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  • Lanefan's Avatar
    Today, 01:17 AM
    And if they are reveals, and are part of the campaign, so what? The reveal of something being significantly not what you thought it was does not in any way invalidate, or give any reason or excuse to retcon, what you (as both player and character) did based on the knowledge you had before the reveal occurred. Remember, player knowledge ideally equals character knowledge; and if you're only...
    1210 replies | 31405 view(s)
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  • Celebrim's Avatar
    Today, 01:12 AM
    It's made worse by the fact that I have a bad habit of losing or adding negatives as I type, often leading me to putting to words exactly the opposite of what I'm thinking in my head.
    14 replies | 228 view(s)
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  • pemerton's Avatar
    Today, 01:08 AM
    That seems very similar to the orientation that Campbell descripbed not far upthread.
    1210 replies | 31405 view(s)
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  • Lazybones's Avatar
    Today, 12:54 AM
    Chapter 219 Quellan felt an unexplained nervous energy that made it difficult for him to focus his thoughts. After his meeting at the Rectory he had intended to spend a few hours at the Great Library, but instead found himself walking alone in the gardens that extended along the rear wall of the temple complex. After that he took his time making his way back to the inn, but the intense looks...
    290 replies | 34460 view(s)
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  • 5ekyu's Avatar
    Today, 12:45 AM
    No problem - since, of course, no important result was depending on our successful communication this time..
    177 replies | 4707 view(s)
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  • Morrus's Avatar
    Today, 12:45 AM
    I just quickly looked at the downloads table and as far as I can make out they all have the PDFs linked there. Were there any in particular which are missing a link? The Act 3 hardcover is there on RPGNow: https://www.rpgnow.com/product/200120/Zeitgeist-The-Gears-of-Revolution--Act-Three-The-Age-of-Reason-4e?cPath=266_6280&filters=0_0_0_44294_0
    3 replies | 28 view(s)
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  • Ovinomancer's Avatar
    Today, 12:39 AM
    You asked if there was an analogue to take 10 and then provide situations where take 10 wouldn't apply. I'm confused as to what your requirements are.
    177 replies | 4707 view(s)
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  • jmucchiello's Avatar
    Today, 12:37 AM
    This was a new Perception roll and does not take one of your actions. It should take place after you stride to D8 and before you take your two remaining actions. The ceiling above C7, C8, D7, and D8 looks unnatural.The ceiling above C7, C8, D7, and D8 looks unnatural. A rope leading from that area to a pulley and hangs down from the ceiling in D5.
    243 replies | 4070 view(s)
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  • pemerton's Avatar
    Today, 12:36 AM
    That's what I take it to mean (subject to the suggestion from epithet and TwoSix that's come out upthread): taking the attack action means taking an attack, but doesn't require finishing taking all those attacks.
    175 replies | 3240 view(s)
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  • Greenfield's Avatar
    Today, 12:35 AM
    Gut reaction? No. Make it spell level specific and maybe, if the price is scaled to advance geometrically. And, like all magic items, you can't "stack" effects by consuming several, even if they are for different spell levels. Also, perhaps limit it to prepared casters? I mean it's not like a Sorcerer or Bard can "cram" to memorize additional spells. Maybe add a "hangover" effect that...
    1 replies | 75 view(s)
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  • pemerton's Avatar
    Today, 12:34 AM
    It's not "technically impossible" for the drafter of a rule to be wrong about its interpretation. In fact its really rather common - in law, but in other contexts also.
    175 replies | 3240 view(s)
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  • the Jester's Avatar
    Today, 12:33 AM
    Maybe. Here's what you do: Figure out what your AC would be sans barkskin. Is it less than 16? Then it is now 16. Is it now 17 or higher? Then it is now 17 or higher. For instance, if you are wearing chain mail and equip a shield, it is now 18. I guess I can understand the confusion vis-a-vis the fiction, but I don't share it. I think it's simple, concisely worded, and intuitive. No...
    73 replies | 1597 view(s)
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  • pemerton's Avatar
    Today, 12:30 AM
    How does this have any bearing on a rule about the use of a bonus action? A bonus action is not a reaction. Not only is it not simple, to me it's not even coherent! You are stating a (purported) principle that pertains to bonus actions and reactions. That doesn't show that bonus actions are reactions. Given that the principle uses a notion that is not part of the definition and explanation...
    175 replies | 3240 view(s)
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  • freyar's Avatar
    Today, 12:26 AM
    Ooops, yes. Human warrior, non-elite array?
    591 replies | 45932 view(s)
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  • pemerton's Avatar
    Today, 12:26 AM
    But that seems to be because there is no way to make wielding a light weapon a necessary component of TWF without that extra wording you've pointed to. Because that extra wording is performing that function, it cannot be uncontroversially inferred that it's performing a further function of the sort you suggest.
    175 replies | 3240 view(s)
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  • Retreater's Avatar
    Today, 12:25 AM
    I was looking under the downloads tab on this site. Most of the adventures say that they're available for site subscribers, but a few of the later adventures don't have the link. But if it's just the same, I can get from RPG Now. But I'm correct on no hardcover for the last volume? (I saw Pathfinder but no 4e.)
    3 replies | 28 view(s)
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  • Tallifer's Avatar
    Today, 12:22 AM
    DOWNVOTES ARE 3 Ghoul 8 Revenant 5 Shadow 10 Skeleton 14 Wight 15 Wraith 23
    478 replies | 5816 view(s)
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  • pemerton's Avatar
    Today, 12:22 AM
    I think you are running together conceptually/semantically distinct and metaphysically distinct. The example I gave upthread is brushing one's teeth: bruthing your teeth is a distinct concept/phrase from moving your toothbrush. But any occurence of an event that is brushing your truth is constituted, in part, by an event of moving your toothbrush.
    175 replies | 3240 view(s)
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  • Hawk Diesel's Avatar
    Today, 12:20 AM
    Sure, but that is pretty much exactly what combat clarity does. :-P As to force damage as an enhancement or addition, and the fit, it makes sense to me. But if you like the spells better with radiant or whatever, go for it. To me one damage type is as good as any other.
    11 replies | 191 view(s)
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  • benofwater's Avatar
    Today, 12:19 AM
    Can anyone point me to the best sources for a detailed explanation of why it is the age of lost omens, why prophecy is not dependable, and what happened to Aroden? Page numbers or weblink would be great. Thanks!
    0 replies | 15 view(s)
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  • pemerton's Avatar
    Today, 12:17 AM
    If you have to ask someone what they meant by their words - if the meaning is not self-evident in the written word - then it's not what was written, is it? Jeremy Crawford no doubt has his own opinion. It may even be what he had in mind when he wrote the rule, although that seems doubtful given that he himself has fluctated in interpretation: it seems far more likely that this is a sign of...
    175 replies | 3240 view(s)
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  • kronos182's Avatar
    Today, 12:14 AM
    To a point. As I said, I'd see this as an optional upgrade to the higher zerg, so they can range farther, longer, and it would probably be used more to short term boost their powers by siphoning the energy from their opponent, while also weakening that opponent at the same time.
    1781 replies | 342636 view(s)
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  • pemerton's Avatar
    Today, 12:14 AM
    That's an odd example for you to put forward, because normally you'd expect that car when you start going to college, not when you graduate! EDIT: And once again beaten to the post by Yunru.
    175 replies | 3240 view(s)
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  • Morrus's Avatar
    Today, 12:11 AM
    The whole thing is available for 4E. Which links are not active? http://www.rpgnow.com/browse.php?cPath=266_6280
    3 replies | 28 view(s)
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  • pemerton's Avatar
    Today, 12:11 AM
    Thanks, that's what TwoSix said also.
    175 replies | 3240 view(s)
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  • Lanefan's Avatar
    Today, 12:11 AM
    I guess I'd better expand on what I meant by that: one DM would be the actual DM of the game, while the other would be Aldarc as the inventor (and thus, one assumes, the best authority) of the deity I'm trying to worship. (side effect here is that it creates an obvious inequality among players at the table, but in my case being "less equal" is voluntary as it's what I've signed up for when...
    1210 replies | 31405 view(s)
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  • marcoasalazarm's Avatar
    Today, 12:09 AM
    Guess this could help reduce their dependency on the "creep", if the nest is small enough.
    1781 replies | 342636 view(s)
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  • Lanefan's Avatar
    Yesterday, 11:58 PM
    It's highly unclear on one little tiny point that makes all the difference: are you comparing your root AC (i.e. just armour) to 16 or your overall AC (armour + dex + shield + cover etc.) to 16? The wording vaguely implies but does not specifically state the latter. The name of the spell quite strongly implies but does not specifically state the former. There's certainly ways to avoid...
    73 replies | 1597 view(s)
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  • dave2008's Avatar
    Yesterday, 11:56 PM
    I don't have an issue with your explanation. It makes sense. But I don't agree with the conclusion. What not just leave the damage type to the DM? If the damage is a rusty nail - make it piercing. If it is from the hot pot - fire damage, and then bludgeoning damage from the fall. Force damage doesn't make it feel like fate and it just seems, well - forced ;)
    11 replies | 191 view(s)
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  • dave2008's Avatar
    Yesterday, 11:52 PM
    But it is more clearly "enhancing" the damage if it maximizes the damage and/or makes it critical damage, or even maximum critical damage! And to clarify, I don't necessarily have any issue with divination spells doing damage, I think that thematically, for this spell, my proposal makes more sense. Adding force damage doesn't same like an enhancement, but an addition. Make some better,...
    11 replies | 191 view(s)
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  • Retreater's Avatar
    Yesterday, 11:51 PM
    I'm sorry if I'm coming to the party late, but my group is searching for a 4e adventure path, and Zeitgeist looks pretty fascinating. Was this ever completed for 4e? It seems that the PDF links aren't active. Also there's hardcover books available for only 2/3rds of the modules. Is the campaign complete and available for purchase for 4e? I realize that it's not the most popular edition, but...
    3 replies | 28 view(s)
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  • TreChriron's Avatar
    Yesterday, 11:47 PM
    Researching the new kickstarter for SW, I concur with this. There are several settings covering this genre on DTRPG for SW. I suggest you try it out and see how it feels to you.
    7 replies | 335 view(s)
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  • Flexor the Mighty!'s Avatar
    Yesterday, 11:42 PM
    I'm glad they got rid of the focus on build tweaking. When playing 3.x I often thought the stuff at the table on game night was just there to get you to the real game, working on your build. Different strokes and all that.
    8 replies | 256 view(s)
    2 XP
  • DEFCON 1's Avatar
    Yesterday, 11:41 PM
    Well yes, but I hate to paint all fairies with a single wide brush. #notallfey ;)
    73 replies | 1597 view(s)
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  • Akira Whitlock's Avatar
    Yesterday, 11:34 PM
    What? quick question: i am starting to look into super tier godplay and i ran into a thing. taking the effects of any of the following abilities astro , omega , rectify any of those three vs transmortality how would they have an impact? i mean how do you really defeat a time lord?
    49 replies | 2023 view(s)
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  • Garthanos's Avatar
    Yesterday, 11:28 PM
    Marshal Troops it occurs to me rather deals with the "Warlords should be able to interact with masses of troops" thought which I have heard expressed more than a couple of times.
    328 replies | 33366 view(s)
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  • Sword of Spirit's Avatar
    Yesterday, 11:25 PM
    Your observations are mostly correct, and it looks like you have a good assessment of which elements work for you and which don't. I do have a couple of comments. You can actually make that sort of fighter just by focusing on Strength and taking the Athletics skill. If you are a human or half-elf, there is a feat in Xanathar's Guide to Everything that lets you get double your proficiency...
    8 replies | 256 view(s)
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  • Bupp's Avatar
    Yesterday, 11:25 PM
    I love throwing in new monsters that are just different enough to confound the players. A lot of the APs have this problem. You needed fights to gain the XP to level up to the appropriate level for the next adventure. Milestone leveling solves this problem, as well as making a lot less bookkeeping for you. If you don't want it to seem hand-wavy, or your players like counting XP, just...
    53 replies | 1317 view(s)
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  • Scott DeWar's Avatar
    Yesterday, 11:18 PM
    yup, I have that listed: Knowledge - arcana
    101 replies | 2308 view(s)
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  • kronos182's Avatar
    Yesterday, 11:11 PM
    The changeling shapeshifting I think is magical, I'll look it up later. But the magic/love/energy siphon is biological, so that part is possible for them to assimilate. Most likely for higher subspecies like the brood mothers/queens and the like.
    1781 replies | 342636 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 11:10 PM
    Ah I didn't realize your post was specific the first point, since my post was about taking it altogether as a whole. So in my mind it was no ho back merely a reiteration. Apologies for the miscommunication.
    177 replies | 4707 view(s)
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  • CapnZapp's Avatar
    Yesterday, 11:07 PM
    Snip very long post. "Lazy fairies" is shorter ;)
    73 replies | 1597 view(s)
    1 XP
  • Mistwell's Avatar
    Yesterday, 11:04 PM
    I am using wording specific to the feat :)
    175 replies | 3240 view(s)
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  • CapnZapp's Avatar
    73 replies | 1597 view(s)
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  • 5ekyu's Avatar
    Yesterday, 11:01 PM
    This is where we see the problem of communication being so very clear in theory but not practice. You made in a single post a sarcastic reference to a system that rewarded better communication with the gm *and* a system which removes that need by allowing the player to decide on their own what proficiency - to handle the expressed issue of describing in a way to make it clear enough which...
    177 replies | 4707 view(s)
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  • AngusA's Avatar
    Yesterday, 11:00 PM
    Welcome to this week's RPG Crowdfunding News! This week we see a range of fantasy games and supplements (from cosmic to dark fantasy, from classic to alternative 50's fantasy worlds), a great collection of Indie zines, our very own Judge Dredd RPG, and much much more! The Chronicles of Future Earth Roleplaying Game by Sarah Newton (Campaign Ends : Monday 29th October 2018; 01:00 UTC) ...
    0 replies | 110 view(s)
  • Ristamar's Avatar
    Yesterday, 10:58 PM
    EDIT: I guess it is highly dependent upon your potential bonus action options and how hard it is to hit or knock down your opponent.
    175 replies | 3240 view(s)
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  • Joe Pearce's Avatar
    Yesterday, 10:52 PM
    Hi, all! I have launched a Kickstarter funding drive for our fourth 5E D&D adventure module, Wyrmkeep Dungeons TZ1: Raiders of the Cloud Castle. A party of 6 to 8 characters of 8th to 10th level seeks to defend a isolated village by making a preemptive strike on the floating stronghold of a band of vicious raiders. Can they succeed on a wing and a prayer, literally? Learn more by visiting...
    0 replies | 21 view(s)
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  • Hawk Diesel's Avatar
    Yesterday, 10:52 PM
    Thanks dave2008! So with doomsense I can see where you and others have reservations about divination spells dealing damage. But the way I like to see it is since the caster is really using magic to enhance the outcome of a damaging attack (like nudging a person to step on the one slick spot on the ground and slip into the fighter's sword). As such, it seems appropriate to me. Also, I don't...
    11 replies | 191 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 10:51 PM
    I remember reading an admittedly fictional battle scene were were warriors wielding axes in the shield wall used them to pulled down the shields of their foes, while others with spears would take advantage of that. I also remember the tale of a hero using his long hafted axe to catch the top of a palisade and pull himself over. As a kid who grew up completely enamored with the sword, those...
    68 replies | 3916 view(s)
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  • ZenBear's Avatar
    Yesterday, 10:50 PM
    ‘Tis the season to be spooky! What sort of Halloween themed dungeons, encounters or story arcs have you run or participated in in the past, or have planned for this Halloween? I expect my players to clear Wave Echo Cave next session, and afterwards they will be traveling through the Underdark to find the next dungeon. I’m thinking of doing some kind of Alien: Isolation style escape scenario where...
    0 replies | 28 view(s)
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  • Gavin O.'s Avatar
    Yesterday, 10:50 PM
    My intention wasn't that you could get it more than once per round, what I meant was only removing the condition upon its use. It would still only be once per round.
    31 replies | 672 view(s)
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  • GreenKarl's Avatar
    Yesterday, 10:45 PM
    Jericho followed the small goblin into the chamber, holding his staff at the ready, for he was completely blind without some form of light. He glanced about quickly but when the goblins came into view he faltered hoping those that excelled in combat moved before him... Do you want a new Perception roll or the 9 from before? Cause I don't mind rolling again :) 1) Stride to D8 2) Step to D7...
    243 replies | 4070 view(s)
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  • Mistwell's Avatar
    Yesterday, 10:42 PM
    The original interpretation allowed the melee attacker to attack at advantage with often multiple attacks. This version, while not using a bonus action, also doesn't cause advantage for the attacker as often. So I am not sure it's "more powerful" than the original interpretation. I am also unsure why it took a bonus action to begin with - you're not doing anything extra by knocking someone down...
    175 replies | 3240 view(s)
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  • Sorcerers Apprentice's Avatar
    Yesterday, 10:41 PM
    I think the absence of any animals that are stronger than a frikkin' Tyrannosaurus Rex is responsible for the lack of high-CR beasts! Seriously, the Tyrannosaurus it pretty much the optimal apex predator you can create without violating the laws of physics, and once you do that you're in the realm of Monstrosities and Abberations, not Beasts.
    16 replies | 284 view(s)
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  • Mistwell's Avatar
    Yesterday, 10:39 PM
    DOWNVOTES ARE 3 Ghoul 8 Revenant 5 Shadow 10 Skeleton 17 Wight 15 Wraith 22
    478 replies | 5816 view(s)
    0 XP
  • BookBarbarian's Avatar
    Yesterday, 10:39 PM
    A but that's the beauty of it. It's not purely based on better communication skills as opposed to the characters abilities. It is an amalgamation of the two.
    177 replies | 4707 view(s)
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  • 5ekyu's Avatar
    Yesterday, 10:38 PM
    Note in 5e every ability check failure to meet the DC can have that failure to meet the DC be ruled making progress but with a setback determining by the GM. That's the basic PHB definition of what the failure of a skill check is - no progress or progress with setback. Imx if a GM makes that clear, the "frequency" of "just keep trying" and "me too" or "everybody rolls" etc etc etc goes way way...
    177 replies | 4707 view(s)
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  • Nebulous's Avatar
    Yesterday, 10:35 PM
    We don't normally pay attention to Encumbrance, and i would probably ignore it now if not for the player stating that his 18 Strength should bypass my previous ruling that for balance reasons I did not want the low level party having access to a permanent fly spell that can move characters, one by one, to areas that they would normally be restricted to reaching. I will probably continue to let...
    5 replies | 107 view(s)
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  • Invisible Stalker's Avatar
    Yesterday, 10:32 PM
    Ed Laprade at post #474 didn't take into account post #472
    478 replies | 5816 view(s)
    1 XP
  • Xaelvaen's Avatar
    Yesterday, 10:32 PM
    The only thing I can really add that wasn't already covered, would be that not only have I never paid for a table at my FLGS, but I've never even heard one in my area (or surrounding areas) charge money for it. I'm guessing that's a regional thing, I'm not entirely certain.
    8 replies | 256 view(s)
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  • CleverNickName's Avatar
    Yesterday, 10:28 PM
    Invisible Stalker: did you intend to downvote the Vampire (and remove it), or downvote the Revenant (to 8)? You kinda did both there.
    478 replies | 5816 view(s)
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  • Saelorn's Avatar
    Yesterday, 10:25 PM
    Whether or not the passage of time counts as a meaningful consequence is something that would vary wildly depending on the circumstances. If the minotaur will get to you within three rounds, then needing to spend an extra round would be a major inconvenience that's worth rolling for. If nobody is chasing you, then the DM can handwave it as you eventually succeeding. At least, that's my...
    177 replies | 4707 view(s)
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  • Invisible Stalker's Avatar
    Yesterday, 10:25 PM
    DOWNVOTES ARE 3 Ghoul 8 Revenant 8 Shadow 10 Skeleton 17 Wight 14 Wraith 22
    478 replies | 5816 view(s)
    0 XP
  • aco175's Avatar
    Yesterday, 10:20 PM
    I like to make things up and give abilities to common items. In the older editions we had swords that could shoot lightning bolts and such. In 5e I give a normal +1 longsword a power to cast LB 1/day, or more likely I make it a +0 sword that can give a bonus attack with advantage 1/rest and LB 1/day. It makes it magical and the +0 keeps with the scaling problems. Normal items like quivers...
    2 replies | 97 view(s)
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  • dave2008's Avatar
    Yesterday, 10:17 PM
    I've been looking for more divination spells - so thank you! My first thoughts: Doom sense: I think it would make more thematic sense for the spell if it maximized the damage done or turn it to a critical rather than adding force damage. Sword of Damocles: I would suggest radiant damage instead of force damage. Radiant is the 4e/5e stand-in for divine/celestial damage and that make...
    11 replies | 191 view(s)
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  • TerraDave's Avatar
    Yesterday, 10:15 PM
    One joins the Order! It is Curt...Rake has a famous bias against halflings, but he seems pleased that another Warlock has joined. As Curt has time to spend around the Citadel, he has a chance to get to know the quick witted, if somewhat mercurial and abrasive, spell-sword better. He likes telling the story about the pirates and commanding multiple ships. And about his travel across worlds, which...
    2 replies
  • CleverNickName's Avatar
    Yesterday, 10:12 PM
    It's as simple as you want it to be. The ranger wanted to be able to prepare and cast Shield of Faith like the paladin could. I said "sure, but let's call it Shield of Nature instead to avoid confusion." I forgot the reason, but it made sense at the time and we never looked back. Maybe that's a possible solution? Remove Barkskin and let druids/rangers cast Mage Armor (or whatever)...
    73 replies | 1597 view(s)
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  • CubicsRube's Avatar
    Yesterday, 10:09 PM
    Yep! But it looks like Morrus has posted something now :)
    2 replies | 117 view(s)
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  • Ovinomancer's Avatar
    Yesterday, 10:09 PM
    Yes, in that it recommends not asking for checks for tasks that can be retried and have no cost for failure. I mean, you could just keep rolling until a success occurs, if you want. I'd be bored by that, though.
    177 replies | 4707 view(s)
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  • neuronphaser's Avatar
    Yesterday, 10:05 PM
    Seasonal Surprises Vol. 1 is now available at the DMsGuild! This collection of 15 wicked monsters (plus a template), 8 mysterious magic items, and 6 scalable encounters all share a holiday theme to help add some pumpkin spice and loads of challenges to your Dungeons & Dragons 5th edition games! You should recognize Matt’s name: he’s released several products, including The Library of Biblius and...
    0 replies | 28 view(s)
    0 XP
  • Lord Crimson's Avatar
    Yesterday, 10:04 PM
    Thank you, random bot, for digging up this old Mythic AP thread that I had not read before. :D
    5 replies | 3723 view(s)
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  • 5ekyu's Avatar
    Yesterday, 10:03 PM
    The fact that movement specifically has it's own time allowing its use bdfore, between and after attacks in no way implies all other actions can do the same.
    175 replies | 3240 view(s)
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  • Lord Zack's Avatar
    Yesterday, 10:00 PM
    I suppose I could put those on the list. However, are those abilities even something the Zerg could assimilate? Are they genetics based, or based on something else.
    1781 replies | 342636 view(s)
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  • Radaceus's Avatar
    Yesterday, 09:58 PM
    Narkle moves down into the room and brings forth the lights, hoping to enlighten and bewilder his former fellows. has darkvision, perception check: 1D20+2 = +2 = 5 1> Stride to D8 2> Step to C9 3> concentration, move* dancing lights into room( up to 60'...2 to A4, 2 to A5, behind the quarreling goblins) *do they move, or blip off, and blip on in a new location...i believe they move (...
    243 replies | 4070 view(s)
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  • freyar's Avatar
    Yesterday, 09:55 PM
    I can go along with Medium, though 12ft long should really be Large unless it's quite skinny. I guess it is at only a couple of hundred pounds, though! I guess sharks are a lot like dinosaurs, eh? Let's keep the bite at 2d6+Str just to make it a tad better. Then Str 15 doesn't seem so bad. Dex 16 and Swim 70 ft sound ok. Keep the rest of the ability scores the same as the SRD shark?
    1212 replies | 77391 view(s)
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  • UngeheuerLich's Avatar
    Yesterday, 09:54 PM
    No. The last part makes it unclear as it refers to armor you are wearing.
    73 replies | 1597 view(s)
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  • 5ekyu's Avatar
    Yesterday, 09:53 PM
    I am not ignoring the spell description at all, I am just not imposing on that one spell a requirement that I never use non-bonus providing scenery in my narrative of results. If a guy makes a running jump that requires a check for extra distance and fails, i can narrate part of that failure as a slip on the wet floor even if I did not impose any penalty due to wet floor. If a guy misses a...
    73 replies | 1597 view(s)
    1 XP
  • Blue's Avatar
    Yesterday, 09:52 PM
    Look, narratively I don't like the spell. I think they were trying to come up with something that could ignore any oddity from wild shape (high dex, natural armor, what have you) and ended up with a weird, off off spell. I agree it makes no sense fictionally. If you want to change what the spell does, go for it. But that's not what my answer was about. You said the spell wasn't simple -...
    73 replies | 1597 view(s)
    1 XP
  • Ed Laprade's Avatar
    Yesterday, 09:49 PM
    DOWNVOTES ARE -3 Ghoul 8 Revenant 11 Shadow 10 Skeleton 15 +1 = 16 Vampire 5 -3 = 2 Wight 14 Wraith 21
    478 replies | 5816 view(s)
    0 XP
  • Shiroiken's Avatar
    Yesterday, 09:47 PM
    You can easily make the argument that carrying someone is the same as moving while grappling (you're just doing it in the air), which is at half speed. While this won't solve all your problems, it should help avoid extra flight in combat. You could instead institute a rule similar to Encumbrance for flight. At Str x5 (Encumbered), you are at half speed, instead of -10 ft. At Str x10 (Heavily...
    5 replies | 107 view(s)
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  • ZenBear's Avatar
    Yesterday, 09:46 PM
    Good stuff! I would add more out of combat communication methods too, something like: Conference X-level divination Casting time: 10 minutes Range: ? Components: bonfire and some magic dust or some :):):):). Duration: Concentration, up to 1 hour. For the duration of the spell, you project an image of everything within 15 feet of the bonfire to another bonfire that another caster is...
    11 replies | 191 view(s)
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  • Umbran's Avatar
    Yesterday, 09:45 PM
    https://tvtropes.org/pmwiki/pmwiki.php/Main/ConfusingMultipleNegatives That's all I have to say about that.
    14 replies | 228 view(s)
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  • MonsterEnvy's Avatar
    Yesterday, 09:43 PM
    It's still weird to me that you are trying to discount the Norse worshiping gods just cause you don't like polytheism.
    68 replies | 3916 view(s)
    1 XP
  • Istbor's Avatar
    Yesterday, 09:41 PM
    I think Oofta's online handle accurately describes how this thread makes me feel.
    175 replies | 3240 view(s)
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  • 5ekyu's Avatar
    Yesterday, 09:40 PM
    challenges. Do not disagree with fears being a smaller scope solution, but you can ignore sneak attacking ignore light armor, etc if your character does not want to do so - much the same as any cleric can ignore dpells on their known spell list. As for losing signature spell - sure - trade off - just like spending a feat costs you the ASI or doms other feat. Imo choose whichever way to...
    177 replies | 4707 view(s)
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  • Cleon's Avatar
    Yesterday, 09:39 PM
    Cleon replied to Kraken Variants
    That looks very good, although I would suggest a minor tweak. Demon Prince Obyriths have wider areas for their Form of Madness. The standard appears to be 120 feet since Dagon, Dwiergus, Obox-ob and Ugudenk all have that range. So I'd change the first sentence to "Khalk'ru is so horrific that any creature within 120 feet who observes Khalk'ru's is subject to madness."
    55 replies | 3583 view(s)
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  • Ristamar's Avatar
    Yesterday, 09:38 PM
    That would make it even more powerful than the original interpretation in most cases. Not sure how I feel about that, but it would fall in line with Mearls' desire to get rid of bonus actions.
    175 replies | 3240 view(s)
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  • 5ekyu's Avatar
    Yesterday, 09:36 PM
    Actually, a system that rewards those with better communication skills as opposed to the characters abilities does sound terrible to me. But then, I am used to dealing with a diverse set of players who each bring their own chalkenges.
    177 replies | 4707 view(s)
    1 XP
  • Shiroiken's Avatar
    Yesterday, 09:35 PM
    Very cool idea. You may as well consider it stolen :) Might be better to have locations where the planes "thin" and travel between them can happen, sometimes even by accident. This would allow the party to stumble across the trick of the dungeon, but might also confuse the hell out of them. I think it's actually better to use this as a way of explaining having a crap-ton of traps. An area...
    6 replies | 146 view(s)
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