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Old 2nd May 2008, 01:44 PM   #321 (permalink)
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Ok, for anyone who doesn't want to wait for a complete updated package, I managed to get the White Quindia card functioning in the script and get it to convert the text to black. The image is named in the same naming format Randolph laid out. Thanks Randolph for making the scripting so easy to follow.

I have attached the style and image file (in .zip) format.

To install: Simply unzip the files into the "D&D-quindia.mse-style" folder.
(I would suggest changing the name of the original file to style_BU.txt or something similar just in case. I work in IT so I believe in backups for everything.)
Attached Files
File Type: zip style.zip (42.1 KB, 68 views)
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4E: Races: Dhampir, Risi, Minotaur / Classes: Fencer

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Old 2nd May 2008, 04:55 PM   #322 (permalink)
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I printed a couple cards today and took a couple snapshots to show what they'd look like in actual play. I thought you might like to see.
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Old 2nd May 2008, 05:20 PM   #323 (permalink)
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Quote:
Originally Posted by randolph
General
* Now a "standalone" MSE package, no longer requires installing M:tG MSE files
* Watermarking now supported, but not included in any style files yet - I don't have any decent artwork.
* Card color selection now lists "Daily," "Encounter," and "At-Will," plus some color names. Will adjust the other color names per consensus.

Template specific

Quindia:
* Now supports Silver and Gold cards
* Quick-and-dirty fix for super long names and/or descriptors: secondary fields for both that will auto-scale fontsize to fit. Use these instead of the primary fields when this comes up.
* Added Basic Melee, Basic Ranged, and Basic Hybrid (Basic Melee/Ranged) icons.

Trolls:
* Now has drop-shadow in both primary and secondary name fields.

R:
* Now supports "Silver" and "Gold" cards... Though they're pretty hideous.
* Added Basic Melee, Basic Ranged, and Basic Hybrid (Basic Melee/Ranged) icons.

Known Issues
* I probably broke some set files made with yesterday's release, sorry. This time, it should only be the card colors.

Planned Features
* Create a modification of my symbol font to support Trolls' template.
* Represent Power Source and source of power visually... somehow...
* Finish the DDXP pregen power set, with images (50% complete).
I just downloaded this update and unzipped it into my MSE Data directory, along with the style update a couple of posts later, but when I try to make cards, I can't get the colors to change - I've clicked everywhere I can think of to right click, and there's no options at all...am I missing something?
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Old 2nd May 2008, 07:00 PM   #324 (permalink)
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Originally Posted by Khaalis
For Beastman ...

How are you getting 9 cards per sheet? Are they standard 3.5" x 2.5"? What program are you using to build the print sheets?

What I've been doing is exporting all the .jpg files then adding them into a Word template that uses tables so I can do a 2 sided print if I want (allowing for a printed card back on the same card - printed on card stock). However, the max I can get is 8 cards per page in landscape this way.
I have old Adobe acrobat 6 installed which itself installs a PDF-Printer. I simply printed the cards as PDF-file and voila...

Attached are the Paladin powers and the thanx to the Script-Modder golden Primary Magic Item Cards. As you can see, the Item names are hard to read (as are the line at the bottom of the card. So...

To Quindia: Can you make the gold-color somewhat darker please. Same is with the silver card. thanx
Attached Files
File Type: pdf Paladin Power Printout.pdf (164.0 KB, 153 views)
File Type: pdf PrimMag Printout.pdf (48.7 KB, 84 views)

Last edited by Beastman; 2nd May 2008 at 08:20 PM..
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Old 2nd May 2008, 08:32 PM   #325 (permalink)
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Quote:
Originally Posted by beverson
I just downloaded this update and unzipped it into my MSE Data directory, along with the style update a couple of posts later, but when I try to make cards, I can't get the colors to change - I've clicked everywhere I can think of to right click, and there's no options at all...am I missing something?
Left-click a blank area. Counterintuitive, I know.
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Old 2nd May 2008, 09:33 PM   #326 (permalink)
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Is there a way to change the font size in MSE without going in to the style file? Or perhaps a way to include that functionality? Otherwise, the longer powers are going to have to be made manually.
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Old 2nd May 2008, 09:40 PM   #327 (permalink)
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Quote:
Originally Posted by Trolls
Is there a way to change the font size in MSE without going in to the style file? Or perhaps a way to include that functionality? Otherwise, the longer powers are going to have to be made manually.
AFAIK, longer texts auto-shrink to fit the text box.

Cheers, LT.
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Old 2nd May 2008, 10:05 PM   #328 (permalink)
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Quote:
Originally Posted by Beastman
I have old Adobe acrobat 6 installed which itself installs a PDF-Printer. I simply printed the cards as PDF-file and voila...
Which is odd because when I dump them into pdf direct from the MSE it sizes them too small (3-1/8 by 2-1/4). I'll ahve to see if there is a way to tweak it.

Quote:
Attached are the Paladin powers and the thanx to the Script-Modder golden Primary Magic Item Cards. As you can see, the Item names are hard to read (as are the line at the bottom of the card. So...
To Quindia: Can you make the gold-color somewhat darker please. Same is with the silver card. thanx
In the last style version up from Randolph (or myself) the text should auto-switch to be Black on the Gold. Same holds true for the white card.
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4E: Races: Dhampir, Risi, Minotaur / Classes: Fencer

Old 3E Stuff: Classes: Lineage Sorcerer, Duelist, Primalist, Witch, Simple Sorcerer Variants, Daggerspell Psion, Alchemist / Races: Atan
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Old 2nd May 2008, 10:09 PM   #329 (permalink)
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Quote:
Originally Posted by Trolls
Is there a way to change the font size in MSE without going in to the style file? Or perhaps a way to include that functionality? Otherwise, the longer powers are going to have to be made manually.
'scale down to: [blah]' added to the font section should take care of that automatically. Some powers might still be too long - those might have to be exported at a higher zoom to be legible.
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Old 2nd May 2008, 10:39 PM   #330 (permalink)
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Quote:
Originally Posted by Ashardalon
'scale down to: [blah]' added to the font section should take care of that automatically. Some powers might still be too long - those might have to be exported at a higher zoom to be legible.
Thanks, that takes care of that.

Means the wizard pregens (plus one) are done, and I'm now working on the cleric ones.
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File Type: zip Wizard Powercards.zip (1.18 MB, 209 views)
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Old 2nd May 2008, 11:03 PM   #331 (permalink)
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@ Khaalis: Nice card back!


@ quindia: Cool, I'll add the white card tonight.

Quote:
Originally Posted by Trolls
I noticed some of the notches are in the wrong place for my version, there's been an update to the template since randolph downloaded the template. I made a few changes to sort this out. Here's the new style:
Oh, right, I forgot to mention that I had shuffled things around a bit. I felt that the least important information at-a-glance was "Fighter Attack 1," so I put that at the bottom. I've got an idea about customizing which information is presented in which notch that I'll experiment with this weekend.
Quote:
Originally Posted by Trolls
Is there a way to change the font size in MSE without going in to the style file? Or perhaps a way to include that functionality? Otherwise, the longer powers are going to have to be made manually.
If you're referring to the rules text field, yeah, I can add that in. I'll probably make it a style option.


@ Mercutio01: Nice pictures, the cards really look like they'll fit right in at the table. I can't wait to try them out "live" myself


@ Beverson: As Khaim says, left-click anywhere on the card background that isn't already occupied by a field, that will bring up a drop-down list.


@ Beastman: As Khaalis says, the most recent version will automatically change the text from white to black depending on the background color.


Planned Features/Feature Requests:
* Manual text-size preferences
* Auto-scale text-size option
* Power Source icons/watermark symbols
* Power origin icons
* Finish the DDXP pregen power set, with images

quindia template:
* Add white card

trolls template:
* Information field notch assignment preferences
* Create a modification of my symbol font to support Trolls' template
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Old 2nd May 2008, 11:12 PM   #332 (permalink)
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Quote:
Originally Posted by randolph
@ Khaalis: Nice card back!
Eh. Tis just a slight modification of one of the ones originally posted on the 1st page (Nytmare).

Quote:
@ quindia: Cool, I'll add the white card tonight.
Check the style file I posted earlier today. I think its all set for the white card.
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Old 3E Stuff: Classes: Lineage Sorcerer, Duelist, Primalist, Witch, Simple Sorcerer Variants, Daggerspell Psion, Alchemist / Races: Atan

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Old 2nd May 2008, 11:38 PM   #333 (permalink)
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I really like how these are evolving. Do you think someone can host them all once they are completed, so that folks can find them and use the versions that they like best. I really want to use them in a few weeks when I run a demo game.

Thanks
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Old 3rd May 2008, 12:01 AM   #334 (permalink)
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Originally Posted by randolph
@ Mercutio01: Nice pictures, the cards really look like they'll fit right in at the table. I can't wait to try them out "live" myself
Thanks. I'm actually done mocking up my own card versions in GIMP and starting to port them into MSE myself. I'm trying to avoid text as much as possible and attempting to use icons wherever possible. I'll post a mockup when I'm done (probably no earlier than tomorrow).
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Old 3rd May 2008, 12:05 AM   #335 (permalink)
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Originally Posted by edveal
Do you think someone can host them all once they are completed, so that folks can find them and use the versions that they like best. I really want to use them in a few weeks when I run a demo game.

Thanks
If you mean the templates, each package I've been attaching contains updates to all three templates. If you mean the finished cards themselves, then yeah, once we're done, I intend to put everything in one post to make it easy for people to find.


@ Khaalis: Ok, but I should still update the combined package (I'd like to avoid making any newcomers to the thread have to dig around for multiple files in separate posts).
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Old 3rd May 2008, 12:06 AM   #336 (permalink)
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Originally Posted by Khaim
Left-click a blank area. Counterintuitive, I know.
Um...yeah....nothing to see here...move along... <mumbling to self>LEFT click...$%@^</mumbling>
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Old 3rd May 2008, 03:23 AM   #337 (permalink)
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Still in progress (working on creating/modifying other icons for Damage type (Radiant, poison, etc) but ultimately I've tried to avoid duplicating text and icons and still trying to decide what to do with the last side tab. I'm working in GIMP and teaching myself the MSE code (which is surprisingly easy, even for someone who's never coded anything harder than vBasic.)
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Old 3rd May 2008, 04:07 AM   #338 (permalink)
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Originally Posted by Khaalis

Ok. I gotta ask. How are you managing this? Is this a function of Corel that lets you create a sheet in those sizes? I guess it all really comes down to what you can minimize the margins too.
I probably have more control over the layout using Corel, but I think it may be a function of my printer rather than the program. I have an HP with margins that default to 1/4".
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Old 3rd May 2008, 04:12 AM   #339 (permalink)
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I have players who don't want to mess with buying stuff like that, so I figure its just as easy to print some double sided cards, so they don't just have a blank back.
Heh. You have players that buy stuff?
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Old 3rd May 2008, 04:16 AM   #340 (permalink)
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Originally Posted by Beastman

To Quindia: Can you make the gold-color somewhat darker please. Same is with the silver card. thanx
I'll make darker versions this weekend...
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LinkBack to this Thread: http://www.enworld.org/forum/4e-fan-creations-house-rules/220953-making-your-own-power-cards.html
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