Go Back   EN World D&D / RPG News

View Single Post
Old 13th July 2009, 12:04 AM   #9 (permalink)
the Jester
Puggalo
 
the Jester's Avatar
 
Join Date: Jan 2002
Location: Davis, CA
Posts: 14,476
the Jester Gnoll Huntmaster (Lvl 5)
RAGEWALKER
Ragewalkers embody the natural forces of war and combat in the same way that a dryad embodies the heart of its tree. These deadly fey emerge from a landscape torn and twisted by war, and they are nature’s response to the ravages of such battles. The ragewalker exists to perpetuate combat, turning man and beast alike against each other. Insane by the standards of any but the uncaring forces of nature, ragewalkers seek the annihilation of all war through the annihilation of all those capable of making war.

A ragewalkers is covered from head to toe in tight-fitting metal armor made up of pieces scavenged from the battlefields that spawned it. This armor grafts itself to the ragewalker, who is also surrounded by a cloud of circling weapons that lashes out at nearby creatures. Beneath its armor, a ragewalker looks much like an elf or eladrin.


RAGEWALKER--- Level 20 Elite Soldier
Medium fey humanoid--- XP 2800
---
Initiative +18; Senses Perception +17
Cloud of Weapons aura 1; any creature that starts its turn in the aura suffers 10 points of damage
Induce Blood Frenzy aura 3; any creature starting its turn in the aura is attacked: +25 vs. Will; Hit: the target’s first action is to a charge or make a basic attack on the nearest creature.
HP 374; Bloodied 187
AC 36; Fortitude 31; Reflex 33; Will 32
Saving Throws +2
Speed 6
Action Points 1
---
[Melee basic] Spiked Chain (standard; at will) Weapon: Reach 2; +27 vs. AC; 5d4+6 damage, plus target is marked until the end of the ragewalker’s next turn.

[Melee] Whirling Chains (standard; at will) Weapon: The ragewalker makes two spiked chain attacks.

[Close] Wages of War (standard; recharge 6): Close blast 3; +23 vs. Reflex; 4d10+7 damage and the target is marked (save ends).

Ragewalker’s Parry (immediate interrupt; when a melee attack hits the ragewalker; recharges when the ragewalker takes damage): The ragewalker gains +4 to its defenses against the triggering attack. If the triggering attack hits, the ragewalker makes a melee basic attack against the attacker as a free action.

Fey Step (move; encounter) Teleportation: The ragewalker teleports 6.
---
Alignment evil; Languages Common, Elven
Str 23; Dex 27; Wis 14
Con 19; Int 12; Cha 24
---
Equipment spiked chain
__________________
the Jester

The Monster Project


Now in The Fall of Civilzation- The Sword Saint! Updated on 11/24!
Now in Adventures in the Eastern Provinces- Sometimes you just need reinforcements! Updated 11/22!
Now in Three Kingdoms and Empire- Trouble at the causeway again! Updated 11/14!
the Jester is offline   Reply With Quote
 

And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 07:54 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.