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Old 27th December 2008, 12:24 AM   #161 (permalink)
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L-Voss Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by imdahman View Post
You sure about that? I just got a heavy shield of protection that gives a +1 to all defences... and once an encounter an adjacent ally gets +5 to all damage resistances until the end of my next turn as the shield's power...

Our DM has basically been following the Shadowfell Keep adventure.
Then I'll quote The Shield of Protection description from the Shadowfell Keep book:

Quote:
Shield of Protection: As a standard action, once per
encounter, this large shield (value 680 gp) provides you
and an adjacent ally with resist 5 to all damage until the
end of your next turn.
There is nothing about it giving an enhancement bonus to AC or any other defence. Neither there, nor in the PHB...

(From the PHB
Quote:
Shield of Protection Level 3+
This enchanted shield can be activated to provide you and an ally
with magical protection for a short time.
Lvl 3 680 gp Lvl 23 425,000 gp
Lvl 13 17,000 gp
Item Slot: Arms
Power (Daily): Standard Action. You and an adjacent ally
gain resist 10 to all damage until the end of your next
turn.
Level 13: Resist 15 to all damage.
Level 23: Resist 20 to all damage.
Days when magic shields gave an enhancement bonus to AC are long gone with the 3rd edition ^^'

Oh, and the shield in this particular adventure seems to be even weaker than the standard, as its power grants only resist 5 instead of the core one's 10 ^^'

Last edited by L-Voss; 27th December 2008 at 12:28 AM..
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Old 27th December 2008, 08:12 PM   #162 (permalink)
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imdahman Kobold Slinger (Lvl 1)
Hrm... I wonder where he got that +1 from? I'll have to take it up with the DM, lol.

Well, thanks for the clarification. And I guess it is a tad weaker but I do get to use it every encounter rather than blowing my wad once and having to wait a day before use again... pluses and minuses

Last edited by imdahman; 27th December 2008 at 08:16 PM..
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Old 27th December 2008, 08:58 PM   #163 (permalink)
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L-Voss Goblin Sharpshooter (Lvl 2)
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Originally Posted by imdahman View Post
Hrm... I wonder where he got that +1 from? I'll have to take it up with the DM, lol.
I think it's simply a habit from the 3rd edition :-P
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Old 31st December 2008, 11:13 PM   #164 (permalink)
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jffdougan Kobold Slinger (Lvl 1)
1.45.A.6 bug

Wonko --

The most recent sheet version has a small bug in which the drop-down menu to select the class for a Half-elf's dilettante power appears, but not one for selecting the power itself.
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Old 1st January 2009, 11:32 AM   #165 (permalink)
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Wonko the Sane Goblin Sharpshooter (Lvl 2)
Thanks...another user pointed this out to me, and it's already fixed.

WtS
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Old 4th January 2009, 05:20 AM   #166 (permalink)
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Wonko, the Dilettante bug exists in A.7 as well. Just letting you know. You didn't say which version it was fixed in and the previous poster seemed to have been reporting it for A.6. Interestingly, you can type in the name of the power you want and the sheet does work with that...

Also, when I MC Warlock, is there any particular reason why I cannot choose from the other Warlock at-wills upon reaching level 11? The sheet currently only lets me choose from Eldritch Blast and the at-will related to my pact choice. I think I should be able to choose from all of the Warlock at-wills, shouldn't I? Can anyone correct me on this if I am wrong?

Here's my reasoning on this:

I chose as my race: Half-elf. As a half-elf, I can choose an at-will from any class and use it as an encounter power. I chose Warlock: Eldritch Blast. At level 1, I took Pact Initiate which gives you the at-will associated with you pact choice to use as an encounter power. My pact choice was Dark, so I received Spiteful Glamour as an encounter power.

At level 11, I replace an at-will I know with an at-will from my multiclass. Since I currently know Spiteful Glamour and Eldritch Blast as encounter powers, I cannot choose either of them again (you can only know a power one time, regardless of where you received that power.) So, I should be able to pick from the other Warlock at-wills in this instance.

Last edited by Undrhil; 4th January 2009 at 05:46 AM..
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Old 4th January 2009, 04:40 PM   #167 (permalink)
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Wonko the Sane Goblin Sharpshooter (Lvl 2)
Check the third line under At-Will Powers...that one seems to have all powers selectable.

Edit: The other lines are fixed now.

Last edited by Wonko the Sane; 4th January 2009 at 04:47 PM..
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Old 4th January 2009, 07:52 PM   #168 (permalink)
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Undrhil Kobold Slinger (Lvl 1)
Wonko, I just tested this on the A.7 sheet: the third (and lower) at-will selection boxes only show the other Warlock at-wills if I have my race set as human or half-elf. If I am any other race, those boxes just show the two choices.
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Old 5th January 2009, 12:10 PM   #169 (permalink)
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seanna2000 Kobold Slinger (Lvl 1)
Quote:
Originally Posted by Undrhil View Post
Wonko, the Dilettante bug exists in A.7 as well. Just letting you know. You didn't say which version it was fixed in and the previous poster seemed to have been reporting it for A.6. Interestingly, you can type in the name of the power you want and the sheet does work with that...

Also, when I MC Warlock, is there any particular reason why I cannot choose from the other Warlock at-wills upon reaching level 11? The sheet currently only lets me choose from Eldritch Blast and the at-will related to my pact choice. I think I should be able to choose from all of the Warlock at-wills, shouldn't I? Can anyone correct me on this if I am wrong?

Here's my reasoning on this:

I chose as my race: Half-elf. As a half-elf, I can choose an at-will from any class and use it as an encounter power. I chose Warlock: Eldritch Blast. At level 1, I took Pact Initiate which gives you the at-will associated with you pact choice to use as an encounter power. My pact choice was Dark, so I received Spiteful Glamour as an encounter power.

At level 11, I replace an at-will I know with an at-will from my multiclass. Since I currently know Spiteful Glamour and Eldritch Blast as encounter powers, I cannot choose either of them again (you can only know a power one time, regardless of where you received that power.) So, I should be able to pick from the other Warlock at-wills in this instance.
This should only be possible if you took Novice Power, Acolyte Power AND Adept Power using your remaining 5 feats from level 4 up to level 11 (prerequisites make it impossible to take them using the level 2 feat). Otherwise, you don't get to do a Paragon Multiclass.

So at the latest, you must have taken Novice Power at level 8, Acolyte Power at level 10 and Adept Power at level 11. That is, by level 8 you must have taken Novice Power, and by level 11 you must have taken Acolyte Power and Adept Power. If you did, Wonko's sheet has a bug. If not, that's the way it should be.

Last edited by seanna2000; 5th January 2009 at 12:19 PM..
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Old 5th January 2009, 06:25 PM   #170 (permalink)
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You could use retraining to swap the feats as well. You only need to qualify for them now, so you could theoretically start P. Multi. as late as level 10 by swapping out a feat and picking up a new one at both 10 and 11, since there are 4 total feats involved (1 to multiclass, 3 to power swap).
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Old 5th January 2009, 06:33 PM   #171 (permalink)
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Wonko -- any chance you will add the preview classes to your sheet? I would love to be able to use this for my new Scales of War Campaign, but we have a Minotaur and a Druid in the party.
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Old 5th January 2009, 06:37 PM   #172 (permalink)
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Man...I really need to add a FAQ section.

I won't be adding preview or playtest material...it's enough work adding "official" stuff. If I add a bunch of material that isn't in its final form and I just have to re-enter it all when it gets released in a book, I will be a very unhappy spreadsheet programmer.
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Old 5th January 2009, 06:42 PM   #173 (permalink)
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Quote:
Originally Posted by Wonko the Sane View Post
Man...I really need to add a FAQ section.

I won't be adding preview or playtest material...it's enough work adding "official" stuff. If I add a bunch of material that isn't in its final form and I just have to re-enter it all when it gets released in a book, I will be a very unhappy spreadsheet programmer.
No worries. I totally understand.
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Old 6th January 2009, 08:04 PM   #174 (permalink)
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xarinth Kobold Slinger (Lvl 1)
Wonko: some questions:

1. Is it possible to have the item Throwing Shield added as a ranged weapon if selected? The first power it gives makes it a ranged attack (which gives my paladin a viable ranged attack without having to switch things around). I know this is probably a pipe dream, but just wanted to ask.

2. Do you have an email that I could send you a copy of this character I created with your sheet (well my original character I put into your sheet)? There are quite a few powers showing up with messed up damage totals and it would be easier than posting them all here individually.

3. Not a question...but Thank you for your efforts, I really like this sheet.
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Old 7th January 2009, 02:26 PM   #175 (permalink)
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1. I'll see what I can do.
2. Check the Instructions tab at the top.
3. You're quite welcome!
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Old 7th January 2009, 10:28 PM   #176 (permalink)
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seanna2000 Kobold Slinger (Lvl 1)
Quote:
Originally Posted by infocynic View Post
You could use retraining to swap the feats as well. You only need to qualify for them now, so you could theoretically start P. Multi. as late as level 10 by swapping out a feat and picking up a new one at both 10 and 11, since there are 4 total feats involved (1 to multiclass, 3 to power swap).
infocynic is right. I totally forgot about retraining. My mistake. Basically the idea is to swap a feat for a Multiclassing feat and take one of the power swap feats at level 10, and swapping another feat for a 2nd power swap feat and taking a 3rd power swap feat at level 11 (while continuing to meet all prerequisites for all the feats you keep, retrain or gain at the same time). That's really the latest you can do it. This really is the latest you can take your Multiclass feat and the 3 power swap feats to meet the requirements for Paragon Multiclassing. This of course means that you can't retrain any powers, skills or other feat at level 10 and level 11, since you can only retrain 1 feat, power or skill at a time.

Nice one, infocynic.

Last edited by seanna2000; 7th January 2009 at 10:34 PM..
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Old 8th January 2009, 12:05 AM   #177 (permalink)
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imdahman Kobold Slinger (Lvl 1)
Has martial power been added yet?
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Old 8th January 2009, 07:39 AM   #178 (permalink)
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Wonko the Sane Goblin Sharpshooter (Lvl 2)
Funny/tragic story...I was finished adding Ranger powers and then proceeded to effectively delete all of them by accident. They're done now...just have to finish the Rogue and feat sections, then it'll be out. Assuming, of course that I don't delete everything again.
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Old 8th January 2009, 07:48 AM   #179 (permalink)
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thalmin Goblin Sharpshooter (Lvl 2)
Is there a way to outfit a wizard with more than one implement? My wizard has Staff of Defense so he usually is equipped with a Staff of the War Mage, but he also carries a Master's Wand of Magic Missiles.
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Old 8th January 2009, 01:45 PM   #180 (permalink)
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sgonzales Kobold Slinger (Lvl 1)
first of all, great work, keep doing it, you are great!

second, i'm having problem with the shields. i am not able to select the checkbox to say that the shield is equipped. and also, the magic shield i have, is not appearing to be selected.

the true is, i cant select any checkbox on the character sheet. at least not by clicking it, if there's any other way, pls say.

thank you very much for character sheet again!
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