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  • 5ekyu's Avatar
    Today, 01:19 AM
    I would say that having pkayed wild magic and divine soul sorcs as player and others i ran as NPC while GMing, i think except for your Hound you are seeing the overall lacks in the sorc class. Prepper classes **generally** PREPARE stat modifier plus level spells out of more known. Many also have a pair of free spelks every odd levels thru 9th, meaning they are frequently PREPARING almost twice...
    1 replies | 8 view(s)
    0 XP
  • iserith's Avatar
    Today, 01:07 AM
    What I mean by "Basic Rules" is the free PDF which only includes the cleric, fighter, rogue, and wizard classes. Monk isn't in the Basic Rules.
    7 replies | 74 view(s)
    0 XP
  • Aiden_Keller_'s Avatar
    Today, 01:02 AM
    Your right on the money with the early Mario reference. In Super Smash the way he mainly fights is by punching and he always has a minor Fire Flower ability to shoot simple Fireballs. The Dwarf/Monk abilities I am talking about are a part of the 5E Basic Rules in the Player's Handbook.
    7 replies | 74 view(s)
    0 XP
  • FrogReaver's Avatar
    Today, 12:59 AM
    Actually I need to keep repeating it because people keep misstating my position and then making points that have to do with the misstated position instead of my actual position. Thank you for making a relevant point to my claim. Why is it relevant when other points are not? Because if true it means the problem I perceive isn't actually real. So thank you again. By the way, I've made...
    178 replies | 4449 view(s)
    0 XP
  • Aiden_Keller_'s Avatar
    Today, 12:59 AM
    I like this idea and got me thinking of another way to accomplish this... Maybe instead of the Slow Fall Ability at 4th Level you gain a modification to the Step of the Wind ki feature. It says your jump is doubled...and the 4th level ability would cost an additional 1 ki point to allow your proficiency bonus to either the damage roll or the damage of any unarmed attack they make against...
    7 replies | 74 view(s)
    0 XP
  • Smarmot's Avatar
    Today, 12:57 AM
    Rod of Absorption 20 Rod of Alertness 16 Rod of Lordly Might 18 Rod of Resurrection 23 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 14 Staff of Charming 4 Staff of Fire 21 Staff of Frost 21
    99 replies | 1167 view(s)
    1 XP
  • Ash Mantle's Avatar
    Today, 12:57 AM
    Not sure if this has made the newsrounds yet, but it appears that Fandom (formerly known as Wikia) has teamed up with Curse Entertainment, and now own it and D&D Beyond. Starts at around 5:19 into the Twitch VOD And also posted to YouTube
    0 replies | 9 view(s)
    0 XP
  • Hussar's Avatar
    Today, 12:57 AM
    No, you can't always have a different cantrip for a different element as you can't switch cantrips. Sure, you could have chosen two ranged damage dealing cantrips - say, fire bolt and ray of frost. But, that comes at a cost as well. One of your very small suite of cantrips is now very often not used because, unless you happen to be fighting something resistant to fire, you're always using Fire...
    178 replies | 4449 view(s)
    0 XP
  • Azzy's Avatar
    Today, 12:55 AM
    Cool! I hope you and your group continue to have a lot of fun going forward.
    92 replies | 2182 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 12:54 AM
    If it doesn't affect things, why do you care at all? Serious question, as this really seems like quibbling over not very much at all because it offends some aesthetic design preference you have.
    178 replies | 4449 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 12:53 AM
    So you are agreeing that the 1e engine he was describing, was undermined or saying you felt it was non-existent? I am confused.
    24 replies | 725 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 12:52 AM
    But, as mentioned, you can try to get out of the grapple with no lingering effects if successful. How do you get out of the persuasion? Honestly, I actually have more problems with my fellow players running my character than I do the DM, if push comes to shove. Having the jackass that builds super diplomacers so he can control the party with persuasion checks isn't my bag. And, before...
    497 replies | 9679 view(s)
    0 XP
  • MarkB's Avatar
    Today, 12:50 AM
    Maybe make a modified Athlete feat. Instead of the +1 ability bonus, have it allow you to add your proficiency bonus to the damage of any unarmed attack you make against an enemy if you use your movement to jump adjacent to them.
    7 replies | 74 view(s)
    1 XP
  • Azzy's Avatar
    Today, 12:49 AM
    And it's been a blast (ha!). So far, I've made it up to 13th level and I've been enjoying the class, but I do have a few criticisms. First, there's a shortage of thematic spells for a shadow sorcerer without turning to 3PP, unfortunately. That leads us to... Second, the sorcerer, at higher levels has too few spells known—especially if you want to have thematic and niche spells alongside...
    1 replies | 8 view(s)
    0 XP
  • StormbringerAUS's Avatar
    Today, 12:38 AM
    Rod of Absorption 20 Rod of Alertness 16 Rod of Lordly Might 20 - 2 = 18 Rod of Resurrection 23 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 14 Staff of Charming 4 Staff of Fire 21 Staff of Frost 21
    99 replies | 1167 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 12:36 AM
    The precursor
    21 replies | 382 view(s)
    0 XP
  • Mercurius's Avatar
    Today, 12:35 AM
    Morrus, on a completely different note, everytime I see the "Frazzled" underneath your name I think "Fraz-urb'luu," which isn't comforting.
    4 replies | 104 view(s)
    0 XP
  • FrogReaver's Avatar
    Today, 12:31 AM
    I find it very strange you would say that about me. I definitely care about balance. However, I don't think allowing the wizard to do maybe 2d6 more damage per 1st and 2nd level spell at level 17 is really going to affect the overall game balance one way or the other. Your talking about a total of around 20d6 or less per day and that's only really going to matter after you have used numerous...
    178 replies | 4449 view(s)
    0 XP
  • Morrus's Avatar
    Today, 12:28 AM
    Well, nothing in the history of the world has ever lasted forever. I suspect this edition will last longer than any previous ones, but 6E will one day be a big thing. Maybe the biggest thing!
    4 replies | 104 view(s)
    0 XP
  • Azzy's Avatar
    Today, 12:20 AM
    Yeah, but that's like using a chainsaw to perform surgery. :D
    36 replies | 621 view(s)
    0 XP
  • Parmandur's Avatar
    Today, 12:19 AM
    Mearls said on Twitter abotu a minor rule change a while back that it wouldn't be worth it unless it would usher in world peace. I don't recall which rule it was, but it was fairly minor. Even if they do a 6E, it would be backwards compatible, with a new coat of paint possibly. The current art style has been extremely successful, too.
    4 replies | 104 view(s)
    0 XP
  • Azzy's Avatar
    Today, 12:18 AM
    Yeah, the whole Tool proficiency thing was unnecessary and kludgey. Just let everything go back to being skills.
    36 replies | 621 view(s)
    0 XP
  • Ovinomancer's Avatar
    Today, 12:18 AM
    Funny you should mention burning hands vs thunderclap. I did that one too, and I varied the save bonus AND the number of targets. Turns out, number of targets doesn't matter at all -- the ratios at the level breakpoints don't change with number of targets. So, I did save bonuses of +0, +3, +6, and +9. Burning hands is the better of the two for all levels except 17, but then only if the save...
    178 replies | 4449 view(s)
    0 XP
  • Azzy's Avatar
    Today, 12:14 AM
    Who said it had to be historically accurate (didn't see me clamoring for the riddance of ring mail, did you)? I just find it dumb that if they were going to be shave off an existing armor type from the game that they went with one that actually existed instead of the one that didn't (and that is also kinda dippy). But keep on truckin', buckaroo.
    36 replies | 621 view(s)
    0 XP
  • Sword of Spirit's Avatar
    Today, 12:11 AM
    Nobody has mentioned Waterdeep, so maybe it just can't compete with the others, but it does have multiple dedicated sourcebooks with lots of lore and a map with plenty of detail.
    8 replies | 289 view(s)
    0 XP
  • Azzy's Avatar
    Today, 12:00 AM
    Yes, except eliminate the humans also.
    112 replies | 2688 view(s)
    0 XP
  • PaperMini's Avatar
    Yesterday, 11:54 PM

    17 replies | 818 view(s)
    0 XP
  • iserith's Avatar
    Yesterday, 11:53 PM
    I do a lot of this sort of stuff and one thing I've come to realize is that it's better in my view to think about the concept as D&D+Mario (or D&D plus whatever) than trying to strictly simulate the concept with D&D mechanics. So it's Mario with a layer of D&D on top. This is a lot easier to accomplish. I also tend to use just the Basic Rules when posting things so that limits what character...
    7 replies | 74 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 11:51 PM
    Deborah Ann Woll, who you may remember from Daredevil and True Blood, is creating a weekly show for the corporation which owns Geek & Sundry and Nerdist. "Part procedural, part game, and part graphic adventure", it's based on D&D, with Deborah Ann Woll has both Dungeon Master and storyteller. Here's the full announcement, in all its glory: Daredevil’s Deborah Ann Woll and Geek &...
    1 replies | 213 view(s)
  • Teemu's Avatar
    Yesterday, 11:50 PM
    Unfortunately there are no swarm-making guidelines in any of the books as far as I know, but then again, I don't think there are any comprehensive guides on creating enemy leaders or soldiers and so forth. Personally I've simply adapted existing swarms to suit my needs, or taken a trait or attack from this or that enemy.
    4 replies | 124 view(s)
    0 XP
  • Ovinomancer's Avatar
    Yesterday, 11:45 PM
    Magic missle, a spell that dies damage at range, is fundamentally different from another spell, firebolt, that does damage at range, for unstated reasons. What?
    178 replies | 4449 view(s)
    1 XP
  • Aiden_Keller_'s Avatar
    Yesterday, 11:45 PM
    How did you justify Mario as a Fighter when he generally doesn't wear armor or actually use weapons... (NOT ATTACKING your creativity...simply wondering?!) My justification for a Dwarf was height/beard as well as the Dwarves Weapon Training (Throwing Hammers and Warhammer's) Monk was so that he specializes in punch and kicks (Thinking mainly of Mario in Smash) Elemental so that he can...
    7 replies | 74 view(s)
    0 XP
  • Ratskinner's Avatar
    Yesterday, 11:44 PM
    Personally, I don't tell them that they can't or must do anything in particular, just that they have been persuaded of the other persons point of view (or whatever). Now, that belief should affect your character's choice of actions, but it doesn't dictate them. So, if on the one hand you're PC supposedly holds all life sacred and on the other is willing to abandon a village full of innocents to...
    497 replies | 9679 view(s)
    0 XP
  • Mepher's Avatar
    Yesterday, 11:43 PM
    I don't know where to start! I have a love/hate relationship with 5E. I have run 1E/2E for the last 30 years so running 5E just feels off to me. I like low-magic D&D but I am not referring to the setting or the items but the character classes. 1.) I hate that every character FEELS like a magic class to me. Early edition Rangers/Paladins gained minor spell levels at later character levels...
    36 replies | 621 view(s)
    0 XP
  • Harzel's Avatar
    Yesterday, 11:41 PM
    Rod of Absorption 20 Rod of Alertness 16 Rod of Lordly Might 20 Rod of Resurrection 23 Rod of Rulership 21 Rod of Security 20 Staff of the Adder 14 Staff of Charming 4 Staff of Fire 21 Staff of Frost 21
    99 replies | 1167 view(s)
    0 XP
  • Flexor the Mighty!'s Avatar
    Yesterday, 11:38 PM
    Yeah when we go Borg will be more into assimilating everything than playing D&D.
    4 replies | 104 view(s)
    0 XP
  • aco175's Avatar
    Yesterday, 11:36 PM
    I always liked Under Illefarn and got a lot of milage out of Daggerford. I do not have the updated 5e Scourge of Daggerford from the playtest, but think I could use that for a while. I also expanded the box set LMoP for another couple campaigns based around the region. I have the Volo guide to the North that I use a bit as well.
    18 replies | 448 view(s)
    0 XP
  • Paul Farquhar's Avatar
    Yesterday, 11:33 PM
    It sounds good on paper, but it's very much an edge case. Chromatic Orb can't do the really useful damage types (Radiant, Psychic, Force), and you can always have a different cantrip for a different element. Firebolt has a longer range, I would rate that about as good as the pick an element feature. Magic Missile isn't a better comparison, because it is functionally very different to any...
    178 replies | 4449 view(s)
    0 XP
  • TheCosmicKid's Avatar
    Yesterday, 11:32 PM
    Yes. Using either the core rules or the streamlined Xanathar's system.
    92 replies | 2182 view(s)
    1 XP
  • iserith's Avatar
    Yesterday, 11:29 PM
    I created Mario for my one-shot Mario Does D&D. You can check it out there and please feel free to use the scenario to entertain your players.
    7 replies | 74 view(s)
    1 XP
  • Kojak_3's Avatar
    Yesterday, 11:27 PM
    I assume Res (Wis) just because Wis-save-based magic attacks are relatively common?
    5 replies | 122 view(s)
    0 XP
  • Aiden_Keller_'s Avatar
    Yesterday, 11:26 PM
    Due to Smash Ultimate coming out I have a player who wants to roll Mario... In my mind a Mountain Dwarf Way of the Elements Monk would solve this... From the Trinket List I gave him the 'bit of folded cloth that, when unfolded turns into a stylish cap.' Personality Traits: I can find common ground between the fiercest enemies, empathizing with them and always working toward peace....
    7 replies | 74 view(s)
    0 XP
  • MwaO's Avatar
    Yesterday, 11:26 PM
    This seems to be par the course about once a year. But Compendium is still up...
    92 replies | 23467 view(s)
    0 XP
  • jmucchiello's Avatar
    Yesterday, 11:23 PM
    FitzTheRuke: I did say that Centaur are NOT fey in my campaign. They are monstrous humanoids. Be sure to fix that. I'll allow the Yklwa but I think it is OP. There is no other one handed weapon that is simple and does 1d8 damage and weighs less than a spear. It should probably only do 1d6 or be a martial weapon. Since you have Martial Weapon Proficiency, I'll allow you to use the Yklwa as...
    275 replies | 7108 view(s)
    0 XP
  • jmucchiello's Avatar
    Yesterday, 11:22 PM
    On the road to Leed's Crossing Valdral Shadowmace was in Bit a few days before the festival when one of the high priests asked him to go to East End to help with the mayor, who was sick. Rather than walk all that way by himself, he asks his friend Swithun Baymire if he would like to take a short trip to East End. Knowing how crowded Bit becomes during the Sun Festival, due to start in a couple...
    512 replies | 12133 view(s)
    0 XP
  • Greenstone.Walker's Avatar
    Yesterday, 11:22 PM
    I've been called on this before (on these forums), not because I was telling players what their characters thought but because I was using words like "think" and "believe" instead of "perceive" and "notice" and "observe". As a GM, it's my job to tell the players what their characters see and hear and smell and so on. The players then decide feelings and thoughts and actions. If I roll a...
    497 replies | 9679 view(s)
    0 XP
  • Ratskinner's Avatar
    Yesterday, 11:20 PM
    I don't see much of a distinction between "fail automatically" and "can't try". However, the persuaded PC might act however they want, but they might then deal with guilt and social or divine consequences to acting against their conscience. No problem. I mean, we're on the internet talking about pretending to be elves. I'm specifically addressing the PvP situation. NPCs in our game...
    497 replies | 9679 view(s)
    0 XP
  • jamesstreissand's Avatar
    Yesterday, 11:16 PM
    It's one of those names that just explode in your head when it comes to all the ways you conceptualize it. That can make it hard to pin down!
    5 replies | 218 view(s)
    0 XP
  • jgsugden's Avatar
    Yesterday, 11:11 PM
    Multiclassing can also grant skills...
    36 replies | 621 view(s)
    0 XP
  • jmucchiello's Avatar
    Yesterday, 11:08 PM
    But for all we know the forest is where the illusion starts. Ana's reaching the point of just killing them all. :)
    1809 replies | 41934 view(s)
    0 XP
  • jgsugden's Avatar
    Yesterday, 11:06 PM
    Nope. 100% wrong. The name bastard sword, TO ME, originated in a players handbook. From there it moved to several character sheets. It lived there, part of several campaigns and hundreds, per haps thousands, of hours of role playing, playing a noticable part in iconic adventures. Everything else is irrelevant - THAT is the reason why it pains me to not have it in the PHB.
    36 replies | 621 view(s)
    0 XP
  • Mercurius's Avatar
    Yesterday, 11:05 PM
    The Amazon thread inspired a thought I wanted to explore. D&D is, from everything I've heard, thriving in a way that it hasn't since at least the boom era of the early 80s, perhaps even ever. In the past, we've gone through several edition cycles, which follow a pattern something like so: New edition comes out, game thrives, expands, over-extends itself, declines, collapses. Shortish fallow...
    4 replies | 104 view(s)
    3 XP
  • Morrus's Avatar
    Yesterday, 11:05 PM
    The title is exactly what it is meant to be. :)
    24 replies | 518 view(s)
    0 XP
  • Bawylie's Avatar
    Yesterday, 10:56 PM
    I guess my answer depends on whether we’re talking about justice in the sense of civil, societal, English Common Law type deal or if we mean Divine Justice. Is there a separation of Church and State? Maybe atonement could take a myriad of forms including fines, quests, curses, geas, deeds, etc. Probably don’t even need incarceration.
    19 replies | 350 view(s)
    0 XP
  • Stalker0's Avatar
    Yesterday, 10:51 PM
    Yep completely agree. Tool proficiencies are pretty silly in general.
    36 replies | 621 view(s)
    1 XP
  • Saelorn's Avatar
    Yesterday, 10:50 PM
    I don't remember those rules particularly well. Can anyone learn a new language during down time, as they can with tools?
    92 replies | 2182 view(s)
    0 XP
  • phantomK9's Avatar
    Yesterday, 10:49 PM
    Replying to get notices of updates....
    42 replies | 2929 view(s)
    0 XP
  • Saelorn's Avatar
    Yesterday, 10:44 PM
    While we're on the topic of language formatting, I'll suggest the quirk where every single ability that refreshes on a short rest, has "or long rest" appended to the end of it. The could have saved so much space, by including one sentence in the description of long rests to remind everyone that they also include the benefits of a short rest. Definitely, the half-baked Tool proficiencies are just...
    36 replies | 621 view(s)
    0 XP
  • 5ekyu's Avatar
    Yesterday, 10:43 PM
    1 "Characters face darkness outdoors at night (even most moonlit nights)" and that equalling Blinded. 2 Font/Readability/Contrast - tho it is common for style and artsy to trump pragmatic/functional these days in RPGs. 3 The Warlock. Its concept is great and deserves a better more robust class and not a grab-bag of three disparate mechanics that only sync up to effective a pair of ways...
    36 replies | 621 view(s)
    0 XP
  • James Grover's Avatar
    Yesterday, 10:37 PM
    I recall this as well, and I don't remember who suggested it either LOL. But, that was the consensus for my group. They are all level 4 now, and by the time they finish the adventure they will be 5th. That was the point we all agreed to review and revise the file I have been building regarding house-rules. But, that being said, a few changes I've ruled (as DM) from the beginning, such as...
    92 replies | 2182 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:35 PM
    This hit my funny bone. Because I know a little bit of truth about what the game designers of earlier editions want to play. You see, Jonathan Tweet (one of the lead designers for D&D 3.0, the first D&D Wizards put out after the long TSR AD&D 2ed gap) and Rob Heinsoo (lead designer of 4e) got together to make a d20 game. Specifically they wanted to write the game they wanted to play in their...
    45 replies | 1578 view(s)
    2 XP
  • rgoodbb's Avatar
    Yesterday, 10:34 PM
    Warp wood. Where the heck is Warp wood? Man I loved that spell. D&D Druid is not a Druid without that spell. And yeah, more love/alternate features for those Land Druids.
    36 replies | 621 view(s)
    1 XP
  • Stalker0's Avatar
    Yesterday, 10:29 PM
    The way spells are organized in the book....and of course the index. The fact that bludgeoning, piercing, and slashing damage is all spelled out but very rarely used. Considering how many things were dropped for a more rules lite approach, I am shocked this wasn't one of them.
    36 replies | 621 view(s)
    0 XP
  • 5ekyu's Avatar
    Yesterday, 10:28 PM
    I had to wait until DDB to play 5e due to being unable to read the books and lack of PDF.
    36 replies | 621 view(s)
    0 XP
  • Cleon's Avatar
    Yesterday, 10:23 PM
    If I remember correctly there are quite a few of them and a fair few are general community-oriented things. Let me pull out Island of War. The rituals are: Accept Burden (Enchantment/Charm) Blessed Hunt (Enchantment/Charm) Bond of Trust (Enchantment/Charm) Cry of the Clan (Alteration)
    973 replies | 49170 view(s)
    0 XP
  • Tellerian Hawke's Avatar
    Yesterday, 10:23 PM
    Maka watches intently, and then says, "What dangers lie North of here? What dangers lie to the East? What dangers lie to the West? What dangers lie to the South?" Maka watches the four walls, to see if (as he suspects) the forward wall will display the answer to his North question, the rear wall the answer to his South question, and the right/left walls the answers to his East/West questions....
    788 replies | 24412 view(s)
    1 XP
  • lluewhyn's Avatar
    Yesterday, 10:22 PM
    There's an immediate and obvious answer for me that one other person pointed out: The index. This is the most god-awful index I've ever seen in a book, and it goes out of its way to be as obnoxious as possible. It's been a joke for the past ~4 years that any time someone opens the index to find something, it's going to say "See X instead", because that's more helpful and less wording than saying...
    36 replies | 621 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 10:16 PM
    Possibly six. In the trailer, there's a thing with what looks a lot like bug-legs coming out of the ground. It doesn't seem to match the big four we know. Speculation is that it is Kumonga, a big spider-thing from the classic movies. And there's an odd shot of a hilltop moving. It isn't quite like what you'd expect from one of the other monsters appearing (and why would you give...
    7 replies | 150 view(s)
    0 XP
  • Inchoroi's Avatar
    Yesterday, 10:16 PM
    Ranger. Or just a functional pet class. Or a functional summoner.
    36 replies | 621 view(s)
    0 XP
  • Rod Staffwand's Avatar
    Yesterday, 10:15 PM
    1) The effect that reduces "max hp" will specify the duration or action required to end. If no duration or action is specified, the effect would theoretically be permanent. 1a) Yes. There are no rules passages that tell you to do this. It is a task implicit in the nature of max hp reduction effect with limited duration. If you do not remember your original hp maximum, you cannot return to it...
    27 replies | 2225 view(s)
    0 XP
  • Kwargrow's Avatar
    Yesterday, 10:12 PM
    Taylar moves his baton down off his shoulder and watches the changing walls as he replies to Raven Elk. "I don't want to talk, I want to find a good fight. Since hoping for a worthy opponent has left me with only conversation, I'm thinking hoping for conversation will grant me a worthy opponent. And why are y'all so concerned with my love life? I'll take a wife when it's time. It would be...
    788 replies | 24412 view(s)
    1 XP
  • GothicEmperor's Avatar
    Yesterday, 10:02 PM
    A DM can deal with this by dangling magical items that have certain bonuses in front of them. It's easy to choose plate when the alternative is splint or half plate, but if you can also get a +1 mithral chainmail and you know you're going to sneak around a lot, that's a more interesting choice. Having that sort of granularity built-in would've been better, I agree. Medium armor at least gives...
    36 replies | 621 view(s)
    0 XP
  • smbakeresq's Avatar
    Yesterday, 10:02 PM
    Oh God not another Hexblade dip!! Does it ever end? :cool: In all honesty as a DM if you have a good reason (background, RP, missing a hand and the stump is covered in iron, etc) for your Paladin to be a dual-wielder I would just let you take it.
    17 replies | 751 view(s)
    0 XP
  • Henry's Avatar
    Yesterday, 09:56 PM
    To each their own -- still beats the 1970's "obese hairy-toed children" or the D&D5 Funko POP! halflings. :)
    105 replies | 2981 view(s)
    0 XP
  • CapnZapp's Avatar
    Yesterday, 09:56 PM
    Any character going through the mist gate can no longer go through the Skeleton Gate. (Meaning that once you visit area 78 you can return to area 77 but no longer to area 71: the Skeleton Gate is closed to them - even if still open to someone else! I don't expect this to end any other way than the whole party being unable to return to area 71. On the other hand, I would be flabbergasted if...
    6 replies | 2055 view(s)
    0 XP
  • robus's Avatar
    Yesterday, 09:53 PM
    Here’s another pet peeve for me: no indication of expected challenge for an encounter in the published adventures. Not even the CR! Making us all have to reverse engineer each one to figure out if it needs adjustment for our table. All that stuff about calculating encounter challenge and needing X encounters per day and not a peep about it in any of the adventures. (my theory, after halfway...
    36 replies | 621 view(s)
    0 XP
  • Elfcrusher's Avatar
    Yesterday, 09:53 PM
    1) Characters all pretty much end up with very similar stats (arranged differently depending on class, of course) and everybody who wants to gets a 20 by level 8. 2) Forced to choose between boring but effective ASIs and much more interesting but mostly sub-optimal Feats 3) Rapier as best-in-slot for any melee dex build 4) Archery way too effective
    36 replies | 621 view(s)
    0 XP
  • Hussar's Avatar
    Yesterday, 09:52 PM
    I disagree. Since Chromatic Orb allows you to bypass damage reduction, or damage immunity, then it is often better. You can Fire Bolt something that is immune to fire damage all day long and it doesn't deal any damage. Chromatic Orb, if it hits, will always deal damage, presuming the target is not immune to everything. :D And, additionally, it allows you to target weaknesses as well,...
    178 replies | 4449 view(s)
    0 XP
  • jasper's Avatar
    Yesterday, 09:51 PM
    Oh look. Is that Halfling Cute with her Goth look and punk hairstyle. How 80s. Barf.
    105 replies | 2981 view(s)
    0 XP
  • Sacrosanct's Avatar
    Yesterday, 09:51 PM
    yeah, I have to admit I thought about that as well. I think another one would be how they organized the spell list.
    36 replies | 621 view(s)
    1 XP
  • CapnZapp's Avatar
    Yesterday, 09:50 PM
    Your suggestion (with the princess) is the best I've found (not much discussion about the ending of the adventure at all), so I'm going with her. Not sure about the clichéd "bond villain HQ destruction ending", but I will definitely block the regular exit. They need to use the Ebon Pool or teleportation (which brings them to the Otyugh room, which then leads on to the surface level of the...
    6 replies | 2055 view(s)
    1 XP
  • Elfcrusher's Avatar
    Yesterday, 09:48 PM
    Oh joy.
    21 replies | 382 view(s)
    0 XP
  • Ragmon's Avatar
    Yesterday, 09:45 PM
    Spell descriptions dont indicate which class can cast them. Races receiving features that overlap with class features, such as weapon and armor proficiency also the goblins Nimble Escape (and not receiving compensation in the case of overlapping)
    36 replies | 621 view(s)
    0 XP
  • DQDesign's Avatar
    Yesterday, 09:44 PM
    why should a fantasy game care about historical accuracy?
    36 replies | 621 view(s)
    0 XP
  • Bawylie's Avatar
    Yesterday, 09:44 PM
    Every class is a caster. Used to be a criticism of 4E I hear often enough but now it’s literally true - you have to go out of your way to NOT cast spells.
    36 replies | 621 view(s)
    3 XP
  • Cleon's Avatar
    Yesterday, 09:42 PM
    Good oh! I'll include the changes in this update. The Paper Warrior is an "It" not a "He". I've tried to consistently describe the Seven Swords as sexless since they're undead (except for a few bits of description where they appear human. That reminds me, I need to correct a few "his" and "hes" in the previous conversions. I'm not sure about the "ample use of his quill pen's...
    1755 replies | 98461 view(s)
    0 XP
  • Saelorn's Avatar
    Yesterday, 09:42 PM
    Personally, I would consider that more of a "game-breaking flaw" than a "frustrating quirk"; but that's just me. If I keep my complaints to the one-point level, I would probably go with Dexterity-to-damage. I can buy that an air elemental's windy pseudo-pod is as accurate as a an earth elemental's club-arm, but I can't buy that it hits as hard. Further along that same note, it bugs me how much...
    36 replies | 621 view(s)
    1 XP
  • MacConnell's Avatar
    Yesterday, 09:41 PM
    Adisakti walks across a very intricate floor design as he heads for one of the walls. The wall where the hall attaches is the only one not glowing. It stands to reason that the swirling blue light would be caused by the manipulation of electromagnetic Way, but this particular weave is currently far beyond his ability to analyze. Vittero moves to another wall and begins to do the same thing, then...
    788 replies | 24412 view(s)
    1 XP
  • Blue's Avatar
    Yesterday, 09:38 PM
    Putting the balance point between at-will, short-rest, and long-rest classes way out at the 6-8 encounter mark. Too few encounters, and those with the limited-but-more-powerful resources clean up. (And doing that sometimes and doing the other way at other times would be okay, but no-one ever regularly exceeds eight-encounter-days.) Not enough or too many short rests and that whole...
    36 replies | 621 view(s)
    0 XP
  • Satyrn's Avatar
    Yesterday, 09:36 PM
    I started suggesting the same thing right near the start of the thread, then halfway through my post I remembered that language proficiency is its own rule, too. It seems straightforwarder to have literacy a language instead of a tool.
    92 replies | 2182 view(s)
    0 XP
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