Quote:
Originally posted by Dawn I'm at a loss to understand why the White Kingdom would release Ghouleax (nice renaming) other than to be a distraction. Logic would say that, if he really is for real, that once he defeated the Necromancer kings, he would then take the Church armies to defeat the White Kingdom.
Why release a potential enemy - unless you are a villian in a James Bond movie. |
<wild-eyed raving mode on>
Because the White Kingdom is working with a surviving cabal of PsiCor^H^H^H^H^H^H Ithilid who have planted a baby mind flayer in his head to be activated at the correct time...
<raving mode off>
My explanation...
The information Sir Ghouleaux has about the Necromancers may be essentially correct: destroying the Evil Artifact will nuke undead for miles around, including Sir Ghouleax. It is Sir Ghouleax who insists hitting this artifact will also be a substantial blow to the White Kingdom. If that detail is incorrect, then everything makes sense, all motivations are accounted for.
If the Evil Artifact does exist, it may well be a long term Ace against the White Kingdom. It is quite conceivable that no undead army could ever successfully seize it from a Necromancer who knows its secrets. Therefore the White Kingdom needs someone else to remove this obstacle to undisputed world domination, a
living army that cannot be swayed by its powers.
The White Kingdom may consider the Underdark locked up and they are just moving on to disrupt their next opponents. Sir Ghouleax, with certain information carefully spilled into his hands, is an interesting wild card calculated to cause headaches to both the Holy Mother Church and Necromancers. Such a powerful wildcard may indeed have some risk of backfire. That is the nature of the game when you play with the big boys.
I must admit PC has got me with the sword. I am
dying to find out what happens when they meet themselves...