the expenditure for each bus fare, telephone call, newspaper, or sandwich and cup of coffee might be extreme for Average Joe -- and Tony Millionaire might buy a new car or hop aboard a private aircraft without a second thought.
When resources are scarce and important, then it's time to get more specific. Running out of torches in the depths of a dungeon could be trouble!
Last edited by Ariosto; 6th July 2009 at 04:26 PM..
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