4e Fan Creations and House RulesWorking on variant powers? Statting up a PC race or your version of a monster? Creating or converting an adventure? Put it here!
Very cool as is. I liked some of the posters' ideas, such as an app that would allow you to mark the ones you have available, then temporarily set them as used. It would be great to use this at the table.
This has to be the best thing to ever happen to my iPhone. I've been craving dnd4e apps on my phone. I've fantasized about a plethora of incredibly useful tools - everything from power cards to enemy stats, character sheets, reference sheets... oh, man now I'm foaming at the mouth.
Anyway, thank you so much for this! You said you were still working on it, but roughly how complete is it in regards to content?
And in case you're taking feature requests... the search is wonderful, but from a usability aspect, having a button to change the sort order (from power level to say, alphabetically, and back again) would help find things quicker. That way you could easily find powers based on class/power name, and it would be more single-thumb friendly than searching by name.
Traveon,
It's a plain old webapp. It's intended for use with an iPhone, but it works just fine with any web browser.
That's BRILLIANT!
The only issue I'm having is with IE... while on Firefox the webapp works like a charm, on IE7 it has lots of impagination/functionality issues
@emass,
sorry to hear that it doesn't work in IE. Since it's intended as an iPhone app, i'm not too worried about it right now. It would be nice to support other browsers though, but for now I would recommend downloading firefox.
@Hadrian,
This entire application is opensource, so if there are things that people would like to enhance, I'd say go for it. for right now, i'm focusing on polishing the core user experience, and I'll be working on the search functionality for a bit.
Next up is hopefully user entered powers and adding the ability to create your own "power card deck" with just the powers your character uses.
It works on my iTouch; they use the same software as iPhone.
I'm loving this app so much its unhealthy. Care to post a tutorial about how to add powers? I'm unfamiliar with the code, but I wouldn't mind putting in some time to add more stuff to it *cough*swordmage*cough*
My one beef with it is the "sliding" animation that goes from right to left. I know its in the iPhone style but over the web it looks really choppy; personally I'd rather have the transitions between powers quicker.
user contribution isn't quite ready, but I'll be sure to let you know when it's ready. I'd *love* to see the powers for swordmage and barbarians make it into the app.
The sliding animation will be *much* improved with some updates that I'm working on. The choppy behavior is because i'm listing far too many powers at once. I'm going to make the app more performant by using AJAX calls to only load the powers you're viewing when you need them.
Awesome - getting an ipod Touch soon; super excited about the app! Once it's up and available for user contribution I'd love to help out with simple data entry.
Actually I don't know if this is by design or by accident, but I can use the site offline. Basically what I do is load up the power cards website in my iTouch's browser where I have wireless access. Then I turn off the iTouch and then I go wherever I'm gaming that doesn't have wireless. I turn back on the iTouch and the entire power card site still works even though I'm not connected to the internet.
However, if the power cards website is not the last thing I access before going offline, or if I try to access another website while I'm offline, I lose the power card site entirely. (And I have to dip back into a wireless access area to get it back)
While I'm not interested in the iPhone aspects of this, I am very interested in the open-source aspects of this, and therefore interested in seeing if this can be applied to the upcoming Android phones.
I checked, and the website can be viewed using Chrome, which means (hopefully) that the site will be viewable using the Android phone, and thus the various Android devices will be able to utilize it.
Which means that developers ...
a) wouldn't have to go through any mediators or hoops to get approval (i.e. the Apple Store)
b) could have their apps talk to other apps and exchange information ... such as having a dice-roller app feed off the power card currently viewed, read variables from a character sheet app, and spit out a finalized damage result. (which is what Android's "Apps without Borders" is all about)
I think that this is a good first step, and a good proof of concept, and I appreciate what you're doing. I also think that there is a future in other apps out there, which (due to Apple's perspectives) might not be on the iPhone, but that doesn't mean that such apps won't exist or can't exist.
Your work provides a good proof-of-concept for that vision to start from.
I'm going to be jumping in to help on this soon (probably within the next week or so), and if there isn't a functionality to allow users to enter power cards yet, I think that'll be my first task as that needs to get going so that we can have a complete database quickly.