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4e Fan Creations and House Rules Working on variant powers? Statting up a PC race or your version of a monster? Creating or converting an adventure? Put it here!

 
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Old 28th April 2008, 12:12 PM   #241 (permalink)
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Quote:
Originally Posted by quindia
You can open the file with CorelDraw 12 or higher or probably import it Adobe Illustrator if you have that program.
Looking at the .jpegs, they hardly use all features of CorelDraw 12... has it still the ability to save in 9.0 compatible format?

Cheers, LT.
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Old 28th April 2008, 01:21 PM   #242 (permalink)
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Quote:
Originally Posted by hennebeck
I didn't want this lost.
How's it going Trolls?
I know internet time is infintely faster than real time, but I was hoping you might maybe be finished.
Sorry guys, real life happened

Shouldn't be more than a couple of days, maybe even tonight if I find enough time.
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Old 28th April 2008, 02:50 PM   #243 (permalink)
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Quote:
Originally Posted by Lord Tirian
Looking at the .jpegs, they hardly use all features of CorelDraw 12... has it still the ability to save in 9.0 compatible format?

Cheers, LT.
Yes, I can post a version 9 format... They are up to 14 now. I usually only get every three versions so I always assume everyone else is ahead of me! I used transparencies for the gradients (quicker to me than messing with the actual gradient fill tool) and I don't remember if they translate well in version 9, but the vectors should be intact.

Here Ya Go
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Old 28th April 2008, 02:55 PM   #244 (permalink)
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Originally Posted by quindia
Thanks a lot!

(btw.: I love your Quindia map - I've used its general shape as inspiration for the homebrew I'm currently brewing!)

Cheers, LT.
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Old 28th April 2008, 03:24 PM   #245 (permalink)
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Tutorial is done and attached.

Happy power card making!
Attached Files
File Type: zip powercards_tutorials.zip (516.3 KB, 477 views)
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Old 28th April 2008, 03:56 PM   #246 (permalink)
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Trolls and Quindia, I dont care what the other guys say about you, you guys will always be AWESOME in my book.

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Old 28th April 2008, 08:39 PM   #247 (permalink)
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A custom MSE template I'm working on

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Old 28th April 2008, 09:50 PM   #248 (permalink)
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Thanks Troll, you the man! Will give one a go myself tonight
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Old 28th April 2008, 10:09 PM   #249 (permalink)
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Gorgeous. Keep it up and post your results!
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Old 28th April 2008, 11:17 PM   #250 (permalink)
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Just a heads up so we don't get any repeats: I'm working on the fighter pregen powers now.
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Old 28th April 2008, 11:26 PM   #251 (permalink)
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[IMG]hxxp://wuut.net/~randolph/4E/warlock-d1-cotdd.jpg[/IMG]
I'm interested in this one - the ease of the Magic Set Editor really appeals to me, but the beauty of Trolls' efforts makes me really want that. I see yours as a good compromise. Once it's finished (or near finished) I'd love the MSE files you're using - especially if they include the Ranged/Melee/whatever icons used in the upper left corner.
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Last edited by baberg; 28th April 2008 at 11:27 PM.. Reason: Removing large image
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Old 28th April 2008, 11:59 PM   #252 (permalink)
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Anyone know the artist for the barbarian on Brute Strike? I couldn't track him/her down.
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Old 29th April 2008, 12:14 AM   #253 (permalink)
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I was thinking monsters should get powercards also.

If you have a stat card for a monster on top and then have their powercards underneath overlapped but with the power names on the bottom of the cards so they can be seen and pulled out from under the stat card and discarded - unless it is a recharge card which can go on a recharge pile and rolled for at the appropriate time.
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Old 29th April 2008, 12:22 AM   #254 (permalink)
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Well,

like others, I've made an account here solely to post how good these are.
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Old 29th April 2008, 03:45 AM   #255 (permalink)
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randolph Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by baberg
Once it's finished (or near finished) I'd love the MSE files you're using - especially if they include the Ranged/Melee/whatever icons used in the upper left corner.
My custom MSE template is done, as in 100% usable, but currently pretty messy (I'm still stripping out all the non-essential bits of the M:tG template I started from); I'll post it as soon as I finish cleaning it up. And yes, it includes the Ranged/Melee/Ranged Burst/Close Burst/Cone icons (DDM pdf-extracted font, turned into pngs for use as MSE font symbols).

In the meantime, here are some more cards for those interested. (I'm amused that Trolls and I chose the same art for Passing Attack.)
Fighter pregen


Ranger pregen

Edit: changed image host

Last edited by randolph; 29th April 2008 at 05:49 AM..
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Old 29th April 2008, 04:05 AM   #256 (permalink)
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Originally Posted by randolph
My custom MSE template is done, as in 100% usable, but currently pretty messy (I'm still stripping out all the non-essential bits of the M:tG template I started from); I'll post it as soon as I finish cleaning it up. And yes, it includes the Ranged/Melee/Ranged Burst/Close Burst/Cone icons (DDM pdf-extracted font, turned into pngs for use as MSE font symbols).
Ah! What I was waiting for: a superb MSE template to use for the power cards. Great work.

Really.

Give us that nice template!

For the magic items though, I'll use the "full text" magic template made by somebody in this thread earlier... This way, everyone will easily differenciate between player powers and magic item stuff.

Hey, would it be great if we could do "monster cards" like those available in the miniature game? I'd stat monsters on these small cards, print and bring them to the game! I'd leave my monster manual home! (And my players wouldn't try with all their will to see the page I'm on!)

Just a thought.
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Old 29th April 2008, 08:43 AM   #257 (permalink)
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Originally Posted by Drawback
Hey, would it be great if we could do "monster cards" like those available in the miniature game? I'd stat monsters on these small cards, print and bring them to the game! I'd leave my monster manual home! (And my players wouldn't try with all their will to see the page I'm on!)
I'm already planning to put all of my monsters for a session onto 3x5 cards, though I'll probably just write them out by hand rather than print them out. A bag of D&D Minis and a handful of cards, and you've got yourself an encounter set for the night, no page-flipping necessary. Recurring villains might get their own special card with abilities and history printed out, but when I'm just copying from the MM it's faster and more efficient to just write it out longhand (for me, anyways).
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Old 29th April 2008, 09:21 AM   #258 (permalink)
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randolph Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Drawback
Give us that nice template!
'kay.

The zip file contains three folders that need to be extracted into the MSE data subdirectory. The template should just work, and I added a little bit of explanatory text for each card field (mouseover a field and text will appear in the status bar).

I included a blank jpeg of the background color for reference/cut-and-paste; use RGB 238, 222, 196 as your background layer, or just drop the image you want to use into the attached jpeg.

Enjoy!



Edit: Version update, all necessary files are now in this post.

Last edited by randolph; 1st May 2008 at 09:55 AM..
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Old 29th April 2008, 09:47 AM   #259 (permalink)
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Hi Randolph. Is there any way to create into the template an option for a Melee or Ranged attack method Icon. As it stands there is only the option for either/or, not a combined / icon. Also, any possibility to add a Basic Ranged ( ) icon?

Just curious. Otherwise, this is a nice clean and simple template.

EDIT: Ok, actually just need some how-to help. I created a melee_ranged.png file.


I added the following entry to the symbol-font file:

symbol:
code: M
image: melee_ranged.png

I also added the Entry on the command line in the game style file: , M - Melee/Ranged.

However, I can't get it to recognize that the command is there when selecting M in the symbol window. Is there another file that needs to be modified to get it to recognize the new symbol?
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Old 29th April 2008, 10:47 AM   #260 (permalink)
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I also signed up to say; excellent.

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LinkBack to this Thread: http://www.enworld.org/forum/4e-fan-creations-house-rules/220953-making-your-own-power-cards.html
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