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  • eayres33's Avatar
    Today, 05:33 AM
    I'm interested in the Monday 5E group, I have been itching to play 5E in person, (I DM my group) and 6:30 to 9 works for me, I live in Des Moines but work in Lacey, so getting of at 5 that will give me time to grab a bite somewhere and make it by 6:30, unless there is a bad accident somewhere between. Are you playing a 5e adventure or are you doing a homebrew campaign?
    7 replies | 268 view(s)
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  • Voadam's Avatar
    Today, 05:32 AM
    Palladium End of Summer sale. Looks like it is 20% off Heroes Unlimited and After the Bomb for the next week.
    30 replies | 2346 view(s)
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  • LordEntrails's Avatar
    Today, 05:26 AM
    Just posted to the Guild! Altar of the Spider God. First in a series that gives single locations in a dungeon, fully detailed and includes alternate ideas and full color maps.
    0 replies | 0 view(s)
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  • Voadam's Avatar
    Today, 05:20 AM
    Voadam replied to Undead Origins
    Dungeon 155 Zombie Hulk: ? Blazing Skeleton: ? Undead: The Warwood’s gnarled trees, tangled thickets, and lonesomeness would cause anyone to think it haunted—even without its restless dead. Those who died in the brief conflict after Sir Malagant and the Sleeper in the Tomb of Dreams killed one another still linger in the forest. The battle after the generals’ deaths broke the compact they had...
    923 replies | 69194 view(s)
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  • Dausuul's Avatar
    Today, 05:00 AM
    Alexander, Lloyd 23 Augusta, Lady Gregory 19 Bear, Elizabeth 15 Bulfinch, Thomas 23 Cook, Glen 23 Hodgson, William Hope 16 Jemisin, N.K. 22 Kay, Guy Gavriel 22 LeGuin, Ursula 23 Lynch, Scott 23
    388 replies | 6367 view(s)
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  • squibbles's Avatar
    Today, 04:58 AM
    Alexander, Lloyd 23 Augusta, Lady Gregory 19 Bear, Elizabeth 15 Bulfinch, Thomas 23 Cook, Glen 23 Hodgson, William Hope 16 Jemisin, N.K. 22 Kay, Guy Gavriel 22 LeGuin, Ursula 22 Lynch, Scott 25
    388 replies | 6367 view(s)
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  • sherry0cryer's Avatar
    Today, 04:52 AM
    Gel analyzer is another method
    2 replies | 690 view(s)
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  • sherry0cryer's Avatar
    Today, 04:51 AM
    Protein is very important for our health, we still need to take care of our body condition when we play games. Creative Proteomics has been long focused on protein identification.
    2 replies | 690 view(s)
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  • narayan's Avatar
    Today, 04:47 AM
    Ayuoso: Persists with a steady stare, nodding slightly as you speak. "I appreciate your welcome. It is good that you show respect to your elders. Rest assured you have nothing to fear from me young shaman. Guo has spoken highly of you during many fireside chats with us. I have looked forward to meeting you." Guo and the Djondarma leader have already moved over to the fire. It is several steps...
    48 replies | 2842 view(s)
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  • Dausuul's Avatar
    Today, 04:40 AM
    Interesting. For the moment, there's no one on the list who is obviously plunging toward oblivion. Though Elizabeth Bear and William Hope Hodgson are looking shaky. I have a feeling we're approaching the point where a whole lot of folks who've been levitating comfortably above the 20 mark will suddenly start to slide...
    388 replies | 6367 view(s)
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  • Dannyalcatraz's Avatar
    Today, 04:19 AM
    Many of your last several posts are nearly invisible, Nomessiah. Here’s why and how to correct it. http://www.enworld.org/forum/showthread.php?348563-Dark-Text-on-a-Dark-Background-Tutorial
    194 replies | 17588 view(s)
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  • Svetgar's Avatar
    Today, 03:57 AM
    Consignment at a local store isn't a bad idea. I'd not thought about that. As far as giving it away.... eh, no. Firstly, I don't know anyone who would even be interested, and secondly I'd rather have the money.
    6 replies | 116 view(s)
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  • Kaodi's Avatar
    Today, 03:51 AM
    I Googled afterwards to see look at the old threads out of curiosity. I was also Olrich Henderthane the Arcanist and Alguhn Snarr the Giantblood Ranger. Seeing some of the old things I wrote was kinda cool. Will try to make something compelling for any new game.
    5 replies | 117 view(s)
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  • Elfcrusher's Avatar
    Today, 03:38 AM
    Good post. Hmm. I was trying to suggest it's douchey to actively try to undermine it at the table, not necessarily to disagree with it in principle. E.g., a DM who said, "Ok, so now I've set up a situation, and decided what my NPC 'would' do, so that you're going to get mind controlled and have to pick up a weight that just happens to be exactly what is needed to make it hard to maintain the...
    741 replies | 17838 view(s)
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  • Tyler Do'Urden's Avatar
    Today, 03:31 AM
    Alexander, Lloyd 23 Augusta, Lady Gregory 19 Bear, Elizabeth 15 Bulfinch, Thomas 23 Cook, Glen 23 Hodgson, William Hope 16 Jemisin, N.K. 22 Kay, Guy Gavriel 22 LeGuin, Ursula 22 Lynch, Scott 25
    388 replies | 6367 view(s)
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  • redCartel's Avatar
    Today, 03:20 AM
    Right now I am also working on a gnome illusionist. His focus is a deck of playing cards, and one idea I have for him is to be able to do "close magic," card tricks near someone, while actually casting Charm Person or the like.
    6 replies | 165 view(s)
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  • Perry Chalmers's Avatar
    Today, 03:17 AM
    I had a mage once use his message spell to bother a BBEG while the rest of the party mopped up his minions. The GM liked it so much the BBEG ended up running away and we didn't actually need to fight him.
    6 replies | 165 view(s)
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  • Maxperson's Avatar
    Today, 03:12 AM
    Mostly because you usually come off as arrogant and dismissive of my style of play when you disagree with me. It's irritating, and I tend to respond to people how they act towards to me. There are other posters here who I have great conversations with, because even if we disagree, it's just a discussion. I much prefer that sort of thing. Here you imply that I'm a douche if I don't agree...
    741 replies | 17838 view(s)
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  • eayres33's Avatar
    Today, 03:11 AM
    “Ursa will have young Belgo fierce enough to take down cave trolls with a couple days time. I’ve never seen anyone fiercer with an axe,” Ulfred said chuckling softly. Getting up and resituating his pack, Ulfred looked over towards the carts. “Well we are burning daylight, and it may be a good idea to put some distance between us and those hooligans. Wouldn’t want them finding some courage in...
    33 replies | 532 view(s)
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  • Reynard's Avatar
    Today, 03:11 AM
    It might also be an indication that they all want to be involved whenever anything happens. In that case, maybe doing more combined skill checks or skill challenges, like a big elaborate trap where someone has to make a Strength check to turn the crank so that someone else can Acrobatics their way through the toothy door while two folks have to simultaneously operate levers in the same exact...
    53 replies | 808 view(s)
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  • Saelorn's Avatar
    Today, 02:58 AM
    It's supposed to be common courtesy, but if you want to contribute to a discussion about a game, you should first acknowledge which rules you are changing before you try and impress your opinion on anyone. Nobody cares about the bizarre rulings you apply to your bizarre homebrew game, when they only follow from a nonsensical premise that nobody else has bought into.
    741 replies | 17838 view(s)
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  • pukunui's Avatar
    Today, 02:56 AM
    That gives me an idea! I can run the second half of Out of the Abyss. In thanks for stopping the death curse, the Sword Coast’s power brokers ask the PCs to lead an expedition into the Underdark to deal with rampaging demons!
    19 replies | 515 view(s)
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  • Elfcrusher's Avatar
    Today, 02:50 AM
    1) I don't really give a rat's fart what you believe, or if you think I'm debating in good faith. You make up your own mind on that one. 2) I don't agree that your definition is "overwhelmingly prevalent". I hear it from you and a very few others on places like Enworld. 3) All that aside, I've argued quite extensively on this forum and elsewhere that I believe what distinguishes RPGs...
    741 replies | 17838 view(s)
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  • seriousmoonlight's Avatar
    Today, 02:41 AM
    Bethany: You sword slashes across the back of the bugbear. The creature cries out in pain and drops to the ground surrendering. Tranio: The ground is muddy and covered in pig filth, so you don't make it all the way down the hill. Your spectral hand does manage to squeeze the two headed foe. Aremus & Dren: Your projectiles all land in the large opponent, both heads roaring in pain. Ettin:...
    1178 replies | 45482 view(s)
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  • GreenKarl's Avatar
    Today, 02:41 AM
    See OOC for notes. The team can spend some time here and even travel on and should recover all toughness penalties before anything else happens
    172 replies | 2189 view(s)
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  • GreenKarl's Avatar
    Today, 02:40 AM
    "CRAVEN DOGS!" the flying man shouts "You will pay for your insolence when my lord hears of this!!!" when suddenly there a burst of fire as he flies almost straight up and disappears from sight!!! The heroes catch their breath as only the sounds of the river and nearby waterfall replace and the debris start settling to jungle floor...
    172 replies | 2189 view(s)
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  • Elfcrusher's Avatar
    Today, 02:37 AM
    What fascinates me is why, whenever we get to this point, you insist on trying to make it very clear and explicit that ELFCRUSHER IS NOT PLAYING BY THE RULES!!!!! (An assertion I disagree with, by the way.) Why can't you just say, "Oh, that's interesting. You and I do this differently."? Why is it so important to you that your version is "by the rules" and my version is not?
    741 replies | 17838 view(s)
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  • GreenKarl's Avatar
    Today, 02:35 AM
    NTensity's body returns to the floor while his spirit again leaves its meat shell. His summoned spirit nods towards him and they move to the northern door... to find their way blocked! The troll is not completely sure the there appears to be a bio-layer sandwiched within the heavy door. Checking quickly it appears that this bio-layer has also been incorporated within the floors also! The...
    178 replies | 3027 view(s)
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  • StormbringerAUS's Avatar
    Today, 02:34 AM
    Alexander, Lloyd 25 Augusta, Lady Gregory 19 Bear, Elizabeth 15 Bulfinch, Thomas 23 Cook, Glen 23 Hodgson, William Hope 16 Jemisin, N.K. 22 Kay, Guy Gavriel 21 + 1 = 22 LeGuin, Ursula 22 Lynch, Scott 25
    388 replies | 6367 view(s)
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  • GreenKarl's Avatar
    Today, 02:25 AM
    OK I am going to move too ending the battle. The badguy is going to fly away "escaping" so everyone gains +1 Hero Point. You can also spend unspent Power Points if you want now
    1108 replies | 53683 view(s)
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  • Maxperson's Avatar
    Today, 02:25 AM
    Per the 5e rules, the players do not get to narrate the results of a roll. Especially when it comes to altering mechanics the way your example does. A failed save is absolute. It has an effect and you are altering that effect to make it a partially failed save. When a save is failed there is no partial success that allows a bit of resistance to what the caster intends. Not without a house...
    741 replies | 17838 view(s)
    1 XP
  • Quickleaf's Avatar
    Today, 02:25 AM
    Maybe I’ll start with that question as I gently peel back the layers to figure out where the issue lies! “I notice you guys are a bit eager with your dice rolling. It’s awesome you’re engaged (and fondling your dice), but I wonder if you’re jumping the gun sometimes because I’m not giving you enough opportunities to roll dice?” That might be a fair minded and disarming starting point that...
    53 replies | 808 view(s)
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  • 97mg's Avatar
    Today, 02:22 AM
    At full pace, the barbarian is able to catch the runaway sled. His offering of hideous Korrud meat gains the lone wolf's attention, glaring at it, licking his lips, and beginning to chew. How much trust this has gained you with the beast is an uncertainty, though it looks like you could certainly control the contraption attached to it. Rolin's sled is likely to outpace Gimlak's of course,...
    48 replies | 1919 view(s)
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  • Maxperson's Avatar
    Today, 02:20 AM
    Your examples were not the kind that indicated that you understood. Anyway, the player narrating the results of a roll is contrary to the rules of 5e. I understand that you run an unconventional game, and it appears that he does as well. It's a house rule to allow it, though. The rule is that the players state the actions of the PCs and the DM narrates the results.
    741 replies | 17838 view(s)
    1 XP
  • Binder Fred's Avatar
    Today, 02:19 AM
    "Hate it when they runout of my flavors at Freeznoes," agrees the other, deadpan. After Sovereign explains: "Blind as a bat it is then." With a sigh NTensity surrenders to the Zen and relaxes into f***king 'tranquility', since apparently he has to... "You chummers search this place anyways, case they left anything that might show us the way to the server?" Just a f***ing pic would do,...
    178 replies | 3027 view(s)
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  • Saelorn's Avatar
    Today, 02:17 AM
    I just meant that it was definitely the case for GURPS, which otherwise passed every test with flying colors.
    20 replies | 458 view(s)
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  • Reynard's Avatar
    Today, 02:16 AM
    I do agree that players need to hold off rolling until the DM asks for a roll, if for no other reason it reduces the potential for misunderstandings. I just think it is okay for a player to suggest or ask to use a particular skill or other ability.
    53 replies | 808 view(s)
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  • Dan Davenport's Avatar
    Today, 02:16 AM
    https://www.kickstarter.com/projects/qualitygames/lex-arcana-an-empire-without-end-rpg?ref=nav_search&result=project&term=lex%20arcana To join: https://tinyurl.com/randomworlds-chat Log to be posted at: https://gmshoe.wordpress.com
    0 replies | 34 view(s)
    0 XP
  • CleverNickName's Avatar
    Today, 02:05 AM
    In 3.5E, I added the half-dragon template to a monstrous spider. Then instead of having it breathe fire, it would vomit forth a teeming, twitching swarm of spiders instead. My players never recovered from that visual.
    30 replies | 890 view(s)
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  • Grognerd's Avatar
    Today, 01:55 AM
    Eh. He's far from the worst offender in this thread. Give him a break. He's nowhere near max level.
    741 replies | 17838 view(s)
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  • 5ekyu's Avatar
    Today, 01:54 AM
    And in spite of some rather poor blogger post - i have no,problem with those in my games. Happens fairly routinely as shorthand. Does not create problems if... You have experience with each other and what skills mean. You assume competence You allow for follow up questions If thwy look at a painting for details and roll arcaba i give them arcana answers not history ones and our gane...
    53 replies | 808 view(s)
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  • 97mg's Avatar
    Today, 01:54 AM
    Will do! Just cooking a post for it :) Sounds like one whip cracking in the distance... maybe a big one hehe.
    124 replies | 2717 view(s)
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  • Tonguez's Avatar
    Today, 01:50 AM
    I really like the Blockbuster video tribute and the storytelling montages ( she gets knocked down but still gets up again), her not remembering a former life on earth is a nice twist too Not so impressed with the lack of energy or face expression
    2 replies | 119 view(s)
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  • Scott DeWar's Avatar
    Today, 01:47 AM
    I am like Kaodi, I have no idea what I was playing. I am all in for a new fresh start in a 1e pf game!
    5 replies | 117 view(s)
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  • CleverNickName's Avatar
    Today, 01:43 AM
    I agree with iserith. The only thing I'll add is that I'm pretty good at remembering the first dice rolled and its result, but I'm deliberately rubbish at remembering everything else when players start talking over each other or calling actions out of turn. Player 1: I check for traps...rats, I rolled a three, for six total. I'll... Player 2: *interrupting* I'll help you search! Player...
    53 replies | 808 view(s)
    1 XP
  • Ratskinner's Avatar
    Today, 01:38 AM
    While I'm a big Fate fan, and I agree with your assessment of it, I suspect that Fate points would rub the OP the wrong way. However, the weird dice could be addressed simply by substituting another set of "normal" gaming dice. Heck, there's a Supers mutation of Fate called Icons that uses a d6-d6 roll. Makes it a little wilder, but certainly not insane, just increase to a bigger die size to...
    20 replies | 458 view(s)
    1 XP
  • StormbringerAUS's Avatar
    Today, 01:14 AM
    The admiration of the people
    19 replies | 515 view(s)
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  • pemerton's Avatar
    39 replies | 799 view(s)
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  • TheCosmicKid's Avatar
    Today, 01:09 AM
    He's not even really listening to the counterpoints, because he can't even conceive of a universe where his opinion is not the objective truth. If anyone else gets tired of him, the easiest way to get him to ignore you is to suggest that the Belgariad might not be particularly good.
    741 replies | 17838 view(s)
    1 XP
  • pemerton's Avatar
    Today, 01:06 AM
    As it happens, I'm not from the US. As I understand "gold stars" or "elephant stamps" from teachers (normally to primary school students), they're minor awards for good work. This is the logic that is then applied to their use in the Prince Valiant RPG. But in any event, I'm not sure in what way you think 5e states a goal of "everyone gets a gold star just for participating", unless by "gold...
    741 replies | 17838 view(s)
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  • Saelorn's Avatar
    Today, 01:06 AM
    Okay, this is the first time I've ever heard anything like that before. It goes against every definition of the term I've ever seen. Where are you getting it from, and why should anyone adopt that definition, rather than continuing to use the definition which is overwhelmingly prevalent both within the hobby and without? Why should I believe that you are actually debating in good faith, when...
    741 replies | 17838 view(s)
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  • Jester David's Avatar
    Today, 01:02 AM
    I'd absolutely allow a barbarian to rage outside of combat. There's no combat limitation to enter a rage. It's be totally fair to enter a rage to jump farther, climb faster, or smash down a door. The catch is duration, as it would only last a turn. RAW unless they take damage or attacked a hostile creature, the rage ends. So even in a time of exploratory stress where the barbarian is trying...
    65 replies | 1368 view(s)
    1 XP
  • Greenstone.Walker's Avatar
    Today, 01:00 AM
    The reward for doing a good job is a harder job. :-)
    19 replies | 515 view(s)
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  • Mistwell's Avatar
    Today, 12:51 AM
    Yes, they did. You even responded to it. In a very dismissive way. In a way which showed you clearly had not clicked on the three links provided. Go back to post #120. Now actually click the links. As I said earlier, one was a transcript to a stockholder conference call directly related to a quarterly report issuance, and the other two were the CEO of Hasbro on CNBC speaking about the...
    176 replies | 6698 view(s)
    1 XP
  • pemerton's Avatar
    Today, 12:48 AM
    Playing an RPG is utimately a form of conversation, establishing a shared fiction, although in many cases that conversation may be heavily mediated by rules (and props that support those rules, like dice and maps) for what and how ideas become part of the shared fiction. Conversation has multiple "orders" of reasoning happening at the same time - there is first order assertion and response,...
    741 replies | 17838 view(s)
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  • pemerton's Avatar
    Today, 12:37 AM
    Roleplaying, in the context of a RPG, means making moves in the game by way of descriptions of fictional events that are initiated by, or otherwise concern, a distinct character/persona under the control of the player. The actual words are mine, but the general thrust is not something I came up with (obviously!). There are corner cases. Is generating a PC roleplaying? In D&D, generally not...
    741 replies | 17838 view(s)
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  • vincegetorix's Avatar
    Today, 12:33 AM
    To me the Sacred Fist would make for a great Paladin subclass. Oath of Asceticism Lvl 3: Oath spells 3: Longstrider, Jump 5: Prayer of Healing, Blur 9: Beacon of Hope, Haste 13: Guardian of Faith, Resilient Sphere 17: Hallow, Circle of Power
    13 replies | 538 view(s)
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  • pemerton's Avatar
    Yesterday, 11:54 PM
    I agree with this. If the players don't know the rules, then how do we work out whether or not a PC has spellcasting abilities? Is that a fiction thing? A mechanics thing? A fiction-read-off-the-mechanics thing?
    39 replies | 799 view(s)
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  • GreenKarl's Avatar
    Yesterday, 11:49 PM
    Sorry I read that and then forgot :D To his earlier question Sovereign added "More then likely they are just the door security ports. Each one has a directed powercell and mini-Node, such that they can accept wireless access codes. They don't connect to each other at all so I can't use them to access anything but the door lock. My best guess is we might find something past that door" as he...
    178 replies | 3027 view(s)
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  • Elfcrusher's Avatar
    Yesterday, 11:44 PM
    "Experiencing the same/similar emotions as your character." No, not whether it technically can be considered metagaming, but whether that's the sort they had it mind when they warned against metagaming.
    741 replies | 17838 view(s)
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  • jameslkight's Avatar
    Yesterday, 11:42 PM
    Unless you mean, 25 feet, both on land and water.
    2 replies | 1216 view(s)
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  • Sylvar B.'s Avatar
    Yesterday, 11:42 PM
    Adi, nods his head in agreement... That might be the most reasonable thing we do on this little adventure of ours...Adi, follows Taylar into the kitchen, his stomach guiding him more than his head. Roll: 29 (Mulligan 92)
    647 replies | 19263 view(s)
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  • jameslkight's Avatar
    Yesterday, 11:41 PM
    Move speeds are nerfed. That should be fixed.
    2 replies | 1216 view(s)
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  • ad_hoc's Avatar
    Yesterday, 11:41 PM
    5e is designed so that the DM will never roll for the players. That is the reason for the 'you'. In the case of overland travel for navigation, if the situation calls for it, our table has the player make the ability check, and if they fail the consequences are narrated. There is no need for secrecy. The players chose a course of action and the die roll determined the result.
    7 replies | 152 view(s)
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  • Hussar's Avatar
    Yesterday, 11:36 PM
    I'm trying to remember just how long SAelorn has had me on ignore because of the spanking received for pushing the ludicrous notion that all meta gaming is bad and cheating. Fun to see the points being repeated in quotes being spanked just as hard. It's just so toxic to the hobby.
    741 replies | 17838 view(s)
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  • jamesstreissand's Avatar
    Yesterday, 11:34 PM
    Much appreciated <3
    741 replies | 17838 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 11:33 PM
    Right. Finesse already gives the choice of strength or dex, It's just currently the only ranged weapon with it (and therefore can be used with strength) is the Dart.
    144 replies | 37142 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 11:30 PM
    Alexander, Lloyd 24+1=25 Augusta, Lady Gregory 19 Bear, Elizabeth 15 Bulfinch, Thomas 23 Cook, Glen 23 Froud, Brian & Alan Lee 1-2=Out! Hodgson, William Hope 16 Jemisin, N.K. 22 Kay, Guy Gavriel 21 LeGuin, Ursula 22
    388 replies | 6367 view(s)
    1 XP
  • Aeson's Avatar
    Yesterday, 11:29 PM
    I figured it out. These douchebags with the unnecessaryly loud and obnoxious vehicles are saying. "I am MAN! Hear my vehicle ROAR!" I think I'm on the verge of learning primitive man's limited vocabulary. Now if I can understand all the grunts, hoot, and whistles. This might help me find a mate. If I appear to be as dumb as a stump and use loud noises as a replacement for chest beating and...
    6999 replies | 369336 view(s)
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  • Saelorn's Avatar
    Yesterday, 11:29 PM
    I will never concede that meta-gaming is a good thing, and I'm still waiting for anyone out there to offer any definition of role-playing that is substantially different from "making decisions from the perspective of the character". Even I have stated that players should create characters who are willing to go along with whatever issue the campaign is going to be about, and I don't trust Twitter...
    741 replies | 17838 view(s)
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  • BookBarbarian's Avatar
    7 replies | 152 view(s)
    0 XP
  • S'mon's Avatar
    Yesterday, 11:27 PM
    I certainly allow raging outside combat, eg to break a door. Nothing in the rules forbids it. >>I would argue then, that if I'm in a flash flood that is buffeting me against rocks and trees and I'm taking damage every time I swim out, my rage should be allowed to continue.<< I guess, though it seems odd that the PC is taking damage every round.
    65 replies | 1368 view(s)
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  • Sadras's Avatar
    Yesterday, 11:27 PM
    Yes, and in the unfortunate instance of two 1's, you gain an additional roll if your DM is an actual halfling.
    7 replies | 152 view(s)
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  • Binder Fred's Avatar
    Yesterday, 11:16 PM
    Ha! Don't know about the other ones, Kaodi, but in Jade Regent you played Suldrel, an arctic elf who adopted shayuri's young Kitsune and raised her in the faraway town of Sandpoint. I was one of Kitsune's dearest childhood friends, Fastus the hot-headed forger. He of the adolescent love affairs :) That said: Welcome back, Tailspinner. I was absent for a while too. It's good to be back, you'll...
    5 replies | 117 view(s)
    0 XP
  • Sadras's Avatar
    Yesterday, 11:14 PM
    XP - great audio voice. Content was interesting too :)
    741 replies | 17838 view(s)
    1 XP
  • Dannyalcatraz's Avatar
    Yesterday, 11:13 PM
    Celia Barquín has been killed. https://www.bbc.com/news/world-europe-45558504
    260 replies | 15927 view(s)
    0 XP
  • Elfcrusher's Avatar
    Yesterday, 11:07 PM
    The part that astonishes me about this is that after all the times we have been around the circle on this, whenever you end up talking about roleplaying you still make assertions as if your particular variant/definition of "roleplaying" is still the only one, or the only valid one. I will bet you $1,000 right now, in public, that when WotC talks about metagaming they don't mean "taking the...
    741 replies | 17838 view(s)
    1 XP
  • Dausuul's Avatar
    Yesterday, 11:02 PM
    I agree. If it is a roll the halfling's player would normally make, the benefit applies, even if the DM is the one performing the physical action of rolling the die. A more interesting question is, how do you handle the situation where the player has an option to re-roll (or add an Inspiration die, etc.) after seeing the result, but the DM is rolling in secret? I'd probably handle it by asking...
    7 replies | 152 view(s)
    1 XP
  • Sadras's Avatar
    Yesterday, 10:53 PM
    Very very true. I had a gnome illusionist character who along with his companions visited a rather oppressive city and while the party was at the tavern, the captain of the city guard (a real piece of work) walked in with his entourage. While he was busy interrogating the innkeeper for information, and at an opportunistic moment in the dialogue, my gnome used prestidigitation to make one of...
    6 replies | 165 view(s)
    0 XP
  • DM Dave1's Avatar
    Yesterday, 10:52 PM
    To be clear, the DMG says: "Discourage metagame thinking by giving players a gentle reminder: "What do your characters think?" You can curb metagame thinking by setting up situations that will be difficult for the characters and that might require negotiation or retreat to survive." If your character can justify something like, taking a plot hook, so be it. Game on! Agreed. All...
    741 replies | 17838 view(s)
    2 XP
  • jamesstreissand's Avatar
    Yesterday, 10:50 PM
    I actually did a pretty lengthy video on the "well it has to make sense for the CHARACTER" nonsense that falls flat for virtually anything but fiend warlock/divine caster mix. TLDW: Your character in the vast majority of games is someone whose life depends on their efficiency in combat. Anything done towards improving (as the character sees it) their competence in combat, or other high-stakes...
    741 replies | 17838 view(s)
    1 XP
  • Gradine's Avatar
    Yesterday, 10:40 PM
    Some FLGS take donations (bonus: writeoff!) both to sell for profit and to keep a library on hand from drop-in play.
    6 replies | 116 view(s)
    0 XP
  • Gradine's Avatar
    Yesterday, 10:40 PM
    Shouldn't need saying, but does. Also I'm struggling to figure out a scenario where a GM doesn't want players emotionally attached to their characters and I'm coming up blank. In a storytelling game where players largely determine the death of their characters this is almost certainly a positive, and in a meat grinder game if your players aren't attached to their characters then where's the...
    7 replies | 119 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:37 PM
    FATE. (Or Fate: Accelerated Edition, a/k/a FAE) sounds like it would meet your needs. It's a very lightweight systemt hat fades into the background, is very good at doing whatever genre you want. Math is really obvious, since it's a 4d3 curve based on -1, 0, +1 - so the median result is 0. Though it does use "weird dice" (d6s with 2x +, 2x -, 2x blank) - but you can get dF (die Fate) easily...
    20 replies | 458 view(s)
    0 XP
  • Binder Fred's Avatar
    Yesterday, 10:35 PM
    See NTensity's question to Sovereign three posts up? (About the usefulness of those weak nodes)
    178 replies | 3027 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:31 PM
    I've purged my RPG collection several times, only keeping what I play, reasonably think I will play, and very few nostalgia items. First thing I did in ever case was offer it, free, to any friends who play games. I'd rather someone gets to try something that I liked then make a few bucks back, though luckily I can make that choice. I also told them that if they had specific items they wanted...
    6 replies | 116 view(s)
    0 XP
  • Sadras's Avatar
    Yesterday, 10:30 PM
    I think Quickleaf's problem is something many tables have experienced, where it so easily becomes "I make an insight check, is he lying?" or after a low roll by another player, "I will search the bookcase, (rolls d20), 18, what do I find?" Where the skill gets treated like some supernatural ability and the players are quick to call for it. It has been bred in us from past editions and it is...
    53 replies | 808 view(s)
    3 XP
  • jgsugden's Avatar
    Yesterday, 10:26 PM
    A wizard used the grease spell during a social interaction skill challenge, but I dont think Ishould go into details....
    6 replies | 165 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:22 PM
    Several people have mentioned Blades in the Dark and the Leverage RPG. Both are built around that sort of thing. And there are lessons we can take from them. One of the things that heist experience with non-heist games (like D&D but more like shadowrun) is that it ended up being hours of not-exciting planning that then came apart at the seams at the first unexpected part and was invalidated....
    31 replies | 759 view(s)
    3 XP
  • 5ekyu's Avatar
    Yesterday, 10:18 PM
    Just want to chime in on... There is a huge difference between "here are the basics of gameplay and we will dive deeper into specifics when we hit those" and the OP topic of not knowing the rules at all.
    39 replies | 799 view(s)
    1 XP
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