| RAGEWALKER
Ragewalkers embody the natural forces of war and combat in the same way that a dryad embodies the heart of its tree. These deadly fey emerge from a landscape torn and twisted by war, and they are nature’s response to the ravages of such battles. The ragewalker exists to perpetuate combat, turning man and beast alike against each other. Insane by the standards of any but the uncaring forces of nature, ragewalkers seek the annihilation of all war through the annihilation of all those capable of making war.
A ragewalkers is covered from head to toe in tight-fitting metal armor made up of pieces scavenged from the battlefields that spawned it. This armor grafts itself to the ragewalker, who is also surrounded by a cloud of circling weapons that lashes out at nearby creatures. Beneath its armor, a ragewalker looks much like an elf or eladrin. RAGEWALKER--- Level 20 Elite Soldier
Medium fey humanoid--- XP 2800
--- Initiative +18; Senses Perception +17 Cloud of Weapons aura 1; any creature that starts its turn in the aura suffers 10 points of damage Induce Blood Frenzy aura 3; any creature starting its turn in the aura is attacked: +25 vs. Will; Hit: the target’s first action is to a charge or make a basic attack on the nearest creature. HP 374; Bloodied 187 AC 36; Fortitude 31; Reflex 33; Will 32 Saving Throws +2 Speed 6 Action Points 1
--- [Melee basic] Spiked Chain (standard; at will) Weapon: Reach 2; +27 vs. AC; 5d4+6 damage, plus target is marked until the end of the ragewalker’s next turn. [Melee] Whirling Chains (standard; at will) Weapon: The ragewalker makes two spiked chain attacks. [Close] Wages of War (standard; recharge 6): Close blast 3; +23 vs. Reflex; 4d10+7 damage and the target is marked (save ends). Ragewalker’s Parry (immediate interrupt; when a melee attack hits the ragewalker; recharges when the ragewalker takes damage): The ragewalker gains +4 to its defenses against the triggering attack. If the triggering attack hits, the ragewalker makes a melee basic attack against the attacker as a free action. Fey Step (move; encounter) Teleportation: The ragewalker teleports 6.
--- Alignment evil; Languages Common, Elven Str 23; Dex 27; Wis 14 Con 19; Int 12; Cha 24
--- Equipment spiked chain |