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Old 29th August 2008, 04:10 PM   #61 (permalink)
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ff6shadow Goblin Sharpshooter (Lvl 2)
That was my first thought now, reducing it to 1[W] twice. Consider it done..
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Old 30th August 2008, 08:22 AM   #62 (permalink)
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WanderingMystic Goblin Sharpshooter (Lvl 2)
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Originally Posted by ff6shadow View Post
That was my first thought now, reducing it to 1[W] twice. Consider it done..
PDF fixed my desire to have it has nothing to do with its damage but more the play style. I love the powers you have made where i get to make a primary attack and then a secondary aoe attack all tho why is the secondary attack easier to hit than the primary attack.
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Old 30th August 2008, 10:07 AM   #63 (permalink)
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Arios Goblin Sharpshooter (Lvl 2)
This is an awesome class.

I do have a question on one of the Level 1 Encounter Exploits.

Distracting Shot reads:
Quote:
Originally Posted by ff6shadow
Hit: 2[W] + Strength or Dexterity modifier damage and the target is marked until the end of your next turn.
What is the marked ability of the Lancer? I ran a search through the pdf and did not find it. Is this just a typo? Because the only other appearance of the keyword marked is in the Divine Shield Paragon Path, which requires a paladin multiclass.
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Old 30th August 2008, 10:56 AM   #64 (permalink)
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WanderingMystic Goblin Sharpshooter (Lvl 2)
Marked is a condition found on page 227 phb
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Old 30th August 2008, 12:02 PM   #65 (permalink)
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Arios Goblin Sharpshooter (Lvl 2)
Ah okay. I thought there was an additional ability added to the marked effect similar to the Paladin's Divine Challenge or the Fighter's Combat Challenge.

Thanks. (Actually it's on page 277.)
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