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  • MaximusArael020's Avatar
    Today, 09:09 PM
    Well, even if it was a "deadly" encounter, even significantly, that wouldn't mean that Matt did anything wrong. In CR Season 1, when the Chroma Conclave attacked all at once, that was an impossible battle. But it was meant to be. That doesn't make it wrong. Having a heavily one-sided encounter isn't a failing of the DM. There were multiple ways that the M9 could have pursued their quarry. ...
    93 replies | 2294 view(s)
    0 XP
  • iserith's Avatar
    Today, 09:08 PM
    I haven't seen one of those yet.
    61 replies | 1416 view(s)
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  • Tony Vargas's Avatar
    Today, 09:08 PM
    I wouldn't think anyone would feel too upstaged by someone poking away with daggers, however quickly he may poke, even if he does eke out a little more DPR. ;) But, really, it's not that new, it's still an extra attack for using a whimpier weapon, much like TWFing. Potentially better in some ways, though with no upgrade path of it's own, like Duel Wielder. And, if it doesn't need a bonus...
    24 replies | 200 view(s)
    1 XP
  • Dispater's Avatar
    Today, 09:05 PM
    Its super slow. Not a weapon that is of any real use unless a siege or pitched battle. By introducing this you essentially get a super crossbow open to exploitation.
    12 replies | 250 view(s)
    1 XP
  • Hawk Diesel's Avatar
    Today, 09:03 PM
    The math is certainly useful in white room balance predictions. And sure, there are potentials for abuse. But I also think that outside those abuseable situations, the option creates a new kind of melee fighter that can be fun to play. Now, will they outshine the other players? Or will other players feel upstaged? I'm not sure, but my gut feeling is that it's close enough to be comparable and...
    24 replies | 200 view(s)
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  • TwoSix's Avatar
    Today, 08:58 PM
    I'll let it slide, but only because the Shadowcaster in ToM was awesome. :)
    61 replies | 1416 view(s)
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  • Tony Vargas's Avatar
    Today, 08:58 PM
    So, if you have a d8 weapon&shield, and an extra +2 from dueling style, and, say, a 14 stat, you're doing d8 (4.5) + 2 + 2 with the one and d4 (2.5) + 2 , /twice/ with the other. Sounds comparable. Of course, if you can cheese up a second style, you can combine them. Obviously it's less damage than TWF, since you are gaining the shield benefit. But, if it doesn't use a bonus action, you...
    24 replies | 200 view(s)
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  • Hawk Diesel's Avatar
    Today, 08:56 PM
    Personally, I don't mind this so much. I know at my tables, people will still tend to gravitate to the bigger weapons, but this may give them some reason to explore different kinds of melee characters. Also I have a feat that grants a fighting style, to limit dips.
    24 replies | 200 view(s)
    1 XP
  • Hawk Diesel's Avatar
    Today, 08:53 PM
    So I do fighter capstone differently, based on the fighting style. That is the capstone for this fighting style. Besides, I think the extra attack is more interesting personally than max damage.
    24 replies | 200 view(s)
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  • Dispater's Avatar
    Today, 08:52 PM
    TPK would have ruined the storyline for the show. Matt was out to set an example (his NPC even said so). Thought it was handled well, regardless of rulings. Character death is what it is. Sets Loreenzo up as a major antagonist down the line. Totally worth the extra time!
    93 replies | 2294 view(s)
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  • Blue's Avatar
    Today, 08:51 PM
    One concern I have is the saying that "weapon damage dice don't kill monsters, bonuses do". (Okay, that saying was from AD&D 2ed, and probably just one DM, but still.) The base case works fine. But can this be abused? A couple of things I can see: A single level fighter dip can double a rogue's chances to land their sneak attack without taking up a second hand or using a bonus action...
    24 replies | 200 view(s)
    1 XP
  • OB1's Avatar
    Today, 08:49 PM
    Like the goal of boosting the d4 weapons. Not sure about the extra attack though. What about this? Precise striker - You can use small weapons to their maximum effect. When wielding d4 weapons you always do the maximum damage possible with them when you hit. So at first level Dagger + shield - 7 damage (11 on crit) +2ac 2 daggers - 11 damage (if both hit) Sword main hand dagger off...
    24 replies | 200 view(s)
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  • Mouseferatu's Avatar
    Today, 08:48 PM
    Ew. No. Few things ruin a game session for me more than an unfun combat encounter. (But then, I'm also quite happy to have an entire session of pure RP or problem-solving, without a single die being picked up.)
    61 replies | 1416 view(s)
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  • Hawk Diesel's Avatar
    Today, 08:47 PM
    Considering that each weapon is limited to a d4 damage, I don't think that is sufficient when comparing to a d8 weapon with a +2 and shield or a main hand d8 and an off hand d6 weapon. As for combining them, TWF requires a bonus action, off hand weapon, and doesn't grant modifier bonus to damage. If TWF just grants an additional attack, the what happens to the bonus action attack potential? It...
    24 replies | 200 view(s)
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  • Ed Laprade's Avatar
    Today, 08:46 PM
    Blink Dog 22 Boggle 13 Dryad 25 +1 = 26 Korred 22 Meenlock 19 -2 = 17 Pixie 25 Satyr 21 Sprite 23
    247 replies | 4123 view(s)
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  • VengerSatanis's Avatar
    Today, 08:46 PM
    Want sleazy scenarios and gonzo random tables?!? My latest Alpha Blue supplement Alien Ass, Hydrogen Gas, or Cosmic Grass... No One Warps For Free is finally out. It's the highest quality book that Kort'thalis Publishing has put out to date! Grab the PDF here: http://www.drivethrurpg.com/product/247745/Alien-Ass-Hydrogen-Gas-or-Cosmic-Grass-No-One-Warps-For-Free VS
    0 replies | 3 view(s)
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  • MacConnell's Avatar
    Today, 08:46 PM
    The lightning appears out of nowhere around Tor first, then simultaneously jumps to Bolo, Vadin, Saemund, and Turtle; afterward, it arcs out to Indigo. Small insects in the immediate vicinity and even one misfortunate bird are instantly killed. However the cause was orchestrated, it has an apparent limited area for Sannit, Sheldon, and Merin are unaffected where they still stand. Miner: 58 +...
    196 replies | 4555 view(s)
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  • Tony Vargas's Avatar
    Today, 08:44 PM
    You wouldn't have to be wielding two weapons with this, if I'm reading it right. So shield or free hand, I guess? Conversely, if it's a free-and-clear additional attack, why not combine it with TWF?
    24 replies | 200 view(s)
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  • Mercule's Avatar
    Today, 08:41 PM
    I would swear a first edition/AD&D resource listed the "official" pronunciation as "boo LAY". I could be wrong. Nevertheless, that's how I've said it for over 30 years. I'm not changing. Get of my lawn.
    32 replies | 1106 view(s)
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  • iserith's Avatar
    Today, 08:41 PM
    I've been playing D&D 5e for 4 years. This is the first time I've seen this chain awakening thing come up. I can't imagine using it as a basis for changing the initiative rules, even if it did bother me. As with your later comment regarding discussing initiative, I think that some amount of that back and forth is quite reasonable and arguably prohibiting it entirely makes the game unplayable, but...
    82 replies | 1118 view(s)
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  • Kobold Boots's Avatar
    Today, 08:38 PM
    I agree with this. There's a certain line beyond which people stop reading points and start responding to tone. At that point, the conversation suffers; if not everyone in it.
    533 replies | 11343 view(s)
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  • Satyrn's Avatar
    Today, 08:34 PM
    This looks good to me. Of the sort where only playtesting will tell if its problematic.
    24 replies | 200 view(s)
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  • iserith's Avatar
    Today, 08:29 PM
    Ha! No, I established nothing about what knowledge and wherewithal Wartiak had during play. I posted that upthread merely to show that there's a way to justify anything in the fiction because it's so mutable, so arguments based on goblins needing to do this or that were bogus. As I mentioned in my last post, when deciding what to do, I think about what's reasonably within the rules, is going...
    82 replies | 1118 view(s)
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  • 77IM's Avatar
    Today, 08:28 PM
    Combat is like pizza, I enjoy it at first but I have trouble finishing a whole one. ;}
    61 replies | 1416 view(s)
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  • Satyrn's Avatar
    Today, 08:27 PM
    I wouldn't call this a "rulings, not rules" situation. It's just way too clear what the rule says and completely obvious how it ought to be applied. I'd call this "not liking the rule, and changing it." Which is totally fine to do, too - but I'd prefer to do that during prep. So I'd leave that PC stoned, and the next beholder's ray would offer a Con save.
    5 replies | 165 view(s)
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  • Hawk Diesel's Avatar
    Today, 08:27 PM
    Thanks for that. Also, yea. That would be interesting to have a sling user deal such massive damage, lol.
    24 replies | 200 view(s)
    1 XP
  • TwoSix's Avatar
    Today, 08:24 PM
    Holy cow, this is a fantastic necro.
    30 replies | 4926 view(s)
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  • pogre's Avatar
    Today, 08:22 PM
    Hah! I already had it bookmarked. The second thing to go is memory...
    34 replies | 1699 view(s)
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  • iserith's Avatar
    Today, 08:21 PM
    Sure, I point this out merely to show that seeing goblins as cowardly isn't universal or even firmly grounded in D&D 5e lore. Though truthfully I haven't read the section in Volo's on goblins, so it might very well say something different. Either way, I think my point stands. Honestly, I don't bother to think about it this deeply during play. At least not normally. I think of what will be...
    82 replies | 1118 view(s)
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  • Pauln6's Avatar
    Today, 08:20 PM
    I still have my 2e compendiums so use the Morale scores to set DCs for intimidation. I might also make a roll when bloodied, when a leader dies, or when faced with high level spells.
    61 replies | 1416 view(s)
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  • TwoSix's Avatar
    Today, 08:20 PM
    I prefer the shield option, so it was my first consideration. Compared to dual-wielding: 2 Short Swords + TWF: 2d6+6, 13 average damage. 2 Daggers + Swift Striker: 3d4+6, 13.5 average damage. Pretty balanced, will stay roughly balanced with Extra Attack. I'd also think through what a Fighter 1/Ranger (or Paladin) 2 could do with this + another fighting style, this style combines well...
    24 replies | 200 view(s)
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  • ad_hoc's Avatar
    Today, 08:19 PM
    Here is an example from an actual game. There have been others, usually people Dodge because they don't have Blade Ward. It doesn't happen often but it doesn't happen rarely either. A Hill Giant charges in and hits the Sorcerer (Blade Ward is quite good on both Sorcerers and Tome Warlocks as they have plenty of Cantrips). Now, the Sorcerer has a few options. She can Disengage, but then the...
    16 replies | 417 view(s)
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  • Lylandra's Avatar
    Today, 08:18 PM
    The next morning, the local news are full of reports about our successful strike against the Kell guild. We then give each our speeches to the public before answering questions. Delft starts the whole event by greeting the whole audience. He then starts with his part of the speech: “My dear fellow citizens of Flint, we are really glad to see that so many chose to come here on this beautiful...
    113 replies | 13154 view(s)
    0 XP
  • Hawk Diesel's Avatar
    Today, 08:17 PM
    Ah! That does make more sense! My only concern with that is it is a 1 + mod and can continue into a long string of attacks. Its a neat idea, and would be cinematic, but probably more powerful than a fighting style. Maybe for a feat though. Also, maybe limit the number of potential attacks in a round to be equal to your proficiency bonus.
    24 replies | 200 view(s)
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  • 77IM's Avatar
    Today, 08:17 PM
    Then, did you roll a roughly 50% chance for Wartiak to have this knowledge and wherewithal? Or did you just decide that he had it? In hindsight, do you feel that was that the correct decision? (FWIW, I think you ran the rules exactly as written, and it worked fine. So to me, the more interesting question, is whether NPCs understand the game rules enough to take the optimal actions in...
    82 replies | 1118 view(s)
    1 XP
  • Staccat0's Avatar
    Today, 08:13 PM
    For sure! Makes sense. Just to be clear, I was suggesting an extra attack on a “1.” Probably not your thing but I wanted to make sure it came across. Adding say your Str or Dex bonus to a 1 isn’t so powerful but it would give smaller lighter weapons the chance to occasionally nova with exploding dice.
    24 replies | 200 view(s)
    0 XP
  • jasper's Avatar
    Today, 08:12 PM
    Any body got any pictures of what the new Waterdeep Heist minis are going to look like? My only source has about 4 shots.
    0 replies | 13 view(s)
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  • MNblockhead's Avatar
    Today, 08:08 PM
    No problem following it. It was jarring but that was an appropriate effect for flashbacks occurring during combat. I would think that is what it would be like for Durkon.
    4 replies | 128 view(s)
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  • Blue's Avatar
    Today, 08:07 PM
    Interesting. I like the use of the fighting style because then you can give it something above par. I had tried to widen the range of "acceptable" weapons with this once before, but from a design space it was only supposed to raise things to parity and there were a few cases where they went above. When you gain proficiency with all Martial weapons, any simple weapons you wield gain +1...
    24 replies | 200 view(s)
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  • Hawk Diesel's Avatar
    Today, 08:05 PM
    That is an interesting idea. I like strategic actions outside of "I hit the monster again with my sword until it does." But I don't see it being enough of a draw to players, since in my experience at my table they prefer more simplicity, damage, and attacks. The feat says that it only works while wielding the specified weapons. A sword and dagger wielder could not benefit, because while...
    24 replies | 200 view(s)
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  • TwoSix's Avatar
    Today, 08:03 PM
    Combat is like pizza, even when it's bad it's still pretty good.
    61 replies | 1416 view(s)
    2 XP
  • Saelorn's Avatar
    Today, 08:02 PM
    You have failed to demonstrate such a thing, and your argument demonstrates a severe misunderstanding about the nature of rules and the role of the DM. Hit Points can seem like a meta-game construct, when handled by a DM as incompetent as the one in your example.
    533 replies | 11343 view(s)
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  • MNblockhead's Avatar
    Today, 08:01 PM
    Also, change the rule may have helped this player, as they have a higher CON bonus, but another player high in DEX may cry foul. Unless beholders come up a lot in your campaign, I don't think it is worth making home rule for this one specific (and hopefully for the players, rare) situation. If I had to defend it, I would say that it is not a gaze. It is a ray. It is a ranged attack that you...
    5 replies | 165 view(s)
    1 XP
  • jgsugden's Avatar
    Today, 08:00 PM
    The persistent presence of illusions points towards either a 6th level spell slot for perm major image, or unlimited silent image - which matches up with a warlock with Misty Visions. I suppose the bard could have been using all of his spell slots to repeatedly cast silent image.... I guess... but ... Matt called it arcane energy as well - something that hints at an arcane spellcaster. ...
    93 replies | 2294 view(s)
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  • Aldarc's Avatar
    Today, 07:58 PM
    Are you genuinely arguing in any good faith or from any desire for nuance when you write this stuff, Ovinomancer? Or are you being argumentative just for the sake of it? No, it is not an error. It is true that "human beings have water in them" and that "human beings are composed of water," though not in our entirety as the human person consists of a variety of elements and compounds. There is...
    533 replies | 11343 view(s)
    0 XP
  • 77IM's Avatar
    Today, 07:56 PM
    There's fun combat, and there's tedious combat. Quality vs. quantity.
    61 replies | 1416 view(s)
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  • freyar's Avatar
    Today, 07:55 PM
    I just hope he keeps up the pace --- I'm very curious to see how the OotS gets out of this and what Durkon's memory can do.
    4 replies | 128 view(s)
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  • TwoSix's Avatar
    Today, 07:55 PM
    Sure. I'm critiquing the math behind the intent, that's all, since I think the intent was pretty obvious and a pretty easy fix with a slight wording change.
    24 replies | 200 view(s)
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  • Lazybones's Avatar
    Today, 07:53 PM
    Chapter 182 They got an early start the next day, at Shreskra’s urging. By the time that the faint rays of scattered sunlight that penetrated down through the canopy reached the forest floor they had already covered several miles. The forest was much the same as it had been the day before, though they passed several places of particularly dense growth where Brightbriar had them take detours...
    242 replies | 30467 view(s)
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  • ad_hoc's Avatar
    Today, 07:53 PM
    Longsword + Dagger - 1d8+3, 1d8+3, 1d4 = 17.5 dmg I think you need to reword it if you don't want them wielding other weapons as well.
    24 replies | 200 view(s)
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  • Tony Vargas's Avatar
    Today, 07:51 PM
    But it'll make the running & hiding, the tense negotiations, the pleading for help, and the years in the salt mines that much /more/ fun!
    61 replies | 1416 view(s)
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  • TwoSix's Avatar
    Today, 07:50 PM
    True, it should probably say "wielding only the following weapons".
    24 replies | 200 view(s)
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  • Tony Vargas's Avatar
    Today, 07:49 PM
    I can tell I'm a grognard, because everything triggers a memory from the TSR era. So, back in the day, when we weren't dodging dinosaurs (just kidding, this was 2e, it was smilodons), the incongruous King of DPR (though we didn't call it that, yet) was the Cuisinart of Doom, the double-specialized dual-wielder (or archer, or...well, I'll get to it), the only things you could dual wield (TWF)...
    24 replies | 200 view(s)
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  • TwoSix's Avatar
    Today, 07:46 PM
    Let's see, 1st level fighter: Greatsword + GWF: 2d6+3, reroll 1s and 2s. 11.3 average damage. Longsword + Dueling: 1d8+5. 9.5 average damage. One hand free, so probably +2 AC. 2 Daggers + Swift Striker. 2d4+6, 11 average damage. One hand free, so probably +2 AC. Better than Longsword/Dueling from 1-4th, but falls behind slightly once Extra Attack enters the picture. Still, the...
    24 replies | 200 view(s)
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  • Sacrosanct's Avatar
    Today, 07:46 PM
    The way it's written, you can have a dual weilder with a sword and dagger, making an attack with each (RAW now), and an additional attack with the sword. Which I don't think is your intent "technically I'm wielding a dagger with my off hand, so I meet the criteria"
    24 replies | 200 view(s)
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  • Staccat0's Avatar
    Today, 07:45 PM
    I’m about to run a homebrew hack system where everytime you roll a “1” on your damage die you can do a “stunt” (ex: knock a foe back, disarm them, change spots with or get behind them, knock them prone” which I like as a way of making weapons feel more like tools. Tying your idea to the “1” on the damage die might be interesting. No weapon list to ever remember and a fighter dual wielding...
    24 replies | 200 view(s)
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  • Oofta's Avatar
    Today, 07:41 PM
    So? To be technically correct, they have not declared anything about their next turn. Based on their angular momentum they will continue following the arc of their leap at the start of the next turn unless an outside force or magic acts upon them. That's just physics. Short of being shot out of the sky, I know what direction they are moving at the start of the next turn. I don't have a...
    149 replies | 3593 view(s)
    0 XP
  • Mort's Avatar
    Today, 07:39 PM
    Lorenzo is likely an oni - a CR 7 creature. The hints to this are compelling. I actually don't disagree with that - except, I think, as already stated - Lorenzo was a higher CR than you are giving him. Had they been luckier on their rolls and had they been at full strength - well it may have been different. But that's not what happened and they lucky to have escaped as intact as they did.
    93 replies | 2294 view(s)
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  • atomicovermind's Avatar
    Today, 07:39 PM
    Thank you! We appreciate your support!
    2 replies | 52 view(s)
    0 XP
  • Arilyn's Avatar
    Today, 07:36 PM
    Although, I am in agreement with many of your points, your delivery has been so rude, that I am cringing, and feeling that I don't really want to be on your side of this debate.:( Maybe, cool down a bit. Not an earth shaking argument, surely....
    533 replies | 11343 view(s)
    0 XP
  • Mistwell's Avatar
    Today, 07:35 PM
    So at first level you could make three attacks with two daggers, two regular attacks and one bonus attack, with the first two attacks carrying your dex (or strength) bonus to damage as well. Seems OK. Might help out my old Dagger Thrower build that didn't work out once some rulings were made.
    24 replies | 200 view(s)
    1 XP
  • TwoSix's Avatar
    Today, 07:32 PM
    If combat is fun and desirable enough that players are prioritizing it over other aspects of the game, that implies to me the game should have more combat, not that combat should become less fun by making it harder.
    61 replies | 1416 view(s)
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  • John Bravo1's Avatar
    Today, 07:30 PM
    So this post is heckin old but I've actually successfully managed to build a Demon Hunter. Feral Tiefling winged variant
    5 replies | 1680 view(s)
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  • MarkB's Avatar
    Today, 07:30 PM
    To be fair, Nott's plan was not completely unreasonable - lower the party's numbers for one round, to then increase them by the number of caged prisoners the next. He didn't expect the multiple small cages, and again, the dice luck was terrible, foiling his attempts to free them.
    93 replies | 2294 view(s)
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  • Arilyn's Avatar
    Today, 07:30 PM
    Oh, I love conversations like these too. It's just most DnD worlds are mooshy, contradictory places, with realities that make little sense, even from a fantasy point of view. DnD is too weirdly surreal to have arguments about the nature of reality, even magical ones.
    533 replies | 11343 view(s)
    1 XP
  • chaochou's Avatar
    Today, 07:27 PM
    Yet again you trot out this laughable lie. I've already established that HP are abstract and meta. So I haven't confused anything. You, on the other hand, don't have a single argument. You've established, quite literally, nothing which demonstrates that D&D HP are not a metagame device. You simply assert it, completely without justification, over and over again. Here it is again, so even...
    533 replies | 11343 view(s)
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  • Saelorn's Avatar
    Today, 07:24 PM
    If I'm visualizing this correctly, it's still not a weapon that could be fired with anything approaching Legolas-like speed. How does the IRL fire rate of a footbow compare to that of a longbow?
    12 replies | 250 view(s)
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  • GreenKarl's Avatar
    Today, 07:21 PM
    Hmm I am thinking for the re-re-bot... How about everyone is PL 9 and 135 power points?? I noticed like the Shadow says PL 9 but 128 points. I am not sure what my thoughts were about this oh so many years ago :D
    1012 replies | 51402 view(s)
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  • GreenKarl's Avatar
    Today, 07:19 PM
    Hmm you might be. I think I was allowing higher PL but not as many points for some odd reason :D
    1012 replies | 51402 view(s)
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  • Hawk Diesel's Avatar
    Today, 07:18 PM
    So I was realizing that there is really little reason for most player characters to wield the weaker weapons. Obviously this makes sense, since DPR is king. But I was thinking of how to increase the liklihood of players wanting to use these weapons while also making the concept on more equal footing with other weapon choices. That lead me to creating the following fighting style: Swift Striker...
    24 replies | 200 view(s)
    1 XP
  • jgsugden's Avatar
    Today, 07:18 PM
    Again, look at the XGtE VGtM at the Warlock of the Archfey. 11 HD. 1 6th level spell and 3 5th level slots. Clearly based upon an 11th level Warlock. CR 4. This reflects the modern valuation as applied in a recent book to the specific class in question, rather than the valuation placed at the start of the edition on 'monster' builds for other classes. As we posit that Lorenzo is 9th...
    93 replies | 2294 view(s)
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  • Haru Kami's Avatar
    Today, 07:16 PM
    Some psi-like abilities can be augmented, though I would keep at least 1 power point so you can use your other psionic abilities that require you to have that minimum.
    30 replies | 4926 view(s)
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  • toucanbuzz's Avatar
    Today, 07:11 PM
    Here's a 3rd edition version: This exotic weapon resembles a composite longbow but is designed to be used with stirrups, with the archer holding the bow in her feet and drawing it with one or both hands. like a composite longbow. All footbows are made with a particular strength rating, and if your STR bonus is less, you attack with -2 . A default bow requires a 10 STR or higher. Each point of...
    12 replies | 250 view(s)
    0 XP
  • robus's Avatar
    Today, 07:10 PM
    My anecdote: none of my players frequent this site and two of them are new to D&D with 5e.
    9 replies | 751 view(s)
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  • robus's Avatar
    Today, 07:09 PM
    Well, apparently I already voted in the first go round, and I put myself in with the masses (entirely truely :) )
    9 replies | 751 view(s)
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  • Ilbranteloth's Avatar
    Today, 07:06 PM
    In this case it's primarily the goblin chain that does it for me. "Oh, I'm awake, I'll slap him then run away...oh, I'm awake, I'll slap him and run away...oh, I'm awake, I'll slap him and run away..." all while the fighter is swinging that sword in slow...slower...slower still...motion. The secondary aspect is where the players spend a lot of time trying to figure out the right order, etc. to...
    82 replies | 1118 view(s)
    1 XP
  • Tony Vargas's Avatar
    Today, 07:00 PM
    "Yes, I am a Paladin McWarlock, but, my Background is - Juggler! Oh, and I'm NOT left-handed..."
    82 replies | 1118 view(s)
    0 XP
  • Ilbranteloth's Avatar
    Today, 06:56 PM
    Whether it says that in 5e somewhere or not, I have no idea. It probably comes from an earlier edition, and the goblins in my world haven't changed, even if the MM or Volo's Guide or whatever decides to make them different. Cowardly or not, though, I was thinking about it, and it's an interesting question regardless. You're in the midst of battle, are put to sleep by a spell, and then are...
    82 replies | 1118 view(s)
    1 XP
  • iserith's Avatar
    Today, 06:55 PM
    That's why you throw the sword up in the air and it slow-mo tumbles end over end while you get off the spell, then catch it when it comes back down. Badass. The thing is, there was imminent danger. The safer move by the player in that situation given the initiative order would have been to let sleeping goblins lie. The odds were on his side that he would have killed that goblin. Only he...
    82 replies | 1118 view(s)
    0 XP
  • Tony Vargas's Avatar
    Today, 06:53 PM
    I guess there just weren't that many new players hanging out here three years ago. I suspect there should be more. But, no matter how skewed the poll looks (the last answer is just there because, seriously, folks around here do just like answering polls, even if they don't apply them), I'd really prefer entirely true answers, thanks!
    9 replies | 751 view(s)
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  • Ovinomancer's Avatar
    Today, 06:48 PM
    Hm. If you're intent is to say that humans have water in them, then you're making an error by saying humans are composed of water. If this is the case, the issue is on your conveyance, not our taking you at your word. However, what you are saying is that everything is magical because there's a background pervasive field of magic. This could be true but it also can not be true. To touch...
    533 replies | 11343 view(s)
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  • MNblockhead's Avatar
    Today, 06:48 PM
    I agree that you won't hear from many new-to-RPG players, but not for the reason you give. Instead, I think it will be because they are younger, learned about 5e from streams, and are less likely to participate in bulletin boards. They are over on Twitch, YouTube, and maybe Reddit. But, over time, as they get deeper into TTRPGs and start googling for more obscure information and rules they'll...
    9 replies | 751 view(s)
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  • jasper's Avatar
    Today, 06:46 PM
    R Is for roasting you S is for sugar free T to toast you Wine and dine with me.
    28 replies | 777 view(s)
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  • Hriston's Avatar
    Today, 06:45 PM
    They can state that. I would then let them know how much of it they can accomplish on their turn, that they can make it as far as the edge of the chasm, but that jumping across will happen on their next turn. I would then give them a chance to refine their action declaration. I agreed with what you said, that I "would tell them that they cannot leap across the chasm this turn because they...
    149 replies | 3593 view(s)
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  • MNblockhead's Avatar
    Today, 06:43 PM
    This has me thinking about mapping. In the days when we use to have one or more players try to keep a map as we explored, it gave life to the sense of exploration. Why is that gap there? Is there a secret room? Just rock? Did I mess up in my mapping? Most players today, however, find mapping to be a slog and it does slow down the game. VTTs with partial review and fog of war is not the same. What...
    3 replies | 90 view(s)
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  • jmucchiello's Avatar
    Today, 06:42 PM
    "No, we'll bring the buckets to you." Someone says, "There's no other help. They've all..." At this point you have reached the end of the stables on the south wall and can see into the main room of the inn. Everyone but one young girl near the bar has "... fallen asleep."
    356 replies | 8289 view(s)
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  • Invisible Stalker's Avatar
    Today, 06:41 PM
    Blink Dog 22 Boggle 13 Dryad 25 Green Hag 0 Korred 22 Meenlock 19 Pixie 25 Satyr 21 Sprite 23
    247 replies | 4123 view(s)
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  • jasper's Avatar
    Today, 06:40 PM
    Mommas Don’t Let Your babies grow up to be Adventurers. Adventurers ain't easy to love and they're harder to hold They'd rather give you a sword than diamonds or gold Drow belt buckles and old faded cloaks And each night begins a new day If you don't understand him, an' he don't die young He'll prob'ly just ride away Mamas, don't let your babies grow up to be Adventurers
    28 replies | 777 view(s)
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