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Originally Posted by Lord Zardoz Unless of course you are accounting for who is doing what when deciding the difficulty range for the character. |
I did adjust the difficulty ranges depending on the character, weapon of choice, the particular situation, etc ...
For the to-hit d20 roll depending on the weapon, player character, monster, etc ... some changes I remember making were:
- the sorcerer using a staff to hit many opponents, the to-hit range was changed to 15-20
- many kobolds died after being hit once or twice with a to-hit range of 10-20 for most characters
- penetrating magical resistance at lower levels required a roll of 5 or greater
- penetrating magical resistance at slightly higher levels (but lower than level 10), started to require a roll of 10 or greater