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  • Eltab's Avatar
    Today, 02:09 AM
    Larry Niven's "The Magic Goes Away," and other stories set in that world, might inspire you. I like and would work in that worshippers can 'recharge' the old Divine power, slowly. Keep this as a background thing: the Cleric has to turn in his Holy Symbol to sit on an altar at a church and be venerated for a month before it can empower his spells again. Lucky for him, he can carry two and...
    13 replies | 216 view(s)
    0 XP
  • shidaku's Avatar
    Today, 02:05 AM
    Gotta go with the the thigh high here. First off, it makes the best visual, and adds a certain flair. Plus, there's always the heel if they don't get the toe.
    11 replies | 242 view(s)
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  • CTurbo's Avatar
    Today, 02:04 AM
    From personal experiences, I've found that Alert is a very popular first Wizard feat. Special shout out to the 19 Con Hobgoblin Wizard that took Durable at level 8 after maxing Int at level 4. I thought it was smart.
    5 replies | 111 view(s)
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  • Jeovanna's Avatar
    Today, 02:01 AM
    Metea's illusion was very good. At least, that would be Jeovanna's excuse for completely falling for it. "Me as well?" She'd ask. She'd not seen that spell before. Didn't quite click between the darkness illusion and this one. The majority of the barbarian's attention was on the pathway behind them. Listening for the sound of the spider. Listening for the sound of it feasting... or...
    157 replies | 2426 view(s)
    1 XP
  • Eltab's Avatar
    Today, 01:58 AM
    Thesk is north of Thay. And what's left of the "Silk Road" to the far east.
    10 replies | 224 view(s)
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  • ConflictGames's Avatar
    Today, 01:58 AM
    shh.... (but yes, they will be. We are targeting early June for the announcement. ) Thanks for asking though DM Magic.
    2 replies | 80 view(s)
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  • pemerton's Avatar
    Today, 01:57 AM
    The distinction I see is this: a town full of people is a setting. An evil priest pretending to be good, and trying to befriend the protagonists so he can betray, them, is a situation. Settings are something of a dime-a-dozen, and I don't need much more than some genre and maybe a few names to get a game going; but I can always use a good situation! (Not that I'm entirely uncreative myself,...
    1544 replies | 52008 view(s)
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  • Eltab's Avatar
    Today, 01:57 AM
    The borderlands of Cormyr would be good. If you are fully-updated, someplace around Eversult (where is that permanent sun hanging in the sky?) would also work. The not-well-governed lands between Balders Gate and Tethyr / Amn could work also; there are a few monster-infested mountains / hill ranges in the region. If you want a different feel, place the Keep so that Mulhorand is...
    10 replies | 224 view(s)
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  • Harzel's Avatar
    Today, 01:55 AM
    No, no, no! Old school demands d100 so we can have finely tuned varying probabilities. 01 - 21 My 9 1/2 combat boot, 22 - 43 Pointed cowboy boot 44 - 70 Square toe bike boot 71 - 88 Ankle protection low boot. 89 - 98 Cement overshoe boot, 99 - 00 Thigh high heel boot,
    11 replies | 242 view(s)
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  • Blue's Avatar
    Today, 01:53 AM
    Did someone say ... FLOW CHART?!
    12 replies | 334 view(s)
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  • pemerton's Avatar
    Today, 01:52 AM
    Well that's true, but the GM could truncate it a whole lot and I still wouldn't be that keen! I wasn't meaning to contradict you, but rather to use your post as a launching-pad: while some of the participants in this thread see the worldbuilding "problem" in terms of quantity, others (eg me, to an extent AbdulAlhazred) see it in terms of method/process. B2 has been mentioned a bit. I've...
    1544 replies | 52008 view(s)
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  • hero4hire's Avatar
    Today, 01:51 AM
    Electrocutioner is on the top of the 2nd flight of stairs and is close to 0/Gs. Brutale was in the rafters inside above the stairs.
    76 replies | 1009 view(s)
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  • Jonathon Robinson's Avatar
    Today, 01:49 AM
    Indeed, Zombies have Undead Fortitude: If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
    46 replies | 1351 view(s)
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  • Greenstone.Walker's Avatar
    Today, 01:47 AM
    I became a lot happier with the 5E stealth rules when I split them into two different concepts - unseen and hidden. If you are unseen then I know you are there and I know vaguely where you are and I can attack you (but with disadvantage). If you are hidden then I don't know where you are, except in the vaguest of ways (for example, somewhere in this room). I may not even know you are there...
    12 replies | 334 view(s)
    0 XP
  • Eltab's Avatar
    Today, 01:46 AM
    I remember those when I was a kid. I bought the videotape (and then the DVD and then the BlueRay) so my kids could get a leg up on their 3rd-grade homework too.
    132 replies | 3966 view(s)
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  • jonathonhawke's Avatar
    Today, 01:44 AM
    Who's above and who's below? And does above mean outside?
    76 replies | 1009 view(s)
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  • 77IM's Avatar
    Today, 01:43 AM
    1. BONUS ACTIONS 2. Attack rolls, ability checks, and saving throws are three different things, and the difference matters. Something that disadvantages ability checks doesn't affect saving throws, sorry. 5. No, 3 sir! 3. BONUS ACTIONS
    34 replies | 772 view(s)
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  • aco175's Avatar
    Today, 01:42 AM
    I would let the player decide. Depends on how you/he rolls for the PC hit points. My table rolls, but I let them take half if they roll low.
    1 replies | 102 view(s)
    0 XP
  • Harzel's Avatar
    Today, 01:40 AM
    That seems like a slightly odd example, but disregarding that, I don't really understand what the objection is. In order to be effective at doing that, the targets would have to all be stationary throughout the search process and unless all the potential targets are visible it might be hard to devise a search pattern that would find all instances. For example, if the target objects are small...
    8 replies | 136 view(s)
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  • Jonathon Robinson's Avatar
    Today, 01:38 AM
    I think the best way to look at it is if the extra damage requires another roll to see if it hits. If there is no additional roll to the extra damage (e.g. Sneak Attack, Flame Arrows) then the extra damage is considered part of the hit and you roll double the number of dice on a crit. If the extra damage requires another roll (e.g. Poisoned Dagger that requires a CON save, Arrow of Slaying...
    46 replies | 1351 view(s)
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  • Saelorn's Avatar
    Today, 01:35 AM
    The pot and the chicken had to get there somehow. It's not like the entire world spontaneously came into existence as soon as the PC entered the room. Whoever left the pot and the chicken there was some NPC, and making decisions for that NPC falls under the same rules of role-playing and meta-gaming as govern anyone else. If you look back at 4E, this was a huge area of contention, regarding...
    161 replies | 5025 view(s)
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  • TerraDave's Avatar
    Today, 01:34 AM
    The first feat the wizard in my current group took was Lucky.
    5 replies | 111 view(s)
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  • aco175's Avatar
    Today, 01:32 AM
    There is an adventure on DMsGuide about the ruins of Southcrypt here that has some stuff to start on. There is a few maps and duergar encounters and a few leads on other areas to eplore.
    2 replies | 35 view(s)
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  • Metea's Avatar
    Today, 01:31 AM
    As they walked, Metea waved one hand and summoned forth another deceptive illusion. This one was a bit simpler- an image of a faint glow around herself and Otiroth. "Resilient sphere!" It was a spell well above their power, but she would do her best to replicate what she imagined the spell would look like. It was all based on the caster in the end, wasn't it? Well, she would do what she...
    157 replies | 2426 view(s)
    1 XP
  • TerraDave's Avatar
    Today, 01:29 AM
    "WHY IS THE QUESTION MYTHOLOGY IS THE ANSWER"--pasty faced, hand waving, eyebrow shaking mearls.
    1 replies | 58 view(s)
    0 XP
  • Harzel's Avatar
    Today, 01:29 AM
    Well, to be fair, the notion that you can't switch is also an interpretation. If you choose the you-can't-switch ruling, then I would assume that if I cast the spell and there are no strawberries within 1000 ft. then the spell finds nothing, even if I move within 1000 ft of a strawberry later within the duration. Is that the way you would do it? That seems the most consistent, though...
    8 replies | 136 view(s)
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  • Unwise's Avatar
    Today, 01:20 AM
    If you search google images for the Mines of Moria you will come across some large scale maps. The old Nentir Vale setting had Hammerfast, a city populated by both the living and the dead. That could be interesting. The PCs travel into a huge complex like Moria, upon reaching the center they find that a living dwarf clan still exists there and are living side by side with the ghosts of the...
    2 replies | 35 view(s)
    0 XP
  • Hussar's Avatar
    Today, 01:14 AM
    Ok, let's lob the ball back here. Do you see a distinction between the activity being done in creating the setting of something like Keep on the Borderlands and the Village of Hommlet? Now, if you do see a distinction, which obviously I do, how would you define the distinction? A little world building and a lot of world building? I dunno. I don't know how to define what I see as pretty...
    1544 replies | 52008 view(s)
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  • Otiroth's Avatar
    Today, 01:09 AM
    Otiroth followed along with the others- he'd sniff the air as well. The scent of mysterious alchemical substances had often drifted past Otiroth's nose in the past. Most of the truly interesting scents had been hidden beneath the smell of perfumes... drifting up from the depths beneath the perfume shop, wafted on the air of secret spells cast by his master. Perhaps he might recognize the...
    157 replies | 2426 view(s)
    1 XP
  • Hussar's Avatar
    Today, 01:09 AM
    Heh. Been there.
    1544 replies | 52008 view(s)
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  • Hussar's Avatar
    Today, 01:02 AM
    Please show me where I said anything about planet. I think you have me confused with another poster.
    1544 replies | 52008 view(s)
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  • Paul Smart's Avatar
    Today, 12:59 AM
    Baldur's Gate 25 Blackmoor 19 Calimport 15 -2 = 13 Because I have to down vote something City of Brass 23 City state of the Invincible Overlord 21 Free City of Greyhawk 21 Glantri City 10 Huzuz 23 Lankhmar 26 Palanthas 16
    184 replies | 2717 view(s)
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  • Wrathamon's Avatar
    Today, 12:58 AM
    also by attack ... it's not attack action but rolling a d20 to make an attack. I think people "turning" invisible because they activate "stealth" to be odd. No stealth mode for me. it's not a super power. But, you should be able to become hidden while invisible. That is a super power ;)
    12 replies | 334 view(s)
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  • Ezequielramone's Avatar
    Today, 12:56 AM
    Hi all I'm running a sandbox campaign on my own setting. The party decided to help the dwarf to go to the dwarven ruins of Komek. Nex monday they are reaching a secondary entrance. I was wondering if someone knows about good maps/adventures/inspiration for a ruined/abandoned/undermountain dwarven city. Any help will be awesome. Thanks you in advance.
    2 replies | 35 view(s)
    0 XP
  • gyor's Avatar
    Today, 12:49 AM
    https://youtu.be/yCqW_MI-Exk Very strange video, I'm not sure what to think of it.
    1 replies | 58 view(s)
    0 XP
  • neogod22's Avatar
    Today, 12:47 AM
    Ideally you shouldn't need that many, but there are lots of reasons war caster is better. I really don't see it as a wizard feat, while it helps wizards, I think it was made for EKs and Paladins, or any other caster who wants to run around with a sword and shield. But why would I take it over lucky? True wizards, try to stay away from combat, but there are those pesky ambushes with creatures...
    5 replies | 111 view(s)
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  • Greenfield's Avatar
    Today, 12:47 AM
    Hmm. Short answer? No. Longer answer, probably involving lots of math and statistical breakdowns to follow. Or not. I'm thinking not.
    1 replies | 86 view(s)
    0 XP
  • Wrathamon's Avatar
    Today, 12:44 AM
    :erm: What's north of Thay? probably there
    10 replies | 224 view(s)
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  • Greenfield's Avatar
    Today, 12:44 AM
    Summon Nature's Ally, which in D&D 3.5 is the Druid's go-to summoning spell, still summons a "natural" creature from pretty much nowhere. So does Summon Monster. When they "die", they vanish. No actual death occurs. In most instances, even summoning them into combat is a "death" sentence. The biggest thing you can summon is about half your caster level, rounded up. So at anything over...
    9 replies | 144 view(s)
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  • KenNYC's Avatar
    Today, 12:43 AM
    10 year olds are a lot smarter than people think. At 10 you are probably at your peak of learning powers and have the ability to accept and absorb anything. That's why kids can learn languages in a snap, and your grandmother can't work the remote.
    34 replies | 772 view(s)
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  • vincegetorix's Avatar
    Today, 12:35 AM
    Damara seems to be ok-ish and I would use it as ''the civilized place'', putting the Keep somewhere on the border between Damara and Vaasa (with the army of darknights from Castle Perilous) or on the border between Damara and Narfell. I would prefer Narfell because of the ''devil summoning'' theme.
    10 replies | 224 view(s)
    0 XP
  • Wulffolk's Avatar
    Today, 12:34 AM
    Why do some people find it so difficult to learn 5e? Anybody that can read should be able to learn how to play this relatively simple game. This must be symptomatic of the difference in culture between 1980 and 2018. Seriously. As a 10 year old boy I taught myself how to play a much more complicated and less logical system than 5e. My mother bought me the game because that was the only thing...
    34 replies | 772 view(s)
    0 XP
  • BigBadDM's Avatar
    Today, 12:29 AM
    I realize that, hence I made it the talking point above. The question is how many concentration checks are all the wizards out there making per long rest? And if the math holds up, it is an additional 1.5 times you don't even need to make a re-roll as it was already high enough. So you get about 4.5 concentration checks per day (if used solely for this purpose) vs unlimited via Warcaster. ...
    5 replies | 111 view(s)
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  • Pauln6's Avatar
    Today, 12:28 AM
    I would only allow damage from class features to be doubled not additional dice caused by equipment ormagic items like a Flametongue.
    46 replies | 1351 view(s)
    0 XP
  • neogod22's Avatar
    Today, 12:25 AM
    The problem with lucky is, you only get 3 luck dice pernlong rest, whereas war caster always works.
    5 replies | 111 view(s)
    0 XP
  • BigBadDM's Avatar
    Today, 12:21 AM
    BigBadDM started a thread The 3 Wizard Feats
    Once a Wizard max out INT; it comes down to options. Let's succeed on those concentration checks 1) The Resilient (con) feat 2) Warcaster Feat but the seldom mentioned 3) Lucky Feat Most cases I would say that Resilient trumps Warcaster. But it is a bit of pulling hairs with the math. Certainly if the +1 Con bumps up Con to a even, then it is more than worth it.
    5 replies | 111 view(s)
    0 XP
  • Garthanos's Avatar
    Today, 12:17 AM
    The bloodied key word allows effects to be triggered by it....which is it's primary value
    161 replies | 5025 view(s)
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  • jmucchiello's Avatar
    Today, 12:13 AM
    Bubbles gives the citizens one last look and then races after the cyclist. Initiative + GM Edit Initiative is only 1d10+your initiative score. In Bubbles case +16 I will take the 9 for a 25
    76 replies | 1009 view(s)
    0 XP
  • Saelorn's Avatar
    Today, 12:08 AM
    At some point, you need to draw a line between Good and good, or Evil and evil. Dungeons & Dragons assumes a cosmology where the concepts of Good and Evil are primal forces that permeate reality, and certain magic stains your soul. If you cast too many Evil spells, then you become Evil for the purposes of magic, regardless of whether you do good or evil things. One of the very first...
    9 replies | 144 view(s)
    0 XP
  • DM Magic's Avatar
    Today, 12:02 AM
    Doesn't bother me.
    51 replies | 1545 view(s)
    0 XP
  • Morrus's Avatar
    Today, 12:00 AM
    Starting a thread specifically to mock another member is not acceptable. Thread closed.
    2 replies | 104 view(s)
    0 XP
  • Gradine's Avatar
    Yesterday, 11:59 PM
    Sorry, I had meant to say that it had been well established by everybody else. :p The definition of meta-gaming you provide, by the way, curiously does not include aspects of world-building and scene-setting on behalf of the DM, which is where this whole side avenue started to split off in the first place (not deciding on exactly where the pot and the chicken are relative to anything else in...
    161 replies | 5025 view(s)
    1 XP
  • DM Magic's Avatar
    Yesterday, 11:59 PM
    Why did you copy MNblockhead's post, only to slightly change some of the wording to express your disapproval? Why not just post in that thread, or better yet, report the post?
    2 replies | 104 view(s)
    0 XP
  • Bawylie's Avatar
    Yesterday, 11:54 PM
    You’re DMing for a group and a player starts asking some questions that seem out of the blue and barely relevant to the matter at hand. “Is the stone rough hewn or worked? How high is the ceiling? What’s it made of? Can I see the enemies behind cover? Can I roll perception here?” And after like 10 minutes of this (while the other players yawn and wait for their combat turns) you finally lose it...
    583 replies | 9538 view(s)
    2 XP
  • DM Magic's Avatar
    Yesterday, 11:53 PM
    I backed your Kickstarter way back when. Awesome to see new cards coming! Will these also be on Kickstarter?
    2 replies | 80 view(s)
    0 XP
  • Fauchard1520's Avatar
    Yesterday, 11:51 PM
    That's the weirdness I'm getting at! Apparently that is a capital-G Good act!
    9 replies | 144 view(s)
    0 XP
  • hbarsquared's Avatar
    Yesterday, 11:49 PM
    I'm not particularly overprotective of my kids and generally feel that it is best to calmly and discuss with my kids whatever adult things they may encounter. But I still find it strange that ENWorld, would allow an orgy reference in a D&D forum post, and that it would be made by a Copper Subscriber member. See, "Weird Orgy comment on DnD Beyond Home Page Video ", first post,...
    2 replies | 104 view(s)
    0 XP
  • Yavathol's Avatar
    Yesterday, 11:49 PM
    Finn bet 2 silver, addressing Milivoj as he did so, "Maybe he's not trying to make money, but has something else in mind?"
    26 replies | 449 view(s)
    0 XP
  • hero4hire's Avatar
    Yesterday, 11:48 PM
    Metropolis street To Bubbles it seems most everyone is alright and she sails after the Cyclist. He is out of sight but she is able to hone in on his high powered engine. Both 0/Gs and Bubbles roll for Initiative
    76 replies | 1009 view(s)
    0 XP
  • hero4hire's Avatar
    Yesterday, 11:43 PM
    STAR Labs 0/Gs sails down to the 1st landing between the flight corrugated steel stairs. Blockade takes a step onto the stair and his body I immediately seizes with pain as a 100,000 volts of electricity blazes through his body. From above and below two costumes figures emerged. Lightning attack on Blockade...rolls two tens!!! Rerolling doubles for a total of 37. Result is 13 raps of...
    76 replies | 1009 view(s)
    0 XP
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