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Originally Posted by Robert Ranting I guess my first question is what other classes from 3.5 are you planning to use? The Warmain, Magister, and Greenbond more or less cover all the same bases as the D&D Fighter, Wizard, and Cleric/Druid. You can chalk up some of this to regional / cultural differences, but ultimately, they are the same archetypes with a different mechanical treatment. Likewise, some of the 3.5 splats introduced classes that fill in the same niches as the AE classes. For example, Unfettered vs. Swashbuckler and Mage blade vs. Duskblade.
Robert "Also, I agree with Varianor's advice" Ranting |
Well, I use all the PHB v.3.5 core classes and several of the base classes from the Complete book series as standard classes for the game world. (Any class marked with an asterisk (*) is considered restricted, however.)
Here's the list of Standard Classes for the World of Kulan (not including NPC classes)...
- Anarch (DRAGON #310)
- Anti-Paladin DRAGON #312) *
- Archivist (Heroes of Horror)
- Avenger (DRAGON #310)
- Bandit (Book of Roguish Luck)
- Barbarian (PHB v.3.5)
- Bard (PHB v.3.5)
- Beguiler (PHB II)
- Cleric (PHB v.3.5)
- Corrupter (DRAGON #312) *
- Corsair (d20 Freeport Companion)
- Despot (DRAGON #312) *
- Dread Necromancer (Heroes of Horror) *
- Druid (PHB v.3.5)
- Elementalist (Kulan base class)
- Enforcer (DRAGON #310)
- Fighter (PHB v.3.5)
- Incarnate (DRAGON #310) *
- Jester (DRAGON Compendium)
- Lurk (Complete Psionic) *
- Monk (PHB v.3.5)
- Noble (d20 Freeport Companion)
- Paladin (PHB v.3.5)
- Psion (XPH) *
- Psychic Warrior (XPH)
- Ranger (PHB v.3.5)
- Rogue (PHB v.3.5)
- Savant (DRAGON Compendium)
- Scout (Complete Adventurer)
- Sentinel (DRAGON #310)
- Sorcerer (PHB v.3.5)
- Spellthief (Complete Adventurer)
- Swashbuckler (Complete Warrior)
- Trader (Kulan base class)
- Urban Druid (DRAGON Compendium)
- Warmage (Complete Arcane)
- Wizard (PHB v.3.5)