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  • Ath-kethin's Avatar
    Today, 12:12 PM
    Oops. That was supposed to be 25+ years in my post. But if I'm not typoing, I'm not writing.
    10 replies | 82 view(s)
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  • Ath-kethin's Avatar
    Today, 12:10 PM
    Oops. That was supposed to be 25+ years. But if I'm not typoing, I'm not writing.
    10 replies | 82 view(s)
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  • Leatherhead's Avatar
    Today, 12:02 PM
    So, have you read the Strongholds and Followers PDF yet? If so, what do you think of Retainers? I know it's third party, but it is rather popular, and I think Retainers are more in-line with the power level and complexity of someone meant to be travelling with the PC's as supplemental assistance. In fact, I would even argue they might be a little too simple.
    3 replies | 38 view(s)
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  • KahlessNestor's Avatar
    Today, 12:02 PM
    Essess/Bredonshire/Bredon Seaday, Emperorweek, 2 Moon/12:03 PM Weather: Normal late summer temps, light wind, light rain Round 6 Coriana leapt down, casting a hex on the nearest lizard and slashing at it with her sword, cutting a deep slice in its side. It hissed at her. Mindra stepped up, but the lizard was smart. It darted behind Coriana, spoiling Mindra’s shot, and the arrow clattered...
    832 replies | 34390 view(s)
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  • talien's Avatar
    Today, 12:00 PM
    Let’s look at some of the last RPG Kickstarters ending in 2018 and the first that end in 2019 (those ending between December 28th, 2018 through January 3rd, 2019). Since it’s the holiday week between Christmas and New Year's, this is a shorter collection, which allows space to mention several items: Based on feedback from the prior column (thank you David Anderson Jr and Barantor),...
    0 replies | 27 view(s)
  • talien's Avatar
    Today, 11:30 AM
    In September 2018, Failbetter Games unleashed Skyfarer, a pen-and-paper RPG tie-in to Sunless Skies, their steampunk literary RPG for Mac, PC, and Linux. Free exclusively through TabletopGaming.co.uk, this promotional tool hypes their video game franchise by bringing it to the world of tabletop. This is their first attempt to translate their universe into a new style of game, so let’s review the...
    0 replies | 51 view(s)
  • CapnZapp's Avatar
    Today, 11:29 AM
    Yes, that's part of my point. Without feats - okay. Then you add feats. Fighters get to double their damage (roughly speaking). Rogues don't get anything that isn't available to everyone. The fact remains: there is no feat to make you deadlier in martial combat that doesn't rely on per attack scaling. An obvious deficiency that make you think the game designers went "the rogue is...
    358 replies | 21832 view(s)
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  • ccs's Avatar
    Today, 11:20 AM
    http://whatculture.com/gaming/the-impossible-dungeons-dragons-quiz/summary?token=seHarLYxh6IvxGT84XjBsHCdInFdPgSb "Impossible" - I don't think that word means what they think it means....
    10 replies | 82 view(s)
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  • Dioltach's Avatar
    Today, 11:18 AM
    Calling a quiz "impossible" is a cheap way of generating traffic. It piques people's interest, and they see it as a challenge. For the record, I only got 90%: I assumed that Greyhawk was the first published setting.
    10 replies | 82 view(s)
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  • CapnZapp's Avatar
    Today, 11:17 AM
    The original post is now deleted. It gave a clue to a dragon not of the standard ten "colors". As I stated above, I don't think it is the first such beast in official 5E material. The variation compared to previous editions is still minimal, though.
    5 replies | 279 view(s)
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  • Garthanos's Avatar
    Today, 11:16 AM
    I consider Wheel of Time Chronicles to be a D&D story line. ;)
    176 replies | 5584 view(s)
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  • Zardnaar's Avatar
    Today, 11:14 AM
    I'm a newb only 25 years.
    10 replies | 82 view(s)
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  • Zardnaar's Avatar
    Today, 11:13 AM
    Dragonlance also has not aged well. I tried rereading it a while ago and gave up but enjoyed it early 90's. Some of the other D&D books are still good, but not really suitable for the big screen. The Elaine Cunningham books are probably the best overall although I have heard Kemp is good. Something like Moonsong might be one of the better D&D novels to adapt.
    176 replies | 5584 view(s)
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  • CapnZapp's Avatar
    Today, 11:11 AM
    And just to stave off the argument: No, that doesn't mean I think the document is worthless. Some posters brought up the use for simpler player characters. Which is all good and well. What I do feel, however, is the document's inappropriateness for the stated purpose: I would not deal with all those details for a NPC ally. Either I'd make it truly simple (as above) or I'd use the full...
    3 replies | 38 view(s)
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  • Garthanos's Avatar
    Today, 11:07 AM
    Well that might be more the issue.... for me a Drow with skin like the above would work fine, but having a sympathetic mutant who is subject to extreme prejudice but is a hero is comparatively easier to sell than the background of an entire race who worship chaotic evil spider gods. You might have to go the "propiates" the gods angle and write really really well (and feature freeing that people...
    176 replies | 5584 view(s)
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  • CapnZapp's Avatar
    Today, 11:06 AM
    Broken out for visibility: NPCs that aren't simple any more should be recreated as full characters, and then crucially not be allowed to reach the same level as any party member. Using both NPC stats (with their bloated hp totals) AND items, feats, and player class abilities is abusing the rules, and should be avoided. EITHER simple NPCs or underleveled classed characters with items and...
    3 replies | 38 view(s)
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  • CapnZapp's Avatar
    Today, 11:05 AM
    Talking about this: https://media.wizards.com/2018/dnd/downloads/UA_Sidekicks.pdf I felt that any critique drowned in the general thread started by Morrus, so here it is as a stand-alone thread for anyone sharing my concerns that this is still WAY too complicated. Like, crazily complicated - if I ever wanted something like that, why not simply use PHB classes (and online character...
    3 replies | 38 view(s)
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  • Prickly Pear's Avatar
    Today, 11:04 AM
    Sesto looked at the ship too and it was obvious that the ship has not been there particularly long. Sesto turned to the shaman, pointed at the ship and said "the ship yonder doesn't seem to have been wrecked in a natural way. It almost looks as if there has been a white dragon spraying the ship with its icy breath and encrusting it in ice. Have you seen a white dragon nearby?". Sesto peered at...
    412 replies | 7587 view(s)
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  • Ath-kethin's Avatar
    Today, 11:04 AM
    Easy peasy. But then. I'm in the "played for 25+ years and studied the Hobby's history" crowd too.
    10 replies | 82 view(s)
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  • Zardnaar's Avatar
    Today, 11:02 AM
    Darker. Drow skin colour would have to be blackface so its a disaster waiting to happen. Animated maybe. Even then you would have the a dark skinned evil race.
    176 replies | 5584 view(s)
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  • Zardnaar's Avatar
    Today, 10:57 AM
    I didn't know either and had to guess but got it right mostly as a process of elimination.
    10 replies | 82 view(s)
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  • Garthanos's Avatar
    Today, 10:56 AM
    hmmmm like this?
    176 replies | 5584 view(s)
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  • CapnZapp's Avatar
    Today, 10:51 AM
    Not that it matters for purposes of this discussion, but Acecerak is actually depicted as not being overly careful about getting himself killed. A lich isn't destroyed just because it is killed. The module specifically tells the DM that he feels secure in that the heroes will never find his phylactery. So while there is logic in that a lich is likely to have feared death at one point, that...
    19 replies | 426 view(s)
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  • Zardnaar's Avatar
    Today, 10:48 AM
    This is a very good way of phrasing it.
    61 replies | 1925 view(s)
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  • CapnZapp's Avatar
    Today, 10:47 AM
    Yeah, 100%. (Though I don't actually know what mechanics NWO is using) The "impossible" part is obviously directed to people having heard of the game but not much more.
    10 replies | 82 view(s)
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  • Zardnaar's Avatar
    Today, 10:44 AM
    Yeah its not that hard but a few people won't have played the older D&Ds lol. Also probably not that hard for a D&D message board.
    10 replies | 82 view(s)
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  • Quartz's Avatar
    Today, 10:43 AM
    Rod of Absorption 18 Rod of Lordly Might 20 Rod of Resurrection 23 Rod of Rulership 21 Rod of Security 14 Staff of Fire 13 Staff of Frost 21 Staff of Healing 16 Staff of Power 25 Staff of Striking 20
    188 replies | 2193 view(s)
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  • MNblockhead's Avatar
    Today, 10:40 AM
    Not very difficult for me. It could have been much more difficult. All they had to do it throw in 2e, 3e, and 4e settings and mechanics questions. For anyone who grew up playing the game in the 70s and 80s and who know a bit about the game's origins, most of these questions will be easy. Now, ask me about Eberron, Spelljammer, Planescape, or Dark Sun and they could get me.
    10 replies | 82 view(s)
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  • Zardnaar's Avatar
    Today, 10:39 AM
    Or wait for the PCs to die of old age. A nice illusion of somehting like a black hole or a vortex swirling around that the PCs have to go through to get to him. Often PCs are so paranoid about going into something like that they don't bother making saves to see through it.
    19 replies | 426 view(s)
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  • Zardnaar's Avatar
    Today, 10:32 AM
    Probably though hard about this 3 times. 2008/9, lead up to 5E, and now. It would also depend on if I was in charge of 6E or making a D&D I like. I have actually started on my own D&D. 1. Use 5E as much as I can; Basically unless its stated otherwise the rules are 5E. 2. Tweaked proficiency bonus to +1 at lvl 1, scales up to +10 at 19. Similar to 4E/SWSE 3. Fort/Ref/Will are back, your...
    7 replies | 106 view(s)
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  • CapnZapp's Avatar
    Today, 10:30 AM
    Yeah, well, the laugh might just be on him. There are other ways to skin a cat than inflicting damage, after all. :) This approach is still more fair than DC 23 Int saves to avoid the Stunned condition, though. But it completely neuters the fighters of the group, and depends on the casters having luck casting Dispel Magic (avoiding Counterspell; and he could cast the spell twice...) or if...
    19 replies | 426 view(s)
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  • Zardnaar's Avatar
    Today, 10:23 AM
    Zardnaar started a thread "Impossible" D&D Quiz
    Found this and thought I would post it. http://whatculture.com/gaming/the-impossible-dungeons-dragons-quiz I got 100% but there are some stinkers in there and a couple I had to think about. See what you can do without using google-fu.
    10 replies | 82 view(s)
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  • CubicsRube's Avatar
    Today, 10:19 AM
    CubicsRube started a thread Please delete
    Found what I needed straight after posting!
    0 replies | 25 view(s)
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  • Scott DeWar's Avatar
    7564 replies | 388291 view(s)
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  • CapnZapp's Avatar
    Today, 10:15 AM
    Absolutely true. I still don't think that from the players' POV the satisfaction of witnessing a truly clever NPC will take away the sting of a single spell TPK:ing the entire party. That's not Acecerak's concern. That's my concern. I can always kill off my party, regardless of how many boons and gadgets I give them. But it's a matter of wobbly game design in my opinion. The actual...
    19 replies | 426 view(s)
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  • Aeson's Avatar
    Today, 10:13 AM
    Thank you. You seem to have a quote button that is stuck.lol Or you're just really impressed I showed interest in your posts. :p
    7564 replies | 388291 view(s)
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  • Garthanos's Avatar
    Today, 10:13 AM
    I find myself coming up with ideas that will port to magical rituals in this process.
    339 replies | 34832 view(s)
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  • delericho's Avatar
    Today, 10:10 AM
    If it's a new version of D&D, then I'd go with something very like 5e. There are a lot of fairly trivial things about the game that annoy me disproportionately, so I'd fix those, but the core would remain the same. If designing a new game like D&D, I would take advantage of the opportunity to ditch quite a few sacred cows - the six ability scores would become three (Body, Mind, Soul), the...
    7 replies | 106 view(s)
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  • Scott DeWar's Avatar
    Today, 10:09 AM
    oh man. so sorry for you and your family.
    7564 replies | 388291 view(s)
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  • Sorcerers Apprentice's Avatar
    Today, 10:07 AM
    Sorcerers are fine as long as you play to the class's strengths. On the other hand if your character concept doesn't fit the ideal then playing a sorcerer can be frustrating. This is unlike the wizard where it's easy to create effective characters from nearly any concept.
    61 replies | 1925 view(s)
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  • CapnZapp's Avatar
    Today, 09:54 AM
    Sure, though not a barrier for my Sorq player
    61 replies | 1925 view(s)
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  • trancejeremy's Avatar
    Today, 09:52 AM
    There was an episode of Babylon 5 that had Garibaldi come across a hidden floor. It was full of debris and strange dolls, one of which talked to him and shot him with a dart and it turns out it was populated by a cult.
    5 replies | 114 view(s)
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  • CapnZapp's Avatar
    Today, 09:48 AM
    Remember that many people aren't really reflecting over this fact. You're absolutely right, no doubt about it, just keep in mind that for many players it's "if I'm getting Wizard spells I need a great Intelligence score". For a few gamers it can actually reach the level of being a bug they need to houserule, perhaps by bringing back the 3E rule that you need a spellcasting ability score of...
    61 replies | 1925 view(s)
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  • CapnZapp's Avatar
    Today, 09:45 AM
    First off, any spellcaster with a decent area attack spell can spike a load of damage. But I'm not talking about individual damage spikes (which can easily reach several hundred points of damage if you luck out). I'm talking about nova damage. The Sorcerer's ability to cast BOTH a regular spell (which must be said to be equal to the Wizard and Sorcerer) AND a twinned cantrip, means - for...
    61 replies | 1925 view(s)
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  • MNblockhead's Avatar
    Today, 09:36 AM
    Also, I have a high-definition display on my laptop (Dell XPS). Does it make sense to get a 1080p display for digital battlemaps or is 720p sufficient?
    1 replies | 28 view(s)
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  • MNblockhead's Avatar
    Today, 09:29 AM
    I'm going to be placing an order from Collabrewate for a portable TV case for tabletop games and digital maps. Basically, the display is horizontal and connected to a laptop so you can display digital battlemaps using RealmWorks, Roll20, Fantasy Grounds, or just zooming a PDF to the appropriate scale. I'm leaning towards a 32" display for portability and storage between games. The case...
    1 replies | 28 view(s)
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  • S'mon's Avatar
    Today, 09:27 AM
    They go pew-pew-pew casting Sacred Flame etc repeatedly, instead of hitting things like St Cuthbert intended! edit: not planning to respond further, I was just giving my feeling, you're entitled to yours.
    243 replies | 6125 view(s)
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  • Andrew Moreton's Avatar
    Today, 09:24 AM
    We had agreed a break at the end of act 1 to resume a Star wars campaign , when that finishes we return to Zeitgesit and finish that.
    172 replies | 17282 view(s)
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  • LuisCarlos17f's Avatar
    Today, 09:20 AM
    I would add new abilities: Astuteness, Courage, Technique (slow or prelearnt actions: crafting, dance, playing music, art..) and Grace(karma/luck/fate). Allegiance added to aligment, and powers with aligment key could hurt enemies with same aligment but different allegiance (race, country, religion, clan, guild..). The XP reward would be different if the PCs have got special help,...
    7 replies | 106 view(s)
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  • Gamerbug94's Avatar
    Today, 09:19 AM
    A Lamia or Medusa looking to further decorate their lairs and gain more thralls! Perhaps the gambler is even one of these thralls.
    11 replies | 217 view(s)
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  • jonesy's Avatar
    Today, 09:13 AM
    This is a work of art. In fact his whole Youtube channel is a work of art. "I think my life is an Ariana Grande song. If I keep this up it's gonna be a Bruce Springsteen song. One of the sad ones." :D
    7564 replies | 388291 view(s)
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  • DQDesign's Avatar
    Today, 08:58 AM
    process: transparent communication with the customer. 'we are doing this, this is planned for ddmmyyyy, we will be able to respect the deadline, in case we will not able to, description of countermeasures and tranparent rescheduling' crunch: from rags to riches, no superheroes 1st level characters, very similar (in concept) to the old good Epic6, strong focus on story accomplishments...
    7 replies | 106 view(s)
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  • Zardnaar's Avatar
    Today, 08:50 AM
    Yep 5E has a few huh type things in it. This is one of them. Thief with healer feat is another perhaps. Rituals are handy to have but you can get by without them. Midgard has a dedicated wizard archetype for ritual casting. I want to try it sometime.
    61 replies | 1925 view(s)
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  • Lanefan's Avatar
    Today, 08:39 AM
    A trained warrior wouldn't know what "AC zero" is. That said... When facing familiar armour types, yes. But if faced with an armour type she's never seen before, e.g. the tough rubbery hide of some otherwise soft-looking monster, then no. Not until she's taken some attacks at it, anyway...which is simply trial and error under a different guise. In general, yes. But when confronted with...
    57 replies | 1576 view(s)
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  • Lanefan's Avatar
    Today, 08:31 AM
    It's perfectly reasonable to assume your character might not know the chances either....but maybe some trainer somewhere mentioned something. Roll a d20, the lower you roll (i.e. the further below your wisdom) the better you can assess the odds. Failing that, it's trial-and-error time. Good. Just like real life. Just like real life, assuming a modicum of self-defense training. You've no...
    57 replies | 1576 view(s)
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  • KenNYC's Avatar
    Today, 08:10 AM
    First my apologies to the guy for coming on too strong. Regarding the DMG and the tables not being in the PHB vs what there is today and whether this impacts role playing or the OP's immersion: Yes eventually you would know you needed to roll a 10 to turn a skeleton, but the point of the rule was just be your character--roleplay it--and learn stuff as you go along, not be handed a power...
    57 replies | 1576 view(s)
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  • bedir than's Avatar
    Today, 08:04 AM
    Make a baton. It's an expensive club with finesse
    33 replies | 967 view(s)
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  • Al2O3's Avatar
    Today, 07:58 AM
    For me it's all about the irrational dislike for the mental image I get. If convincing me to change my mind was relevant (it probably isn't), it would probably be a good idea to show pictures of obviously badass rogues using a whip or whatever other weapon I'm against. I even had to find inspiring pictures to feel fine making my High Elf Eldritch Knight use a greatsword instead of using a...
    33 replies | 967 view(s)
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  • doctorbadwolf's Avatar
    Today, 07:45 AM
    TWF and CE are both actually good for Rogues, and they open up more reliable Sneak Attack and don’t require any suboptimal weapon loadouts. The game really needs a good feat for thrown weapons, and for dueling combatants to boost damage, but Rogues also have the freedom to take things like Mage Slayer, and oddball feats, bc feats just aren’t a big part of their combat builds.
    358 replies | 21832 view(s)
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  • pukunui's Avatar
    Today, 07:44 AM
    In my campaign, the Day of Wonders parade has already been and gone. So when the PCs cleared out the Xanathar Guild hideout in the sewers during the chapter 4 encounter chain, they decided to retrieve the mechanical beholder and take it to the temple of Gond. Not knowing how big or heavy it was meant to be, we all agreed that it couldn't be life-size, as making it Large would mean it couldn't...
    94 replies | 11931 view(s)
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  • doctorbadwolf's Avatar
    Today, 07:39 AM
    Yep. Even 4e had them with more skills and a lot of really good utility powers, and fighters were the hardest hitting defender, who could be built to rival strikers for damage in all but the most optimized parties. Rogues were damage dealers, but could easily be built more like underhanded bastardsthan DPR junky lethal killers.
    358 replies | 21832 view(s)
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  • solamon77's Avatar
    Today, 07:39 AM
    Some good ideas here guys! This is why I love this forum. Listening to the great ideas of other people never fails to enrich my games.
    5 replies | 114 view(s)
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  • Bawylie's Avatar
    Today, 07:37 AM
    I’d play this. If I had my druthers though, there’d be maybe 8-16 spells in total. Or perhaps manipulation of various energies and then spell forms. So 8-16 spell elements you could combine. Each spell form has a specific potency, shape, and duration. Each energy has a certain elemental affinity with specific damage dice and rider effects. Like fire would be d6s that continue to burn. Say you...
    7 replies | 106 view(s)
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  • Ratskinner's Avatar
    Today, 07:33 AM
    Personally, my biggest quirk is balancing the various classes on different recharge schedules....that's just odd, and really locks the game into that 6-8 encounters thing.
    195 replies | 6979 view(s)
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  • Ratskinner's Avatar
    Today, 07:32 AM
    I dunno. I had an FR book or two back in the 2e days that were absolutely horrible this way. One was printed in dark blue ink on slightly-not-as-dark blue parchmenty background and the other was the same except for being lightish brown on darkish tan. While the contrast (or lack thereof) was a big issue, the mottling of the pseudo parchment just put it over the top for unreadability. ::shrug::
    195 replies | 6979 view(s)
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  • doctorbadwolf's Avatar
    Today, 07:31 AM
    Fair enough. I am curious as to why, though? Speaking of rogue weapons, why the butt aren’t clubs and handaxes available for sneak attacking?
    33 replies | 967 view(s)
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  • jamesstreissand's Avatar
    Today, 07:28 AM
    Oh, now you're clearly being ridiculous. "Any character can fit in a 3x5 card!" Weird, most of the NPC statblocks don't (especially not the spellcasters!) Did you really jump into "well lots of different actions and weapons exist so that's just like the spellcasters and battlemasters and paladins and what have you". Please. "Little bonuses to skills" Generally included in the section...
    126 replies | 2848 view(s)
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  • doctorbadwolf's Avatar
    Today, 07:27 AM
    Process: 5e, basically. Except that I would go further, and there would not be a single aspect of the core 3 not fully playtested. The full PHB, MM, and DMG would go live as playtest material before publication. Also, I’d get some new blood on the team. Design: all these would be subject to feedback, obviously similar to 5e, with some more hidden optional complexity (ie easy to ignore)....
    7 replies | 106 view(s)
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  • Ratskinner's Avatar
    Today, 07:26 AM
    Personally, I think the whole thing is pretty good. I'm most impressed by the Retainers and Units rules. The warfare rules are pretty cool, too.
    77 replies | 3597 view(s)
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  • Bawylie's Avatar
    Today, 07:25 AM
    Sure. I personally prefer the statement to the number but when I DM I try to use both as that minimizes miscommunications. (When DMing, I generally take responsibility for clear communication, so the extra clarity isn’t redundant per se - it’s more like reinforcement of the concept).
    57 replies | 1576 view(s)
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  • Al2O3's Avatar
    Today, 07:23 AM
    I didn't realise that the whip could be used like that. Still, it feels wrong to me. That is not the same as it being overpowered or that anyone else ought to share those feelings. If the character seems like Indiana Jones I would even be fine with a rogue using the whip as a primary weapon.
    33 replies | 967 view(s)
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  • doctorbadwolf's Avatar
    Today, 06:56 AM
    This is trolling
    77 replies | 3597 view(s)
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  • Mistwell's Avatar
    Today, 06:55 AM
    1) Some optimizers rate it very high and will tell you other optimizers are underrating it. Treantmonk for example rates it very high. 2) The ability score is pretty meaningless actually. They are not used for the ritual spells. For example, here are your typical Wizard ritual spells: Alarm, Comprehend languages, Detect Magic, Find Familiar, Identify, Leomund's Tiny Hut, Phantom Steed, maybe...
    61 replies | 1925 view(s)
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  • doctorbadwolf's Avatar
    Today, 06:53 AM
    What about gaining back points when they roll a natural 20, or a creature targeted by a save spells rolls a natural 1? Not all points each time, but we can work out a normal frequency per fight, figure out what the right amount would be to get roughly the same power as Arcane Recovery, and then adjust from there.
    32 replies | 536 view(s)
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  • Umbran's Avatar
    Today, 06:51 AM
    As has already been noted, please address the logic of the post, not the person who made the post. A fast way for a discussion to degrade is to say, in essence, that your fellow posters hold their positions not due to some good reason or difference in opinion, but due to some implied personality flaw. If you want to put it this way, the concept you are thinking of has been turned on its...
    57 replies | 1576 view(s)
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  • Ratskinner's Avatar
    Today, 06:50 AM
    I'm not sure if you're asking about process (How would I go about it if I were a WOTC employee looking for sales?) or about preferences (How would D&D look if it were perfect for me?) If process, then I think that WOTC's process for 5e was very good. If preference...well there's a lot, and it honestly wouldn't look very much like D&D mechanically when I'm done...and probably would spark an...
    7 replies | 106 view(s)
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  • Maxperson's Avatar
    Today, 06:49 AM
    There's nothing moral about choosing(and it's clearly a choice from how it's written) not to wear metal. "Will not" is not "cannot." And there are no mechanical penalty for breaking that choice. The paladin DOES have moral restrictions, and there is a mechanical penalty for breaking them.
    195 replies | 6979 view(s)
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  • Saelorn's Avatar
    Today, 06:42 AM
    In most editions of D&D, attempting to run will expose you to several rounds of attacks, and is virtually guaranteed to end in your defeat. It's rarely a sensible course of action, and anyone who actually lives in that world would know better. It's the kind of mistake that a human from our world would make, though, because we aren't actually from there. In our world, a reasonably fit...
    57 replies | 1576 view(s)
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  • Wiseblood's Avatar
    Today, 06:42 AM
    Numbers will only get you so far. A player that understands the meaning of the numbers will be able to use that info. No matter how much time is spent playing some people will never be able to put it together. I have turned to telling the players in a simple narration that I think fits their character’s knowledge and experience. If that fails I will say it more plainly. The swaggering...
    57 replies | 1576 view(s)
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  • Li Shenron's Avatar
    Today, 06:38 AM
    Those are not moral-based. And the way the restriction is written for Druid doesn't sound like fluff.
    195 replies | 6979 view(s)
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  • Zardnaar's Avatar
    Today, 06:34 AM
    Seen a Sorlock in action? Makes warlock cry lol. Sorcerers are decent at AoE damage comes online a bit earlier than invoker. DPR is nothing fantastic though for a single class one.
    61 replies | 1925 view(s)
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  • megamania's Avatar
    Today, 06:33 AM
    Thursday I see the specialist. Friday I find out if I have a job Saturday I rule Eberron once more as PCs return to Khorvaire. Sunday I finish my wife's gift Monday all hell breaks lose Tuesday we wonder why hell broke lose Wednesday I hope to learn if I have medical insurance sigh..... Those are my things to look forward to for the next week or so......
    7564 replies | 388291 view(s)
    1 XP
  • megamania's Avatar
    7564 replies | 388291 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:17 AM
    We’re thiiiiiiiis close...
    7 replies | 137 view(s)
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  • Elfcrusher's Avatar
    Today, 06:16 AM
    When all I had read was the title my response was, "Level up?"
    32 replies | 536 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:14 AM
    Give the MITers enough time and...
    7 replies | 137 view(s)
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  • Cazzin's Avatar
    Today, 06:12 AM
    I know this is an old post, but quick correction on Dispel Magic. It allows you to end a spell on a creature or object, or end a magical effect. Creature and Object are obvious, but magical effect is a state that is induced by a spell, not the spell itself. You end the earthquake caused by the spell, you do not end the spell earthquake while it's being casted. You also need to cast it as an...
    18 replies | 212809 view(s)
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  • Dannyalcatraz's Avatar
    Today, 06:06 AM
    Personally, I had an idea to combine capsaicin spray, skunk scent, and invisible UV dye into a spray form. Adding glitter would make it FAAAAAAAAABULOUS!!! Note to self: even if this is utterly impractical IRL, it should be used by my next gadgeteer superhero...
    4 replies | 101 view(s)
    1 XP
  • Draegn's Avatar
    Today, 06:04 AM
    "Chasme tastes like chicken."
    31 replies | 531 view(s)
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