

Mass produced magic rings...
Agree with elephant that is where to start your cost evaluation from.
Spell battle had a huge reduction in it's cost between Complete Arcane and the Magic Item Compendium. I am really cautious about the automatic redirection for the 12000gp since it means the ring scales pretty much infinitely with your foes. i like the idea of turning an attacker's offense against them, but the cost feels too low to me. Pay double the cost to unslot those and pick up several by high level time to rebound spells left and right without using your own actions. Mind you, it is a cool idea, but again, i think the MIC makes it too affordable.
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Originally Posted by Alvoros Darkleaf
Ring of Spell Battle [Archive] - Wizards Community
04-18-07, 06:23 PM
Anyone have any idea why the Ring of Spell Battle in the Magic Item Compendium has a cost of 12,000gp, but in the Complete Arcane (original source) it is listed as 67,000gp?
I can't seem to find any difference in the two....
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wotc's reasons behind MIC price drops ____________________________________ Originally Posted by Cnandersen
Ring of spell battle to roll or not to the d20 - Wizards Community
Info on ring of spell battle:
The ring informs you of all spell casting that occurs within 60 feet of you, as well as allowing you to attempt a Spell*craft check (DC 15 + spell level) to identify the spell being cast. This is a continuous effect and requires no activation.
Once per day, when you succeed in identifying a spell in this manner, you can activate the ring to counterspell that spell as if with dispel magic, or change the target of the spell to any target within 60 feet of you. If you choose an illegal target (because of the spell's range limitation or other restrictions), the spell functions normally and the effect is wasted.
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