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  • Prickly Pear's Avatar
    Today, 08:39 PM
    It's getting hot down here already, Sesto said in an attempt to sound jovial. The decent into these caverns was not easy on the icy steps. But thanks to combined efforts and a little guidance, they made it down without an incident. So we have Kobolds sharpening their weapons to the south and Kobolds polishing some ice to the north. And frozen Frost Giants imprisoned in ice. Sesto turned to...
    460 replies | 9092 view(s)
    0 XP
  • Saelorn's Avatar
    Today, 08:33 PM
    No, because the rule for how much damage a dagger deals is clearly stated, in ways that the rules for counterspelling (and stealth, and many others) are not. The DM in an AL game is obliged to follow the rules in the book, but where those rules are left up to interpretation, the DM still has the same freedom to interpret as they would at any other table. Fifth Edition is not written to the...
    50 replies | 1656 view(s)
    0 XP
  • iserith's Avatar
    Today, 08:32 PM
    I guess I'm an unreasonable DM then. While the spell does say that the creature is limited in its actions due to its new form, this appears to chiefly refer to physical actions like speaking, casting spells, or doing useful things with its hands. There's nothing in the spell that to my knowledge suggests the player is not in control of his or her own character even when that character is...
    16 replies | 229 view(s)
    0 XP
  • Satyrn's Avatar
    Today, 08:31 PM
    That's an awesome story. And it's a good example of why I'd encourage the OP to heed iserith's earlier advice: "The character retains his or her alignment and personality and . . . the player ultimately decides what the toad will do." Let the player play his character, or you won't get awesome stories about dancing frogs.
    16 replies | 229 view(s)
    0 XP
  • Tellerian Hawke's Avatar
    Today, 08:24 PM
    As soon as the party reaches the town, Merin and Tor (and, I'm assuming, the rest of the party as well) rush to inform Giodavi of the coming danger. Merin says, "We should call a town meeting, and organize a resistance plan, and an escape plan also, in case things go badly." Tor nods in agreement.
    85 replies | 2387 view(s)
    0 XP
  • Scott Thorne's Avatar
    Today, 08:22 PM
    In Curse of Strahd, I had a hag transform a PC into a toad then dump a BOX FULL OF TOADS around where the PC was so the party could not tell which toad was their toad. The character was a known dancer and the clever player started dancing (with a Performance(DEX) check) to help identify herself -- and it worked! If it happens again, I would have the hag pick-up and throw the transformed PC...
    16 replies | 229 view(s)
    2 XP
  • Ganders's Avatar
    Today, 08:20 PM
    Ganders started a thread Tough variant
    I was kinda shocked today to see that Tough is the second most popular feat. I've been wondering about something for awhile now: would a half-feat verson of Tough be good or bad for the game? I mean something exactly halfway been taking Tough or just taking +2 Con. It would look like this: Sturdy: Raise your Constitution score by 1, to a maximum of 20. Your hit point maximum increases by...
    0 replies | 0 view(s)
    0 XP
  • Tellerian Hawke's Avatar
    Today, 08:18 PM
    These are Maka's next five rolls, as per LINE chat. 100 (+42 luck roll), 70, 50, 70, 76. Maka, seeing that one of the spies has engaged Raven Elk, switches his target to her, on the logic that since she has stopped to engage, she is no longer a moving target, and therefore easier to hit. Projectile Assault: 142 (from base roll and luck.) After firing an arrow at the engaged spy,...
    889 replies | 29057 view(s)
    0 XP
  • Staffan's Avatar
    Today, 08:13 PM
    Clearly, one episode will be missing in some fashion.
    3 replies | 172 view(s)
    0 XP
  • Egg Embry's Avatar
    Today, 08:12 PM
    The Dream Ends Friday! Tomorrow, the Kickstarter for POWERED by the DREAMR ends! If you are looking for a tabletop RPG to play out your dreams and nightmares, this Powered by the Apocalypse zine is only $5 for the PDF or $12 for PDF and print! Join in and unleash your dreams at the gaming table! POWERED by the DREAMR: Play your dream! ...
    5 replies | 164 view(s)
    0 XP
  • lowkey13's Avatar
    Today, 08:12 PM
    Long term? Hmmmm Define this as playing for a significant period of time - a campaign, six months. Note that some of these were played concurrently. Does not include numerous one shots etc. B/X AD&D WFRPG Marvel Super Heroes Shadowrun
    48 replies | 1374 view(s)
    0 XP
  • TwoSix's Avatar
    Today, 08:01 PM
    Man, between Zidane and Serge in Chrono Cross, double weapons must have been a thing at the turn of the millennium. I mean, they were in the 3e PHB also!
    57 replies | 1643 view(s)
    0 XP
  • Staffan's Avatar
    Today, 08:01 PM
    Oh no, not again.
    16 replies | 229 view(s)
    1 XP
  • chrisrtld's Avatar
    Today, 08:01 PM
    Arrow of Slaying 18 Berserker Axe 20 Dagger of Venom 19 Dwarven Thrower 22 Giant Slayer 20 Hammer of Thunderbolts 21 Javelin of Lightning 20 Mace of Disruption 22 Mace of Smiting 20 Mace of Terror 20
    9 replies | 115 view(s)
    0 XP
  • Eurik de vieze Goth's Avatar
    Today, 07:59 PM
    My reflex is breaking the rules and winging it with a little wet-finger-balancing work if they get in the way of how my party expects me to run my game, or if they get in the way of how I want to run my game. So I'd say, just make the items regardless of the letter of the rulebooks but try to keep it balanced inside the setting you are working with, with the power level you want to be working...
    3 replies | 114 view(s)
    0 XP
  • miggyG777's Avatar
    Today, 07:56 PM
    I like this but at the same time I think that you will add quite a bit of overhead to the game by discretizing actions this way. I can see it work with the right players but don't forget that you, as a DM, also have to keep track of all your NPCs. Imagine a large battle. In any case, if you ever test it out, let me know how it played out.
    29 replies | 567 view(s)
    0 XP
  • dnd4vr's Avatar
    Today, 07:49 PM
    That is very similar to what I have started doing. I'll give you a quick example: Example: Suppose a 6th level fighter, with a shortsword drawn, does the following: Draw a weapon: Draw a dagger as a second weapon (+1) Move: move 15 feet to engage this target (+d6), 15 feet of movement remains Attack: using Extra Attack feature, makes two attacks with shortsword (rolls 2 d6’s, one for...
    29 replies | 567 view(s)
    1 XP
  • Zardnaar's Avatar
    Today, 07:46 PM
    Life clerics are roughly twice as good as the other clerics at healing, and clerics are better at healing than most other classes MC Life clerics with Druid/Bard levels being an exception and that new spell from Xanathars for Druids. When you're that good at healing a lot more resources can be devoted to other things. But yeah we had life clerics and healer feat combo around late 2014/early 2015....
    17 replies | 457 view(s)
    0 XP
  • Morrus's Avatar
    Today, 07:46 PM
    It's time for some more D&D Beyond stats! This time we take a look at the most popular feats! War Caster, Tough, Lucky, and Sharpshooter lead the pack. We recently looked at stats for adventures, classes by tier, subclasses, and multi class combinations. The last time DDB looked at this, the number of characters using feats was lower than it is now. Once feats come in properly at levels...
    12 replies | 131 view(s)
  • Satyrn's Avatar
    Today, 07:42 PM
    A whale is a much better choice than a shark since they can still breathe. And I can effectively foreshadow the polymorph by littering the area with pots of petunias.
    16 replies | 229 view(s)
    0 XP
  • MechaTarrasque's Avatar
    Today, 07:36 PM
    Unless the fighter routinely stabs himself in the middle of a fight, has been polymorphed before, or seen someone else escape polymorphing this way, I think any reasonable DM would require an arcana check when that course of action is suggested. With a toad's int., I think that is a tough check to make.
    16 replies | 229 view(s)
    0 XP
  • Morrus's Avatar
    Today, 07:36 PM
    Cubicle 7 has just unveiled John Grenier's cover art for the upcoming Age of Sigmar RPG, coming later this year. "On the cover itself, you can see a band of heroes from across the Mortal Realms facing down the forces of Chaos and the undead legions of Nagash, the Lord of Death. Our group of heroes is made up of a valiant Knight-Questor of the Stormcast Eternals, a devoted Excelsior...
    1 replies | 121 view(s)
  • jasper's Avatar
    Today, 07:35 PM
    Yes. Due time. No way the monsters will win. It has gotten boring and more of the adventure awaits.
    29 replies | 1093 view(s)
    0 XP
  • Shiroiken's Avatar
    Today, 07:34 PM
    I've used it to turn a PC into a frog in combat. One cast the spell, a second picked it up and put it in an opaque jar, while the third put it with a bunch of similar jars (and cast a spell). The PCs couldn't figure out which jar had the PC during the fight, so they were down one for the fight. Giant Shark is the easiest option, however. It can survive for several minutes before suffocating,...
    16 replies | 229 view(s)
    0 XP
  • Greenfield's Avatar
    Today, 07:27 PM
    She wasn't asking the Orcs anything. She was asking a pirate SIM dealer about BDSM porn. She just happened to be a pretty Elf in an Orc biker bar when she did it! The player may have been playing a personal fetish, or may have been trying to play his character's presumed personal fetish, but over all the player just wasn't thinking. It happens.
    29 replies | 1093 view(s)
    0 XP
  • miggyG777's Avatar
    Today, 07:22 PM
    I see what you mean. I tried Greyhawk initiative too, however I found it was broken in some regards, for instance bonus actions were punished too hard. So I created my own version of the Greyhawk initiative which worked very well (I called it Prismatic Initiative). The principle stays the same, you declare actions before the round starts and then roll dice based on that decision. Lower...
    29 replies | 567 view(s)
    0 XP
  • Adamant's Avatar
    Today, 07:10 PM
    Arrow of Slaying 20 Berserker Axe 20 Dagger of Venom 19 Dwarven Thrower 21 Giant Slayer 20 Hammer of Thunderbolts 21 Javelin of Lightning 20 Mace of Disruption 21+1=22 Very handy around undead. Mace of Smiting 20 Mace of Terror 20
    9 replies | 115 view(s)
    0 XP
  • MiraMels's Avatar
    Today, 06:56 PM
    Arrow of Slaying 20 Berserker Axe 20 Dagger of Venom 19 Dwarven Thrower 21 Giant Slayer 20 Hammer of Thunderbolts 21 Javelin of Lightning 20 Mace of Disruption 21 Mace of Smiting 20 Mace of Terror 20
    9 replies | 115 view(s)
    0 XP
  • CleverNickName's Avatar
    Today, 06:56 PM
    Arrow of Slaying 20 Berserker Axe 20 Dagger of Venom 21 Dwarven Thrower 21 Giant Slayer 20 Hammer of Thunderbolts 20+1=21 Javelin of Lightning 20 Mace of Disruption 21 Mace of Smiting 20 Mace of Terror 20
    9 replies | 115 view(s)
    0 XP
  • tomBitonti's Avatar
    Today, 06:53 PM
    These are good reads as well. I'm finding the last (artzok) to have a *lot* of good pointers, including examples of typical mistakes, which is a good indication that the writer is an expert: https://www.mybluprint.com/article/an-easy-method-for-mixing-acrylic-paint-for-skin-tones http://fromthewarp.blogspot.com/2012/02/how-to-paint-rich-skin-tones-and-their.html ...
    2 replies | 111 view(s)
    0 XP
  • Zardnaar's Avatar
    Today, 06:52 PM
    Yeah that didnt make much sense, my bad I own it. Fixed.
    103 replies | 2791 view(s)
    1 XP
  • Ryujin's Avatar
    Today, 06:51 PM
    Funny thing about Jedi: Back in the West End Games Star Wars RPG days there would never be a Jedi in our gaming group, unless I played it.
    2 replies | 89 view(s)
    0 XP
  • jgsugden's Avatar
    Today, 06:47 PM
    Most of them, with a few being characters that joined at low levels. Few PCs are 'lost' after revivify is available, as that (or purchasing raise dead) is usually available. As long as the desire is there to continue the game and character, once life magic is available, PCs tend to stay in the game. The Half-orc fighter in the first group is also a replacement PC that stepped in somewhere...
    9 replies | 317 view(s)
    0 XP
  • Numidius's Avatar
    Today, 06:43 PM
    Terrible indeed! ;) No, I'm joking, and excuse me if I'm being pedantic: "Say yes or roll" is assuming a game or situation without GM Veto, Necessary Prerequisites for pass/fail and the like. It is meant also for conflict resolution in mind, but can be easily ported to task res. Anyway, in a d&d situation it would be like: We don't wake up the dragon and steal the treasure! Gm: Dude......
    367 replies | 9952 view(s)
    0 XP
  • billd91's Avatar
    Today, 06:41 PM
    Peter Tork, of the Monkees, has passed away at 77.
    52 replies | 2347 view(s)
    0 XP
  • Yunru's Avatar
    Today, 06:39 PM
    Clearly you've never paired it with a Bag of Devouring :P
    16 replies | 229 view(s)
    0 XP
  • 5ekyu's Avatar
    Today, 06:22 PM
    Yup i agree inspirationseems to get the worst of both worlds to me as well. Far from a robust system integrated into mechanics meaningfully and still the doensides that come from Gimmick points. Give every sub-class an inspiration-based feature and way to refresh inspiration for instance. Then make using inspiration "for other purposes" an optional variant with ties to ideal flaws etc....
    62 replies | 1263 view(s)
    0 XP
  • Yardiff's Avatar
    Today, 06:22 PM
    Arrow of Slaying 20 Berserker Axe 20 Dagger of Venom 21 Dwarven Thrower 21 Giant Slayer 20 Hammer of Thunderbolts 20 Javelin of Lightning 20 Mace of Disruption 20+1=21 Mace of Smiting 20 Mace of Terror 20
    9 replies | 115 view(s)
    0 XP
  • Retreater's Avatar
    Today, 06:15 PM
    Without too many spoilers, this is an encounter in an official published adventure, in a dungeon that isn't easily escaped by heroes or villains (even magically). The default assumption is "try to defeat the heroes" not create an interesting story opportunity. The coven does have the ability to cast several high powered lightning bolts. That might be the best way to challenge them while staying...
    16 replies | 229 view(s)
    0 XP
  • Dannyalcatraz's Avatar
    Today, 06:13 PM
    “A big part of the costs of creating a steam golem comes in the creating the water and fire chambers at the heart of its power. Not just in the materials required, but in the fine and complicated magecraft involved. The water chamber must be made to contain a tiny but stable portal to the Elemental Plane of Water (EPoW); the fire chamber likewise connected to the EPoF. Only thus will the...
    11 replies | 495 view(s)
    0 XP
  • aco175's Avatar
    Today, 06:12 PM
    Don't be afraid to tell the others you are new. Some of the others may be new as well and not want to say anything and the others will be glad to help. Someone will have a handbook you can look at and dice you can borrow so you do not even need those until you think you like the game. You can bring a pencil and a notebook- I like a small 3-ring binder with some plastic sleeves to insert notes....
    17 replies | 332 view(s)
    0 XP
  • chaochou's Avatar
    Today, 06:07 PM
    Either run or played in, off the top of my head: AD&D Runequest Call of Cthulhu Twilight 2000 Warhammer FRP Pendragon Vampire:TM Cyberpunk
    48 replies | 1374 view(s)
    0 XP
  • lowkey13's Avatar
    Today, 06:02 PM
    Really? I would've just told them to be an illusionist, so that they could complete the feeling of learned helplessness. C'mon. It's liberating to let your Grognard flag fly, to set free your baddest grumpiest self. It's time to stop shedding a tear for Aleena, and learn to embrace your inner Bargle.
    103 replies | 2791 view(s)
    0 XP
  • Mr. Wilson's Avatar
    Today, 06:02 PM
    Lightfoot Halfling UA Monster Slayer Ranger 5/Tempest Cleric 12 Variant Human Totem Barbarian 17 High Elf Illusionist 17 Tiefling Lore Bard 17 Variant Human Battlemaster Fighter 13/Oath of Devotion Paladin 4 I start play at 3rd level in my games and all players started at 3rd except for the Ranger/Cleric who started at 5th when she joined the game.
    9 replies | 317 view(s)
    0 XP
  • Lylandra's Avatar
    Today, 06:01 PM
    :) All in all, the opera seems to be a big success though not everyone in the audience seems to have completely grasped the meaning of the story. Carlyle congratulates Auryn on this perfect premiere, even if she's a bit skeptical herself, finding flaws in her performance where no one else would see them. She explains that she's still far from the levels of Navras or even Vekesh and even...
    190 replies | 20435 view(s)
    1 XP
  • FrogReaver's Avatar
    Today, 06:01 PM
    I’m very confused. You mentioned the level 6 ability but talk here a lot about the level 2 ability. I made my comment about the level 6 ability. Why are you telling me how good the level 2 ability is when I questioned how good the level 6 ability is?
    17 replies | 457 view(s)
    0 XP
  • dnd4vr's Avatar
    Today, 05:58 PM
    Well, I just spent a couple hours reading through this. It is an interesting idea, but not for me personally. I have an idea from the Greyhawk system but it would place a lot of the responsibility on us players, which could be a good thing. I'll post more about it later when I have time.
    29 replies | 567 view(s)
    0 XP
  • MacConnell's Avatar
    Today, 05:56 PM
    MacConnell replied to a discussion PG 6: Character Mastery in group The Untamed Wilds
    Master Archetype of Enhanced Hammer: This style of aggressive combatant further focuses on a preference for a heavy blunt weapon, like a hammer or a mace, and neglects the advancement of the Commercial Skill. Health 10 Motility 10 Strength 10
    5 replies
  • biotech66's Avatar
    Today, 05:55 PM
    Ring Side Report- RPG Review of Arcanis 5E Campaign Setting Originally posted at www.throatpunchgames.com, a new idea everyday! Product- Arcanis 5E Campaign Setting
    1 replies | 23 view(s)
    0 XP
  • D351's Avatar
    Today, 05:54 PM
    D351 replied to No Politics
    I was going for a more broadly applicable philosophy, but I'll take it. It certainly meets the needs of addressing this most recent issue in most details. Is it fair to extrapolate that to an understanding that it is not "politics" to discuss how the community should best create and maintain an environment safe from harassment and abuse? Part of the reason I brought this question up is that it...
    3 replies | 56 view(s)
    0 XP
  • biotech66's Avatar
    Today, 05:54 PM
    Product information... View for more details
    1 replies | 23 view(s)
    0 XP
  • Tyler Dunn's Avatar
    Today, 05:47 PM
    Did all those characters start at level 1 (except for the replacement cleric)? If so, I'm impressed your parties got that far without anyone (permanently) dying (except for the one with the replacement cleric)
    9 replies | 317 view(s)
    0 XP
  • GrahamWills's Avatar
    Today, 05:46 PM
    Year long campaigns that I have run Middle Earth Roleplaying -- became Rolemaster Rolemaster / Everway (alternating systems and characters) Just Rolemaster Big Eyes Small Mouth (2nd ed) D&D 3.0 which became D&D 3.5 which became D&D 4E Call of Cthulu (2 different campaigns) Trail of Chulhu (GUMSHOE)
    48 replies | 1374 view(s)
    0 XP
  • robus's Avatar
    Today, 05:41 PM
    Thanks for the link. This is a key bit of info:
    18 replies | 745 view(s)
    0 XP
  • guachi's Avatar
    Today, 05:35 PM
    1. Free Basic rules available online. The text that is in the Basic rules is identical to that of the Players Handbook (it's a straight copy and paste from about 1/3 of the PHB), which is likely the next thing to get. Common mistakes? It's been so long... Ummm... players forgetting what their PCs can do, maybe. Dice are all basically the same except that Game Science dice are the best dice...
    17 replies | 332 view(s)
    0 XP
  • Elfcrusher's Avatar
    Today, 05:30 PM
    I'll note that level 17+ assassins do get (approximately) 4x damage. But, yeah, otherwise the above are fair observations. And at the same time I can understand and even agree with WotC's apparently intentional decision to not use subclasses to increase rogue DPR.
    57 replies | 1643 view(s)
    0 XP
  • GrahamWills's Avatar
    Today, 05:27 PM
    > Interestingly, when introducing kids to roleplaying, I have found that no matter what system you start with, they start thinking in terms of aspects and have to be trained if the system uses skills. As an example, I ran D&D for some kids and a typical conversation would go: I (and my son) have run a few different systems for the church youth group. I've been running BIG EYES SMALL...
    39 replies | 1868 view(s)
    0 XP
  • LuisCarlos17f's Avatar
    Today, 05:26 PM
    In the world of Kamigawa the kamis are like a lesser version of gods. I have searched in the wiki and I have found this. I hope this could be useful for you. https://mtg.gamepedia.com/List_of_gods_and_deities
    3 replies | 146 view(s)
    0 XP
  • MacConnell's Avatar
    Today, 05:26 PM
    MacConnell replied to a discussion PG 6: Character Mastery in group The Untamed Wilds
    Master Archetypes: As character development continues to progress, greater diversity in character types will naturally occur, especially with more experience in playing, so as to generate a party of characters with enough skills and abilities to best handle any encountered situation. The following tables provide data for some suggested patterns of character development. These examples are by no...
    5 replies
  • MacConnell's Avatar
    Today, 05:25 PM
    MacConnell replied to a discussion PG 4: Character Advancement in group The Untamed Wilds
    At this point, players will want to proceed to Adept Tasks.
    8 replies
  • MacConnell's Avatar
    Today, 05:24 PM
    MacConnell replied to a discussion PG 4: Character Advancement in group The Untamed Wilds
    Novice Archetype of Theologian: This style of Bender focuses on the skill to manipulate electromagnetic Way and to control the mind of others. Health 4 Motility 4 Strength 4
    8 replies
  • LuisCarlos17f's Avatar
    Today, 05:22 PM
    Sorry, wrong thread.
    18 replies | 745 view(s)
    0 XP
  • iserith's Avatar
    Today, 05:19 PM
    The character retains his or her alignment and personality and, since mental ability scores have no meaningful effect on what the player chooses to do unless the player decides they do, the player ultimately decides what the toad will do which could reasonably include impaling itself on the nearest ally's sword so as to end the spell. If the battle takes place on land, I agree with the idea...
    16 replies | 229 view(s)
    0 XP
  • Gradine's Avatar
    Today, 05:18 PM
    Gradine replied to No Politics
    It's a struggle, though, because no issue, and especially not one as large and thorny as this, exists in a vacuum. It's hard to separate what has happened recently in our hobby re: Zak S & Mentzer with trends in the broader culture. When it only takes a few well-meaning responses to intentionally derailing posts to shut a thread down, how do we continue the conversation?
    3 replies | 56 view(s)
    0 XP
  • MacConnell's Avatar
    Today, 05:18 PM
    MacConnell replied to a discussion PG 4: Character Advancement in group The Untamed Wilds
    Novice Archetype of Inquisitor: This style of Bender focuses primarily on manipulating Way to affect the mind of others. This is not necessarily indicative of a malevolence despite the name. Health 8 Motility 8 Strength 8
    8 replies
  • MrZeddaPiras's Avatar
    Today, 05:18 PM
    In my gaming group we use the variant where players can give each other inspiration. If one player awards more than one point in a session, the DM gets one too, and the DM's points stack. This worked pretty well for us: once per evening, each player gets to "pay a compliment" to another and to make a roll with advantage when they normally wouldn't, which can be a lifesaver. This also means that...
    62 replies | 1263 view(s)
    0 XP
  • Gradine's Avatar
    Today, 05:13 PM
    Arrow of Slaying 20 Berserker Axe 20 Dagger of Venom 21 Dwarven Thrower 21 Giant Slayer 20 Hammer of Thunderbolts 20 Javelin of Lightning 20 Mace of Disruption 20 Mace of Smiting 20 Mace of Terror 20
    9 replies | 115 view(s)
    0 XP
  • Greenmtn's Avatar
    Today, 05:09 PM
    "So what do you think? Stick to the walls as much as possible to avoid being surrounded?"
    776 replies | 25917 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Today, 05:04 PM
    By my (grey-specked) beard, indeed! But don't forget the 1d4 HP! Though, to be fair, even back then I would've allowed the poor soul that rolled a 1 for HP to re-roll. You are absolutely right, that it is more than just the rules set, but a conglomeration of place and time. It’s about how we struggled through the rules sometimes (or often), about the books and movies and art and videogames...
    103 replies | 2791 view(s)
    1 XP
  • Gwarok's Avatar
    Today, 05:04 PM
    Yes, I have and it's pretty sick. The main use is when the party is fighting something with AOE attacks. DM's I play with usually love to surprise a party with a fireball or a dragon breathing on them in the beginning. Having a tough start to a fight that we need to slog our way to victory seems a common thing, even in the published adventures. So yea, a lot of times the whole party is...
    17 replies | 457 view(s)
    0 XP
  • Morrus's Avatar
    Today, 05:03 PM
    Morrus replied to No Politics
    I think it’s quite simple. Opposition of harassment and abuse in our little community is not politics, and I oppose any attempts to paint them as such.
    3 replies | 56 view(s)
    3 XP
  • lowkey13's Avatar
    Today, 04:54 PM
    1. Relax. It will all be okay. 2. Have fun! That's why we play. 3. Get at least two sets of dice you like.* Then, when you start rolling badly with one set, switch to the other. Trust me on this - you'll understand when it happens. Even if you don't believe in luck. 4. Again, relax. You will make some mistakes, it's your first time, enjoy yourself.
    17 replies | 332 view(s)
    0 XP
  • Draegn's Avatar
    Today, 04:50 PM
    With polymorph you replace the fighter's mental attributes with those of a toad. What would a toad do when suddenly confronted by a noisy fight between much larger beings? I think it would hop away for cover, assuming that it was not somehow stuck inside the armor and clothing the fighter was wearing. If so the other players might think poor fighter was disintegrated, which would be a sneaky...
    16 replies | 229 view(s)
    1 XP
  • lowkey13's Avatar
    Today, 04:49 PM
    Suggest? What, was I not clear? Did it seem like I was relying on innuendo? That, perhaps, I was hoping that the reader would infer the gist of my statement? Perhaps I was hiding the gravamen of my point behind a misleading wall of verbiage such that only the most astute could grasp it? I am not sure how I feel about this? It is as if someone came up to me and said, "Hey, Lowkey- so, I've...
    103 replies | 2791 view(s)
    0 XP
  • Egg Embry's Avatar
    Today, 04:49 PM
    We passed the 50% mark for Love's Labour's Liberated. I discuss that milestone and two RPG zines in our latest update:   - POWERED by the DREAMR (by me). A Powered by the Apocalypse game in a zine in which you have the power to explore and control dreams.  - Ascension: The Codex of Immortals. A 5e supplement that pays homage to Deities & Demigods.  ...
    6 replies | 174 view(s)
    0 XP
  • D351's Avatar
    Today, 04:42 PM
    D351 started a thread No Politics
    Given the recent thread closure elsewhere, and the derailing that took that thread in that direction, it might be worth asking some questions about the policy for keeping threads on topic and/or what qualifies as politics. In my opinion, this site has a somewhat stricter enforcement of these things than most. I assume this is because of a longer history and experiences here that have proven that...
    3 replies | 56 view(s)
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  • dnd4vr's Avatar
    Today, 04:40 PM
    That's what we were doing for a while, but it just slows things down too much. Yep, in really big battles we can spent 2-3 hours just resolving combat. It can be exciting to a point but then after a while it is tedious, especially with characters nearly always doing the same action over and over.
    29 replies | 567 view(s)
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  • jgsugden's Avatar
    Today, 04:36 PM
    If you polymorph someone into a very tiny creature, their allies need to identify that you've done so. They could use their reaction to identify the spell, they might have strong enough perception to see that there was a tiny creature left over, etc... but they do not automatically know what happened to the PC. Second, creative choices for the form can cause more chaos. So can readily prepared...
    16 replies | 229 view(s)
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  • Campbell's Avatar
    Today, 04:36 PM
    AD&D 2e turns 30 this year. It feels very odd to suggest that someone playing a 30 year old game is insufficiently set in their ways.
    103 replies | 2791 view(s)
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  • Blue's Avatar
    Today, 04:35 PM
    If the party understands the limitations of polymorph, sure. If you don't have anyone who can cast it, just describe the hag gesturign and sayign a word and the fighter turns into a toad. Does someone possibly waste their action attacking it? Or you can turn it into something with lots of HPs but little ability to affect the battle, like some sort of big fish. Also Hold Person allows a...
    16 replies | 229 view(s)
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  • ArwensDaughter's Avatar
    Today, 04:35 PM
    Good advice above. I’m in the “the basic rules are enough for now—wait to purchase” camp. One thing I’ve seen new players struggle with that isn’t addressed above is knowing which die is which. The d8 and d10 (eight and ten sided dice, respectively) are the closest in appearance. Learn to distinguish them. Similarly, the d12 and D20 can look similar, though not as much so. This might...
    17 replies | 332 view(s)
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  • Aldarc's Avatar
    Today, 04:35 PM
    This seems to touch upon a problem that I have encountered with Inspiration. For some preferences, it's gimmick that is too intrusive; however, for other preferences, it does not do its supposed "gimmick" well enough. (I don't think I would do any justice to the positions by ascribing particular playstyles to these positions nor would I recommend that others attempt it.) There are certainly...
    62 replies | 1263 view(s)
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  • vincegetorix's Avatar
    Today, 04:34 PM
    Another ''good'' option, if you want to use hags as devious, plotting creatures instead of BBEG that fights toe-to-toe with the party, is to polymorph a player into a small creatures that doesnt have a swim speed and cant breath under water, then drop him in a pond or fish tank, whatever. Drowning in 5e can kill you but doest deal damage, so it would revert the spell :P
    16 replies | 229 view(s)
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  • ChaosGenerators's Avatar
    Today, 04:32 PM
    I've included an option which doesn't display gender. The other suggestions I'll work into my updates. Thanks
    2 replies | 215 view(s)
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  • shadowoflameth's Avatar
    Today, 04:28 PM
    So turn him into something big but not dangerous like a slow moving ooze or shark (in the desert) something less threatening than the fighter but with some HP.
    16 replies | 229 view(s)
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  • BluejayJunior's Avatar
    Today, 04:26 PM
    It's not great as a debuff, but it has it's uses. I would totally polymorph the fighter. But I'd wait until he was close, so one of the hags could pick him up or something. Make it harder for the party to just hit him to break the spell. And even if they do, it has hopefully used up two characters turns (the fighter, hopefully, and whoever hits him). 5e enemy casters are just as powerful as PC...
    16 replies | 229 view(s)
    4 XP
  • Celebrim's Avatar
    Today, 04:22 PM
    Absolutely, but I wanted to start out by saying that it wasn't inherently bad to go one way or the other. I think it depends on what 'cinematic' quality you are trying to achieve. 'Cinematic' is a word that is used often but vaguely defined in RPGs, but for these purposes by 'cinematic' I mean that the process of play tends to aid in imagining the scene. A game is more 'cinematic' the...
    32 replies | 647 view(s)
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  • lowkey13's Avatar
    Today, 04:16 PM
    No. I refuse to believe that. The fires of my hatred for whatever the whippersnappers are up to will keep me alive. I will be a revenant, forever haunting their games, telling them that they haven't ever really played D&D unless they've suffered through a first level Magic User with robes, a dagger, a single spell. AND IT WAS AWESOME AND WE LOVED IT! NOW SAVE VERSUS DEATH LIKE GOD AND GYGAX...
    103 replies | 2791 view(s)
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  • jgsugden's Avatar
    Today, 04:14 PM
    My suggestion: Don't do too much before the first session. Every group is different. Getting a chance to figure out how the group works may influence how you proceed. For example, if the DM uses D&DBeyond, you may have access to all books electronically once in his campaign without buying anything. If not, you may want to purchase your own PHB. Blue dice are better. It is known. ...
    17 replies | 332 view(s)
    1 XP
  • Retreater's Avatar
    Today, 04:10 PM
    I'm studying in prep to run a night hag coven and thought I should polymorph the party's fighter (turning him into a toad seems thematically appropriate.) But all that needs to happen, basically, is a party member swats the frog, does some minor damage to kill it, and the spell is broken. It seems like Hold Person is a better spell for taking out a combatant, and it's lower level. With easy...
    16 replies | 229 view(s)
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