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  • pemerton's Avatar
    Today, 12:43 PM
    I think players need to know they're in a skill challenge if they're going to make reasoned choices about what resources to use (eg powers, action points, equipment, etc). In that respect I think the comparison to combat is apt. I don't see resolution as something separate from the "real" game.
    300 replies | 8656 view(s)
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  • Coroc's Avatar
    Today, 12:36 PM
    Coroc replied to A TWF revision?
    For those houserules who just move the 2nd attack to the attack Action thereby granting an "extra" Bonus Action i would only allow a dagger as offhand weapon, which also does not get + damage due to atttribute. Remember that some of the classes who might use twf frequently are rogue or ranger, their Bonus Action is really needed for dash/hide , hunters mark etc. They are computed around having...
    14 replies | 386 view(s)
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  • earliaelds's Avatar
    Today, 12:35 PM
    The Platinum Package consists of a six-month Maximum Power XL supply of the HGH releaser and the oral spray for the low price of $384.99. This package offers free shipping to the U.S and two bonuses of free infinity Men Health membership and a free natural health source $25 discount card. Who else wants to learn the best approach to grow a longer thicker Maximum Power XL penis? If you're...
    0 replies | 0 view(s)
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  • rczarnec's Avatar
    Today, 12:34 PM
    Bheur Hag 17 Blink Dog 23 Boggle 19 Dryad 29 Green Hag 20 Korred 21 Meenlock 16 Pixie 26 Satyr 28 Sprite 22
    193 replies | 3144 view(s)
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  • Aldarc's Avatar
    Today, 11:56 AM
    Goblins in Pathfinder are noteworthy singers, and several adventures print some of their songs.
    14 replies | 471 view(s)
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  • Charles Rampant's Avatar
    Today, 11:51 AM
    They redid the DM screen half a year ago. You'll find it now as the DM Screen Reincarnated, has new tables on the back.
    15 replies | 624 view(s)
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  • Casimir Liber's Avatar
    Today, 11:32 AM
    (only 15 years late!) I wrote one for 1st ed AD&D that appeared in WD 30 in 1981...must scan and post....or update to 5e...
    4 replies | 656 view(s)
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  • Lanefan's Avatar
    Today, 11:23 AM
    Unless by random chance someone put you on (or took you off!) ignore between the time the xp was given (locking in the post number it was tied to) and the time you clicked on it: the post number in the xp link now wouldn't match the post number in the thread, maybe... ::shrug:: ...I dunno. :)
    3 replies | 102 view(s)
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  • JonnyP71's Avatar
    Today, 11:16 AM
    A predictable 'best' - the 1E Dungeon Masters Guide - without doubt the greatest RPG book ever published, it was a mess, but just so utterly inspirational, and full of juicy nuggets throughout. (it just took a while to find them ;) ). Honourable mentions to modules U1, UK4 and WG4. - 2E - another vote for the Complete Thieves Handbook, a lesson in how all the 'Complete' Books should have...
    88 replies | 13385 view(s)
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  • Lanefan's Avatar
    Today, 11:11 AM
    Re: xp for g.p. and other delights: Even though I've been DMing 1e (or close) for ages I've never given xp for g.p. Maybe I should, but even if I did it'd never represent all the xp, just a smallish portion. To the OP I suggest mixing it up. Give some xp for treasure (including stolen, to those who did the stealing!), give some xp for combat, give some xp for intentionally avoiding...
    56 replies | 1206 view(s)
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  • Lylandra's Avatar
    Today, 11:11 AM
    Session 26 Before we go to the Brave Club, we discuss our further actions against the Guild. We finish our speeches for the upcoming press conference and agree to let the public focus on Delft as he's head of the RHC and the executive trio of Mr. Carlyle, Ms. Auryn and Mr. Maloney. This way, we hope to draw the attention of the Kell guild away from the regular officers and the other RHC teams...
    112 replies | 12783 view(s)
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  • Hussar's Avatar
    Today, 11:07 AM
    I'm not explaining myself well enough. It's not that FG is a bad program. It isn't. It does what it says on the tin, by and large. But, for 130 dollars I expect a HELL of a lot more than what it does.
    23 replies | 434 view(s)
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  • Cleon's Avatar
    Today, 11:05 AM
    We normally describe the hybrid form which, if you think about it, is going to look a bit goofy. HmmÖ A sleek man-shaped being with the head and dorsal fin of a porpoise. I think so, but it's so short it's easier to just repost it:
    1200 replies | 75470 view(s)
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  • Lanefan's Avatar
    Today, 10:46 AM
    Except I don't see a narrator as actually having a character role in the show itself, with the exception of when the narration is done in character by a character who legitimately-within-the-show's-fiction could do it - example: Galadhriel, in character, narrating over the beginning of the first LotR movie. I mentioned this as an unusual possibility that somebody's likely tried. And there...
    412 replies | 8578 view(s)
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  • Morrus's Avatar
    Today, 10:40 AM
    The AGE system isn't a d20 system.
    5 replies | 194 view(s)
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  • Lanefan's Avatar
    Today, 10:31 AM
    Yeah, that works too. :) They might feel like filler to you, but that's only 'cause you know better. If the encounters are engaging and exciting the players won't know what's filler and what's not.
    8 replies | 119 view(s)
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  • Shasarak's Avatar
    Today, 10:30 AM
    Ok, thats alright. I have found that in most scenarios it is hard to fit one or two of the PCs in like maybe the Fighter in this Bear scenario, while the Ranger is in his element. Obviously it depends on your character abilities so maybe the Sorcerer can pull off Intimidate but if the Wizard had to do it then it would be basically an impossible roll. I was asking about about whether you let...
    300 replies | 8656 view(s)
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  • Ymdar's Avatar
    Today, 10:28 AM
    Have the PCs make Intelligence checks to recall the map and if they fail change the adventure into a survival style game where they need to keep track of water, food and dry socks.
    4 replies | 166 view(s)
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  • Aldarc's Avatar
    Today, 10:23 AM
    Incidentally, I don't think that "fail forward," "near success," or "success-at-a-cost" are contradictory in play, as one could implement all methods within the same game. "Success-at-a-cost," for example, is often a player-facing choice where the player decides that success is necessary and worth the risk of the cost. "Fail forward" is a GM-facing technique about interpreting the failure of die...
    300 replies | 8656 view(s)
    1 XP
  • Shasarak's Avatar
    Today, 10:16 AM
    I really dont see that 4e does not rely on the adventuring day. Everyone has Daily abilities, they all get a certain number of Healing surges per day with Action points that reset every day and items that also have Daily abilities. At high levels you get abiltiies like: "Once per day, when you die....". 4e is full of the normal DnD resources that need to be carefully hoarded and preserved. It...
    300 replies | 8656 view(s)
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  • Morrus's Avatar
    Today, 10:16 AM
    Merisiel, the elf rogue, is the subject of our 5th Pathfinder 2nd Edition pregenerated character reveal! Check out the sneak attacks, and nimble dodges! Paizo's Mark Seifter says "Merisiel ... is all about sneaking, skills, and high damage sneak attacks, especially if itís also a critical hit with her deadly rapier: 4d6+1d8+8, ouch! Merisiel has more skill feats than anyone else, and more...
    3 replies | 805 view(s)
  • pemerton's Avatar
    Today, 10:02 AM
    To be honest I don't remember any of that - it was a while ago now! I know that the paladin did stuff, as his player was the one who initiated the idea of taming rather than killing the bear. The fighter must have done something too, but I don't remember what that was: I have a vague memory of the bear being hostile to him, and him doing something in response (but I can't remember what, or...
    300 replies | 8656 view(s)
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  • knikpiw's Avatar
    Today, 10:02 AM
    My Review: http://www.drivethrurpg.com/product_reviews.php?products_id=191271&test_epoch=0&manufacturers_id=87&page=1 Date Added: 07/17/2018 03:58:31
    9 replies | 323 view(s)
    1 XP
  • Dispater's Avatar
    Today, 09:54 AM
    What i dont like about 5e mechanics is that 0hp - instant unconcious. Id like my dying heroes to make desperate last actions like sipping a potion, maybe trying to crawl out of danger, make a last lunge or use a spell (on successful ability checks). My dying mechanics alllow this, amid some severe penalties. Dying should not be a breeze or a binary yes/no, it should be a nailbiting, edge of seat...
    102 replies | 2667 view(s)
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  • knikpiw's Avatar
    Today, 09:49 AM
    So let's say you use these rules, with the bonus doubling with the use of a shield, does this mean all shields? Or does vary with shield?
    5 replies | 179 view(s)
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  • knikpiw's Avatar
    Today, 09:45 AM
    If you attack twice with one weapon in your dominant hand, you get a free attack with the other, e.g. a shield punch or your second pistol. But if you don't have the ambidextrous trait you suffer a -2d6 penalty. If you got an accelerated weapon also, you could attack twice, get another attack for the acceleration and another free attack with the other hand for a total of 4 attacks in one round.
    3 replies | 146 view(s)
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  • Shasarak's Avatar
    Today, 09:44 AM
    Now this is very interesting. So you decided to go for 6 successes and you have detailed 3 of them, did the Players know they had to keep going for 3 more successes and how did you change the scenario, if at all, as they were going through? Did anything happen after the bear was being soothed and subdued? As I understand it the Ranger can not just keep using his Nature skill and if there...
    300 replies | 8656 view(s)
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  • pemerton's Avatar
    Today, 09:41 AM
    A follow-on from the previous post: skill challenges, like similar resolution systems in other (mostly indie) RPGs, work on the premises (1) that the GM is responsible for framing scenes, but (2) that the players are responsible for the choices that will determine how those scenes turn out. The significance of (2) is that it makes the scene, or encounter, the focus of play. There is no "the...
    300 replies | 8656 view(s)
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  • Shasarak's Avatar
    Today, 09:37 AM
    That is exactly why some DMs are wary of Reflavouring and really all the Player wants to do is get cool Wolverine claws.
    300 replies | 8656 view(s)
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  • pemerton's Avatar
    Today, 09:28 AM
    There are two things here - I had determined that the only way and hit the Orcs X times before the Orcs hit the PCs Y times. The latter is, more-or-less, what D&D combat looks like (where X and Y equals hit points divided by damage per hit). The former is about establishing stakes and modes of approach. There is nothing about a skill challenge as a mode of resolution that says that the GM...
    300 replies | 8656 view(s)
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  • Aldarc's Avatar
    Today, 09:26 AM
    This is just false equivalence. It is fine and great to have a preferred taste for Actor stance. Where I take issue here is in the pragmatics of saying that you want 100 percent Actor stance to the exclusion of Author and Director. (Well that and the idea that in-character-speak roleplay should be preferred.) Though I disagree with Lanefan's position on in-character roleplay as the...
    412 replies | 8578 view(s)
    1 XP
  • Shasarak's Avatar
    Today, 09:24 AM
    Personally I love me some third person Wrestler roleplaying.
    412 replies | 8578 view(s)
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  • Li Shenron's Avatar
    Today, 09:01 AM
    I think that being able to split attack is the primary defining feature of 2WF. Without it, it becomes almost a cosmetic difference, except in corner cases (e.g. two magic weapons with different effects). But that unique feature is lost as soon as you would get Extra Attacks, at which point you can have at least 2 different targets per round no matter the choice of weapon. Uhm... isn't...
    14 replies | 386 view(s)
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  • southjersey's Avatar
    Today, 08:56 AM
    Ah, maybe I'm misunderstanding you here, but I'm not the original poster, I just proposed an idea that I thought would head off the major flaw with the current rules as I see it at my table. I want to dissuade meta thinking that players use to manipulate the action economy that kills drama. I personally don't want to change the 5e death mechanics, I think are quite good at providing just...
    102 replies | 2667 view(s)
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  • Jhaelen's Avatar
    Today, 08:53 AM
    Oh dear, now the Ronin has mutated into a Roman :P I need to know more about the setting to tell if it's a bad fit - that's why I asked. Some important factors are the default tech level, the importance of space travel and the number and nature of alien species. But it's definitely interesting that its roots are an RPG campaign. In that case it would probably make sense to use an RPG system...
    5 replies | 194 view(s)
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  • Shasarak's Avatar
    Today, 08:49 AM
    If I had designed an encounter in a room that had a certain number of Orcs guarding a certain number of Pies and I had determined that the only way to win was for the Party to hit the Orcs X number of times before the Orcs hit them Y number of times then I would agree that does look a lot like a Skill Challenge.
    300 replies | 8656 view(s)
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  • JonnyP71's Avatar
    Today, 08:42 AM
    Bheur Hag 17 Blink Dog 23 Boggle 19 Dryad 31 Green Hag 20 Korred 21 Meenlock 16 Pixie 25 Satyr 28 - like a fine wine Sprite 22 - nothing but a sugary soft drink
    193 replies | 3144 view(s)
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  • Psikerlord#'s Avatar
    Today, 08:29 AM
    Stars Without Number might suit. But I'd start with the latest shadowrun, maybe glossing over the hacker stuff. It's definitely on the complex end though.
    20 replies | 543 view(s)
    1 XP
  • MetaVoid's Avatar
    Today, 08:19 AM
    Quentin sighs "It seems she's stable for the moment. Still, we should find real doctor. And soon." He takes tabaxi in his arms and carries her back to her room. "That was both brave and foolish, little cat." he murmurs as he puts her down. Looking over his naked torso covered in blood, he gestures and the water from wash basin flies over the girl, cleaning as it goes. Splashing bloody water back...
    997 replies | 40814 view(s)
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  • Devonin's Avatar
    Today, 08:08 AM
    Rhymes are fun like that. But the 2e book definitely said "Boo-LAY" and I'll go with that to the bitter end!
    24 replies | 876 view(s)
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  • pemerton's Avatar
    Today, 07:53 AM
    Succeeding at a check is something that takes place sitting around the table, in the real world, where a die was rolled, some number added to it, and the result compared to a difficulty. None of that happens in the fiction. In the real world, following the game mechanics as described in the PHB2, it goes more-or-less like this: Y's player rolls a Perception check, and X's player rolls (or has...
    195 replies | 6386 view(s)
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  • Salthorae's Avatar
    Today, 07:38 AM
    Neurotic I think it's just a general Con check to see how we fare from a night of carousing. But i could be wrong, we may have some disease coming our way too!
    102 replies | 1892 view(s)
    1 XP
  • MNblockhead's Avatar
    Today, 07:18 AM
    One other "dumb" question: What is the general practice for running/using published material at conventions? I'm planning on mostly running my own material, but there are some things I've backed on Kickstarter that I would like to run since I don't know when, if ever, I'll have a chance to run them in my home games. What is the etiquette and general practice for this? Do GMs typically...
    8 replies | 119 view(s)
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  • MNblockhead's Avatar
    Today, 07:12 AM
    What about multiple endings? If a group is less experienced certain challenges can be throw out. Basically easy mode. Then you have the standard version for what you would expect most groups to be able to get through. But if you have a group that through luck or skill moves forward much faster than you anticipated, have an alternate ending. The big bad reveals the that mayor who hired you...
    8 replies | 119 view(s)
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  • Neurotic's Avatar
    Today, 07:06 AM
    Zanword covers his movements with the shield as he stretches the hand to touch Aridha. Soft golden-green glow comes from the niche she lies in as her wounds knit closed. He continues protecting Hexiros on his flank, but actually focuses more on Aridha in case ghoul gets funny ideas as she stands up. Shayuri, 10 HP to Aridha and I'm all out of healing touch. EarlyBird, preferably protect...
    756 replies | 19773 view(s)
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  • MNblockhead's Avatar
    Today, 07:05 AM
    Yes, I read that. But I wanted to put out some of the areas I most concerned about. Hope no one minds two similar threads in a short period of time. I'm thinking that I would have more encounters challenges planned than I know I can get through, just in case things go much quicker than anticipated. Each would have something (clue, info, MacGuffin) necessary to achieve the adventures...
    8 replies | 119 view(s)
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  • Neurotic's Avatar
    Today, 07:04 AM
    Tai-Tai went along confused. But he is used to slaves doing what they're told and has no problem with using the offered service(s). Lucky for him, his harsh life and maybe outsiders metabolism protect him from any threat inherent in such fun. In the morning, relaxed and enthusiastic at going again into the deep, he fairly bounces on the planks of the pier as he comes to the ship. Con save:...
    24 replies | 366 view(s)
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  • MNblockhead's Avatar
    Today, 06:41 AM
    I think Mordenkainen's Tome of Foes describes this quite well. More powerful and intelligent demons are still driven by their selfish desires and rule by force, fear, and whim; but they have grander visions and plans to achieve them. While lesser demons may simply create minions using fear and subjugation, more intelligent demons will have subtler approaches. A demon's promise wouldn't be...
    9 replies | 271 view(s)
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  • Li Shenron's Avatar
    Today, 06:10 AM
    Intelligence checks to recall important bits from the map?
    4 replies | 166 view(s)
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  • gideonpepys's Avatar
    Today, 06:09 AM
    In my game, Asrabey came with the players to conftont the renegade fey lord and when Ekossigan told him the Ob had Kasvarina, he turned on them. Gale, Asrabey and Ekossigan came close to causing a TPK, and when the unit retreated they sacrificed the kiddies and le their army through the portal. It was a low point. Personally I think Ekossigan is doolally-tap and won't listen to reason.
    8 replies | 172 view(s)
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  • Voadam's Avatar
    Today, 06:02 AM
    Voadam replied to Undead Origins
    E2 Kingdom of the Ghouls Gorgimrith, The Hunger in the Mountain: ? Black Bloodspawn: Dwelling primarily in the White Kingdom near the Lake of Black Blood, black bloodspawn are the progeny of Gorgimrith, the Hunger in the Mountain. Whenever the massive entity desires, it can slough off bits of its rotted organ walls to create black bloodspawn. Black bloodspawn are actually mobile mouths of...
    859 replies | 64444 view(s)
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  • jonathonhawke's Avatar
    Today, 06:02 AM
    "A tour would be just the thing."
    113 replies | 2331 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 05:55 AM
    I have to side with everyone else on this one. Your way(which is also my way) is just one way to roleplay. It's the only style where I can immerse myself into the game, so I enjoy it much more than the other methods. So does a narrator. It's just a different role. Heck, I've seen actors play roles where the character talks in third person. Are they not acting or playing a role?
    412 replies | 8578 view(s)
    1 XP
  • Lanefan's Avatar
    Today, 05:50 AM
    But then he'd spell it Robert Gulette, wouldn't he? :)
    24 replies | 876 view(s)
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  • Lanefan's Avatar
    Today, 05:48 AM
    Cons I've been to usually schedule their blocks back-to-back e.g. 9-1, 1-5, 5-9 etc., so look to wrap up about ten minutes before the scheduled end of the block if you can - 15 minutes if it's a really big or spread-out con. Also expect to start about ten minutes late for the same reason; unless you're in the first block of the day in which case, start on time! :) Your adventure module also...
    8 replies | 119 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:44 AM
    Well, see, with 4e at least, the mechanics are pretty clear. So I would consider this to be a mechanically significant change, and thus a little beyond reflavoring. I mean, you could argue for instance that an ability to hide your sword is on par with many feats, or many magical item properties. It could be a grey area in other games that are less precise, and I'd consider it a fairly minor perk...
    300 replies | 8656 view(s)
    1 XP
  • AbdulAlhazred's Avatar
    Today, 05:40 AM
    My feeling is that it affords the players with an assurance that they are getting a result and that the stakes are controllable. In other words, in 3e/5e style play with unstructured use of skills there are no guarantees at all. Any particular effort you make may be enough to accomplish the goal, or it may be an almost meaninglessly insignificant increment towards the goal. It may not even be...
    300 replies | 8656 view(s)
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  • Lanefan's Avatar
    Today, 05:34 AM
    Where my definition of playing a role is that an actor on a stage plays a role - the lines he speaks, his facial expressions, the movements he makes (subject to the spatial restrictions of the stage) are those of the character he's portraying in the stage play. The actors on stage don't speak in the third person (unless it's a really unusual play; Im sure someone's tried it). Playing the role...
    412 replies | 8578 view(s)
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  • Devonin's Avatar
    Today, 05:32 AM
    I seemed to recall the old 3-ring binder Monstrous Compendium asserting it was "boo-LAY" like Robert Goulet
    24 replies | 876 view(s)
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  • Thomas Bowman's Avatar
    Today, 05:30 AM
    Like this, bullet!
    24 replies | 876 view(s)
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  • FrogReaver's Avatar
    Today, 05:29 AM
    Most characters would at most get to make 2 bonus action attacks at most this way. The fighter is the only outlier and for 99% of the game he would be capped at 3 or lower.
    14 replies | 386 view(s)
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  • jaelis's Avatar
    Today, 05:18 AM
    jaelis replied to A TWF revision?
    I agree that works well too, but I feel like it gives too many attacks now, hate to feel like it is clogging up the game. I feel like 1-2 extra attacks is the sweet spot I like.
    14 replies | 386 view(s)
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  • FrogReaver's Avatar
    Today, 05:17 AM
    Possible direction for TWF feat is to make it better for fighting groups. TWF feat. The idea would be to let it add mod damage to enemies you attack with your off hand that wasn't your primary target.
    14 replies | 386 view(s)
    1 XP
  • FrogReaver's Avatar
    Today, 05:13 AM
    I think you need to keep the bonus action to make hunter's mark and such spells not only be good with two-weapon fighting. Otherwise getting an extra attack you can always add hunter's mark to is really strong. I agree with the drawing and sheathing. You should be able to do that without a feat. Personally I would change TWF style to do these things: 1. If you have two free hands,...
    14 replies | 386 view(s)
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  • pemerton's Avatar
    Today, 05:12 AM
    For me, "linear adventures"/railroading are fun when the characters are fairly vibrant (and so there is fun to be had bringing my character to life as part of play, given the other main bit of play - making choices that shape the fiction - is not really happening) and the GM/module is providing an engaging story that the vibrant characters fit into well. I've enjoyed CoC played in this style,...
    300 replies | 8656 view(s)
    0 XP
  • happyhermit's Avatar
    Today, 05:03 AM
    Only the Alternate covers are exclusive to FLGS's, AFAIK.
    15 replies | 624 view(s)
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  • DMMike's Avatar
    Today, 04:53 AM
    Step 1: go to this thread: http://www.enworld.org/forum/showthread.php?650126-Convention-Game-Survival-Tips Step 2: now that I'm a seasoned pro (/snark), I can advise on: - Time management. Swallow your GM pride and do whatever needs to be done to accelerate or decelerate the game. And have a couple contingency plans. - Too few players. In music, they call a smaller crowd more...
    8 replies | 119 view(s)
    0 XP
  • Myrdin Potter's Avatar
    Today, 04:53 AM
    When I travel I use PureVPN. That works well and I want a VPN on shared networks anyways. There are a few other free solutions on the forums now, including running the program in a cloud instance server which is essentially the same as other models, no messing with port forwarding at all. There is a thread on the forums detailing all the ways to do it. I also set-up a separate folder outside...
    23 replies | 434 view(s)
    0 XP
  • Azurewraith's Avatar
    Today, 04:39 AM
    Mim finally snaps out of the daze he has been in since the monster left and takes the receipt from Grody more to study the hand writing than anything else.
    997 replies | 40814 view(s)
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  • SkidAce's Avatar
    Today, 04:33 AM
    Leave out the fiddly bits about spell and weapon levels changing from plane to plane. Keep it simple, fire spells can be cast one level higher for free on the plane of fire, for example.
    3 replies | 119 view(s)
    1 XP
  • SkidAce's Avatar
    Today, 04:31 AM
    They could call the book "Manual of the Planes" and I'd be cool.
    40 replies | 1657 view(s)
    1 XP
  • BlackSeed_Vash's Avatar
    Today, 04:29 AM
    Bul-et-TEA
    24 replies | 876 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 04:18 AM
    Oh, I'll go further. People are foolish to criticize others for simply wanting to play a certain game. Beyond that there's nothing wrong with a 'railroad'. I think its best to do it explicitly and consciously as a means of play, and not accidentally and covertly, but I'd say the same about any mode of play if I thought about it for a second. I mean, 'player agency' doesn't really factor in, nor...
    300 replies | 8656 view(s)
    0 XP
  • jgsugden's Avatar
    Today, 04:03 AM
    $28 PHB, $29 MM, $30 DMG. $87 for the three books plus $9 for the screen. $96. It is store exclusive, so NOT ON AMAZON. $170 at most stores, some may knock off 10%.
    15 replies | 624 view(s)
    1 XP
  • MNblockhead's Avatar
    Today, 03:51 AM
    Tony Vargas Thanks! Regarding "Judge", yep, the menu and GM registration page are titled "judging" and there are two registration options under "judging": "judges" (GMs who pay a registration fee and can both judge and play) and "Referees" (registration is free but the GMs can only run their own games, not participate in other events). http://conofthenorth.org/judging/
    8 replies | 119 view(s)
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  • gargoyleking's Avatar
    Today, 03:50 AM
    Grody picked up the pouch and receipt before stepping out of the room to look for somebody who wasn't immediately trying to save Asherah's life. "I find in room. We here to help... Herc... Herc... yes?" With a snap of his law, the kobold seems to give up on pronouncing the complicated name and simply holds up the receipt for whoever wants to look at it.
    997 replies | 40814 view(s)
    0 XP
  • Polyhedral Columbia's Avatar
    Today, 03:44 AM
    I think they'll call it the "D&D Multiverse." Seriously, 5E is staying away from branding books with anything other than "D&D." Not even a "Forgotten Realms" logo on the Sword Coast Adventurers Guide, so no "Planescape" or "Spelljammer" (or "Chronomancer") logos. So no special moniker is necessary. It's just like: here's how to travel through the Planes of Existence via planar travel, here's...
    40 replies | 1657 view(s)
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  • Kretz's Avatar
    Today, 03:35 AM
    Wow, that's exactly what I was looking for! And if you could send me the link to your elemental conversions, that would be great. Thank you Kretz
    3 replies | 119 view(s)
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  • Hussar's Avatar
    Today, 03:27 AM
    Now, that is very true. The Fantasy Grounds community rocks on toast. They really are fantastic.
    23 replies | 434 view(s)
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  • Chris633's Avatar
    Today, 03:20 AM
    Yeah, that (port forwarding) was annoying the first time during set up. But I havenít had any problems since (two moves, two service providers and two new routers in that time). Plus the folks on the forum there are immensely helpful with getting it set up. One of the moderators even helped a friend and fellow GM by logging into his computer remotely and set it up for him. So the support is...
    23 replies | 434 view(s)
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  • plisnithus8's Avatar
    Today, 03:20 AM
    Have the PCs struggle without a map. Have the guide say he has memorized a map. Have the characters have obtained a new map. Have the players be catured and taken to another major place on the map. Have the PCs track another adventuring party that does have a map. Have the PCs learn about magic that can unpetrify.
    4 replies | 166 view(s)
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  • Tony Vargas's Avatar
    Today, 03:12 AM
    I picture the specialist as being darn-near unplayable, like a 3e NPC class. Though, the mostly-daily is pedantic, I think it would work better as an all-at-will like the Stalwart. Maybe Wild-something for the mostly-daily type...? The point, though, is intentional imbalance favoring the 'Hero.'
    35 replies | 854 view(s)
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  • Ovinomancer's Avatar
    Today, 03:12 AM
    Yes... That's totally not how falling works. You can't get here from there. Absolutely. I'm on record already that I'd allow cross-round leaping, and also grant advantage to any attacks on the mid-air leaper. Having a fixed trajectory and lack of mid-air control tends to make for an easier target. Probably an athletics check mechanic similar to concentration to not land prone at the...
    106 replies | 2750 view(s)
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