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  • von_recklinghausen's Avatar
    Today, 06:36 AM
    Hey all, We're running through adventure 5, and my players are working through the radical terrorists subplot. I've got a couple questions about investigating them (both contain spoilers). Any advice from other DMs that have already run this through would be greatly appreciated! First question (with 3 subparts :) ): In the pathfinder hardcover, the player handouts appendix includes...
    0 replies | 0 view(s)
    0 XP
  • Smarmot's Avatar
    Today, 06:26 AM
    Rod of Absorption 20 Rod of Alertness 2 Rod of Lordly Might 19 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 18 Staff of Fire 19 Staff of Frost 21 Staff of Healing 21 Staff of Power 26
    150 replies | 1720 view(s)
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  • Jester David's Avatar
    Today, 06:22 AM
    Don’t forget that WotC made Basic D&D available via Print on Demand: https://www.dmsguild.com/product/17171/DD-Rules-Cyclopedia-Basic?it=1 https://www.dmsguild.com/product/16989/DMR2-Creature-Catalog-Basic?it=1 If that’s your thing, all the power to you. I will support that. If it works for your table, then that is all that matters. But if you want something Basic-esque but with a modern...
    26 replies | 711 view(s)
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  • doctorbadwolf's Avatar
    Today, 06:14 AM
    So has old school dnd, in the form of the Old School Renaissance! I don’t get it so hard it makes me feel like I’ve gone mad when I see people talking about how good it is, but it’s definitely, surreally, a thing!
    26 replies | 711 view(s)
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  • MPA2000's Avatar
    Today, 06:13 AM
    Interesting idea.
    26 replies | 711 view(s)
    2 XP
  • Manbearcat's Avatar
    Today, 06:10 AM
    I think one thing that should be pretty clear in terms of Trad D&D (I'm using AD&D 1e and B/X and the analog approach to 5e for this ) juxtaposed against 4e is pretty straight-forward: As a player of a martial character (in this case Fighter or Rogue/Thief) engaging with the last two scenes, you would be dealing with some serious unknowns when evaluating your action declarations and, even when...
    160 replies | 5449 view(s)
    0 XP
  • trappedslider's Avatar
    Today, 06:07 AM
    You would think being in the hills of West Virginia, you'd be safe from Naval cannons..but the existence of the broadsider would prove you wrong.
    7546 replies | 387885 view(s)
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  • doctorbadwolf's Avatar
    Today, 06:03 AM
    A much simpler solution, for sure. I think that’s what I’ll propose to my group. I’d even go so far as to say that a “light glaive” or “dueling spear” could be a d6, finesse, reach, two-handed, while the spiked chain could be a whip with versatile (d6).
    15 replies | 539 view(s)
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  • ClaytonCross's Avatar
    Today, 05:51 AM
    "You make a calming gesture, and up to three willing creatures of your choice that you can see within range" ...er… you can use it on your self and you get two spell slots starting at level 2 but this is a 3rd level spell so even if warlocks could get it they would already have 2 slots. Since warlocks reset spell slots on a short rest you would use your second slot to get both back... the only...
    9 replies | 241 view(s)
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  • clintklewis's Avatar
    Today, 05:42 AM
    To comprehend this, it is best to begin with grasping the key elements of a ketogenic diet. A Revive Keto depends on the utilizations of fats (75%), proteins (20%), and starches (5%).These healthful necessities are cautiously proportioned so the body gets increasingly fat and less carbs with a sensible measure of carbs. This is to guarantee that just fats are accessible to the body with the goal...
    0 replies | 4 view(s)
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  • clintklewis's Avatar
    Today, 05:42 AM
    Emollient Skin:Supporters have long beneficial of twisting, they also create their thing is such way that you believed that it is a crazy foe of creating cream that you are chasing down at any rate finally get tricked with their void outcome. Unquestionably, everything promoting specialists are a quintessential liar yet the maker of Emollient Skin Cream is giving FREE TRIAL OFFER to every single...
    0 replies | 6 view(s)
    0 XP
  • Azzy's Avatar
    Today, 05:39 AM
    I thought the story, characters, and setting were all crap, too. So, maybe not.
    149 replies | 4396 view(s)
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  • Gavin O.'s Avatar
    Today, 05:38 AM
    A campaign in which the DM wants one of the characters to quit the game but doesn't want to tell him to leave, and so tries to make the game unfun for him by deliberately targeting his character and asking the rest of the party not to help him behind his back. ...or is this not what you meant?
    39 replies | 850 view(s)
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  • Azzy's Avatar
    Today, 05:37 AM
    Even starting in 1986, there's a bit of "old school" that I have little use for. My Nostalgia Glasses don't work too well. :D
    145 replies | 4671 view(s)
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  • mellored's Avatar
    Today, 05:35 AM
    Using the dice pool to power maneuver and combos worked fine. It was what I actually expected way back in the play test. I just wanted other, more flavorful ways of recharging the pool beside a flat X per turn. At very least, make it recharge at the end of your turn, so you have them available for off-turn actions, and can spend the left overs on your turn.
    503 replies | 13154 view(s)
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  • guachi's Avatar
    Today, 05:31 AM
    I added one level of exhaustion for each time a PC dropped to zero HP. As it turned out, no PC every dropped to 0 HP more than once per long rest, and that's with long rests of one week. PCs routinely dropped to 0 HP, don't get me wrong. It's just either by random chance or good play, it never happened more than once. I did have an NPC (a war dog fluffed as a barbarian) who dropped twice to 0 HP,...
    145 replies | 4671 view(s)
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  • Azzy's Avatar
    Today, 05:25 AM
    Yeah, 1e was excessively harsh (and my group ignored that crap). That'd be page 75 on the non-revised version. I completely forgot about the stumbly condition after healing from less than 0 hp (it's been since the mid nineties that I last played 2e).
    145 replies | 4671 view(s)
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  • Blue's Avatar
    Today, 05:23 AM
    In earlier editions there was a common issue of characters having a "Christmas Tree" of glowing magic items. The limit of three was directly put in to address this point, which powerful items need attunement so a character will only have a few of them. This addressed a pervasive problem in earlier editions. I wouldn't want to change that until I had an alternate way to limit items a...
    145 replies | 4671 view(s)
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  • Azzy's Avatar
    Today, 05:16 AM
    You could leave the long reast alone, and just have Con bonus (minimum 0) + Level hit point return with a long rest (as well as Hit Dice). That'd be a compromise between full healing and the 1hp/night in AD&D.
    145 replies | 4671 view(s)
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  • Charlaquin's Avatar
    Today, 05:14 AM
    -.- You’re joking, right?
    149 replies | 4396 view(s)
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  • James Grover's Avatar
    Today, 05:08 AM
    I just wanted to add an update to demonstrate using PowerPoint for dungeons. I've attached a zip with two files. The first, "map", has two dungeon complexes. The first is a labyrinth lair and I can't let the players see the map as a whole, so I made slides containing the four encounter areas only with monsters hidden behind identical shapes. You deleted the shapes "in front" or on top, and...
    9 replies | 133 view(s)
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  • Umbran's Avatar
    Today, 04:58 AM
    And there's the Latin-American huevos ahogados. Once folks learn you can poach eggs in a tomatoey sauce, they go all over the place.
    145 replies | 15016 view(s)
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  • Vael's Avatar
    Today, 04:57 AM
    I hear you had to THACO up both ways.
    145 replies | 4671 view(s)
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  • Selvarin's Avatar
    Today, 04:56 AM
    One thing I'll admit to not liking is the attunement limitation. the attunement requirement for some items is nice in that it's a logical way to prevent someone from just grabbing a newly acquired magical doodad and having full use. In some cases it makes perfect sense. But limiting it to three total?
    145 replies | 4671 view(s)
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  • Connorsrpg's Avatar
    Today, 04:54 AM
    Thanks Amethal. I am starting a new Elsir Vale campaign. I like sandbox games, but I think I will use the opening adventure among others. If PCs wish to follow this up, then perhaps we leave the vale ;) Overwatch sounds interesting.
    50 replies | 19667 view(s)
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  • Gladius Legis's Avatar
    Today, 04:48 AM
    The difference here is that the ammunition property on weapons makes drawing the arrow explicitly part of the attack, so RAW drawing an arrow isn't the same as drawing a javelin.
    10 replies | 268 view(s)
    1 XP
  • ccs's Avatar
    Today, 04:38 AM
    Yeah.
    7 replies | 173 view(s)
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  • doctorbadwolf's Avatar
    Today, 04:37 AM
    I think you might be missing my point by viewing my post as being about the literal film we saw, rather than the parts of it that should have made a very good movie, and would have with better directing, editing, writing, and effects.
    149 replies | 4396 view(s)
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  • Maxperson's Avatar
    Today, 04:36 AM
    I suppose you also have little use for our "hills" and "snow," too. *Harumph!*
    145 replies | 4671 view(s)
    1 XP
  • Maxperson's Avatar
    Today, 04:33 AM
    I imagine there will be very little difference. Having multiple encounters in a day will usually allow for short rests before most, if not all encounters. Having multiple encounters over a week will be just about the same, but will virtually guarantee short rests before all encounters.
    145 replies | 4671 view(s)
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  • Blue's Avatar
    Today, 04:22 AM
    This is entirely by RAW. But just as this should also hold true for shooting arrows, many DMs handwave drawing multiple things from the same quiver/bandoleer at once. So ask your DM if they have problems with drawing and tossing multiple javelins. A house rule, but one so common that no one even thinks about it in my neck of the woods.
    10 replies | 268 view(s)
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  • Charlotte of Oz's Avatar
    Today, 04:19 AM
    ALTERNATELY: if Vlad wants to go rogue, my concept's easily rejiggered as a bard.
    431 replies | 9905 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 04:13 AM
    Ulterior motive on this was to have a general adjusted action system that enabled combos.
    503 replies | 13154 view(s)
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  • Azzy's Avatar
    Today, 03:55 AM
    I think you saw a different movie than me.
    149 replies | 4396 view(s)
    1 XP
  • Yardiff's Avatar
    Today, 03:45 AM
    Some of the things I'm not a fan of in 5e. Dex to Damage. That, without magic, small sized PC/NPCs such as halflings, gnomes, goblins, etc can reach a 20 str. No ability score minimum for classes. Full hit point recovery on long rest. Attunement to few. Skills need work. Spell casting reduction for balance.
    145 replies | 4671 view(s)
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  • Blue's Avatar
    Today, 03:33 AM
    I'd be very leery of using one of my limited warlock spells known on Catnap until high level. Catnap can only work on a particular character once per long rest, so it's not like the warlock can do it on themself to regain slots more than once per day. Maybe at 11th, when you have 3 slots so you could cast 2 and have one for this once per day, and you have a good number of spells known. But in...
    9 replies | 241 view(s)
    0 XP
  • Vael's Avatar
    Today, 03:30 AM
    My list is going to be a little different, as I started playing DnD with 3rd edition, and have little use for "old school". 1. 1 hour short rests. I get that 5 minutes from 4e was too short ... but I generally run a short rest at 15-30 minutes. Warlocks, Monks and other classes feel a little too handicapped by that length of rest. Also, I wish other classes also had more short rest resources....
    145 replies | 4671 view(s)
    0 XP
  • doctorbadwolf's Avatar
    Today, 03:17 AM
    I think you aren’t seeing past the bad writing and directing/editing. Also the story is...objectively sensible.
    149 replies | 4396 view(s)
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  • bedir than's Avatar
    Today, 03:16 AM
    1 point per round is all, until Extra Attack. The Monk's abilities boost unarmed attacks, but don't grant extra attacks with the weapon.
    15 replies | 539 view(s)
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  • Hussar's Avatar
    Today, 03:10 AM
    I think the solution to that is to give druids and clerics a bit more oomph with weapons. Granting them a second attack at say, 6th level would largely solve the problem. Then remove direct damage cantrips or at least remove the scaling. Possibly add more cantrips like Shillelagh that directly add to weapon damage might help as well.
    223 replies | 5536 view(s)
    0 XP
  • Jester David's Avatar
    Today, 03:07 AM
    So think of it like a different game. Final Fantasy V is ridiculously different from Final Fantasy I. It doesn’t need to be the same game as Basic or AD&D as those games already exist.
    26 replies | 711 view(s)
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  • Jester David's Avatar
    Today, 03:04 AM
    It’s a pretty good buff spell as monster PCs are a CR half their level, so it’s a significant jump. Especially in hit points.
    3 replies | 99 view(s)
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  • Nemesis Destiny's Avatar
    Today, 02:56 AM
    It's funny, but also technical. They named the URLs for Vecna and Ioun. Vecna for the character builder and Ioun for the compendium. If you look at the sources for the files, that's where they go. Such as, 'http://vecna.wizards.com/blahblahblah' or whatever. It won't be in the URL bar in your browser, but internally, that's where its looking.
    105 replies | 24128 view(s)
    0 XP
  • jmartkdr's Avatar
    Today, 02:55 AM
    They would, until your martial arts die reaches d10 (late-game enough that most campaigns never get there). But only by a point per attack, so 2-4 per round times whatever your hit percentage is. Which I wouldn't really call a game-breaking amount. The bigger issue would be: if you allowed two-handed weapons, there would be no reason not to use one. I'm not sure if that's more of a problem or...
    15 replies | 539 view(s)
    0 XP
  • marcoasalazarm's Avatar
    Today, 02:55 AM
    You screw with John Wick, and even being already dead won't save you.
    1861 replies | 348240 view(s)
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  • Yardiff's Avatar
    Today, 02:52 AM
    The only thing we changed was no full hp recovery on a Long Rest. Everything else is as written. Seems to be ok. Of course only 2 of us are old school.
    145 replies | 4671 view(s)
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  • Yardiff's Avatar
    Today, 02:50 AM
    Not quite going below 1hp you just popped back up with some healing.... "Any character brought to 0 (or fewer) hit points and then revived will remain in a coma far 1-6 turns. Thereafter, he or she must rest for a full week, minimum. He or she will be incapable of any activity other than that necessary to move slowly to a place of rest and eat and sleep when there. The character cannot...
    145 replies | 4671 view(s)
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  • Aeson's Avatar
    Today, 02:31 AM
    With the weather we've had I feel like driving on the wrong side of the road. With all the rain I want to call everyone Mate, and go to the pub for a pint. With the lack of sun I want to use a torch to check for something in the boot. This is bollocks.
    7546 replies | 387885 view(s)
    0 XP
  • TerraDave's Avatar
    Today, 02:30 AM
    It should probably say Polymorph Buffing.
    3 replies | 99 view(s)
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  • 5ekyu's Avatar
    Today, 02:20 AM
    For a campaign running nearly 18 months i used the following: Long rests do not regain any HP, just all your spent HD (so no HP but raise HD from half to full) At any time a character gets healed they can spend HD to increase the healing gained (limited by spell level, making the HD a in-game in-play resource, not just a between encounters/sessions resource.) The net result was that the...
    145 replies | 4671 view(s)
    1 XP
  • cbwjm's Avatar
    Today, 02:06 AM
    Something to be aware of if you are trying to translate the abilities of the cards into planeswalker abilities is that they aren't actually healing or harming themselves when you use their planeswalker abilities. Even though they look like hit points, the numbers represent loyalty. Do things they like and they'll stick around for longer (they gain loyalty), do things that take a substantial...
    8 replies | 212 view(s)
    0 XP
  • MPA2000's Avatar
    Today, 02:04 AM
    Thank you!
    26 replies | 711 view(s)
    0 XP
  • Mouseferatu's Avatar
    Today, 02:03 AM
    I'm partial to just imposing exhaustion and/or a lingering wound (as per the DMG) when characters drop to 0 hit points, for campaigns where overnight healing is inappropriate.
    145 replies | 4671 view(s)
    1 XP
  • MPA2000's Avatar
    Today, 02:01 AM
    I appreciate your thoughtful replay. I will definitely follow up once I gather my thoughts together.
    26 replies | 711 view(s)
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  • 5ekyu's Avatar
    Today, 02:00 AM
    So, the wizard and sorc will get their slots and most abilities back over a week's rest but fighters, warlocks and other short rest guys are hourly rests? i will be very interested in hearing how that goes.
    145 replies | 4671 view(s)
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  • Nebulous's Avatar
    Today, 01:57 AM
    My guys were courteous and lucky enough to avoid that confrontation with the Queen. They never knew she was a medusa.
    44 replies | 3027 view(s)
    0 XP
  • Volund's Avatar
    Today, 01:57 AM
    Rod of Absorption 20 Rod of Alertness 2 Rod of Lordly Might 19 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 18 Staff of Fire 19 Staff of Frost 21 Staff of Healing 21 Staff of Power 26
    150 replies | 1720 view(s)
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  • Maxperson's Avatar
    Today, 01:45 AM
    Yes, it has always been wonky. However, there are degrees of wonkiness and this is quite a bit past being at 1 hit point without penalty. I'm personally fine with walking around on a light sprain and not seeing a doctor. I can't say the same about a broken ankle. ;) I'm going to try a long rest taking a full week to happen and spreading out the encounter day. If that doesn't work, I'll...
    145 replies | 4671 view(s)
    0 XP
  • cbwjm's Avatar
    Today, 01:41 AM
    The problem with this is that only the clerics that are worth making a single weapon attack are the ones that gain divine strike. Even then, once you hit 17th level (assuming you do hit level 17), a cantrip like sacred flame deals slightly more damage. If you are a cleric that gains potent cantrip then it is almost always better to use a cantrip. Then we come to the druid. They don't get any...
    223 replies | 5536 view(s)
    0 XP
  • CleverNickName's Avatar
    Today, 01:39 AM
    Rod of Absorption 20 Rod of Alertness 4-2=2 Rod of Lordly Might 19 Rod of Resurrection 22 Rod of Rulership 21 Rod of Security 18 Staff of Fire 19 Staff of Frost 21 Staff of Healing 21 Staff of Power 25+1=26
    150 replies | 1720 view(s)
    0 XP
  • bedir than's Avatar
    Today, 01:37 AM
    And now it is time for me to integrate a couple strongholds into our personal game
    60 replies | 2440 view(s)
    0 XP
  • Olgar Shiverstone's Avatar
    Today, 01:37 AM
    Not to mention the quintessential Christmas movie line: "Now I have a machine gun. Ho Ho Ho!"
    20 replies | 314 view(s)
    0 XP
  • Azzy's Avatar
    Today, 01:32 AM
    While overnight healing may compound the issue, D&D, hit points, and near death experiences have always been wonky. You can be at 1 hp and you're as physically able as if you were at full hit points. You could be at -4, and with some minor healing magic you pop up with no ill effects. Now, like you said, you can be at death's door, and 8 hours of rest makes you right as rain. While that's fine...
    145 replies | 4671 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 01:29 AM
    Yeah. Half the things you looking up telling you to "See" some other term rather than just giving you a page number is a bit absurd. They used more text space telling me what to see than giving me a page number would have used.
    145 replies | 4671 view(s)
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  • ModernApathy's Avatar
    Today, 01:28 AM
    Did you try the starter set, I felt it was a little bit like the 5E version of basic. I was playing that with some new players before the PHB released.
    26 replies | 711 view(s)
    0 XP
  • Yaztromo's Avatar
    Today, 01:20 AM
    Christmas sales - 40% off on Arion Games' products!:cool: https://www.drivethrurpg.com/browse/pub/667/Arion-Games
    71 replies | 4260 view(s)
    0 XP
  • Azzy's Avatar
    Today, 01:20 AM
    No, I just thought it was funny given the that the thread is quirks about 5e and some of your entries are universal to all editions. :D
    145 replies | 4671 view(s)
    0 XP
  • James Grover's Avatar
    Today, 01:18 AM
    I let the players map the dungeon themselves, and mostly use PP instead of minis. It works nice since I have it set with a 1" grid and all the characters and monsters have markers. The players like it more than minis and it is easy to establish straight lines from any point of a square to the target and so forth. I've uploaded the actual PP file if you want to try it out and have the software for...
    9 replies | 133 view(s)
    0 XP
  • Azzy's Avatar
    Today, 01:15 AM
    Well, in a large part, it is. It's still the same game at heart, but the changes are pretty massive (perhaps not as much as 3e or 4e in some respects, but still). Sorry the hame isn't for you. That's called America, Karen. ;) Time moves on with or without us. :/
    26 replies | 711 view(s)
    0 XP
  • Ashrym's Avatar
    Today, 01:13 AM
    For a fire sorc I don't take that many fire spells. Fireball, wall of fire, maybe 1 higher level spell. I don't feel the neex for thematic spells at every level. I need a low, medium, and high attack spell, a defensive spell or two, and whatever else I feel like taking for utility.. Ice is easy. Frostbite and ice knife, sleet storm and ice storm, investiture of ice. That covers the theme...
    41 replies | 1273 view(s)
    1 XP
  • Beowülf's Avatar
    Today, 12:52 AM
    I don’t like hoppy beer.
    26 replies | 711 view(s)
    1 XP
  • lluewhyn's Avatar
    Today, 12:47 AM
    Thanks. I pondered using PowerPoint, but didn't think it was the best tool for this what I wanted to do. It seems better for having a lot of discrete map areas as opposed to a single large map that gets gradually expanded in a variety of ways, depending upon where the PCs go. I suppose I could also use PP if I wanted to just show individual rooms and give the PCs a challenge to try to remember...
    9 replies | 133 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Today, 12:45 AM
    Colin Kroll has died. https://www.bbc.com/news/world-us-canada-46586518
    332 replies | 19533 view(s)
    0 XP
  • Blue's Avatar
    Today, 12:45 AM
    Peace brother. You have a game you like, celebrate that. It's all good. Thought if you do want to branch out, you might want to try a game not like D&D at all. See if you clike both football and swimming, instead of football and not-quite-football.
    26 replies | 711 view(s)
    1 XP
  • Satyrn's Avatar
    Today, 12:36 AM
    Yeah, I get it. That's how I feel about the Star Trek reboot.:heh:
    26 replies | 711 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 12:33 AM
    To handle the aesthetics... 1 You regain no HP over a long rest but you do regain HD as per the rules. 2. Inttoduce Rebirth of the Bold Ritual - Whrn performed at the start of a long rest, the user and up to six allies will regain all their missing HP over the course of the long rest. Requirements: Vary by Setting. That way the HP regain occurs "cuz magic" not just "cuz rest" and problems...
    145 replies | 4671 view(s)
    1 XP
  • Saelorn's Avatar
    Today, 12:29 AM
    YMMV, but I feel pretty much the opposite. From my perspective, they ditched the good ideas (uniform class resources, flat math), and kept most of the bad ones (free healing, infinite magic).
    26 replies | 711 view(s)
    2 XP
  • AbdulAlhazred's Avatar
    Today, 12:27 AM
    The 'systematic approach' in 1e is literally 'make up something that involves tossing some dice'.
    160 replies | 5449 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 12:23 AM
    "Ah, but many of those things I don't think are balanced IMO. Are they so broken to my thinking they are wrong? No. But they are off enough that I think some of them need to be tweaked at least a bit. Personally, I don't like a standard stat set. It takes the randomness out of character generation compared to the 4d6 method. I like randomness. Life is random. Fantasy, a magic-mirror reflection of...
    145 replies | 4671 view(s)
    0 XP
  • Zardnaar's Avatar
    Today, 12:16 AM
    I play 5E but will happily play B/X or AD&D. If you tried it and didn't like it no biggie. It's understandable.
    26 replies | 711 view(s)
    0 XP
  • ClaytonCross's Avatar
    Today, 12:16 AM
    It would because you would regain all your spell slots by using the spell. While the lost of a known spell is a big hit the ability to recharge all your limited spell slots in 10 minutes, and to recharge Hit points for yourself and 2 other party members can be useful during combat where your fighting waves of enemies without hour breaks but you might be able to get 10 mins. Is it niche? ABSOLUTLY...
    9 replies | 241 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 12:15 AM
    Definitely more than a little worth it.
    105 replies | 24128 view(s)
    0 XP
  • trappedslider's Avatar
    Today, 12:14 AM
    so this got me thinking what "Christmas" movies do you watch? It Happened on Fifth Avenue (takes place at Christmas because the home legal home owner is at his summer home ) The Ref ( this could have perhaps been set at any other time?) the lion in winter (Eleanor is let out of her prison (?) twice a year i think Easter and Christmas) Muppet Christmas Carol TCM shows Meet me in Saint...
    20 replies | 314 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 12:12 AM
    Ok. Thanks for sharing. BTW - I don't like okra.
    26 replies | 711 view(s)
    0 XP
  • vpuigdoller's Avatar
    Today, 12:11 AM
    Does anyone know if there are reviews available somewhere for each of the adventures par of the Embers of the Last War adv league ap? For what I can read in the dnd website it is composed of 11 adventures well 12 with the Prologue.
    1 replies | 374 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 12:10 AM
    I can't answer for others, but for me it's because if you are one death save from dying, you shouldn't be able to run around 8 hours later like nothing ever happened without some serious magic healing involved. If you CAN just run around like nothing happened after only 8 hours of rest, then there was absolutely nothing that should have required even a single death save.
    145 replies | 4671 view(s)
    3 XP
  • 5ekyu's Avatar
    Today, 12:09 AM
    5ekyu replied to Buff Polymorph
    It is any beast of the same CR as the target. If the target doesn't have a CR then you use target's level.
    3 replies | 99 view(s)
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  • Aeson's Avatar
    Today, 12:08 AM
    Some of them stumped me, and I've lived here all my life. You almost have to know someone from there to know. Senoia is where they film a lot of The Walking Dead.
    7546 replies | 387885 view(s)
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  • Shiroiken's Avatar
    Today, 12:06 AM
    5E was playtested and designed to appeal to the widest base possible. While this means a lot of people are going to love it, there will always be people who do not. There is absolutely nothing wrong with this, and you should not feel the need to apologize to internet strangers just because you don't fit the common mold. Unlike others who might have just avoided 5E completely, you gave it a...
    26 replies | 711 view(s)
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