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  • Mistwell's Avatar
    Today, 09:40 PM
    Uh Umbran, the guy who started the thread hasn't been here for 2 years. Pretty sure he won't mind. But no, I had no plan to respond to his two year old messages.
    7 replies | 134 view(s)
    0 XP
  • Jester David's Avatar
    Today, 09:34 PM
    Do you mean the FR Faiths and Pantheons book? Because SCAG already does that. And there's a PoD fan one on the Guild: http://www.dmsguild.com/product/243212/Faiths-of-the-Forgotten-Realms If in general, I'm uncertain what has not already been said.
    7 replies | 76 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 09:31 PM
    The "shield of shadow" deflects the blow readily, and the ballerina dances and swings on as if not knowing the magic is protecting the elf. Will take back that dmg then. Thanks for the heads up.
    356 replies | 6820 view(s)
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  • AbdulAlhazred's Avatar
    Today, 09:30 PM
    Meh, one does thunder damage, one does psychic. One puts out a pretty decent amount of damage, the other doesn't. One targets FORT and one targets WILL. They are, to some extent, useful for different things. I tend to agree that BS is a bit of a spoiler power, being party friendly and just generally being obviously simple to employ. The damage output of T-Wave isn't ENOUGH more to have a vast...
    179 replies | 7808 view(s)
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  • Oofta's Avatar
    Today, 09:27 PM
    Why not just get a PDF from a previous edition? You'd have to figure out domains and what not, but that's pretty easy. Which is not to say I don't agree, just that I'm not sure how much value there is. Since 5E is not doing book of the month any more, i wouldn't hold my breath waiting for it. Most people will just grab an old book since it's mostly fluff or do home brew or some combination...
    7 replies | 76 view(s)
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  • EarlyBird's Avatar
    Today, 09:26 PM
    "It were told us, that the trinket would be a start to end'n the bloody curse." the dwarf says folding his arms. "Were ye be'n at dem docks or no?"
    908 replies | 19094 view(s)
    0 XP
  • the Jester's Avatar
    Today, 09:25 PM
    I'm a megadungeon-loving sandbox DM. You better believe that my players, at least the smart ones, map when they go into a maze of dangerous corridors and passages. You want to get back out? Tell me which way you go. I suspect that groups that don't map get a lot of "gimmes" that I don't give. Either maps on the table for them, even if revealed a bit at a time, or cardinal directions when...
    67 replies | 1710 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 09:20 PM
    As I thought. Short. Does Ivar wish to do anything before I post up a most gruesome end to the poor young'n??
    226 replies | 3334 view(s)
    0 XP
  • Nagol's Avatar
    Today, 09:19 PM
    I doubt Morlock will notice; he hasn't been active in more than 2 years. That thread is one of the recent spate of necros.
    7 replies | 134 view(s)
    0 XP
  • EarlyBird's Avatar
    Today, 09:17 PM
    All true, how well you know me in such a short time. But this was a regular basilisk in the module. Due to it being designed for a party of 6-7th lvl adventurers.
    71 replies | 1549 view(s)
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  • EarlyBird's Avatar
    Today, 09:14 PM
    Good to go.
    696 replies | 13361 view(s)
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  • the Jester's Avatar
    Today, 08:59 PM
    The pcs lose.
    22 replies | 496 view(s)
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  • ccs's Avatar
    Today, 08:58 PM
    It's too bad there's no You Tube instructional videos on how to use ones imagination.
    7 replies | 76 view(s)
    0 XP
  • Nathan1's Avatar
    Today, 08:56 PM
    Asmodeus 23 Baalzebul 22-2=20 Baphomet 18 Demogorgon 21 Geryon 16 Glasya 20+1=21 Graz'zt 3 Levistus 6 Mammon 22 Mephistopheles 21
    169 replies | 2802 view(s)
    0 XP
  • Kurviak's Avatar
    Today, 08:53 PM
    It only mentions the wall to be at a maximum distance, nos the way the monk interacts with it. I prefer to think that monks projects their Ki to the wall to slow the falling
    120 replies | 3467 view(s)
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  • Ed Laprade's Avatar
    Today, 08:52 PM
    One thing such a book really ought to have is how the clergy work. Clerics are just Clerics, because they don't even know what rituals, holy days, etc. they are supposed to deal with. They don't have religions, just vaguely defined hierarchies. If that.
    7 replies | 76 view(s)
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  • malcolm_n's Avatar
    Today, 08:35 PM
    As we move into our last week of the Kickstarter, we have a live stream I'm hosting tonight at 6pm to discuss what we're planning for our last 7 days and go over some of the campaign exclusive content I've been working on. I've also been sharing some of the requested content I'm working on, including this piece. This is based on a story and some spell ideas that were given to me by my...
    9 replies | 300 view(s)
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  • jmucchiello's Avatar
    Today, 08:32 PM
    I'm going to say throwing the rope is your action. Tying the rope is your manipulation action. And climbing down is 20 feet of move. So you can move 10 feet away from the wall outside the window from N34. And that no roll is needed. If you want to combine throwing and tying so you'll still be able to do something on the ground. You can make a Dexterity check, with advantage for "sailor",...
    315 replies | 7322 view(s)
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  • MarkB's Avatar
    Today, 08:30 PM
    Sometimes the reason for not running away can be that they simply don't believe it's possible. If the enemy is faster, or if there's rough terrain they have to retreat across, or if they know that spellcasters will be pounding them with fireballs as they retreat, etc. Other times, they may simply have taken their current quest too much to heart. Sure, if they take on this fight they may well...
    22 replies | 496 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 08:26 PM
    But lizard men and dragon sorcerers have scaled chests! (I'm pretending you had a typo)
    106 replies | 2764 view(s)
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  • Richards's Avatar
    Today, 08:22 PM
    ADVENTURE 19: A BRIEF INTERMISSION PC Roster: Daleth Stormsea, elf wizard 4 Galen Thorne, human paladin 7 Kaspar Hardstrike, elf monk 7 Orion Nightsky, halfling rogue 6 Syngaard, human fighter 7 Game Session Date: 20 June 2018
    21 replies | 1535 view(s)
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  • Smarmot's Avatar
    Today, 08:22 PM
    The armours are now more balanced against each other but now unarmored lizard men, dragon sorcerers, wizards, barbarians, and monks are the kings of AC. The guy with the bare chest shouldn't be the default tank in my opinion.
    106 replies | 2764 view(s)
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  • auburn2's Avatar
    Today, 08:11 PM
    I made a math error actually, it is 36 DPR for the Paladin vs 39 for the fighter (average) with no other abilities. Round 1 going all out with all hits action surge and a hit on a bonus attack and using all his battlemaster dice the fighter does 11d10+1d4+35=98. The Paladin going all out does 2d10+1d4+15d8+9=90. But that uses all three of the Paladin's 3rd level slots, which he doesn't get...
    150 replies | 19394 view(s)
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  • Sorcerers Apprentice's Avatar
    Today, 08:10 PM
    Gods should move in mysterious ways. There is no need for a detailed manual describing what they can and will do.
    7 replies | 76 view(s)
    0 XP
  • Morrus's Avatar
    Today, 07:59 PM
    Enduring Object was an enhancement in the playtest, but isn't in the final book. The Create Food & Water spell is incorrect.
    1 replies | 89 view(s)
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  • gyor's Avatar
    Today, 07:58 PM
    Except that both make far more sense as Greater Deities, Lolth heads her own Pantheon and has a lot of worshippers and influence. Asmodeus rules 9 layers of He'll and promotes and control Archdevils that rule entire layers. He also has many worshipers in FR and has much influence.
    7 replies | 76 view(s)
    1 XP
  • Henry's Avatar
    Today, 07:41 PM
    My groups typically game about 3 hours once per two weeks, so we tend to see more indirect forms of mapping as time taken away from combats and roleplaying, and we tend to vastly simplify it. The DM maps and estimates the time taken, and we just go with it.
    67 replies | 1710 view(s)
    0 XP
  • Greg K's Avatar
    Today, 07:39 PM
    Better, drop these 4e revisions of Asmodeus and Lolth being Greater gods and just stick to their earlier lore.
    7 replies | 76 view(s)
    1 XP
  • Satyrn's Avatar
    Today, 07:21 PM
    . . . And now I see Jester David was saying the same thing.
    32 replies | 946 view(s)
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  • Grainger's Avatar
    Today, 07:20 PM
    That's fair enough - everyone's mileage varies.
    67 replies | 1710 view(s)
    1 XP
  • Satyrn's Avatar
    Today, 07:17 PM
    To me, 4e was a tactical game. What it really felt like to me was that they layered RPG elements on top of their Miniatures game (which would make it the first D&D game to do so sincethe first D&D game)
    32 replies | 946 view(s)
    0 XP
  • VLAD the Destroyer's Avatar
    Today, 07:17 PM
    As the ballerina swings down at Talin he raises his hand. As he does a thin wall of shadow burst from the floor at his feet and solidifies attempting to deflect the attack. Using my reaction to cast shield. My Ac is now 21. Let me know if the attack still hits.
    356 replies | 6820 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 07:14 PM
    I actually purchased the essential books because I was told they would be good for casual games... maybe they were compared to core 4e (or even 3.x/PF), but since I have 5e now I can't picture myself using them for that...
    9 replies | 226 view(s)
    0 XP
  • gyor's Avatar
    Today, 07:12 PM
    Asmodeus 23 Baalzebul 22 Baphomet 18 Demogorgon 21 -2 Geryon 16 Glasya 20 +1 Graz'zt 3 Levistus 6 Mammon 22 Mephistopheles 21
    169 replies | 2802 view(s)
    0 XP
  • Waynan's Avatar
    Today, 07:11 PM
    Tam stares at the items handed to him with wonder. He then looks into Lady Abigail's eyes and is filled with awe and adoration. Tam bends a knee before the dragoness and swears to her that of any and all of any magic treasures he should find, the two finest would be hers. "Look at me. A happy - go - lucky, fly - by - the - seat - of - my - pants halfling like me, swearing fealty like some...
    15 replies | 522 view(s)
    1 XP
  • Archon Basileus's Avatar
    Today, 07:08 PM
    ICOSA As the gun merges with the Warforged's arm, Icosa feels a distinct force struggling against him. The weapon finds rest within the Warforged, and as it does, strange lines of command, strange thoughts, pervade his mind. Something communicates with him through codes - a form of communication quite distinct than the one employed by Jocasta. As the merging ends, the arm seems to obey Icosa's...
    666 replies | 19324 view(s)
    1 XP
  • gyor's Avatar
    Today, 07:07 PM
    5e needs a Faiths and Avatars style book. To A) better explain how Gods work. The side bar need elaboration, like since gods can be different ranks on different worlds, if Asmodeus and Lolth are greater Gods in FR, but Lesser in Greyhawk and someone kills them in Greyhawk, what effect does this have on them in FR? B) How does Planescape deal with deities that have different tanks...
    7 replies | 76 view(s)
    0 XP
  • aalbano1998's Avatar
    Today, 07:02 PM
    :cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool::cool:
    1 replies | 37 view(s)
    0 XP
  • aalbano1998's Avatar
    Today, 07:01 PM
    Hey folks, my name is Anthony and I'm looking to form a dedicated group of Tabletop RPGers! I've set up a Facebook Page for us as well, so hit me back here or there! I have some DMing experience and have played through everything from Spycraft to Warhammer. Got a few campaign seeds for a couple different games, lets get together so we can get this party started! ...
    1 replies | 37 view(s)
    0 XP
  • Yaarel's Avatar
    Today, 06:50 PM
    Even if switching to class hitdice for weapon damage, I would still want to see things like downsize the hitdice for finesse, reach, and similar. Upsize for two-handed. So the simplification/systemization in the original post is still useful. I want some kind of verisimilitude − even if I want an elegant minimalism.
    29 replies | 687 view(s)
    1 XP
  • Andrew Moreton's Avatar
    Today, 06:48 PM
    1. It's really up to you. If you give the players more dice rolls to set things up they are vastly more likely to achieve the best possible results . Do you want this? or if their skills are poor then more dice rolls may just get them up to standard. Only you know what is likely and what you want, as the time for each dice roll is an abstraction either give them more dice rolls or not on your...
    2 replies | 103 view(s)
    0 XP
  • gyor's Avatar
    Today, 06:45 PM
    I have never bought into the idea that long life makes one take more time making decisions, especially in emergencies. Context, Need, and ability to reason dictate the speed at which ones actions and choices are made. One doesn't sit around discussing options for hours when the house is on fire, no matter how long ones projected life span is, unless one wants end up as cinders with no life span...
    99 replies | 14739 view(s)
    0 XP
  • Grainger's Avatar
    Today, 06:38 PM
    For my money, 5e is great, but still has a lot of unnecessary complication. What we need is a tactically rich game without meaningless nuts and bolts. I'd say players agonising over weapons tables is a relatively pointless aspect of character creation, especially as most characters really have only a couple of viable weapon choices. I'm all for 6th edition having Class-based damage - so,...
    29 replies | 687 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 06:34 PM
    It works so well! In a past campaign, my plan for the the big fight at the end was to have a coven of succubi dominate the whole party and make the players fight each other. It started out so awesomely when the fighter failed his Will save (3e!), but it turns out the cleric's player was harboring a paranoia that I would do just that (It works so well!), and he had the right spell prepared...
    33 replies | 1071 view(s)
    2 XP
  • Kramodlog's Avatar
    Today, 06:34 PM
    No Dominion?
    11 replies | 1370 view(s)
    0 XP
  • iserith's Avatar
    Today, 06:30 PM
    I don't have any concerns about it being a player skill or a character one. After all, player skill matters in a game. That it slows down the game is a major concern of mine, however. Anything that affects pacing is something I take very seriously. I don't find the payoff on mapping is sufficient to the hit the speed of the game takes. Even relatively minor interactions on the map build up to a...
    67 replies | 1710 view(s)
    1 XP
  • jonathonhawke's Avatar
    Today, 06:29 PM
    As the man approaches, Gunther stands up straighter. "Master Vancaskerkin, I presume? I am Gunther, formerly of the Riddleport Gendarmes. May I make my report to you?"
    96 replies | 1765 view(s)
    0 XP
  • iserith's Avatar
    Today, 06:23 PM
    In my campaign forum, I post a thread about "Safe Spaces." In one section, it reads: Building on the topic of safe spaces, you should know that the adventure location isn't a safe space either. You should have no expectation that the challenges you face are "level-appropriate." They will be fair in that I will work hard to ensure you will be making reasonably informed decisions about...
    22 replies | 496 view(s)
    0 XP
  • Yardiff's Avatar
    Today, 06:22 PM
    Asmodeus 23 Baalzebul 22 Baphomet 18 Demogorgon 22+1=23 Geryon 16 Glasya 19 Graz'zt 5-2=3 Levistus 6 Mammon 22 Mephistopheles 21
    169 replies | 2802 view(s)
    0 XP
  • Grainger's Avatar
    Today, 06:20 PM
    I don't do many dungeon-based adventures any more (back in the day, it was common), but when I do, I expect the players to map it. It just seems more immersive than me (as DM) plonking down a pre-drawn map, or drawing it for them on a battle mat. I don't expect their map to be particularly accurate, and I tend to be a little loose with dimensions, but they do need a map if they want to easily...
    67 replies | 1710 view(s)
    1 XP
  • Tellerian Hawke's Avatar
    Today, 06:19 PM
    Lady Abigail smiles at Tam, and says, "The only sure way to get the drop on ANY Dragon is to be silent, and unseen. Here are some things that should help you in that regard." Lady Abigail walks over to a large chest in the corner of the room; she opens it, and all that can be seen is an empty, black void. But when she reaches into it, she seems to be able to pull things out of the blackness,...
    15 replies | 522 view(s)
    3 XP
  • Ancalagon's Avatar
    Today, 06:18 PM
    mellored : any comment on multicasssing with bard:college of swords? Lots of synergy with hexblade...
    154 replies | 173551 view(s)
    0 XP
  • Brian I's Avatar
    Today, 06:13 PM
    Reading it, I’d say not. It does let the character do an instant replenish on a spent Luck Die. Doesn’t seem to be a limit to how many a character could have on hand, so having a few would be a pretty big boon.
    4 replies | 157 view(s)
    0 XP
  • jonathonhawke's Avatar
    Today, 06:10 PM
    Niklos shoots the bear again.
    356 replies | 6820 view(s)
    0 XP
  • deadnite3's Avatar
    Today, 06:09 PM
    I have a third question now. The barbarian exploit trophy collection lets you regain luck dice but its not a full pool replenishment. Do these trophies let you go over your max luck pool?
    4 replies | 157 view(s)
    0 XP
  • Kobold Stew's Avatar
    Today, 06:05 PM
    Nothing more from Miss Imogen. She'll take a shift with Dragonbait.
    696 replies | 13361 view(s)
    0 XP
  • JustinCase's Avatar
    Today, 05:55 PM
    *raises hand*
    89 replies | 1550 view(s)
    0 XP
  • Jacob Lewis's Avatar
    Today, 05:51 PM
    You're going to get a lot of answers about redefining class power structures, different approach to design for each class, and better math balance. But what you really need to understand is that Essentials was a mistake. It was the company back peddling from its original design goals trying to appease and regain a section of the playerbase that wasn't subscribing to their new approach. But by...
    9 replies | 226 view(s)
    0 XP
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