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  • Mike Mikesh's Avatar
    Today, 05:00 AM
    Red Sky Fever - Rampaging Giant pt 2 When Rihuud drops, don't treat him as dead, rather just as dying (rolling death saves). He stops generating the zone of altered reality around him. Remain in initiative since a mad stone guard encounter takes place right away. The woman is Hatulin (see prior post). She is having trouble reasoning with the stone guard. If the PCs themselves aim to...
    99 replies | 24494 view(s)
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  • Mike Mikesh's Avatar
    Today, 04:49 AM
    Red Sky Fever - Rampaging Giant pt 1 Since I'd already introduced Red Sky fever as an element in our campaign, I altered the Rampaging Giant encounter in Gracklstugh in the following way. A duergar woman stone cutter, Hatulin, is on the periphery with a healer's kit helping the injured. The day before, a friend of her's bought a fragrance bag as a gift for the giant, Rihuud, to wear. ...
    99 replies | 24494 view(s)
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  • Ancalagon's Avatar
    Today, 04:44 AM
    Indeed - but it can transform a single PC death to a TPK.
    34 replies | 813 view(s)
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  • Voadam's Avatar
    Today, 04:38 AM
    Voadam replied to Undead Origins
    Monster Manual Atropal: Atropals are unfinished godlings that had enough of a divine spark to rise as undead. Bodak: When a nightwalker slays a humanoid, that nightwalker can ritually transform the slain creature’s body and spirit into a bodak. A nightwalker can turn a humanoid it has killed into a bodak using an arcane ritual that only works when cast in the Shadowfell, and only when cast by...
    834 replies | 61059 view(s)
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  • Shadowdweller00's Avatar
    Today, 04:27 AM
    Reread the OP. If one is looking for solutions for what happens when the bad guys win...then there are any number of fairly obvious possibilities that do not involve character death: * Enemies strip the PCs of their valuables, then leave them for dead. * Capture one or more PCs and hold them for ransom. Might accept exchange payment in gold or service from the other PCs. * Enslave the PC...
    34 replies | 813 view(s)
    1 XP
  • Thateous's Avatar
    Today, 04:26 AM
    Everret quickly shifts the bonfire into the next target. K1 make a DC 13 dex check or burn for
    316 replies | 7333 view(s)
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  • ehenning's Avatar
    Today, 04:20 AM
    True, but the mechanics can depend on what has happened since the previous editions. The lore may be there, but people want something new so embellishment (or at times complete retelling) can also work. If you want to use previous edition lore for your campaign, of course that’s up to you. I do the same. Some people just want an official version from Mike, Chris and Jeremy for 5e. The joy of...
    19 replies | 346 view(s)
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  • AbdulAlhazred's Avatar
    Today, 04:20 AM
    I'm not sure what 5e has to say about it, because, TBH, 5e could have been written in 1992 and it would hardly have been remarkable! DW and FATE are a LOT more like 4e than they are like 5e, so I would say that, if you think PF2 is paying attention to 4e, then it would likely be paying attention to those games as well, at least by my reckoning. I consider 4e to be a heavily story oriented game,...
    37 replies | 1081 view(s)
    1 XP
  • OniDaimyo's Avatar
    Today, 04:05 AM
    Yet they allow Tieflings...lel. This is a weak reason. There ARE non demonic Gnoll tribes out there. Eberron has some for example and so does the Forgotten Realms even. There have even been a sort of Gnoll/Assimar combo. Also as a LONG time D&D player I remember when one of the DMs guide said that "Drow were not acceptable as a PC race" but that Orcs were? So stuff that. :p lol and Yuan-Ti are...
    102 replies | 14868 view(s)
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  • Riley37's Avatar
    Today, 04:03 AM
    I played for a while in a campaign which started at level 13, with plot lines only relevant to those who can cast Plane Shift (and their martial counterparts). Several encounters ended with PC retreat, often using Plane Shift. In most of those cases, the PCs took a long rest, sometimes adjusted spell preparation, revised tactics, returned, and won. In some cases, the PCs had killed minions,...
    34 replies | 813 view(s)
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  • OniDaimyo's Avatar
    Today, 04:00 AM
    This is rather obvious...you basically ignored the obvious things. Of COURSE they woudln't sit around on their ass while their house is on fire. I do believe elves would indeed act with more thought put into things when they have the chance to do so. Your argument is a terrible strawman.
    102 replies | 14868 view(s)
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  • ChameleonX's Avatar
    Today, 03:55 AM
    I allow Gnolls as PCs, mostly because I like hyenas, and dislike the way they're vilified in popular culture. I wrote up my own racial traits for my campaign, as I don't like the version that Kobold Press came up with; Ability Score Increase. +2 Strength Speed. 30ft Darkvision. Just like other races, 60ft radius Natural Predator. You gain proficiency in two of the following skills of...
    102 replies | 14868 view(s)
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  • SkidAce's Avatar
    Today, 03:55 AM
    Yeah, empyreans (titans) have always been the assistant builders of the cosmos, working with the original cosmic deity (architect).
    2 replies | 75 view(s)
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  • Riley37's Avatar
    Today, 03:50 AM
    Did you notice that the OP reduced all weapons to their mechanics? Using the PHB, as written: "Six gnolls cackle at you, some drawing swords, others brandishing axes or banging spears against shields, their insane laughter echoing in the cavern." The PHB has rules for swords, axes and spears. They have mechanics, such as damage dice and damage type; they also have costs and weights; they have...
    34 replies | 799 view(s)
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  • mrpopstar's Avatar
    Today, 03:49 AM
    In terms of melee weapons, we could squash further if we really really wanted to... Name Damage Properties Simple Melee Weapons
    34 replies | 799 view(s)
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  • Umbran's Avatar
    Today, 03:39 AM
    Death is not the enemy or adversary of storytelling in general. But, death (final, un-cheated death) does put an end to the story of any given character, the story that the given player is most apt to care about. It is all well and good to speak about how death isn't a problem for your story, when it isn't your long-term investment in that story that just got put six feet under. As GMs, our...
    21 replies | 447 view(s)
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  • Dannyalcatraz's Avatar
    Today, 03:34 AM
    Jason Johnson has died https://sports.yahoo.com/world-outlaws-driver-jason-johnson-dies-wreck-141831921.html
    197 replies | 9422 view(s)
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  • Umbran's Avatar
    Today, 03:32 AM
    We have recently had a few cases of people trying to work around the block function, so when it came up here, it made sense to note the point, regardless.
    8 replies | 167 view(s)
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  • Charlaquin's Avatar
    Today, 03:18 AM
    Ah, I see. It read to me like you were saying that AEDU was the framework wherein each character was designed with the same number of powers. If that wasn’t your intent, I apologize for the misunderstanding. Though in that case, the mention of AEDU does seem a little misplaced.
    13 replies | 313 view(s)
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  • Skyscraper's Avatar
    Today, 03:16 AM
    Yep, what he said. The power system is the essence of 4E.
    37 replies | 1081 view(s)
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  • mrpopstar's Avatar
    Today, 03:16 AM
    My proposal changes nothing about the way Armor Class works in the standard game. After pulling the Dex modifier maximum on light armor, the max AC allowable is now unchanged for all.
    108 replies | 2879 view(s)
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  • Shayuri's Avatar
    Today, 03:11 AM
    Okay, wow, that's interesting. Let me try to unpack that a little to make sure I'm clear. :) The laser gun does base damage of 3d6+3, plus another 1 every 3 full levels Icosa has...so right now that's a total of 3d6+4 damage. (Assuming Icosa is now level 5; see the last question below) I'm not sure what the 'allowing for +5 aim' means. Does that mean it doesn't use Icosa's Proficiency bonus...
    341 replies | 12902 view(s)
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  • Shayuri's Avatar
    Today, 03:09 AM
    (OOC - Snipped a bunch of OOC stuff that belongs in the OOC thread.)
    667 replies | 19347 view(s)
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  • 97mg's Avatar
    Today, 03:06 AM
    The polite introductions of two young men and a pretty-faced tiefling’s compliments on the good nature of the hound, begin to set the stranger at ease. His tenseness fades, probably coming to a conclusion that robbers and bandits aren’t well known for respectfulness or manners. Nor would they speak of Suru with such reverence. The skull carried on the head of a staff catches his attention for a...
    97 replies | 2051 view(s)
    1 XP
  • Nicholas B. Carter's Avatar
    Today, 03:02 AM
    HI! Sent email, got response, cannot open the files for either 2.27 or BEta 6. I try to unzip compressed and get nothing...what am I doing wrong?
    4388 replies | 573465 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 03:02 AM
    Its potentially a way to introduce flavorful thematic distinctions or even just make damage types better at one or another effect. Like having bigger effects show up at lower levels ...
    184 replies | 7986 view(s)
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  • Ath-kethin's Avatar
    Today, 03:01 AM
    New at the Dungeon Master's Guild, Offbeat Encounters is a collection of unusual scenarios that provide a setup, an adversary, and a motivation, leaving the rest to you. Consisting of unorthodox approaches to both monsters and situations, Offbeat Encounters are the perfect addition to shake up any 5e game. This bookmarked, color PDF contains 10 scenarios ready to amuse you, torment your...
    0 replies | 41 view(s)
    0 XP
  • mrpopstar's Avatar
    Today, 03:00 AM
    This is high praise! Thank you for the kind words. :) I think that 5th Edition is a fantastic game. As D&D moves forward, I'd love to see more of the math get out of our way. Give me idiot simple, intuitive tools to work with; rich enough to give us the feels where appropriate, but reduced to the essentials.
    34 replies | 799 view(s)
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  • LordEntrails's Avatar
    Today, 02:57 AM
    Ran a one shot last night for FG Daze titled "Escape from Undermountain". One of my players streamed and recorded it. If you're interested, feel free to check out the recording!
    0 replies | 56 view(s)
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  • Jester David's Avatar
    Today, 02:47 AM
    Right. They seem to be designing PF2 in a vacuum, overlooking 5e, 13th Age, Dungeon World, and even completely different games like Fate or Cypher. Games have evolved dramatically since Pathfinder was released, let alone 3e and they seem to be just focusing on evolving the game. The natural language is the big part for me. While 5e might say “As an action, you magically do something...
    37 replies | 1081 view(s)
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  • T0ky0L1ghts's Avatar
    Today, 02:34 AM
    Same here wouldn't be surprised if it was released in 3 months time , with it coming out as a final version for Dark Sun in print next year.
    252 replies | 10260 view(s)
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  • Jester David's Avatar
    Today, 02:33 AM
    But, again, that deviation predates Essentials with the PHB3. And even in the PHB1 the wizard knew more Daily powers than other classes, even if they were limited in use. And the barbarian also varied the template with the rage strike. Essentials was different. But compared to 3e or 5e, the differences between Esentials and vanilla 4e are largely cosmetic and minor and the games are...
    13 replies | 313 view(s)
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  • GlassJaw's Avatar
    Today, 02:31 AM
    I was skeptical coming into this thread but a lot of the ideas are well thought-out. I'm certainly surprised how much I like them. The 5E weapon chart is sort of in a weird place. In general, they simplified, but it feels like they didn't go far enough. And because of that, it still has holes and balance issues that could use expanding. It also kept a lot of the traditional weapons but...
    34 replies | 799 view(s)
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  • Dan Davenport's Avatar
    Today, 02:27 AM
    https://www.kickstarter.com/projects/tc3/quest-the-roleplaying-adventure-game-for-everyone To join: http://tinyurl.com/rpgnetchat Log to be posted at: https://gmshoe.wordpress.com RPGnet is a registered trademark of Skotos Tech, used with their permission.
    0 replies | 41 view(s)
    0 XP
  • mrpopstar's Avatar
    Today, 02:26 AM
    I'd buy it! :)
    19 replies | 346 view(s)
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  • StormbringerAUS's Avatar
    Today, 02:25 AM
    Asmodeus 22 Baalzebul 21 Baphomet 18 Demogorgon 21 Geryon 14 Glasya 19 Levistus 7 Mammon 24 - 2 = 22 Mephistopheles 20 + 1 = 21 Orcus 18
    178 replies | 2974 view(s)
    0 XP
  • Eltab's Avatar
    Today, 02:22 AM
    Loyalty is not a bad thing. As I realized I was going to convert from player to DM of my Tiamat group, I had to find a believable (in-story) reason why my character wasn't adventuring with the group any more. I decided to sacrifice him to enable the group's escape when somebody else got caught and surrounded. Wouldn't you know that I made all my Death Saves while Team Monster chased...
    34 replies | 813 view(s)
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  • Ancalagon's Avatar
    Today, 02:21 AM
    Asmodeus 22 Baalzebul 21 Baphomet 18 Demogorgon 21 Geryon 14 Glasya 19 Levistus 7 Mammon 24 Lord of Yre-Ynamon Mephistopheles 20 Orcus 18
    178 replies | 2974 view(s)
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  • TallIan's Avatar
    Today, 02:20 AM
    Rorik Rorik woke early to find Warain had prepared his breakfast. The youth was buzzing with excitement and Rorik did not relish having to tell him he wasn't coming with on this trip. Edgar had cleaned Rorik's armour as best he could and helped the knight into don it ready for their morning training with Warain. Warain proved full of aggression, that Rorik could turn against him, but when...
    12 replies | 255 view(s)
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  • Eltab's Avatar
    Today, 02:15 AM
    Asmodeus 24 - 2 = 22 Just business, nothing personal (see below) Baalzebul 21 Baphomet 18 Demogorgon 21 Geryon 14 Glasya 21 Levistus 7 Mammon 22 + 1 = 23 … You owe me more bribe money, rich-being Mephistopheles 20 Orcus 18
    178 replies | 2974 view(s)
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  • 5ekyu's Avatar
    Today, 02:15 AM
    Dead characters learn no lessons.
    34 replies | 813 view(s)
    0 XP
  • Jester David's Avatar
    Today, 02:14 AM
    But the canon already exists. Three or four times over. The lore isn’t what needs to be updated, just the mechanics. And a fan supplement works just as well for that.
    19 replies | 346 view(s)
    1 XP
  • 5ekyu's Avatar
    Today, 02:14 AM
    Fudging v Death - As a GM, i roll no dice. The players make all rolls. Been doing it that way for decades. GMs who see fudging dice and killing PCs in any linkage are imo putting way too much credit/power into those dice and often that shows as excuse... they died by bad dice, not by my choices. That said, death is not the enemy or even adversary of storytelling unless you make it so - again -...
    21 replies | 447 view(s)
    1 XP
  • Ancalagon's Avatar
    Today, 02:13 AM
    The worse is when the party retreats, one person gets caught, and the entire party comes back, which is enormously counter productive. I've seen them do this once before - maybe they learned a lesson? Although that time they retreated more because the enemy was slow and annoying, not overwhelmingly dangerous...
    34 replies | 813 view(s)
    0 XP
  • Eltab's Avatar
    Today, 02:12 AM
    There are Dwarf, Halfling, Gnome sub-races in Sword Coast Adventurers' Guide. I'm not familiar enough with Dragonlance to offer advice, but the material may help you out.
    24 replies | 976 view(s)
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  • Blue's Avatar
    Today, 02:09 AM
    I think you overly focused on "AEDU" and didn't realize that that was only part of what I said. I took what you quoted and did some bolding so it's obvious what the entire context was. So, where each character has the same number and types of powers, and there is a shared framework for what power types and the rate of accumulation by level and those powers are described by AEDU - that's what...
    13 replies | 313 view(s)
    1 XP
  • gyor's Avatar
    Today, 02:08 AM
    Fanon is fine for your games, but Canon is the language of the shared worlds that allows for mutual understanding and boost immersion in the setting, which boosts suspension of disbelief.
    19 replies | 346 view(s)
    0 XP
  • Anna Kin's Avatar
    Today, 02:06 AM
    Well, for a weak bard who finds themselves in a precarious situation where they accidentally dimension door themselves in the middle of a horde of enemies (it can happen if you're DDing in a place you're familiar with, but haven't fully explored and you're trying to quickly catch up with some friends who are being viciously ambushed. Note critical role) and you're afraid of being viciously...
    98 replies | 53350 view(s)
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  • gyor's Avatar
    Today, 02:05 AM
    Not so I don't have to come up with my own, I'd enjoy that, it'd be a blast. No the function is have shared language and understanding for shared world functioning, my Fanon would ultimately be only of use to me.
    19 replies | 346 view(s)
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  • Eltab's Avatar
    Today, 02:04 AM
    4b. "I have a cunning plan so that MOST of us, anyways, can escape." ex: Scatter! and use the Dash action!
    34 replies | 813 view(s)
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  • gyor's Avatar
    Today, 02:02 AM
    Powers are fine slang for jaded Planewalkers. Still the divine ranks matter mechanically.
    45 replies | 1258 view(s)
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  • gyor's Avatar
    Today, 02:00 AM
    Interesting, you added Primordials, and split Empyrean off from Titans and heavily changed their role.
    2 replies | 75 view(s)
    1 XP
  • Eltab's Avatar
    Today, 02:00 AM
    An overwhelming enemy might decide to let the (relatively puny) party get away with a good scare - a dragon breath that burns down everything between them and it but just singes the slowest-fleeing PC a bit, say - so they run back to town and tell everybody else how strong and powerful that enemy is. Then it can get more rest (or turn its full attention to its Main Plan), because the next group...
    34 replies | 813 view(s)
    0 XP
  • Charlaquin's Avatar
    Today, 01:57 AM
    AEDU stands for At-Will, Encounter, Daily, Utility. There's nothing about the AEDU system that necessitates each character to have the same number of each type of power at the same levels, that's just how 4e classes happened to be designed up until the PHB 3. So, while Essentials variants of previously existing classes were structured entirely differently than their pre-essentials counterparts,...
    13 replies | 313 view(s)
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  • SkidAce's Avatar
    Today, 01:56 AM
    SkidAce started a thread Deity Ranks Revised
    Just a little lore type up to clarify divine ranks in my world. Paraphrased and modified from WotC 5e Deity Rank sidebar from the DMG. Feel free to comment as you see fit... (waves at dave2008 )
    2 replies | 75 view(s)
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  • hastur_nz's Avatar
    Today, 01:47 AM
    I think anything that causes your character's abilities to rise and fall with the cycles of the moon is just asking for trouble of some kind (e.g. ask your wife). Personally I never liked it when they added it to the Dragonlance rules (late AD&D book?), and for me it's especially not in the spirit of 5e - you're just asking for trouble with people wanting to game it.
    24 replies | 976 view(s)
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  • Les Moore's Avatar
    Today, 01:42 AM
    I've never done a TPK, but if the entire party chooses to push the die button, so be it. A big part of D&D encounters is making good decisions. That said, I've had weak parties make some crazy decisions. "Let's clear this dense forest of Giant Spiders! Then we can collect all the dropped treasure on the forest floor!" Sometimes you just can't talk them out of it, if there's something shiny...
    34 replies | 813 view(s)
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  • Invisible Stalker's Avatar
    Today, 01:32 AM
    Asmodeus 24 Baalzebul 21 Baphomet 18 Demogorgon 21 Geryon 14 Glasya 21 Levistus 7 Mammon 22 Mephistopheles 20 Orcus 18
    178 replies | 2974 view(s)
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  • hawkeyefan's Avatar
    Today, 01:18 AM
    Yeah, I know the terms came up from time to time, but I prefer how they tended to go with just “Powers” as a catch all. Especially when being used “in world” rather than in relation to game mechanics. The term would apply to deities, powerful planar beings like demon princes, beings that are not so easily categorized (such as Primus)....and so on.
    45 replies | 1258 view(s)
    1 XP
  • AbdulAlhazred's Avatar
    Today, 12:53 AM
    It is clear that there ARE trade-offs to how 4e does things. The issue boils down to you could remove all mechanical significance from every thematic choice, but then you're left to deal with them ONLY in a narrative way. That might be OK in some games, D&D has never been one of them. So 4e was left with providing a lot of subtley different powers which are similar but not identical and link the...
    184 replies | 7986 view(s)
    1 XP
  • Jester David's Avatar
    Today, 12:49 AM
    Why?
    19 replies | 346 view(s)
    0 XP
  • heretic888's Avatar
    Today, 12:41 AM
    Hi LostSoul, any chance you'd be willing to post an updated document for us? :)
    196 replies | 25857 view(s)
    0 XP
  • CTurbo's Avatar
    Today, 12:36 AM
    As much as I HATE the "use spell mod for attack and damage" shtick... A Paladin with a 1 level Hexblade dip is really strong mechanically. Sure, as with any multiclass, there will be that 1 level when you feel inferior, but the delay is not bad. I'm not going to play such a build though. I have played a Dex Paladin(Halfling) and they are really good. You're basically trading 1AC for a much...
    154 replies | 19652 view(s)
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  • werecorpse's Avatar
    Today, 12:34 AM
    I think you are probably right that a 16 Str paladin using all spells as smites does less damage in melee over a day with 2 short rests between long rests than a 20 Str fighter. In those circumstances, against foes where no fear is imposed, nor spell damage or saving throws needed to be made the fighter can outmatch the paladin (partially because the paladin has maxed out his Cha which is of no...
    154 replies | 19652 view(s)
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  • mrpopstar's Avatar
    Today, 12:29 AM
    Interesting! Hand-and-half is useful to know. Initially, I labeled the simple small weapon "finesse weapon." Super simple! I like it. I'd love for there to be features associated with weapon choice (e.g. axes are brutal so reroll 1s, swords are precise so critical on 19-20, etc.). Right now, a lot of that is tied up in features elsewhere, but I think it would make weapon choice far...
    34 replies | 799 view(s)
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  • AbdulAlhazred's Avatar
    Today, 12:24 AM
    4e is a mixture of D&D elements in a dynamic adventure game with a heavy story-telling element. That is the essence of it. You move to the action, resolve conflicts with Skill Challenges, only roll dice and describe action when there is something interesting at stake, etc. Mechanically the whole game is built around the skill system, which is actually more of a 'knacks' or 'propensities'...
    37 replies | 1081 view(s)
    1 XP
  • FitzTheRuke's Avatar
    Today, 12:18 AM
    Artus nodded and began to paddle upriver while Dragonbait shoved off and hopped aboard. As the canoe passed into a patch of sunlight, Miss Imogen could clearly see what was subtle, but suspect before. Everything about Artus Cimber was a slight shade of blue - coldly lit - even when it was obviously a different colour. Even the light-coloured wood of his paddle held a slight blue tinge when he...
    911 replies | 19125 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 12:10 AM
    Well, there's a whole quagmire THERE! I mean, why would they want to base their work on PF2 on a close reading of 5e? The last thing they want is to try to compete with it on the basis of being pretty much the same thing, just published by a different publisher. If they wanted to do 5e stuff, they can just do 5e stuff using the OGL or on some sort of licensed basis. By looking at, and working...
    37 replies | 1081 view(s)
    1 XP
  • silverhair2048's Avatar
    Today, 12:07 AM
    It's alive. https://www.kickstarter.com/projects/froggodgames/city-of-brass-epic-adventure-for-5e-and-swords-and
    3 replies | 200 view(s)
    0 XP
  • gyor's Avatar
    Today, 12:07 AM
    Finally a constructive post, and an excellent idea, some more depth into what it means to be divine spellcasters is useful, deeper spiritual mysteries and knowledge.
    19 replies | 346 view(s)
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  • Dausuul's Avatar
    Today, 12:05 AM
    Asmodeus 24 Baalzebul 21 Baphomet 18 Demogorgon 21 Geryon 14 Glasya 21 Levistus 7 Mammon 22 Mephistopheles 19 Orcus 18
    178 replies | 2974 view(s)
    0 XP
  • Ath-kethin's Avatar
    Today, 12:03 AM
    See, I'm more likely to buy this than the hardcover.
    1 replies | 215 view(s)
    1 XP
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