| It can be functional.
Hmm...
How about... Bad Blood [Tiefling Racial Feat]
Prerequisite: Tiefling
Benefit: You gain a -2 penalty to Charisma and a +2 feat bonus to Constitution.
In addition, you may replace an encounter power you know with the Bad Blood racial power. Bad Blood Tiefling Racial Power
Encounter. Acid, Fire, Necrotic, or Poison, Healing
Immediate Reaction
Trigger: You are hit by a close or melee attack.
Target: The attacking creature.
Attack: Constitution vs. Fortitude
Hit: The target is dealt 1d6 + Constitution modifier damage, and you may spend a healing surge.
Increase the damage to 1d8 + Constitution modifier at 11th level.
Increase the damage to 1d10 + Constitution modifier damage at 21st level.
Special: When you take this power, choose acid, fire, necrotic, or poison. Damage dealt by this attack is of the chosen type. The choice remains throughout your lifetime.
What do you think? |