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  • AbdulAlhazred's Avatar
    Today, 05:55 AM
    Yeah, in theory, you can simply assign each ritual a DC. The problem, as you note, is that 4e allows for a HUGE variation in bonuses, and I think the Arcana check is actually the VERY worst offender! In my own variant system this is no longer an issue, and in fact 'level' is just a way of stating a standard DC. Teleportation is HARD, and with no more than 5 or 6 points of possible...
    198 replies | 18772 view(s)
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  • CM's Avatar
    Today, 05:55 AM
    Abi Dalzim's Horrid Kilting: Removes all pantaloons and breechcloth within a 60' radius and replaces them with ill-fitting, drafty kilts. Permanent.
    40 replies | 874 view(s)
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  • Fradak's Avatar
    Today, 05:53 AM
    Yup, I'm here. Still trying to understand what we are doing, but here. :)
    155 replies | 3148 view(s)
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  • Unwise's Avatar
    Today, 05:52 AM
    Don't forget the opportunity to torment and disturb your players with Command: Kiss and Command: Drink.
    13 replies | 265 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 05:50 AM
    True, though Wardens could fall somewhat under the 'fighter' rubric (or not depending on your flavoring of them). Battleminds are just weird... Just to comment on what Garthanos said, yes, high surge characters like fighters GENERALLY use a lot of them in combat, BUT they don't HAVE to necessarily. Also, what about non-combat situations? This is a problem too, all of a sudden things shift...
    251 replies | 23721 view(s)
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  • thawizkid's Avatar
    Today, 05:43 AM
    Gotcha, then may I play my character as I have it now or should I change something?
    41 replies | 650 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:42 AM
    I see the WIS cleric as a sort of 'holy man' type. He's not a warrior, per-se. Maybe he's 'Van Helsing', or he could just be the village priest waving his holy symbol while he stands on the steps of the temple shielding his men from the attacks of a horde of monsters. The CHA paladin, yeah, Galahad, but Galahad was still a bad-ass. I'd have to go back and dig through the CHALADIN powers and...
    18 replies | 699 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:36 AM
    The Rod is sort of a weird case, I have to agree. Instead of leaving, it just GROWS. You could extend THAT model to other artifacts as well. I just kind of like the whole ouvre of the world full of this mysterious magical agency which manifests itself in these ancient relics. They come and go, on their mysterious journeys through time.
    17 replies | 1840 view(s)
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  • happyhermit's Avatar
    Today, 05:31 AM
    I could quibble with some details here but we pretty much agree. The main point is that "stories" as pemerton put it, are being told by the GM in either case, not only in the GM-worldbuilding situation. The stories can be different (they don't need to be) but the real difference is the limitations on the way they are generated, not whether one game has GM's telling them or not. I would...
    2103 replies | 48320 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:29 AM
    Well, you have probably read my previous post on PbtA, but I can also give some other perspective. PbtA is intended to be at least 'Some Story Now', but it also (at least Dungeon World) allows for and assumes that there IS some setting building that the GM does. It is assumed that there is at least a general map. It should have 'lots of blank spaces', but it does represent SOME sort of a 'world'...
    1456 replies | 49825 view(s)
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  • Mouseferatu's Avatar
    Today, 05:29 AM
    This is, almost to the letter, what I was going to say.
    5 replies | 54 view(s)
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  • Mistwell's Avatar
    Today, 05:28 AM
    I went simple, starting with race. I play a halfling. A tiny halfling - small even for his small folk. He dreams of being huge - specifically a bear. And so made a nuisance of himself to the mysterious druid in the forest near his village until he learned to shapechange into one. This dichotomy between being small and unnoticed, and being huge and unmistakable, drives much of the character.
    14 replies | 233 view(s)
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  • Unwise's Avatar
    Today, 05:26 AM
    I have used a few interesting barbarians in the past: - A Hawaian/Fijian themed guy. He was pretty much Maui from the Moana, but years before the movie came out. He did not shapeshift, but had moving tattoos and a similar personality. His "rage" was taking on the totemic powers of his tattoos, Bear totem was flavoured as Turtle, the more offensive based ones were Shark. - A Kensai whose...
    38 replies | 966 view(s)
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  • Campbell's Avatar
    Today, 05:22 AM
    He's not like wrong to do so. The Standard Narrativist Model basically lays down the framework for what most people in the indie scene at the time saw as The Alternative to orthodox 1990's style design. Apocalypse World uses a fundamentally different set of techniques and principles of play. Unlike the clear protagonists with clearly defined dramatic needs that thrown into conflict Apocalypse...
    1456 replies | 49825 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:16 AM
    You say it was like a sandbox, but it strikes me that it seems almost more like a narrativist exercise. Perhaps what Paul was giving you was exactly what you wanted! Or at least the results of your failures were to lose your stakes and move on to new areas of engagement. I take it that there was a 'second phase of the DGC', and that seems to imply to me that the players made some kind of a...
    1456 replies | 49825 view(s)
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  • Yaarel's Avatar
    Today, 05:13 AM
    It occurs to me. • Eliminate race from character creation. • Level 1 allows choice of a feat. • Some feats have flavor saying that the ability results from ‘Sun Elf heritage’, and so on. • The feat might well have a minimum ability score prerequisite.
    89 replies | 1491 view(s)
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  • SkidAce's Avatar
    Today, 05:11 AM
    Well written.
    44 replies | 796 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:08 AM
    I think PbtA is a pretty flexible framework, though it is going to obviously depend on which elements you consider necessary to call it 'PbtA'. In other words, if you were to have the 'move structure' of PbtA (I'm just imagining if you had a set of DW characters) you could have the players generate backstory (they kind of have to already since they need bonds, though you can get pretty skimpy if...
    1456 replies | 49825 view(s)
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  • SkidAce's Avatar
    Today, 05:06 AM
    Other. Because we use both depending on the battle.
    5 replies | 54 view(s)
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  • pogre's Avatar
    Today, 05:04 AM
    I voted other, but really would fall in the grid category - I just use tons and tons of Dwarven Forge, Hirst Arts, and other scenery bits. We never use a grid - tape measures when needed - 1" = 5' An old gaming pic:
    5 replies | 54 view(s)
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  • cmad1977's Avatar
    Today, 05:03 AM
    This edition is dying in the vine. Wotc must cater to the ‘gamists’ More product on the shelves means more success because: reasons.
    102 replies | 5461 view(s)
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  • Raith5's Avatar
    Today, 05:01 AM
    We use fantasy grounds even when we are face to face, so we are 100% on the grid. The interface of FG bugs the hell out of me, but the maps are good.
    5 replies | 54 view(s)
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  • cmad1977's Avatar
    Today, 05:01 AM
    I guess regarding the OP: The PHB says a Cube area of effect spells point of origin is anywhere on the face of the cube. Is the corner of the cube part of its face? I’d probably rule no... but my geometry is rusty so...
    65 replies | 1875 view(s)
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  • darjr's Avatar
    Today, 04:59 AM
    Hmmm, somewhere someone who was at TSR and WotC made a product, the Pokemon RPG. He said, at the time, he still had the record for either single fastest selling or most sold single rpg book ever at 800,000. That quote is floating around ENWorld somewhere. Ah here it is. http://www.enworld.org/forum/showthread.php?579618-D-amp-D-5e-nearing-800-000-copies-sold And it was Stan! Looks...
    102 replies | 5461 view(s)
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  • cmad1977's Avatar
    Today, 04:55 AM
    Grievous wounds heal with the touch of a hand! Magic: Blaaarg.
    65 replies | 1875 view(s)
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  • Hussar's Avatar
    Today, 04:47 AM
    Yup, this is the part that just flies straight up my nose. Because, when you shoot into that crowd, you suffer attack penalties and you STILL need to successfully strike. But I can pick a point 150 feet away from me, with no markers, no points of aiming, that is exactly 25 feet away from point A and 20 feet away from point B without any check, while running and dodging attacks. Because...
    65 replies | 1875 view(s)
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  • neogod22's Avatar
    Today, 04:44 AM
    So when it comes to GFB and BB extra attacks don't matter, because you don't get them. When you take the cast a spell action, it's not an attack action. While the spell requires you to make an attack, don't get the 2 confused.
    12 replies | 306 view(s)
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  • Tony Pettersen's Avatar
    Today, 04:43 AM
    Hi folks. Looking for some play testers for my game bloody quest, fast hacky slashy rpg. A direct link to the beta is here, just click and play. https://bloodyquest.com/media/bq-beta.zip
    0 replies | 6 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 04:38 AM
    OK, but remember, ALL THAT CAME BEFORE, thus all the 'NPCs, Factions, PC backstory, etc' was all invented in service to the story that the players want to engage in! So the GM is perfectly free to operate within the realm of 'story logic' and that doesn't constrain his ability to give the players what they want. In fact it is NECESSARY to giving them what they want, which is the type of...
    2103 replies | 48320 view(s)
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  • Kwargrow's Avatar
    Today, 04:35 AM
    Sannit strokes his beard as he looks around, leaning on his spear. His dark hair is at it longest length that the others have seen, and he has an eager gleam in his eye as he stares at new places. "I would like to see this valley," he says. Bolo pets Intrinsic and the horse nuzzles against her. Her black curly hair almost completely obscures her face and the jagged scar on her cheek. ...
    75 replies | 1713 view(s)
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  • MoutonRustique's Avatar
    Today, 04:34 AM
    To make the more "fighter-mage", I was thinking of giving it the bladespells - would simply removing the "striker damage buff" from the keep things ~kinda even ? I mean the damage amount is basically the same, there is some important gains in terms of control... Perhaps with a small re-tooling of the stronger bladespells : knock prone = pull 3 slide 3 = push 2 -2 to attack rolls = -2...
    18 replies | 699 view(s)
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  • Skidrow's Avatar
    Today, 04:33 AM
    I voted "other" as I'm torn with this question. I live painting minis but find grid combat inconvenient and/or time consuming where as theatre of the mind seems so freeing. I'll be running CoS in the fall and so I've been watching DCA and Chris Perkins does a real great job of theatre of the mind. The rogue even does tactical moves. I can only hope I can replicate that.
    5 replies | 54 view(s)
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  • Dafydd Blaidd's Avatar
    Today, 04:33 AM
    Version 2.28 BETA 4 RC Firbolg size calculations seem to have changed from Height: 6' 10" +2d8 to 6' 2" +2d12, and Weight from 240 +2d8 *1d4 to 175 +2d12 *2d6 Barbarian/Ancestral Guardian Level 3 Primal Path Feature should be Ancestral Protectors (not Ancestrial) Barbarian/Ancestral Guardian Level 10 Primal Path Feature should be Consult the Spirits (Consult With...) Barbarian/Storm...
    4106 replies | 531072 view(s)
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  • Ancalagon's Avatar
    Today, 04:32 AM
    I did a dwarven druid who specialized in underground stuff. We did a lot of dungeoneering in that campaign so it was a good fit. His companion was a dire wolf with crystal spikes sticking out, and his shield was a giant mushroom cap, hard as shoe-sole leather. I'm not sure what subclass would be best for that, but a few could do - heck the spore druid from unearthed arcana might work...
    14 replies | 233 view(s)
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  • AbdulAlhazred's Avatar
    Today, 04:30 AM
    There is one big difference. That is what the rules of composition for the narrated fiction are. In a pre-authored adventure or as part of 'world building' (however that argument comes out) the fiction is part of a whole scenario which has, as its ends, something the GM thought of. In fact we can't really even say for sure, but its an 'agenda' set by the GM. Maybe, often, its calculated to appeal...
    2103 replies | 48320 view(s)
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  • Moniker's Avatar
    Today, 04:28 AM
    Runeslinger is back with another unboxing video! This time, he features the GM Playmat for Zweihander Grim & Perilous RPG
    390 replies | 61863 view(s)
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  • Dausuul's Avatar
    Today, 04:24 AM
    Agreed. It's especially neat because it lets the monster's effectiveness scale with the group's skill level. If the group is mostly non-optimized, then the DM is probably not exploiting the monster's abilities to the hilt either, and the sibriex will be run as a nasty beater. If the PCs are cranked to the max, then the DM is likely playing a highly tactical game and using the sibriex accordingly.
    13 replies | 265 view(s)
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  • Parmandur's Avatar
    Today, 04:22 AM
    Beyond book sales, it is worth considering that they give out the rules for free: lots of people might play for a while before biting the bullet buying the books, now: very different from the 80's.
    102 replies | 5461 view(s)
    1 XP
  • Paul Smart's Avatar
    Today, 04:20 AM
    Baldur's Gate 22 Blackmoor 20 Calimport 19 City of Brass 21 City state of the Invincible Overlord 26 Fallcrest 4 - 2 = 2 Free City of Greyhawk 24 Glantri City 18 Huzuz 24 Lankhmar 25
    103 replies | 1558 view(s)
    0 XP
  • Lanefan's Avatar
    Today, 04:20 AM
    Well, yes they will know; as in theory you can't fail on a high roll even though you should be able to if there isn't a door there to find.
    2103 replies | 48320 view(s)
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  • Ancalagon's Avatar
    Today, 04:19 AM
    When one of my players said she wanted to play a cleric with the knowledge domain, I made up half a dozen knowledge-related gods and let her choose one. The Memory Tree is the one she picked... a bit of a shame, I was fond of Wato, keeper of secrets, who demands the sacrifice of *hands*.
    44 replies | 796 view(s)
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  • MoutonRustique's Avatar
    Today, 04:17 AM
    Lingering Flame - hit with , if you hit with again before the eont, target takes ongoing 5 Energizing Lightning - deal +1d6 with , target hit gains 3 thp after attack Variants: gains +2 to hit; gains +5 to damage; gains an extra move action, etc. Desensitize to X - deal +1d6 with , after attack, target gains resist 5 * is a specific damage type *all numbers are just initial gut...
    0 replies | 19 view(s)
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  • ad_hoc's Avatar
    Today, 04:14 AM
    Yep. In 1987 Gary Gygax estimated that a total of 10 million people worldwide had ever played an RPG (5 million worldwide actively playing). A year ago the CEO of WotC estimated that there were 9.5 million active 5e players.
    102 replies | 5461 view(s)
    1 XP
  • AbdulAlhazred's Avatar
    Today, 04:12 AM
    Right, and even beyond this, I still say all the Gruumsh lore is Elvish PR! So, basically, if you want 'Cartoon Evil' to be the word of the day in your campaign, then sure, orcs are just these slavering maniacs who worship brute power, eat babies, etc. OTOH maybe its not so cut-and-dried! Maybe the ORCS view of things is that the elves are a bunch of racist orcicidal bastards! They may well feel...
    124 replies | 3102 view(s)
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  • GrayLinnorm's Avatar
    Today, 04:11 AM
    Bob Dorough, who wrote songs for Schoolhouse Rock, died today. He was 94.
    131 replies | 3851 view(s)
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  • Hexmage-EN's Avatar
    Today, 04:10 AM
    Has your 5E combat experience been mostly theater of the mind, or does your group use a map and miniatures? If a map, what kind? Personally my current group has nearly entirely fought on a grid. Our DM earlier on tried a few combats without a map, but quickly went back to the grid when it became clear the players were interested in knowing exactly where the combatants were in relation to one...
    5 replies | 54 view(s)
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  • Dannyalcatraz's Avatar
    Today, 04:07 AM
    Brain damage, drugs, toxins in his food, VD... Raised by bears, rescued a bear who was later taken from him, “took a spirit walk” with a shaman... Too much talking in the library...
    38 replies | 966 view(s)
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  • Archon Basileus's Avatar
    Today, 04:06 AM
    Hagadark and Marius trade positions, the alchemist suffering from the sudden explosion that took the bottom of the shaft As the alchemist rises to the upper level, the monk returns to find Morgrym already protected by his barkskin. They barely have time to recover from the rush: from the back of the cave, a heavy, spiteful voice comes, as a pair of yellow eyes, bright eyes, appear, hanging from...
    715 replies | 31296 view(s)
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  • MoutonRustique's Avatar
    Today, 04:06 AM
    Unleash Weapliment Critical Power! A new baseline for magical weapons: Every weapon and implement gains a daily power that can be activated on a hit as a free action. The item's is applied. All the regular rules with regards to the number of daily item powers and such are to be followed. (Many weapons seem to have something along these lines already...) As an option, I'm thinking of making...
    198 replies | 18772 view(s)
    0 XP
  • Ezequielramone's Avatar
    Today, 04:04 AM
    I use mostly fanmade docs, and I choose what I want to use from every pdf. Regarding psionics we use a custom doc based on the mystic, but with the dark sun feeling. I created a random list for wild powers, they all have one at lvl 1, also it improves and can gain new ones with lvl advances. half giants and thri kreen are totally new races. Inferior weapons get -1 or -2 to damage and attack...
    14 replies | 470 view(s)
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  • Erechel's Avatar
    Today, 04:04 AM
    Actually, the Paladin is better at healing poison and disease than the cleric. Clerics only do that by spells like lesser restoration; paladins can cure them by expending 5 HP of their Lay on Hands. They don't need to expend them anywhere else, as probably this monster will kill everyone via Warp.
    13 replies | 265 view(s)
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  • Parmandur's Avatar
    Today, 04:02 AM
    They seem to have focused quite a bit of energy on producing high level threats that are tactical nightmares more than brute force bags of HP: well done.
    13 replies | 265 view(s)
    2 XP
  • AbdulAlhazred's Avatar
    Today, 04:01 AM
    Yes, this was one of my thoughts as well. The GM can EASILY create an 'enemy of my enemy' scenario, which should transcend any level of hatred. Of course interesting things happen when the alliance has outlived its usefulness (I think only A-bombs curbed that in the case of Stalin and Churchill).
    124 replies | 3102 view(s)
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  • Hexmage-EN's Avatar
    Today, 04:00 AM
    One thing I kinda wish 5E had taken from 4E is the simplified area of effect rules. Blasts, bursts, walls, and zones are much faster and easier to adjudicate on a grid than cones and spheres. The latter are more realistic, but making nearly all AoEs into squares and cubes was a convenience I miss (although I guess "cube of cold" doesn't have the same ring to it).
    91 replies | 2839 view(s)
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  • Parmandur's Avatar
    Today, 03:59 AM
    I'm not sure what reason there is to believe either of these central propositions: yes, D&D did very well in the early 80's, despite colossal mismanagement; but I see no evidence that it was doing better than it is now, nor that D&D has anywhere near peaked. One solid hit cartoon or movie could multiply the current success, handily, let alone the linear growth the evergreen strategy is producing.
    102 replies | 5461 view(s)
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  • shidaku's Avatar
    Today, 03:56 AM
    Well, he doesn't have to tell anyone else about it.
    2103 replies | 48320 view(s)
    0 XP
  • Dausuul's Avatar
    Today, 03:56 AM
    I realized after checking feeblemind that the wizard is a poor target... but the cleric is perfect. No proficiency, probably dumped Int, full caster, and the cleric is the only one who can remove the sibriex's debuffs. The wizard can eat command, and if that fails, just chew on the sibriex's Magic Resistance and LR for a bit.
    13 replies | 265 view(s)
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  • Apepsnake's Avatar
    Today, 03:55 AM
    I S T H I S W H A T Y O U W A N T E D B E E F ?
    12 replies | 145 view(s)
    0 XP
  • Rossbert's Avatar
    Today, 03:54 AM
    As someone working on a new class I almost feel hurt. Mainly kidding, I know you didn't intend anything by it, nor would I take offense. I think every one of those points should be addressed by a new class. I am running mine down the checklist as I write this.
    63 replies | 1771 view(s)
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  • Tony Vargas's Avatar
    Today, 03:50 AM
    The argument that adding classes adds to bloat, with many attendant problems (balance, optimization, identity, etc) is a cogent one... ..but, considered dispassionately, it's hard to justify drawing that line very far down DEFCON1's pyramid, at all. A Hero ( no supernatural power, but preternatural courage, determination, and resoucefulness), a Mage (supernatural powers), maybe, if you're...
    63 replies | 1771 view(s)
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  • Maxperson's Avatar
    Today, 03:49 AM
    Speaking for myself, I don't think that at all. I just think that your game is different than mine. Where we clash is in your portrayals of my playstyle in degenerate terms. Railroady, choose your own adventure, declaring actions in order to get the DM to say stuff, etc. Not only are you way off base with these mischaracterizations, but they can also be applied to your game if I really try. ...
    2103 replies | 48320 view(s)
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  • Erechel's Avatar
    Today, 03:46 AM
    I'm betting that Feeblemind is a better suit for the fighter, as it is an intelligence save. The wizard is more prone to succeed on such a save. Wizard could be better suited to a Squirt Vile.
    13 replies | 265 view(s)
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  • MoutonRustique's Avatar
    Today, 03:44 AM
    Ritualistically Tiered The hard level gated rituals are, at times, hurdles to the powers I want the PCs to have and the stories I'm going for. Proposal: rituals are now gated by tier instead of level My proposed implementation: rituals are gated by 1/2 tier (5 levels) all rituals require a caster check (skill check) which is a moderate difficulty check at the ritual's level a failure...
    198 replies | 18772 view(s)
    0 XP
  • biotech66's Avatar
    Today, 03:42 AM
    After each have you has given a DNA sample, the hologram speaks again. “It is our pleasure to officially welcome you into the Starfinder Society. Today is the commencement of your new role as a Starfinder field agent. It is our tradition, at the end of the graduation ceremony, for new graduates to present themselves to the heads of our most prominent factions and complete a task at those...
    8 replies | 213 view(s)
    0 XP
  • Mistwell's Avatar
    Today, 03:41 AM
    I believe a maximum of about 3000 gods can fully manifest on DiscWorld :)
    44 replies | 796 view(s)
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  • StormbringerAUS's Avatar
    Today, 03:40 AM
    I have been running a half orc Druid as a shaman of a Barbarian tribe - (a straight Orc would be good as well). He acts as the spiritual guide for the party does some healing (very little) - he is Circle of the Shepherd and to date (only level 4) have never shaped changed. Its been good and the DM has us on a quest to save the tribal lands so works well with the character concept - as does the...
    14 replies | 233 view(s)
    0 XP
  • Blue's Avatar
    Today, 03:39 AM
    Unfortunately, that's a commonly spread misconception. The DMG suggest 6-8 encounters with 2 short rests, about 1/3 and 2/3 of the way through the day. (DMG pg 84.) Just having harder encounters doesn't balance because of durations. An easy example is the barbarian - starting at 2 rages a day, they are supposed to be able to rage 1/4 to 1/3 of the encounters. With 1-2 encounters per day...
    7 replies | 190 view(s)
    0 XP
  • theairgod's Avatar
    Today, 03:39 AM
    Beta 4 version. Tiefling Grave Cleric, Cantrip #1 drop down is blank
    4106 replies | 531072 view(s)
    1 XP
  • darjr's Avatar
    Today, 03:38 AM
    Hi, I'm Sibriex, I'm super intelligent, run me so.
    13 replies | 265 view(s)
    1 XP
  • 97mg's Avatar
    Today, 03:37 AM

    138 replies | 2105 view(s)
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  • pemerton's Avatar
    Today, 03:32 AM
    Three intial things. First, it's neither my job nor my place to draw inferences from general propositions to individual posters' games. Even if I could (and few posters in this thread have posted many actual play examples), that's really up to them. Second, railroading is a relational property - of a game to its participants. If I was to play in Maxperson's game, I suspect I would find it...
    2103 replies | 48320 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 03:29 AM
    No. What I think is that you paint yourself into corners with misleading statements like "It's choose your own adventure" and "The player is just declaring actions to get the DM to say stuff" and "It's a railroad." After you say something like that, I point out to you how your style does essentially many of the same things, and then watch you twist and turn and stretch credulity with your...
    2103 replies | 48320 view(s)
    0 XP
  • Connorsrpg's Avatar
    Today, 03:27 AM
    Just saw this thread. Holy crap! This is amazing. Not that I will ever use such stats for these, but I love them all the same :) Always enjoyed reading demon lords etc in past editions.
    1110 replies | 147219 view(s)
    0 XP
  • 97mg's Avatar
    Today, 03:26 AM
    Although Otiroth's injury isn't a typical flesh wound, Carthum's medical training still comes in handy. Old Varillo Kalitus, the wisest surgeon in Suru's church, gave rare lessons to the younger recruits in the ways of nontraditional healing. Not so much spells and ancient arts, but direct physical measures that might save a life. The teachings were always entertaining, if not a little...
    138 replies | 2105 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 03:22 AM
    Not according to pemerton. See, doing what you just described is getting the DM to tell you stuff in response to your action. In an effort to avoid being the victim of his own propaganda, he insisted this morning that the DM makes no choices like that and the player determines everything.
    2103 replies | 48320 view(s)
    0 XP
  • jmucchiello's Avatar
    Today, 03:22 AM
    Perception Lee doesn't mind scouting ahead as she has good stealth and good perception. (law of averages, of course)
    109 replies | 1539 view(s)
    0 XP
  • Tony Vargas's Avatar
    Today, 03:21 AM
    You can put a S on the map, but if he can't miss it, it's just a door as long as he's in the campaign. ;)
    2103 replies | 48320 view(s)
    1 XP
  • Dausuul's Avatar
    Today, 03:21 AM
    This is another one like Moloch; the hit points look pathetic for a creature of its level, but it has more defenses than you'd think. The key is the legendary actions. Because of them, the sibriex is guaranteed to go second, no matter how badly it gets beaten on initiative. And one of its legendary actions is "Cast a spell." Any spell it's got. And most of its spells are at-will. So the rogue...
    13 replies | 265 view(s)
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