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  • Nagol's Avatar
    Today, 06:49 PM
    Success at whatever task I choose is much more important than how dramatic the story would sound on retelling. I don't care whether the narrative would be considered good literature or story-telling -- developing the story is tertiary to having fun at the table as a group and being true to the character I'm trying to portray. As a player, I am more concerned about acting as I think the...
    985 replies | 24014 view(s)
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  • Hawk Diesel's Avatar
    Today, 06:48 PM
    Alright, so I found the things I had previously been working on. It's been a while since I've even looked at them, so my opinions and positions have likely changed. But perhaps this could help. New Types of Reactions Battlefield Mobility: As a reaction, at the end of an enemy's turn you can move up to your speed. If you have already gone this round and have any leftover movement from your...
    22 replies | 409 view(s)
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  • Garthanos's Avatar
    Today, 06:43 PM
    Elric was arguably not defeated just influenceable and that was what Stormbringer liked in fact arguably Elric's awesomeness influenced Stormbringer to use him as its vehicle. These weapons are not victims of chance about who picks them up? or who they will fight with? that just isn't the case. Since they can readily possess a subject transferring themselves to a new more "worthy" one is...
    23 replies | 1400 view(s)
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  • hawkeyefan's Avatar
    Today, 06:42 PM
    Well, I can understand the desire for player driven play, and therefore for mechanics that limit GM responsibility. I feel like such a game isnít so much about a lack of trust than it is for mechanics that will support a preferred style of play. But I agree with you that if the GM is and can be trusted, that even a game that lacks such mechanics can be player driven.
    985 replies | 24014 view(s)
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  • LuisCarlos17f's Avatar
    Today, 06:35 PM
    My own idea for elemental spellcasters would be something like the mysteries by the shadowcaster classe from "3.5 Tome of Magic". * I would like a new Draconomicon but with all "true" dragons, not only metalic and chromatic, but also gem, planar (all!!), lungs, outers... and others, and the racial traits for all half-dragons templates. * What happens with the plans about a book with new...
    22 replies | 596 view(s)
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  • Maxperson's Avatar
    Today, 06:32 PM
    I'm not talking about a bad day. It generally takes more than that to break trust. If I'm in a game and I cannot trust the DM, I'm going to leave it. I have better things to do than worry when the DM is going to screw me. So that was a DM that couldn't be trusted, which is why the game failed. Look, I'm not talking about some mythical perfect DM who never makes mistakes and only makes...
    985 replies | 24014 view(s)
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  • Emerikol's Avatar
    Today, 06:31 PM
    Also as it relates to the map. I believe as GM I would ALWAYS know the location of something so important ahead of time. I may not know about every rock or every window in every building every single time. I will know where a primary treasure is located. So I would never allow a successful roll to find a map when the map is not present.
    985 replies | 24014 view(s)
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  • Emerikol's Avatar
    Today, 06:29 PM
    Well we could debate this as it relates to God but that would be a sidetrack :-). I do feel the GM is tasked with creating this world to the best of their ability. In a properly created world, there are three possibilities. The GM has specifically authored that a rock is present or not, the GM has authored that the area could have rocks but it's not certain so their is some chance. ...
    985 replies | 24014 view(s)
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  • SagasOfMidgard's Avatar
    Today, 06:27 PM
    https://www.kickstarter.com/projects/991523106/sagas-of-midg... "Alfather". Leah Porter, Watercolor with Digital Effects I wonder if we shall ever be put into songs or tales. We're in one, or course; but I mean: put into words, you know, told by the fireside, or read out of a great big book with red and black letters, years and years afterwards. --J.R.R. Tolkien, The Two Towers
    0 replies | 0 view(s)
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  • AbdulAlhazred's Avatar
    Today, 06:24 PM
    He picked it up because Fate decreed that it was time for The Living Weapon to return to the stories of men! Buried in the heart of that farmer (or maybe his son, that would be dramatically cool) is the spirit of a hero! Roll up your new character. :) My spin on him is he's a young guy, not married yet, his father was killed by the Evil Duke's men. He hankers for justice, but he's not really a...
    23 replies | 1400 view(s)
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  • Aenghus's Avatar
    Today, 06:21 PM
    Trust isn't a single numerical value, it's complex, multifaceted and ideally reciprocal. You can trust people on some issues and not on others. You can trust someone and still have issues with them when they have a bad day. I can't count the number of times as a player that a game has been going wrong, and the referee made an appeal to just trust him and the game would work out, often without...
    985 replies | 24014 view(s)
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  • SagasOfMidgard's Avatar
    Today, 06:20 PM
    Thanks for having us! We had a blast!
    1 replies | 135 view(s)
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  • ehren37's Avatar
    Today, 06:20 PM
    That's still robbing them of their damage bonus, which would be applied multiple times. I say let them keep the multiple attacks. The spellcaster is over there raising the dead and conjuring planar entites and we're quibbling over a master of combat doing something that barely registers in comparison?
    16 replies | 261 view(s)
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  • neogod22's Avatar
    Today, 06:19 PM
    Before the warlock was created, the question was, if demonlords and other entities can grant powers to their followers without making them clerics, since a cleric really doesn't fit the theme. In comes the warlock. Essentially they both serve the same purpose, the difference is, only gods can create clerics. Non-gods can only create warlocks. Their powers are are different because only the...
    89 replies | 1826 view(s)
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  • Blue's Avatar
    Today, 06:18 PM
    I'm for reading comprehension. I'd start with the second sentence, which is in big, bold letters: This was saved verbatim by Mistwell when the WotC message boards closed down over two years ago. He's not the original author and made no changes to any of the many guides he preserved. Back then the ability of Crossbow expert as printed in the PHB was "You ignore the loading quality of...
    3 replies | 81466 view(s)
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  • Elfcrusher's Avatar
    Today, 06:13 PM
    A specially designed sword-hilt that doubles as a cocking lever for the crossbow?
    30 replies | 775 view(s)
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  • ehren37's Avatar
    Today, 06:10 PM
    Ebola isn't sentient. Elves were created by Correlon. Dwarves by Moradin. Neither are people. And both of them screwed over the orcs in most campaigns and robbed them of their homeland. Should we kill the children of human terrorists/necromancers/cultists? They were raised evil too. You're ascribing some kind of mindless, innate evil to orcs that doesn't jive with how they have been presented...
    46 replies | 1121 view(s)
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  • Elfcrusher's Avatar
    Today, 06:10 PM
    If: a) There's some circumstance that would make it difficult to find north (e.g. underground) and b) Getting it right/wrong has interesting consequences Then I'd ask for either a Survival roll or Intelligence roll (party nominates one character to roll...no rolling until somebody gets it right). Otherwise I'd say, "Ok, you are going north." Asking an Adventurer to find North is like...
    18 replies | 418 view(s)
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  • Ancalagon's Avatar
    Today, 06:08 PM
    Have gibberling stats been published in any "official" source? Oh I know, I just thought it would be mildly amusing to relate that.
    34 replies | 795 view(s)
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  • LuisCarlos17f's Avatar
    Today, 06:07 PM
    My suggestion for mass battles is a new key for monsters "squad", and the "squad" would work like a "swarn" of "big-size" monsters.
    34 replies | 795 view(s)
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  • Maxperson's Avatar
    Today, 06:01 PM
    I've said many, many times that if you don't trust the DM, you shouldn't be playing that game. I can't imagine being able to have fun in a game where I couldn't trust the DM.
    985 replies | 24014 view(s)
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  • Arilyn's Avatar
    Today, 05:59 PM
    Since WOTC hasn't actually brought out a world book for 5e, I'd say FR is more default than official. But looking at FR, and I'm looking at my 3e version, there are so many deities and so many domains, fitting in a warlock/cleric has gotta work somewhere.:) I mean, they can't afford to be too picky considering the heaps of competition. I can see Mielikki accepting a cleric, who also has a pact...
    89 replies | 1826 view(s)
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  • Nevvur's Avatar
    Today, 05:54 PM
    True. To clarify, I was speaking of threads with fewer than 10 pages. Once they exceeded that amount, I usually lost interest. For the rare thread that exceeded 10 pages and which I was still interested in following, I would have done as you described. If the page links were to include the last few pages rather than just the last one, that would've suited me even better, but as you said, we never...
    10 replies | 188 view(s)
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  • Draegn's Avatar
    Today, 05:52 PM
    An idea: any extra attacks after the first apply a negative modifier to the saving throw to avoid being unhorsed. If unhorsed the person takes addition damage from falling and or being trampled.
    16 replies | 261 view(s)
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  • shidaku's Avatar
    Today, 05:47 PM
    Sure I agree with that. To be fair I've got a similar houserule that lets you add +1dX(where X is your weapon damage)+1 for each extra attack, instead of taking those extra attacks.
    16 replies | 261 view(s)
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  • Blue's Avatar
    Today, 05:41 PM
    https://tabletopaudio.com/ Free to use, lots of RPG ambiances, each remote player opens it and the DM controls what comes out.
    1 replies | 30 view(s)
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  • Blue's Avatar
    Today, 05:39 PM
    That's fine then. DM house ruling to meet their vision is good. DM surprising a player mid-session with a house rule that invalidates part of their character is not. :)
    16 replies | 261 view(s)
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  • hawkeyefan's Avatar
    Today, 05:38 PM
    Yes, exactly. Iím all about trusting the players. But I feel like there is little trust being afforded to the GM throughout much of this discussion. Iím not sure why. Does it boil down to game mechanics? If you introduce a game that uses more player driven elements and takes the weight off the GM, thatís fine. And I can understand that as a preferred style. I just donít know if thatís the...
    985 replies | 24014 view(s)
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  • Rofel Wodring's Avatar
    Today, 05:36 PM
    JThe Earth Elemental can't enter the hut. They can't even dig up under it without surfacing and exposing itself, since its Earth Glide explicitly doesn't displace earth. I don't support putting a Tiny Hut in a place where you can't counter-attack, unless you expect to fight a lot of wizards with Dispel magic (which is, surprisingly, an uncommon prepared spell for NPC spellcasters unlike...
    802 replies | 718388 view(s)
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  • hawkeyefan's Avatar
    Today, 05:33 PM
    I think this is likely a large part of the conflict. Such entrenched views can make it tough to even discuss the idea of playing another way. And I do think that there is a risk of such with those games. I play a lot of D&D 5E, and we have to actively work at making it more player driven than what I would consider the default expectation. For a group playing that game who has expectations of...
    985 replies | 24014 view(s)
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  • Nathan1's Avatar
    Today, 05:32 PM
    That reminds me of a battle with cultists, we were sent to find out what happened to a caravan, found the cult and took them out and I took their leader's head with us as proof, as well as a way to identify the other cultists infiltrating the temple, because the leader had a tattoo on his head that the lower ranked cultists had on their arm. One of the other players reacted by saying "I thought...
    46 replies | 1121 view(s)
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  • Stalker0's Avatar
    Today, 05:31 PM
    The glyph cannot be moved 10 feet from where it was cast, so the stick method wouldnít work
    802 replies | 718388 view(s)
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  • thorgrit's Avatar
    Today, 05:30 PM
    I have nothing to add on the yes/no front, but if you wanted to allow it but in a less clunky way, allow the hand crossbow to be modified or specially built to be more rugged and have a heavy flat side that could be used as an (improvised?) club? That way it could count as a melee weapon. Or is the d8 of the longsword vs the d6 of martial arts a dealbreaker?
    30 replies | 775 view(s)
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  • shidaku's Avatar
    Today, 05:29 PM
    If that's within her realm of doing that's one thing. My example was more of "role playing in bad faith" that can often happen in RP when you remove the dice.
    34 replies | 795 view(s)
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  • Stalker0's Avatar
    Today, 05:28 PM
    I have seen some sites quite the spell as ďcasting a harmful effectĒ so I can see why people are thinking thst. But the book doesnít mention it and Iíve never seen errata on it
    802 replies | 718388 view(s)
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  • Blue's Avatar
    Today, 05:27 PM
    Below is a bunch of comments as I read through it, then I can back to write this. There's a lot of good stuff here. Don't take away I dislike it because I have some negative comments. On the contrary it looks good and I hope my critique can make it even stronger. Most of them are minor tweaks. The only thing I thought was a real problem is how high-magic the Magus is - not in terms of volume...
    5 replies | 359 view(s)
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  • Rossbert's Avatar
    Today, 05:27 PM
    Look at the Monster Hunter games, they get pretty stabby with lances.
    16 replies | 261 view(s)
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  • Kobold Boots's Avatar
    Today, 05:26 PM
    1. Conjure Earth Elemental under the hut. Let it go up and cause havoc. 2. Hut is 10' diameter. Map that out and tell me how many ranged attacks are going to be disadvantaged once a party digs under. 3. Building on 2, due to space limitations, once the 10th person enters the hut, it disappears, or when the first large sized creature enters it.. see earth elemental. The trick is going under...
    802 replies | 718388 view(s)
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  • jaelis's Avatar
    Today, 05:25 PM
    But thereís no kind of requirement to actually charge with a lance. You can just sit stationary on your horse and stab at enemies around you. I donít see a big difference between doing that once or doing it three times. But I am not a big fan of how the lance was implemented, period.
    16 replies | 261 view(s)
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  • Stalker0's Avatar
    Today, 05:25 PM
    IRL all the time, Thsts just 80 yards, plenty of open areas have thst. In game, not often. Itís usually too annoying to setup encounters st thst distance, and extremely boring for melee focused characters. Itís times like that i miss the run action
    802 replies | 718388 view(s)
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  • shidaku's Avatar
    Today, 05:23 PM
    I play with a similar DM. Like you, it's one of the reasons I power-game. In a recent short game, we all awoke with our weapons missing. The character I had made needed a certain weapon in order to work right, so now with *some other weapon* the character didn't play properly. When that character, unsuprisingly, died a few rounds later, my next character was a monk. Take my weapons? Got my...
    46 replies | 1054 view(s)
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  • Rossbert's Avatar
    Today, 05:23 PM
    My first thought is that the idea of duelist is you gain a benefit from the focus you can bring to a smaller single blade. I suspect you could not maintain that juggling, though it makes a fun visual for a high Dex light weapon user. Even beyond that, since you only get one 'free' object interaction, it requires an action to both sheathe and draw (or draw and sheathe) a weapon in one turn. ...
    7 replies | 244 view(s)
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  • Ancalagon's Avatar
    Today, 05:21 PM
    About that.... In the Yoon-Suin setting there aren't a dozen gods in the pantheon. There are several hundreds. There are shrines and temples everywhere along the God river (which meanders all over the place). This means though that most gods don't have a lot of followers and are pretty weak. The PC cleric worships the Tree of Memory (the player wanted the knowledge domain so I made up...
    34 replies | 795 view(s)
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  • hawkeyefan's Avatar
    Today, 05:15 PM
    Thatís kind of odd. Do you mean as a player or as te GM? And when you say you donít care if the story is boring, do you mean adhering to the mechanics is the more important goal? Or am I misunderstanding?
    985 replies | 24014 view(s)
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  • MetaVoid's Avatar
    Today, 05:15 PM
    Posted Adrian in RG. Still no items, feats now include Arcane Strike (and Mythic too) for more combat ability. Starting on items and still thinking over some spells.
    1090 replies | 66018 view(s)
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  • Stalker0's Avatar
    Today, 05:14 PM
    Got it in one
    16 replies | 261 view(s)
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  • MetaVoid's Avatar
    Today, 05:13 PM
    Adrian Graves Bard 3 (Sound Striker)/ Evangelist 3 (Marshal 1) HP 48 (8 +5x6 + 6xCON(1) +4 marshal) STR 14 +2 5pts DEX 14 +2 5pts CON 12 +1 2pts INT 10 +0 0pts WIS 10 +0 -2pts (+2 racial) CHA 19 +4 10pts (+2 racial +1@4th)
    18 replies | 6365 view(s)
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  • Maxperson's Avatar
    Today, 05:06 PM
    I think the argument he's making is that a healbot ONLY heals. And that the healing domain allows powerful healing, and with bonus actions and such, so the cleric is able to heal the party and still do all kinds of his own things with non-healing spells. That would make the cleric not a healbot, despite healing. Personally, I love clerics and have played tons of them since 1e, and I haven't...
    266 replies | 4931 view(s)
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  • Nathan1's Avatar
    Today, 05:01 PM
    Ancestral Guardian (B) 21 Arcane Archer (F) 10 Assassin (R) 24 Battle Master (F) 20 Battlerager (B) 20 Berserker (B) 1 Cavalier (F) 18 Champion (F) 20 Drunken Master (M) 17 Four Elements (M) 16
    18 replies | 270 view(s)
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  • Maxperson's Avatar
    Today, 05:00 PM
    Just as an addition. In 1e wizards got the spell at 6th level, albeit with a different list of things you could come back as. You didn't need a druid.
    46 replies | 1054 view(s)
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  • Unregistered's Avatar
    Today, 04:59 PM
    Role-playing is a unique hobby. Despite thousands of RPGs and millions of players there are few instances where standards for one group are shared by another. Chances are good, that my game only resembles your game; even if we're running the same edition, even if we're using the same module. Though I've said it before and I'll keep saying it, there's countless ways to (RP or) play D&DÖ But just...
    1 replies | 177 view(s)
  • neogod22's Avatar
    Today, 04:57 PM
    You're looking at them from a,player perspective, not from the God's. The god gains nothing from this, and let's be real, what are you trying to gain from this that you can't gain taking the magic initiate feat?
    89 replies | 1826 view(s)
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  • Jon Thomas's Avatar
    Today, 04:57 PM
    I am planning on a mystic for an upcoming game and, when I looked for psionic card, Google showed yours as the first result. This often means it is the best match, and I agree. Your designs look great and I hope you finished them. If possible could you make it so the user can decide whether to have all or one power per card? Otherwise, if the text doesn't get to cramped, all on one would be good...
    1 replies | 678 view(s)
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  • Thomas Bowman's Avatar
    Today, 04:53 PM
    It is simply that a low level commoner is the one mostly likely to pick you up since they are the most numerous, chances is are that a low level commoner is the one that is going to pick up that sword, and also they are the ones mostly easily defeated in an ego contest, that an intelligent sword can control. Now this works best of the goals of the peasant and the goals of the sword are somewhat...
    23 replies | 1400 view(s)
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  • Shane Thrapp's Avatar
    Today, 04:49 PM
    I know it is FA intellectual property, but giving people the codes allow us to create and send it back out to those in the guerilla world that we can. They can't sue us all... Just ask Sony... We got your back FA... :) Thanks for all of the hard work.
    3725 replies | 474097 view(s)
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  • shidaku's Avatar
    Today, 04:42 PM
    I would bring it up when they talked about wanting to be a lancer. But nobody has. I've had Knightly types who want to ride horses, do some mounted combat, but lancing? Nope.
    16 replies | 261 view(s)
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  • Blue's Avatar
    Today, 04:40 PM
    I really hope you've discussed with the player beforehand how you intend to impose a huge nerf on their chosen combat style and let them rebuild to avoid it. Otherwise that's a really nasty move to pull in the middle of a game.
    16 replies | 261 view(s)
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  • shidaku's Avatar
    Today, 04:40 PM
    In D&D they don't, at least not in the context of authorship. By the RAW of most editions, they can only declare things their PCs are capable of it, none of which has any author agency. Even then, "what their PC is capable of" can, in some cases, be limited to little more than swinging a sword. Even some high-powered spellcasters of old had class abilities that granted near-authorship of the...
    985 replies | 24014 view(s)
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  • Maxperson's Avatar
    Today, 04:37 PM
    And to take that one step further. If it is principled play by the players which keeps his style in check, then why isn't principled play by the DM not to railroad the players into a choose your own adventure book equally sufficient?
    985 replies | 24014 view(s)
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  • Aenghus's Avatar
    Today, 04:34 PM
    Some players are content with PC-limited actions, some want more and a bunch of players don't know and just go with the flow. Players don't obsess about this stuff as much as we do. IMO time and the huge variety of game styles and RPGs out there has made it more difficult in some cases for groups to recruit new compatible players. There is a huge variation in player expectations now. Some...
    985 replies | 24014 view(s)
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  • akr71's Avatar
    Today, 04:34 PM
    Ancestral Guardian (B) 21 Arcane Archer (F) 10 Assassin (R) 24 Battle Master (F) 20 Battlerager (B) 20 Berserker (B) 1 Cavalier (F) 18 Champion (F) 20 Drunken Master (M) 17 Four Elements (M) 16
    18 replies | 270 view(s)
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  • Fellentos's Avatar
    Today, 04:34 PM
    Hey guys, 1. I'm looking for a jukebox windows application other than Roll20 where I can use simple keyboard shortcuts / single-button press / touchscreen features to play sounds. Some have mentioned Syrinscape but I'm not sure about the pricing and all the features. TableTopAudio is not doing it for me because I'm missing some specific sounds. 2. I'm also looking for specific sounds: ...
    1 replies | 30 view(s)
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  • neogod22's Avatar
    Today, 04:31 PM
    Never heard of Mitra. The only thing I could find online was the pathfinder god of justice and the sun which doesn't fit the description on what you're talking about.
    89 replies | 1826 view(s)
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  • 5ekyu's Avatar
    Today, 04:31 PM
    You know, there are a lot of cases where a spell or power is great when the other things that do that job and are better are not available. Sling is great when you need ranged weapon attacks and no other ranged weapons are around. :-)
    46 replies | 1054 view(s)
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  • VikingLegion's Avatar
    Today, 04:28 PM
    Ancestral Guardian (B) 21 Arcane Archer (F) 9 Assassin (R) 24 Battle Master (F) 20 Battlerager (B) 20 Berserker (B) 18 - U mad, bro? Cavalier (F) 18 Champion (F) 20 Drunken Master (M) 19 Four Elements (M) 16 - not so much the execution, but the theme/idea is way cool and shouldn't be abandoned
    18 replies | 270 view(s)
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  • toucanbuzz's Avatar
    Today, 04:26 PM
    I'm trying to visualize the ridiculous fight where the guy in front of me keeps sheathing and unsheathing his sword. I'd think he was addled in the head. In any case, it's cheese. As to the rules: agree with others above, no. Two-Weapon Fighting (PHB 195) says:When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to...
    7 replies | 244 view(s)
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  • Mortilupo's Avatar
    Today, 04:25 PM
    Me neither
    3725 replies | 474097 view(s)
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  • alienux's Avatar
    Today, 04:25 PM
    Haven't tried any of these, but I have converted older modules on the fly without much trouble.
    12 replies | 1095 view(s)
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  • neogod22's Avatar
    Today, 04:20 PM
    Mainly talking about in the FR setting, since it is the only official setting in D&D. If you want to make your gods weak to the point to justify a cleric/warlock multiclass in your world, that's on you. From a mechanical standpoint, I guess it can be good. For a paladin, it makes sense, not so much for a cleric, but from a story telling standpoint, I don't see why someone who already gets...
    89 replies | 1826 view(s)
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  • alienux's Avatar
    Today, 04:18 PM
    I just generally use a Survival Check for navigating as per the PHB if North isn't so obvious that they can't fail. Then I'll set a DC and impose Advantage or Disadvantage of appropriate.
    18 replies | 418 view(s)
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  • Oofta's Avatar
    Today, 04:14 PM
    I was thinking about this, sorry for the long post. TLDR: Finding orc babies is a train trolley dilemma, there is no good answer, just a choice of bad ones. While I would never set up a scenario like this I do think it came up in a game long ago I played which in part explains my answer above. To me, this is a D&D variation of the trolley dilema (do you allow the trolley to kill 5 people or...
    46 replies | 1121 view(s)
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  • jmucchiello's Avatar
    Today, 04:10 PM
    Terry steps ahead as they reach the ramp to the quarry. "I want to see what kind of foot traffic goes through here." She studies the ground for footprints leading in or out of the ramp down to the cave. Survival Nat20! If she determines which tracks are Pells, she will follow them. When they descend the ramp, Terry will cast Light on her staff in preparation for entering the cave. As for...
    151 replies | 2747 view(s)
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  • Rofel Wodring's Avatar
    Today, 04:08 PM
    This is a terrible idea. The people inside the hut can just light them up with ranged weapon attacks while they're trying to work. In fact, trying to attack people inside of a Tiny Hut is just a terrible idea in general. Unless you're doing a Zerg Rush where the purpose is to prevent the PCs from resting by having waves of disposal minions throw away their lives in wacky schemes, you're just...
    802 replies | 718388 view(s)
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  • Kobold Stew's Avatar
    Today, 04:07 PM
    Assuming Ser Alastar returns the snakes, Miss Imogen will make a quick trip to her Uncle (or one of his contacts) to update him on her return, show him the bracelet, and describe the imminent journey to Camp Righteous. "I'll see you there in an hour," she says.
    643 replies | 12287 view(s)
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  • toucanbuzz's Avatar
    Today, 04:07 PM
    In AD&D, it was 7th level, then it dropped to 4th (which is where I saw most application), and now it's back to 5th level, and it had no monetary cost in several variations, unlike now. I should have clarified that I haven't seen Reincarnate used in 5E (yet). I'm somewhat disappointed they basically made it a Raise Dead variant. It's a great option when you don't have a 9th level cleric...
    46 replies | 1054 view(s)
    1 XP
  • Maxperson's Avatar
    Today, 04:06 PM
    I guess it just boils down to terms. My players already have 100% agency, so it can't go any higher by adding DM agency. Those are two different agencies with two different roles within the game. Adding DM agency can't increase player agency, because they are apples and oranges.
    985 replies | 24014 view(s)
    0 XP
  • Afrodyte's Avatar
    Today, 04:05 PM
    Aspects from FATE. Approaches from FATE: Accelerated Edition. Issue and Impulse from Primetime Adventures. I'll have to think about some more.
    11 replies | 230 view(s)
    0 XP
  • Morrus's Avatar
    Today, 04:05 PM
    Everything adds a database query to the page. Viewcounts all add database queries, page display indicators add database queries, etc. The reason a site gets slow is often (and in our case usually) because of a large number of database queries on every page load. Every little thing you remove is one less database query, and they all add up. A streamlined site therefore moves faster. Since the...
    10 replies | 188 view(s)
    0 XP
  • Morrus's Avatar
    Today, 04:02 PM
    How did you do that? it used to show the first 10, then a gap, then the last one, like this: 1 2 3 4 5 6 7 8 9 10 ... 32 So you'd have had to go to the last page then from there go back one, which you can still do now.
    10 replies | 188 view(s)
    0 XP
  • Nagol's Avatar
    Today, 04:00 PM
    Most games don't even mention that form of consideration as a player obligation. As a player of many types of RPGs, I despise being "focused on the dramatic impact of the narrative". If there is drama, I'm failing to keep the situation under control. A lot of my table time is devoted to investigation and planning phases as opposed to execution so as to reduce or eliminate dramatic impact. ...
    985 replies | 24014 view(s)
    0 XP
  • MacConnell's Avatar
    Today, 03:58 PM
    GM NOTE: This is a good thought, but Raven Elk's, as with all the crew, range is yet limited to touch. The task is called, Muddle, and is still possible, but only one beetle at a time can be affected and it must be bodily touch making the effort momentarily moot. Raven Elk: 13(Impetus) + 24(Sequence) + 81(d100) = 118 118 - 32(armor) - 100(weapon) = -14 Beetle: 0(Impetus) + 20(Sequence) +...
    239 replies | 6139 view(s)
    0 XP
  • Rofel Wodring's Avatar
    Today, 03:55 PM
    A few things: Unless you have something like a Spell Gem or a Tome of the Stilled Tongue, you can't use Glyph of Warding with 9th level spells. A huge shame. But if you can finagle one of those, you get Wish and True Polymorph and Foresight as options, which hugely increases your options. Enhance Ability - It would be a very good choice, but it's not on the wizard spell list unfortunately....
    802 replies | 718388 view(s)
    0 XP
  • Li Shenron's Avatar
    Today, 03:52 PM
    Well you're only a "neo"god, so you are excused for not having already figured out all the strategic possibilities.
    89 replies | 1826 view(s)
    0 XP
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