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  • tglassy's Avatar
    Today, 04:02 AM
    I was just reading through the thread. I am not. I'm familiar with Mutants and Masterminds, but not this. And I'm not real keen on learning another something new right now. Maybe some other time then.
    156 replies | 2877 view(s)
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  • hero4hire's Avatar
    Today, 03:51 AM
    Indeed. Are you familiar with the system?
    156 replies | 2877 view(s)
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  • Invisible Stalker's Avatar
    Today, 03:44 AM
    Bheur Hag 9 Blink Dog 24 Boggle 19 Dryad 27 Green Hag 18 Korred 22 Meenlock 17 Pixie 25 Satyr 25 Sprite 23
    205 replies | 3322 view(s)
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  • Dannyalcatraz's Avatar
    Today, 03:43 AM
    Gabe Rivera has died. https://sports.yahoo.com/former-steelers-first-round-pick-gabe-rivera-dies-145002322.html
    219 replies | 12320 view(s)
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  • Ratskinner's Avatar
    Today, 03:42 AM
    That, at least, is an oversight that is reasonably consistent with the fiction.
    425 replies | 9008 view(s)
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  • AbdulAlhazred's Avatar
    Today, 03:24 AM
    It won't effect game balance because there's only one resource management paradigm and all classes follow it. In classic D&D its a HUGE advantage to the wizard to have 5 minute workdays. He can expend spells with abandon and then just memorize them all again before the next day's encounter. Whereas the fighter and thief gain basically nothing, they can swing their swords all day and their...
    322 replies | 9424 view(s)
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  • StormbringerAUS's Avatar
    Today, 03:19 AM
    Bheur Hag 11 Blink Dog 24 Boggle 19 Dryad 26 +1 = 27 Green Hag 18 Korred 22 Meenlock 17 Pixie 27 - 2 = 25 Satyr 25 Sprite 22
    205 replies | 3322 view(s)
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  • Maxperson's Avatar
    Today, 03:15 AM
    You're missing the step where the creature is seen first. The entire reason that the perception check works and the creature becomes unhidden is due to being seen with normal vision. You're argument is.... creature hides-->other creature makes perception check-->creature becomes inexplicably unhidden-->creature is seen. That's just nonsensical. You don't see the creature after it becomes...
    198 replies | 6563 view(s)
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  • tglassy's Avatar
    Today, 03:14 AM
    So, title says you're picking up strays?
    156 replies | 2877 view(s)
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  • Shasarak's Avatar
    Today, 03:13 AM
    I have one player that always narrates those type of effects on his character and one player that never shows any concern for his character. Come to think of it none of my characters have ever had to go to the toilet and yet they are always eating and drinking. I wonder how that is supposed to work? Seems like an oversight there. ;0)
    425 replies | 9008 view(s)
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  • Shasarak's Avatar
    Today, 03:06 AM
    I was watching one Matt Colville video where he was telling the story about how he was giving the Players the job of moving the enemy pieces around the battle map as well as keeping track of hp damage and such.
    322 replies | 9424 view(s)
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  • Charlaquin's Avatar
    Today, 03:02 AM
    But then “not trying to drive their fans away” is not a point of distinction between them. If WotC was able to drive fans away without trying to, so might Paizo.
    322 replies | 9424 view(s)
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  • Ovinomancer's Avatar
    Today, 03:00 AM
    What's the equation for the velocity of orbit for a wooden ship orbiting widdershins around a flat disc carried on the backs of four elephants riding a turtle, though? Not sure orbital mechanics is really the refuge you want, here....
    111 replies | 2883 view(s)
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  • Grue AC's Avatar
    Today, 02:43 AM
    Your missing the Paladin Oath from SCAG.
    20 replies | 763 view(s)
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  • Ancalagon's Avatar
    Today, 02:42 AM
    My plan is to use armor of agathy and when that runs out, use shield spell as a back up. I'm a bit hesitant to take the feat however, as I was planing on taking great weapon mastery and see what all the hype is about...
    11 replies | 217 view(s)
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  • AbdulAlhazred's Avatar
    Today, 02:38 AM
    4e seems to be all-in for transparency in combat, though there have been discussions around things like "are minions declared as such or just described and its left to the players to figure it out" or "do you tell the players the monster's hit point totals" etc. The same question of course can be asked about SCs. My opinion is that the players are collaborators and its fruitless to keep things...
    322 replies | 9424 view(s)
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  • AbdulAlhazred's Avatar
    Today, 02:34 AM
    But 4e is MUCH less a per-day gated game, and much more a per-encounter gated one than other editions of D&D. 'classic D&D' doesn't really have per-encounter resources at all. The main party resource, spells, are always per-day, as are hit points (essentially). I can't think of a good example of a per-encounter resource in AD&D at all, beyond maybe "thieves can only backstab once per encounter",...
    322 replies | 9424 view(s)
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  • Ted Serious's Avatar
    Today, 02:31 AM
    Obviously. But they succeeded. They were trying so hard for new MMO fans they drove away the D&D fans they had.
    322 replies | 9424 view(s)
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  • Charlaquin's Avatar
    Today, 02:26 AM
    You said "Paizo isn't trying to drive their fans away." WotC didn't try to drive their fans away with 4e either.
    322 replies | 9424 view(s)
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  • Arilyn's Avatar
    Today, 02:23 AM
    I didn't mean literally scream:). I mean, narrating the results. "I drop to the ground, writhing and screaming from the burns." In DnD, our characters feel nothing from the most horrific things thrown their way, like fire, acid, axe blows... And that's fine for the game. We don't need all those graphic results, but it's pure meta.
    425 replies | 9008 view(s)
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  • Ted Serious's Avatar
    Today, 02:17 AM
    Yes. They drove their fans away. Paizo does not want to do that with Pathfinder 2. They will not make the mistakes WotC did with 4e.
    322 replies | 9424 view(s)
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  • Kwargrow's Avatar
    Today, 02:14 AM
    On seeing the stacked bricks, San-Bolo look around to see if they can spot anyone spying on them. It seems unlikely someone would place these items here and not watch to see what the Seekers do. They do not approach or take the stacked metal. Sannit shakes his head. "It seems they think increasing the bribe will persuade us. The fools. If only they came and spoke to us they could make...
    190 replies | 4403 view(s)
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  • Kwargrow's Avatar
    Today, 02:07 AM
    The gleam in Taylar's eye shows his eagerness to reach the Keep of the Rising Sun. He says, "I am glad that we did not return to Outpost. It is a good thing we purchased climbing gear in Boga City. We should not be hasty in our approach. Let us examine the mountain thoroughly to discern a clear way to our destination. I believe that will save us time in the long run. Perhaps the former...
    566 replies | 15224 view(s)
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  • Rod Staffwand's Avatar
    Today, 02:05 AM
    First: I don't put monsters in the PCs' path. I place the monsters, the players figure out their path. If it goes through monsters, it goes through monsters. That's their problem. Second: If the players ask: "Do our characters think they have a realistic chance of beating this monster?" I give them an honest assessment. If they don't think to ask such an obvious question, the outcome is really...
    12 replies | 314 view(s)
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  • AbdulAlhazred's Avatar
    Today, 01:57 AM
    Right, I agree with you there. It can work reasonably well for CoC or other very 'tight-genre' type games where you want a specific sort of experience. I mean, CoC is pretty much the poster child since the end result is ALWAYS "you're brain was melted by horrors from beyond" or at best that you narrowly avoided the funny farm THIS time, but now that your SAN is down to 12... (yeah, I had a...
    322 replies | 9424 view(s)
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  • Shasarak's Avatar
    Today, 01:55 AM
    Ah do, do we need to scream out the pain of being hit with a fireball? It reminds me of a story of a DM that used an air gum to shoot his players when their characters got damaged. Is that something we want in an RPG or can we just leave that to the LARPers?
    425 replies | 9008 view(s)
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  • Garthanos's Avatar
    Today, 01:33 AM
    We can guarantee that isn't an intentional... but it might not be a coincidence.
    41 replies | 1251 view(s)
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  • Laurefindel's Avatar
    Today, 01:23 AM
    Super simple death save rule: (TL;DR: check for changes to the RaW in bold italic. ) When you drop to 0 hit points, you either die outright or fall unconscious, as explained in the following sections. Instant Death Massive damage can kill you instantly. When damage reduces you to 0 hit points and there is damage remaining, you die if the remaining damage equals or exceeds your hit point...
    106 replies | 2910 view(s)
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  • InkwellIdeas's Avatar
    Today, 01:22 AM
    Inkwell Ideas is kicking off our July Patreon map icon previews. If you’re not familiar with Patreon, it is something like an opt-in monthly subscription. This month’s theme is ancient Rome, based on my recent trip to Italy. This post has the Cityographer map icons by artist/cartographer Keith Curtis, which features fountains (there are a ton of fountains), houses, an arena, theater, odium,...
    0 replies | 23 view(s)
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  • Arilyn's Avatar
    Today, 01:17 AM
    In all my years playing DnD, I have never heard a player say, "My arm is busted up from that last fight, and I'm feeling really woozy, maybe a cure spell please?" I hear, " Ahhh, I have only 4 hp left. Heal me up." HP are very meta. I mean if you were really immersed in your role, wouldn't you be screaming in pain from being hit by a fireball or Dragon breath attack, not calmly changing your...
    425 replies | 9008 view(s)
    1 XP
  • Oofta's Avatar
    Today, 01:08 AM
    Wow, it took a whole 11 minutes for someone to disagree with you. That must be a record. Because my fighter definitely didn't cast spells. He just had an aura that did weapon damage. And could temporarily turn invisible. And force pull creatures to him so he could smack them around even if they didn't understand a word he said. Meanwhile my rogue buddy had an AOE blinding spell that used...
    107 replies | 2871 view(s)
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  • AslanC's Avatar
    Today, 01:06 AM
    Going to put RHoD near Shaar. Sunless Citadel is up near Neverwinter it seems. Now just to figure out where to put Forge of Fury. :)
    4 replies | 86 view(s)
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  • Kobold Stew's Avatar
    Today, 01:06 AM
    Amicus was trying to separate himself and stay at the perimeter of the forest. Have all the watchmen then gone inside? He is of no real use inside, but can perhaps contribute meaningfully either patrolling the perimeter even venturing into the forest. I am reluctant to split the party, though, so if it's easier just to have him come in, he can. But he'll just be watching, I expect.
    39 replies | 610 view(s)
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  • Binder Fred's Avatar
    Today, 01:02 AM
    Can I take his place then? :) If it's alright, I'm thinking maybe a motorcycle-riding troll Spark shaman (see below). Summons Air and Spirits of Man, of course... What do you guys think? Spark is the life blood of the plas jungle incarnate, the Thunderbird of lightning and concrete. Her wings are sparking power, her beak and claws machined steel, her cries the roar of engines. She is a...
    66 replies | 849 view(s)
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  • ad_hoc's Avatar
    Today, 01:01 AM
    The problem with focusing highly on defense is that the monsters will just attack everyone else and you're left without much to do.
    11 replies | 217 view(s)
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  • jmucchiello's Avatar
    Today, 12:56 AM
    Waiting on Perin, TallIan.
    209 replies | 5547 view(s)
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  • Oofta's Avatar
    Today, 12:55 AM
    Ahh, but even the space station is technically falling as it orbits the earth. Seen an explanation here. Where RAW is silent, I assume things work like the real world. Since gravity sucks, if you are not supported by something else you are falling. That's my story, I'm sticking to it.
    111 replies | 2883 view(s)
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  • Skarsgard's Avatar
    Today, 12:55 AM
    Evi tops up Harolds drink as well, "You think a person is behind the disturbances? But who would have it in for your town?"
    39 replies | 610 view(s)
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  • Greenfield's Avatar
    Today, 12:42 AM
    Good advice, if a little too late: I already ran this one. I thought I had seen a "Toxic Elemental" from the para-elemental plane of Earth/Water someplace, but couldn't locate it, and I was in a hurry. Half an hour until game time and I was the DM. But whether I create my own, use yours, use the Pathfinder one or use some other variant, I still need to figure a fair CR. Now, set the...
    2 replies | 62 view(s)
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  • jmucchiello's Avatar
    Today, 12:41 AM
    Yeah, I also love how well we all work together. :)
    156 replies | 2877 view(s)
    1 XP
  • Satyrn's Avatar
    Today, 12:39 AM
    Yes, because an insult is an attack on emotions. And yes, obviously. Man, Saelorn's right. Sanctuary is so weak.
    21 replies | 656 view(s)
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  • jmucchiello's Avatar
    Today, 12:35 AM
    Zyara moves up between the two drow near her and trips the one she passes before tripping the other one. step to X15 flurry of blows +22/+22/+22/+17/+12 First iterative attack is unarmed strike with power attack on drow at X16 vs AC 17 Damage vs 20 hp 2nd iterative attack is unarmed strike with power attack on drow at X14 vs AC 17 Damage vs 20 hp If either of those miss, a few more...
    232 replies | 4944 view(s)
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  • Aeson's Avatar
    Today, 12:34 AM
    I don't want to post in the Pathfinder 2 forum about this because it might be a silly question. And we all know gaming and questions about it is serious business. Are they still using combat maneuvers? I kind of liked the mechanic.
    6713 replies | 356282 view(s)
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  • jonathonhawke's Avatar
    Today, 12:32 AM
    My highest 2d10 roll in this fight: 11
    156 replies | 2877 view(s)
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  • ad_hoc's Avatar
    Today, 12:31 AM
    When people say 'back up' are you meaning it literally? Because the character is still prone and as such enemies ha e advantage to knock them back out.
    32 replies | 911 view(s)
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  • Kobold Stew's Avatar
    Today, 12:26 AM
    When the news gets reported to him, Tranio offers his thoughts. "If we attack the palisade, we can hold the choke point, which will give us an advantage if reinforcements appear from inside. I don't know how we'd do in a straight-up fight against so many giants, however. "If we could tear down or burn part of the palisade, then the sheep will escape. That will separate them, as the...
    1104 replies | 42212 view(s)
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  • mike peabody's Avatar
    Today, 12:23 AM
    *Barrages Shadowknave with statistics and outcome probabilities which, despite their density, allow him to see how futile it is to hold out against us/grants Li Shenron a d6 Bardic Inspiration die*
    241 replies | 4803 view(s)
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  • Saelorn's Avatar
    Today, 12:10 AM
    I would allow it, mostly because Sanctuary is such a weak spell. In a best-case scenario, it means the orc decides to javelin someone else instead of you, which it might very well have decided to do anyway. The net effect is that it slightly redistributes how incoming attacks are directed at your party. At the expense of a spell slot, it's hardly a game-breaker.
    21 replies | 656 view(s)
    1 XP
  • seriousmoonlight's Avatar
    Today, 12:10 AM
    Been holding off to see how the majority felt about launching an attack.
    1104 replies | 42212 view(s)
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  • Shasarak's Avatar
    Today, 12:07 AM
    So again, how is that any different from any version of DnD other then making Fighters use the exact same mechanics as Wizards? How is everyone novaing on the first (and only) encounter of the day not going to affect game balance? How is that not going to affect pacing? I dont really know enough about 13th age to be able to comment on how much like DnD it is. Basing the recharge system...
    322 replies | 9424 view(s)
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  • Kobold Stew's Avatar
    Today, 12:06 AM
    Aboard ship, Stamr shares what he has learned about the rival crew.
    31 replies | 459 view(s)
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  • RangerWickett's Avatar
    Yesterday, 11:50 PM
    There are no giant bats in ZEITGEIST. I mean, there might be bats that are medium size, which are really big, but nothing large enough to ride. If a thing wouldn't fly in the real world, it won't fly in (pre-adventure 10) ZEITGEIST (with the exception of brief flight magic ).
    5 replies | 127 view(s)
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  • jaelis's Avatar
    Yesterday, 11:46 PM
    Would you end sanctuary then if the caster insults and nonmagically goads an opponent? If you would, would you require a save if a character tried to verbally goad a creature protected by sanctuary?
    21 replies | 656 view(s)
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  • Saelorn's Avatar
    Yesterday, 11:46 PM
    At sufficiently low resolution, dramatic physical injury is indistinguishable from Disney Damage. There's nothing meta-game about it. The character can observe the physical injury; they simply observe that it's not immediately fatal, in and of itself. They might very well have a limp! All that the mechanics say on the matter is that any limp isn't so incredibly extreme as to warrant modeling...
    425 replies | 9008 view(s)
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  • Liam McGrath's Avatar
    Yesterday, 11:38 PM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    Kamala shorts an arrow. "Damn," she mutters. Valea casts Bless. Your next attacks will all have an addition al +4 To Hit, and Saving Throws will have a +4 as well.
    362 replies
  • Mike291's Avatar
    Yesterday, 11:37 PM
    Yes he would seek out Gaston and then meet back with the others at the tavern.
    39 replies | 610 view(s)
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  • Liam McGrath's Avatar
    Yesterday, 11:35 PM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    Ouch! the first barbarian attacks you and scores a critical hit. fortunately, it only does 5 dmg. another strikes a glancing blow against Kamala. One misses Valea! The fourth misses you... and the last misses Kamala! Luck of the gods.
    362 replies
  • Vesve's Avatar
    Yesterday, 11:34 PM
    I dabbled in creating my own para-elementals back in the day. This includes vacuum elementals, and what you want... Ooze elementals. You might begin by searching for that or creating your own versions. :D _vesve_
    2 replies | 62 view(s)
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  • GreenKarl's Avatar
    Yesterday, 11:31 PM
    So as I am re-reading DNA/DOA there are some things I forgot about so I think for an NPC I am going to use the Dwarf Decker I made up. Any group can use a wizard on the team but a Decker can be important also AND as with almost all Shadowrun games a NPC decker tends to be the best :D But in DNA/DOA there are a lot of built in "find that datafile, I have no idea where to start" so a Decker might...
    66 replies | 849 view(s)
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  • tglassy's Avatar
    Yesterday, 11:31 PM
    Corporate sabotage. The competition managed to get those two sick, hoping to cause delays. However, due to uncanny luck, no one else has gotten infected, so the Paladin should be able to heal them pretty quick and get everyone going with minimal use of resources.
    31 replies | 459 view(s)
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  • Andrew Moreton's Avatar
    Yesterday, 11:29 PM
    Not sure about the aeronaut convention , but there are numerous things I remember and then cannot find later. If I let players do something with Hot air balloons we are looking at more Montgolfier brothers than modern balloons certainly not some sort of Hybrid Zeppelin. I think the point about it being a natural rather than magical flight is a good one so I will probably let such things work...
    5 replies | 127 view(s)
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  • Demetrios1453's Avatar
    Yesterday, 11:29 PM
    You don't need to pay a subscription to access what you've purchased on D&D Beyond. You only need to do so if you want to share your purchases with others, remove ads from the site, or add more character slots.
    57 replies | 1470 view(s)
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  • Searinox Nagharha's Avatar
    Yesterday, 11:28 PM
    Horus eagerly accepts the New drink, while Harold is sitting begrudgingly next to him. "Well it aint Always bad, used to be doing quite Well! Aint that So Old pall?" Horus slaps Harold on the back, Who then continues where Horus left off. "Aye So it was... actually it has only been the last few weeks that the Forest been acting up..." He stops for a moment and stairs at his drink. "We Propably...
    39 replies | 610 view(s)
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  • Liam McGrath's Avatar
    Yesterday, 11:10 PM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    indeed.
    362 replies
  • Ratskinner's Avatar
    Yesterday, 11:02 PM
    Which is precisely what I pointed out several posts back*, its all "Disney damage" to coin a phrase. Even worse, no critical wounds, no dramatically interesting injuries whatsoever (even Disney occasionally has the occasional limping character in need of help)....no damage, just cosmetics....oh and that pesky totally metagame doom clock. Certainly nothing about "how bad a shape you're in", but...
    425 replies | 9008 view(s)
    1 XP
  • Chris633's Avatar
    Yesterday, 11:00 PM
    I can only speak to FG. When I used roll20 I only used it to share pictures and as a combat map. FG isn’t beholden to a system. Even using 5E, you apply the rules as you see fit as GM. You can automate combat as much or as little as you want. You can let the program calculate things or you can do everything yourself. When you choose 5E at the selection screen, it basically just tells the program...
    26 replies | 519 view(s)
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  • Emerikol's Avatar
    Yesterday, 10:58 PM
    While those suggestions do solve the metagame problem, I am attached to the idea of the non-magical fighter. That is I admit just a preference. For the monk though I could definitely go with many of these kinds of ideas.
    425 replies | 9008 view(s)
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  • freyar's Avatar
    Yesterday, 10:55 PM
    Wow, that's a lot to parse! How about we settle a common thing or two before we get to the first one? For example, I'd be in favor of the usual 1d4 round wait period for the breath weapon with no per day restriction and giving each of them multiple types of breath weapon. Would you agree?
    1245 replies | 71895 view(s)
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  • Emerikol's Avatar
    Yesterday, 10:54 PM
    He is playing semantic games anyway. What are you doing if not roleplaying? Whatever it is you are doing it is fun so keep doing it and who cares about a silly definition anyway. I sure don't. I think welcoming anyone with any ideas is a surefire way to get an antagonistic table that doesn't play well together. Of course, if the game did not allow for metagame mechanics then perhaps...
    425 replies | 9008 view(s)
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  • Gadget's Avatar
    Yesterday, 10:50 PM
    Good insights. A few comments: Minor Illusion is a great cantrip, but I fear from what I've read on these boards that many use it a Silent Image - the cantrip. It is limited to stationary items (not creatures) within the size limitations. As such I fail to see how adding sound to such images is anything but the most circumstantial of benefits. Though I could be missing something. ...
    935 replies | 956890 view(s)
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  • Chris633's Avatar
    Yesterday, 10:49 PM
    I can only speak to FG. When I used roll20 I only used it to share pictures and as a combat map. FG isn’t beholden to a system. Even using 5E, you apply the rules as you see fit as GM. You can automate combat as much or as little as you want. You can let the program calculate things or you can do everything yourself. When you choose 5E at the selection screen, it basically just tells the program...
    26 replies | 519 view(s)
    0 XP
  • Greenfield's Avatar
    Yesterday, 10:48 PM
    I was looking for a toxic elemental to use in my D&D 3.5 game, and the closest I could find on short notice was an Acid Elemental from Pathfinder. I picked an Elder (the biggest/nastiest) for the party (12th through 14th level), and situated in a polluted/acidic/toxic pond he put up one hell of a fight. Now comes the hard part: Awarding Exp. D&D uses CR, and Pathfinder gives a flat EXP...
    2 replies | 62 view(s)
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  • Shasarak's Avatar
    Yesterday, 10:48 PM
    I guess in the real game you dont need to know you are in a Skill Challenge to have your character make reasoned choices about what resources to use. Like in the Dire Bear example, do I need to know that I am in a skill challenge to recognise that the Ranger using Nature skill is probably the optimal strategy to use? Your approach definitely makes sense if you are jumping the game from Scene...
    322 replies | 9424 view(s)
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  • Shades of Eternity's Avatar
    Yesterday, 10:44 PM
    That was deliberate. It cuts down on writing time and the need to game test stuff. :p
    2 replies | 267 view(s)
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  • Mike Myler's Avatar
    Yesterday, 10:44 PM
    It is. The vast majority of the time Cthulhu will make the save but occasionally it won't--I'm not buck wild on inner belly fights and figure that at least once a minute somebody that's been swallowed should be able to get out and participate in the battle again.
    11 replies | 213 view(s)
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  • MoonSong's Avatar
    Yesterday, 10:43 PM
    But my sorceress magic is in her blood, why would she stop having it just because she has learned how to fight with weapons and wear armor? Or because she made a deal with an entity of dubious standing and morals? All of them but wizard. Every race gets a +1 or two that can be put anywhere so that gives at least four stats 13 and over, make them strength, dexterity, charisma and wisdom...
    107 replies | 2871 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 10:38 PM
    More meandering thought on the Specialist: Savant (Specialist): A Savant is a member of a class with exceptional but erratic talent for the greatest feats of the class but no talent or patience for the more pedestrian applications. Meta: Savant is a template for players who want more of a challenge than a regular class represents. The player must manage tight resources and make...
    36 replies | 963 view(s)
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  • jonesy's Avatar
    Yesterday, 10:38 PM
    I never even got close to downtown yesterday, because they'd shut down or redirected all traffic away from where the two presidents were traveling through. The only thing working properly was the subway. I did see all the advertisement billboards hijacked* by Amnesty International that read something like "Dear Mr. President. Please Make Human Rights Great Again". *I say hijacked, but I'm...
    6713 replies | 356282 view(s)
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  • Greenjeff's Avatar
    Yesterday, 10:35 PM
    Wow. just discovered this thread. Really awesome work Myrhdraak! Would love to see how this project turned out. Also hope to be able to contribute somehow. Is there anything I can do?
    233 replies | 20737 view(s)
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  • Caliban's Avatar
    Yesterday, 10:35 PM
    I really enjoy playing "tank-locks". I've play 4 or 5 variants on them by now. They do require more micromanagement than a regular fighter as you juggle defensive tactics (Armor of Agathys and Blade Ward) and offensive tactics (Hex, action surge, etc.), but you can absorb an amazing amount of damage at low to mid levels. (I think they lose out to high AC paladins at high levels in the tank...
    11 replies | 217 view(s)
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  • Kiraya_TiDrekan's Avatar
    Yesterday, 10:32 PM
    I am looking to put together a group to play Basic D&D and AD&D 1st Edition, eventually moving on to later editions. We would meet every other Saturday afternoon in a non-smoking house with cats. Looking for four to five players. Please reply here or message me.
    0 replies | 58 view(s)
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  • Aeson's Avatar
    Yesterday, 10:27 PM
    jonesy, have you seen any over inflated Trump babies flying around?B-)
    6713 replies | 356282 view(s)
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  • Yavathol's Avatar
    Yesterday, 10:24 PM
    http://i67.tinypic.com/25i7yg1.png "Well that was pretty smart thinking, having a decoy!" Finn seemed impressed by Saul. He respected someone who understood the need for preparations and contingencies. He acquiesced to the tour with a nod, contemplating his studies. "My main interest, I'm sure you will not be surprised, is my studies. Sadly, I have not yet found a way to make that pay my...
    114 replies | 2344 view(s)
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  • Skarsgard's Avatar
    Yesterday, 10:13 PM
    Evi nods slowly as Horus speaks, "I have to agree, i haven't been here that long and I tell you it gives me the frights." He pauses as he signals the barman for another round, "I can't imagine what it is like for you folk living here; it must trouble you something fierce."
    39 replies | 610 view(s)
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  • Neurotic's Avatar
    Yesterday, 10:13 PM
    Thulwar throws another vial of acid and dissolves most of the armor from the prone form of the ghostly creature. It still has some fight in it and swings at Tink as the great machine retreats few steps before pouncing on the other one and bringing him down too. Claw swipes the creature down and metal beak tears into it as it goes down, bloodying it. Or at least making it leak green light ;) ...
    689 replies | 20278 view(s)
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  • Yavathol's Avatar
    Yesterday, 10:13 PM
    Ok! :-D
    502 replies | 25485 view(s)
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  • Manbearcat's Avatar
    Yesterday, 10:10 PM
    I definitely agree. Take Blades in the Dark, for example. It’s has 3 phases of play: Free Play Score Downtime Each of those are effectively “scenes” or multiple scenes. However, only in certain cases (eg the GM deployment of a Clock or Opposing Clocks - very much kindred to 4e) will scene resolution be cemented in mechanically (rather than “organically”).
    322 replies | 9424 view(s)
    1 XP
  • Lanefan's Avatar
    Yesterday, 10:09 PM
    When spelled properly - bulette - it certainly looks French; but that's a good question: what is the origin of the word? Or is it something someone - probably Gygax - made up?
    28 replies | 954 view(s)
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  • Morrus's Avatar
    Yesterday, 09:58 PM
    New to 5E.
    2 replies | 54 view(s)
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