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  • AbdulAlhazred's Avatar
    Today, 05:26 AM
    4) These rules ARE the game. There are actually quite a few games in this category. One I have played extensively is PACE, which literally is NOTHING but 'aspects', it doesn't even have dice. I believe Amber has this kind of a structure as well, doesn't it? There are a few things you could say about this. One could say that type 1 games leave the player's free to characterize their characters...
    2663 replies | 66052 view(s)
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  • Henry's Avatar
    Today, 05:15 AM
    Henry replied to Core+1
    Funny enough, my Pathfinder group has implemented a rule very similar to it in our home games - each player gets the Pathfinder CRB + APG + UM, plus one “vanity book” to dip options from for their character. This was done after we realized the same thing, that throwing all the floodgates open was folly because there were just too many broken spells, feat combos, etc. that interacted with one...
    44 replies | 1049 view(s)
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  • tglassy's Avatar
    Today, 05:14 AM
    S’ok. I wasn’t upset, just flabbergasted. Although, this means Terrus hasn’t gone yet. Too bad he won’t get to act before being teleported. He could grab some gold or something...
    2067 replies | 52400 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:13 AM
    Ok you were describing how aspects in FATE helped you build setting so the question was could D&D's bonds, ideals and flaws be used to world build in the way you described... I get that you don't like them (more than ever after this answer) but I don't think you really answered my question... In a game like 4e, you can of course do that, and as a feat it has more heft than as merely an IBF...
    2663 replies | 66052 view(s)
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  • Charlotte of Oz's Avatar
    Today, 05:09 AM
    "Sounds like a good idea. I vote in favor." Alice packed her things, ready to depart. "Long as it's not too long a diversion."
    140 replies | 2536 view(s)
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  • tglassy's Avatar
    Today, 05:06 AM
    Does Buddy know what it is? Animal Handling: Ha ha! Stupid Buddy ain’t so Stupid! So, assuming a 20 is enough... ”That, my friends, is a Tressym.” He pulls out a piece of meat from his sack, giving a piece to Little Buddy, then offering one to the Tressym.
    326 replies | 4855 view(s)
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  • Greenstone.Walker's Avatar
    Today, 05:04 AM
    What burden? An AL GM asks, "What is your +1?". The player tells them. It takes less than a minute at the start of play. No time burden. An AL player has to buy at most two books. No financial burden.
    44 replies | 1049 view(s)
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  • Jester David's Avatar
    Today, 05:04 AM
    On page 95. "The githyanki, however, find it in their best interest to keep their citadels safe from discovery." Should be "githzerai".
    41 replies | 2205 view(s)
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  • Lanefan's Avatar
    Today, 05:03 AM
    Yes, I think there is: 4) The game leaves determination of Background Details* to random roll, done either during char-gen or sometime later or never, and any impact on play is determined by the DM only if-when something significant is rolled. The background roll(s) are merely to help provide ideas for the player if needed. * - beyond the basics e.g. past non-adventuring profession(s),...
    2663 replies | 66052 view(s)
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  • jaelis's Avatar
    Today, 04:58 AM
    Of course. And this is why I make my players hold their breath when they want to draw a sword or whatever, since you only get one free object interaction per round. :P
    19 replies | 330 view(s)
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  • Henry's Avatar
    Today, 04:58 AM
    Ditto for my take on it — to me, the elemental is either a creature with an active spell on it (hence the “disappears in an hour”) or qualifies as a “magical effect” itself. Plus, it’s already been answered in a Sage Advice column: http://dnd.wizards.com/articles/features/rules-answers-march-2016 (Note the part about dispel magic and conjure woodland beings)
    4 replies | 103 view(s)
    1 XP
  • Lanefan's Avatar
    Today, 04:52 AM
    Partly. See below. While I don't think a game has to be quite as broad-based as you paint here in order to be called a campaign, I agree that a campaign should probably be defined as something bigger than a single party with all (or nearly all) the same characters all the way through. By this I mean that a game consisting of a single party that sees considerable character turnover during...
    41 replies | 877 view(s)
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  • Al'Kelhar's Avatar
    Today, 04:50 AM
    Yes. The duration of the Conjure Elemental spell is "Concentration, up to 1 hour". It isn't "instantaneous". The spell does not have the instantaneous effect of calling forth an elemental that then hangs around for some time; it calls forth an elemental that hangs around for the spell's duration - the spell is still in effect. And but for the specific rider in the spell's description that...
    4 replies | 103 view(s)
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  • Demetrios1453's Avatar
    Today, 04:41 AM
    Well, that is interesting, to say the least. I'm trying to figure out how the Great Modron March can fit into "The Da Vinci Code meets The Gangs of New York" however. Perhaps in the Da Vinci Code part, as adventurers need to find some secret hidden knowledge before the Modrons (and whoever diverted them) do? I'm guessing this will also tie into the November release - since indications seem to...
    1 replies | 22 view(s)
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  • Lanefan's Avatar
    Today, 04:34 AM
    I disagree that there's no PC motivation present in old-school play, and that disagreement comes from what I see (usually) twice per weekend: once when I play, and once when I DM. And by PC motivation I mean situations where to play properly in character the player has to abandon what might be her own motives in order to adhere to those of her PC. (example: a player whose usual motivation is...
    41 replies | 877 view(s)
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  • Hawk Diesel's Avatar
    Today, 04:34 AM
    I might not dispel the elemental, but rather the magic that allows the caster to command the elemental.
    4 replies | 103 view(s)
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  • ccs's Avatar
    Today, 04:33 AM
    There's an "In-Character" slang term for doing that stuff. It's referred to as leveling up....
    86 replies | 1621 view(s)
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  • yashim allow's Avatar
    Today, 04:31 AM
    Rapid Tone <<##>>http://www.muscle4supplement.com/rapid-tone/ This item is made with unadulterated regular and natural fixings which are clinically tried. Along these lines, this item does not have any symptom and you can go for this item with no uncertainty.
    0 replies | 3 view(s)
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  • AbdulAlhazred's Avatar
    Today, 04:31 AM
    I think they lack the 'heft' of FATE character aspects, which are pretty much all-defining. Depending on the exact system you're playing they could be somewhat more or less important, but an aspect is powerful, the rules let you leverage it in various ways, its a major part of your character. 5e's IBFs are, first of all, much more specific, being at least an entire sentence, which makes them...
    2663 replies | 66052 view(s)
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  • Parmandur's Avatar
    Today, 04:24 AM
    So, it looks like the next video game tie-in from "Idle Champions of the Realms" involves the Modrons marching on Waterdeep. The September "Broadway" book and the Stream of Many Eyes" is probably related to this, is my wager: "Several times each century the clockwork plane of Mechanus mobilizes a vast wave of modrons and sends them on a tour of the cosmos. Known as The Great Modron March, this...
    1 replies | 22 view(s)
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  • shidaku's Avatar
    Today, 04:23 AM
    I mean, I don't run random encounters. I generally think its a waste of time and I like to theme my game and how my players experience it. So the players aren't going to run into a random pack of wolves randomly prowling the woods, unless it's a lead-in to something else (like something bigger chasing the wolves out/making them extra angry, etc...). Once they run into this "event" they've...
    86 replies | 1621 view(s)
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  • jmucchiello's Avatar
    Today, 04:22 AM
    I am not aware of anyone looking at the boats before you moved on. "If you go upstairs to rest, be mindful of rooms 3 and 4. Our bowmen are sleeping during the day so they can watch out the windows at night." Says the mayor.
    277 replies | 6227 view(s)
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  • jmucchiello's Avatar
    Today, 04:20 AM
    Darian steps out of the windmill. "What's going on?"
    326 replies | 4855 view(s)
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  • AbdulAlhazred's Avatar
    Today, 04:19 AM
    I don't recall anything about the 8+ rule, that's really in the original 1977 LBBs? That's the version I have, like printing #1 I'm pretty sure. hehe. I recall the sabbatical rule, and something about spending a fixed period of time practicing to get a +1, and then IIRC you had to successfully use the skill in play, something something something or lose the bonus after a year, something like...
    2663 replies | 66052 view(s)
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  • 5ekyu's Avatar
    Today, 04:14 AM
    That requires a fairly scripted story structure where an adventure is a discrete package with a beginning middle and end, like running a module from start to finish with no off book side trips or side plots. It also seems to just take away character choice in favor of "when the GM wants us to, we get long rest." But it leaces **attempts at** short rests in the players hands (circumstances...
    86 replies | 1621 view(s)
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  • GENEWEIGEL's Avatar
    Today, 03:58 AM
    here is a new monster that i did. A storm giant horse: https://justkeeponrollin.blogspot.com/2018/05/now-that-is-horse-of-different-color.html
    14 replies | 2049 view(s)
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  • bedir than's Avatar
    Today, 03:52 AM
    Yep, I only want this data away from the table so I can build encounters
    8 replies | 333 view(s)
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  • MichaelSomething's Avatar
    Today, 03:38 AM
    Sounds like a person who wasn't here during the Edition Wars.
    47 replies | 621 view(s)
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  • Garthanos's Avatar
    Today, 03:37 AM
    I always thought Galahad was a Str / Wis Paladin myself dower and antisocial even
    17 replies | 665 view(s)
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  • cbwjm's Avatar
    Today, 03:29 AM
    Like ccs, I'd just change it, run with it, and then sort things out later once I've done some playtesting. As an aside, this rule could lead to the party wanting more short rests, especially as they won't be fully recharged after a long rest but then almost every other class will be recharging on a short rest so it might work out fine.
    17 replies | 333 view(s)
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  • kevin_video's Avatar
    Today, 03:27 AM
    Reading the copy/paste replies KS is depressing me. They know exactly what's going on and are doing absolutely nothing because it helps their bottom line.
    13 replies | 866 view(s)
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  • Ancalagon's Avatar
    Today, 03:27 AM
    I edited the end of my post - although Udit is moving "faster" - Aquaria would have known immediately that her sister was hurt - by the time Udit was back with her, Aquaria would already have been near the wall. It would have taken but an instant - a glance, a few short words - for her to let Udit know that she wanted her sister. Udit would have remembered the healing powers, passed her on, and...
    2067 replies | 52400 view(s)
    1 XP
  • jaelis's Avatar
    Today, 03:25 AM
    I would say yes (assuming it was summoned via a spell.) Some might argue you need to cast DM on the summoner instead.
    4 replies | 103 view(s)
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  • pming's Avatar
    Today, 03:24 AM
    Hiya. I did NOT read the whole thread, so if this has been mentioned upstream, sorry. :) WARNING!! Semi-Rant cause by flare up of Grognardia Curmudgeonitis! For those that don't want to read: "It's not a system problem...it's a DM problem" is the gist of it all. IMNSHO, Matt Colville is "DM'ing wrong"...at least from where I stand on RPG's. From what I gather, he's a DM that "builds to...
    86 replies | 1621 view(s)
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  • Grumpy RPG Reviews's Avatar
    Today, 03:23 AM
    They could go for a modular approach, offering options people could choose from in term of a home game.
    25 replies | 1080 view(s)
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  • jonathonhawke's Avatar
    Today, 02:57 AM
    Persuasion check (1d20+1): (1d4) rolls on Magic Item Table B (1d100): Potion of Hill Giant Strength (1d100): Potion of Growth Asking price modifier (1d6) to modify Uncommon items (rolled it twice) Bought both potions for a total of 300 gp and 1 workweek of time What about the Minor Magic Items from XGtE?
    96 replies | 1579 view(s)
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  • trentonjoe's Avatar
    Today, 02:46 AM
    thats all
    4 replies | 103 view(s)
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  • joeg625's Avatar
    Today, 02:44 AM
    Emrick will cast detect magic as a ritual on the stuff they had.
    160 replies
  • ad_hoc's Avatar
    Today, 02:35 AM
    Every published 5e adventure I have played is structured this way. I have a much harder time thinking of a compelling adventure where the characters get to sit around all day and engage with the world at their leisure.
    86 replies | 1621 view(s)
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  • Saelorn's Avatar
    Today, 02:34 AM
    That sounds awfully meta-game-y, to be honest; it's like you're rewarding the player for contributing, rather than awarding the character based on what they experience. Why would the character learn the same amount about fighting from standing on a roof and mowing down zombies with fire bolt, as they would from getting down there and wading through the horde with their longsword? The latter would...
    86 replies | 1621 view(s)
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  • pming's Avatar
    Today, 02:31 AM
    Hiya! To the OP...I've never had a problem with HW either. Usually if the PC's are at the point where they are using HW, a better tactic is "Run away!". The strong guy with the light armor (or maybe medium) will try and grab any downed PC near them...unless that downed PC happens to be a hulking fighter/cleric/ranger/barbarian wearing heavy armor. If you are wearing heavy armor (and maybe even...
    18 replies | 541 view(s)
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  • Ancalagon's Avatar
    Today, 02:26 AM
    OOC: tglassy : I've edited my post - I think that Aquaria would have known *instantly* that her sister was hurt and she would have been by the wall by the time Udit got back.
    828 replies | 18653 view(s)
    1 XP
  • Skarsgard's Avatar
    Today, 02:12 AM
    lol Found nothing and would have to pay 500gp for it! Lol I will spend my 400gp left on potions then :) 4 greater healing potions.
    96 replies | 1579 view(s)
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  • Skarsgard's Avatar
    Today, 02:10 AM
    Persuasion check to work out table Asking Price modifier to modify cost for Uncommon and Common (both use d6 as the random dice)
    96 replies | 1579 view(s)
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  • Jin Abackis's Avatar
    Today, 02:02 AM
    Jin will look around for the horse that is wandering around.
    160 replies
  • Mistwell's Avatar
    Today, 01:58 AM
    Monsters tend to be afraid for their own lives and trying to kill things which are threatening them. Some will be extra vicious and want to finish off fallen foes, but most of the time they're going for the guy about to try and kill them and not the one bleeding on the ground.
    18 replies | 541 view(s)
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  • Oofta's Avatar
    Today, 01:56 AM
    Back when I gave out XP, it was for overcoming obstacles and achieving goals. How the players did it, what pace they decide to do things was completely up to them. If they decided to take a long rest, the world and other events continued to happen without them but I never punished them for it. Of course if they took a long rest reinforcements might be called, the BBEG might escape, etc. But...
    86 replies | 1621 view(s)
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  • Shu Meili's Avatar
    Today, 01:54 AM
    Totally understandable. : ) What kinds of notation pages would make DMing easier for you? I'm always kicking around for design projects to slap my name on.
    8 replies | 333 view(s)
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  • OB1's Avatar
    Today, 01:49 AM
    I’ve found most medium combats last 2 rounds, yes. Maybe 3 if a couple PCS miss their attacks. Hard go 3-4, deadly 4-6. Longest I’ve ever run was 12 rounds and it was double the minimum deadly adjusted xp.
    86 replies | 1621 view(s)
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  • Hells Rebels's Avatar
    Today, 01:43 AM
    Campaign Backstory: The rebel group known as the Silver Ravens once fought for independence in the city of Kintargo, but after the Chelish Civil War came to an end, they disbanded—until today! Now, new heroes have reestablished the organization to stand against the Inquisitor Barzillai Thrune and his dark machinations. Do you have what it takes to topple an oppressive diabolic regime? ...
    0 replies | 44 view(s)
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  • Dan Davenport's Avatar
    Today, 01:43 AM
    https://www.kickstarter.com/projects/2036759092/vikingr-a-d6-based-viking-rpg?ref=nav_search&result=project&term=vikingr To join: http://tinyurl.com/rpgnetchat Log to be posted at: https://gmshoe.wordpress.com RPGnet is a registered trademark of Skotos Tech, used with their permission.
    0 replies | 49 view(s)
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  • Henry's Avatar
    Today, 01:34 AM
    Your combats last two rounds apiece? What are they fighting that goes down in two rounds? That’s like constant rocket tag! Even our Princes of the Apocalypse games had most combats lasting 4 to 6 rounds each, with the boss fights lasting closer to 6 or 7.
    86 replies | 1621 view(s)
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  • thorgrit's Avatar
    Today, 01:32 AM
    I'd like some Setting love - even if not published in a large hardcover book, then at least opening DM's Guild up to more settings than FR and Ravenloft. That way if they see a particular setting related series of products is in demand, with examples of real money backing it up, maybe they might be influenced to release a full product based on that. (Alternately, of course, if people's treatment...
    44 replies | 1243 view(s)
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  • TallIan's Avatar
    Today, 01:31 AM
    Cool, that good news. I'll get Rorik fleshed out fully tomorrow (I hope)
    96 replies | 1579 view(s)
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  • Henry's Avatar
    Today, 01:31 AM
    Two reasons: 1) real-world player perception is quite different from game-time PC perception. To the PCs, it’s a few hours; to the PCs, it’s anywhere from two weeks to (in my group’s case) a month and a half (three sessions). It leads to quite the sense of disconnect. 2) your question about 3 sessions till a long rest still does not answer my statement about an unrealistic number of...
    86 replies | 1621 view(s)
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  • Jade Tyger's Avatar
    Today, 01:26 AM
    Seems like something is off with the Howler. It has a 20 Wisdom, Perception +8, but a passive Perception of 15. I assume it should be 18.
    41 replies | 2205 view(s)
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  • jmucchiello's Avatar
    Today, 01:26 AM
    In 1e, that sounds even more deadly.
    59 replies | 1259 view(s)
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  • industrygothica's Avatar
    Today, 01:25 AM
    Carolina draws her crossbow and takes aim at the giant's face, ready to loose the bolt at the first hint of her dropping the boulder onto Aremus.
    1048 replies | 39840 view(s)
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  • OB1's Avatar
    Today, 01:22 AM
    Yeah my players will sometimes put pieces out on the table just to get a mental picture of what group is where, but we still blaze through it. 6-8 encounters is really 12-16 rounds per day which isn’t really that different than what 3e or 4e did. And you can get to those same 12-16 rounds with 4-5 hard or 3 deadly. What is different is how long those turns should take to resolve. A 5e...
    86 replies | 1621 view(s)
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