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Old 11th July 2009, 12:44 AM   #8 (permalink)
Obryn
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Join Date: May 2003
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Check out Call of Cthulhu d20... It's extremely lightweight, although still d20. It's basically class-less; there are still feats and skills, but that's about it. It's similar enough to 3.x that the system really just disappears if your players already know how d20 games work. I can even send over some of my house-rules if you'd like, put together from a few years' experience running it.

While you might want to avoid the Sanity stuff for the kind of game you're looking for, it's got enormous sections on how to run a modern-day horror game. You could use the monsters pretty easily, too.

Psychic abilities are handled through feats. Their use drains Sanity and deals ability score damage. They aren't insanely flashy; the beefiest one is psychokinesis.

Spells, too, cost Sanity and ability score damage. They tend to be less flashy, but still quite powerful.

I think you could easily make it work, especially because 3.0/3.5 monsters are 100% compatible; I've pulled in giant scorpions just recently, as a substitute for eurypterids.

-O
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