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  • Horwath's Avatar
    Today, 07:47 AM
    I would like to see only 1 spell list. Then add bonus spells known/prepared depending on class/subclass and increased varios effects of spells depending on class/subclass.
    14 replies | 233 view(s)
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  • MetaVoid's Avatar
    Today, 07:43 AM
    Adrian leaves the expert to her work and re-prepares his starknife with undead bane enchantment waiting for the doors to open. OOC: Swift action: Arcane strike +1 undead bane; ready action: throw upon any ghoul or other, more powerful, undead visible once the door opens. Ignore skeletons and zombies unless they are only undead visible.
    1202 replies | 76485 view(s)
    0 XP
  • happyhermit's Avatar
    Today, 07:34 AM
    It looks like you are quoting me with 'logically more consistent' but I don't actually see where I said that in the post you quoted :erm: Uhm, I didn't say it can't and I never said there aren't. You don't seem to be addressing what I actually wrote. Then I would argue your entire premise seems based on some biased assumptions.
    2012 replies | 45725 view(s)
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  • Fradak's Avatar
    Today, 07:20 AM
    Fradak replied to Starfinder-1-01
    As we just started and it has no implication, I'll change TARS name for Ash. So it will be less confusing with Tara in the future. I was not sure about TARS anyway ;).
    28 replies | 495 view(s)
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  • Li Shenron's Avatar
    Today, 07:09 AM
    I had the same thoughts... unless these new actions options are allowed only to the PCs, they don't remove the fact that, as long as the turn-based initiative continues, the PCs can really move away only if they all have higher speed than the monsters, otherwise the monsters always catch up. I think that it might be better to look into chase rules when the whole PC party (or the monsters...
    23 replies | 325 view(s)
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  • Thomas Bowman's Avatar
    Today, 07:09 AM
    Just that the wormholes aren't part of a starship, they are external, a starship travels through them. Another advantage of this set up is you can have stars in three dimensional space, yet represent them on a two dimensional map, as this map only shows the systems and the connecting wormholes, this is representational, not a physical relationship shown on this map.
    2 replies | 91 view(s)
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  • MonsterEnvy's Avatar
    Today, 07:05 AM
    For one he does not have to be close to the Paladin who are only real threats in melee. Dropping stuff like stinking cloud on him works fine, all he needs to do is lock the paladin down then start smashing him. Same with clerics. And yes he can easily attack then withdraw. He attacks using his action then teleports away using a legendary action.
    11 replies | 218 view(s)
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  • Hjorimir's Avatar
    Today, 06:58 AM
    Vistaprint was having a sale at that exact moment. I want to say that it was less than $30 or so.
    2 replies | 39 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 06:57 AM
    You may call me Threadfather. ::queues up the violin music::
    2012 replies | 45725 view(s)
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  • shidaku's Avatar
    Today, 06:53 AM
    Awsome man. I've been thinking of doing the same for my campaign, how much did that run you?
    2 replies | 39 view(s)
    0 XP
  • Liam McGrath's Avatar
    Today, 06:47 AM
    Liam McGrath replied to a discussion Dragon Helm - An Introduction in group Dragon Helm
    okay, just trying this out.
    17 replies
  • FitzTheRuke's Avatar
    Today, 06:36 AM
    All of the whispering and baby crying meant little as Squire Haruhk realised that his sneaking was futile and he rushed forward, chain mail clanging, until he reached the halfling, where he raised his great axe and said, "When it gets here, you go low an' I'll go high." Then his face split into a tusky grin, "Uh... I guess that was gonna happen anyway." Readied attack if the Worgs arrive, ...
    233 replies | 3502 view(s)
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  • Parmandur's Avatar
    Today, 06:19 AM
    Wouldn't be surprised, huge number of the monsters that we know so far are Fiend Folio originals.
    3 replies | 80 view(s)
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  • 97mg's Avatar
    Today, 06:17 AM
    With Jeovanna stepping back from a westwards scouting, Dain has his moment to focus more closely on what lies ahead. In the distance his torch and the floor’s searing red pockmarks dimly illuminate the space. Cobwebs, some old and abandoned, sticky threads locked with once floating particles of ash and stoot. Others would appear fresh to him, spun not so very long ago. Watching, all is quiet...
    94 replies | 1366 view(s)
    0 XP
  • gideonpepys's Avatar
    Today, 06:17 AM
    The unit finds itself on a battlefield between two rival fey forces: formorians and elven cavalry on one side; satyrs and centaurs on the other. Uru recognises their banners those of the Unseen Court and the rebellious Hedgehog Court. Andrei wakes, and gives a grunt of approval on realising he is no longer possessed by Nicodemus. His very next thought is for Isobel: her safety was predicated...
    821 replies | 113314 view(s)
    1 XP
  • Hjorimir's Avatar
    Today, 06:09 AM
    Hjorimir started a thread Surprise for my group
    So, I'm a homebrewer. I love created worlds for my campaigns and my players. A thing that has always vexed me is not having a nice map for the table. So, I set out to finally pull a nice map together for my players. I ended up with something I like and had it printed out in 2' x 3' from Vistraprint for what I considered a reasonable price. I finally got to drop it on them tonight - a gift from a...
    2 replies | 39 view(s)
    2 XP
  • Jester David's Avatar
    Today, 06:06 AM
    A lot of gamers have been anxious for more character options for 5th Edition, with the official releases just whetting the appetite. Even Xanathar’s Guide to Everything barely quenched the continual desire for splat. The Heroes Handbook should help alleviate that, providing a wealth of balanced options for the game. A couple year back, when I was looking at the couple racial PDFs from Kobold...
    1 replies | 19 view(s)
    0 XP
  • Kevtron's Avatar
    Today, 06:03 AM
    I noticed some of those are 3rd ed one-shots. I'm still quite a new player, and we've just started with 5th ed. How hard would it be to convert them?
    12 replies | 409 view(s)
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  • Jester David's Avatar
    Today, 06:02 AM
    Product information... View for more details
    1 replies | 19 view(s)
    0 XP
  • 77IM's Avatar
    Today, 05:54 AM
    "Categorizing spells" is one of those unsolvable RPG problems that people have been debating for decades. Personally, I like the way Monte Cooke's Arcana Evolved did it. Instead of lists, the spells had keywords, and your class gave you access to all spells with certain keywords. A spell could have multiple keywords. For example, a cleric might have access to all , , and spells, and then if...
    14 replies | 233 view(s)
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  • Lillika's Avatar
    Today, 05:52 AM
    I like to create the illusion of difficulty. I mainly did this in 4e with lots of minions. You can do the same thing sorta with low lvl "minions" in 5e. The system is rather forgiving with the pop up mechanics of healing downed players. I support most of the above suggestions. If the encounter is a solo baddie be prepared for the pc's to make very short work of him/her, hence minions. ...
    161 replies | 3334 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:50 AM
    Logically, what makes one believe that one process would be 'logically more consistent' than another? How would you even know what is or is not logically consistent? What about a specific technique makes it particularly suited to creating this 'feeling', and what really is the feeling and what are its parameters? Why can't adding to the GAME WORLD as well as to the rules provide ADDED...
    2012 replies | 45725 view(s)
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  • Parmandur's Avatar
    Today, 05:48 AM
    My money is on something off the wall, like Star Frontiers or Gamma World...which might also explain why the codenames wasn't uncovered...
    247 replies | 16319 view(s)
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  • Ancalagon's Avatar
    Today, 05:45 AM
    There is a pretty decent DM's guild product with them in it and a pile of other far realm creatures. ... it's too late for me though, the PCs are already past that point in the adventure!
    3 replies | 80 view(s)
    0 XP
  • Ancalagon's Avatar
    Today, 05:41 AM
    ... I'm not even sure whom he's talking about when he mentions the virtue signaling. Was it me? Was it other posters? Who knows? Desdichado I suggest you re-read my OP.
    57 replies | 1549 view(s)
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  • Rabulias's Avatar
    Today, 05:33 AM
    By the end of Season 4, Rebels has gotten pretty close to the events of Rogue One. I would guess about a month or two before RO; six months at the most.
    25 replies | 454 view(s)
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  • ccs's Avatar
    Today, 05:26 AM
    None of what you suggest stops the D20 from still hitting, the damage dice rolling high enough, the PCs rolling low, or any combination. Like I said, we roll our dice in the open. And my DMing dice are bright yellow with black #s because I want you to see them. So as there's not going to be any fudging of #s/cheating going on, please don't suggest that. If I wanted a certain result? Then I...
    161 replies | 3334 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:25 AM
    I'm not seeing the logical structure of this argument. Just because I phrased my question in terms of a single 'story arc' (which is really the most basic complete dramatic unit I can refer to in this specific context) doesn't say anything about the capacity or lack of capacity to use the same technique more than once. I think I can run 5 story arcs with Story Now as well as one. No, not...
    1327 replies | 46546 view(s)
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  • Stormrider73's Avatar
    Today, 05:22 AM
    Sorry for the number posts but need to PM someone.
    4082 replies | 527949 view(s)
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  • Stormrider73's Avatar
    Today, 05:22 AM
    Five
    4082 replies | 527949 view(s)
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  • Stormrider73's Avatar
    Today, 05:21 AM
    Four
    4082 replies | 527949 view(s)
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  • Irda Ranger's Avatar
    Today, 05:20 AM
    Whichever ones you can make a convincing case for. Rather than "bear people", tell me about the Ursoi and their history and culture. Why do they wear those amulets?
    3 replies | 86 view(s)
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  • Erechel's Avatar
    Today, 05:16 AM
    Sorry, maybe I'm missing something, but he can teleport as an action (thus, negating the attack) or legendary action (thus, before a character's turn), so he can't attack=>withdraw or teleport. And his regeneration is negated by radiant damage: A lvl 12 paladin always adds radiant damage to his attacks. So best case scenario, he stays away and don't attack, or the paladin or cleric gets him....
    11 replies | 218 view(s)
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  • Stormrider73's Avatar
    Today, 05:16 AM
    Glad that these measures are in effect, spam sucks lol.
    462 replies | 54107 view(s)
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  • Stormrider73's Avatar
    Today, 05:15 AM
    Just wanted to say hi since I'm brand new to the forum, D&D, and table top RPG's in general. Look forward to learning a lot and having fun with good friends!
    715 replies | 129711 view(s)
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  • jmucchiello's Avatar
    Today, 05:12 AM
    "I agree," Zyara says, looking at her new companions. "We should all go together. And we should go post haste." Turning to nymphs, she adds, "Thank you for your guidance."
    88 replies | 1536 view(s)
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  • AbdulAlhazred's Avatar
    Today, 05:05 AM
    You pretty much describe my enthusiasm for 4e-style SCs. Really, the mechanics are pretty close to the same thing. I mean, you can technically introduce multiple 'clocks', but I'm betting strongly that a 'success clock' and a 'failure clock' are the very strong choice for standard template. I'm also betting that the failure clock is almost always the smaller of the two. This is just a basic...
    1327 replies | 46546 view(s)
    0 XP
  • CleverNickName's Avatar
    Today, 04:56 AM
    Maybe it was my imagination, but toward the end it felt a bit like there was some kind of weird feud between bards, druids and warlocks. The shadow sorcerer was largely ignored as the other failed wizards tried to out-terrible each other. :)
    425 replies | 7461 view(s)
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  • jmucchiello's Avatar
    Today, 04:56 AM
    Everett The poison spray gets a glancing blow against the creature. It sort of coughs and seems to shrug off the effects of the poison. A second critter flies up and harasses Everett but neither manages to hit. Perin He swings and misses the creature attached to him. Perin does notice that while the creature is holding on with its little legs, it seems as weak as a child holding on. But...
    171 replies | 4170 view(s)
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  • Greenfield's Avatar
    Today, 04:51 AM
    Not to be argumentative, but the rule has always been that specific overrides general. The spell text, which I included, includes the specific reference that the volume is 33,000 cubic feet or yards. That says, quite clearly, that for this spell the radius/volume scales. So yeah, Fireball is the exception in that volume does go up outdoors.
    2 replies | 104 view(s)
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  • Lanefan's Avatar
    Today, 04:49 AM
    If that's all a campaign consists of - a single story arc - it's a campaign I'm not going to bother with. I look for something with multiple interweaving story arcs, dealt with by multiple parties that now and then meet and merge and split, where as one story ends another is half-done and a third is just getting started, where the characters come and go but the party (or parties) is forever,...
    1327 replies | 46546 view(s)
    0 XP
  • Demetrios1453's Avatar
    Today, 04:47 AM
    I'm kind of surprised they haven't appeared yet either. I made two lists for what I wanted to see in Volo's (a short list of about 5 and a full 100 creature list), and gibberlings were the only ones from the short list not to get in. I do really hope they get their 5e update in MToF!
    3 replies | 80 view(s)
    1 XP
  • pogre's Avatar
    Today, 04:44 AM
    Why not ask your players? My players are largely irritated by animorph heritages.
    3 replies | 86 view(s)
    0 XP
  • Demetrios1453's Avatar
    Today, 04:44 AM
    If I'm not mistaken, that is the 1e art. I also like how they are again reconciling disparate things from previous editions to make a coherent story. Moloch was mentioned in a couple of 3e products as being nothing more than an imp; here, they take that and make it so that, yes, that's true, but he's also able to appear in his normal, powerful form.
    11 replies | 218 view(s)
    0 XP
  • Apepsnake's Avatar
    Today, 04:43 AM
    thx m8 also attempted to make your Gamma the Akashic... two words: not good. should work on that a long time. and I've got Bythos to work on, so I'm relatively stocked up in new things
    81 replies | 8691 view(s)
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  • gyor's Avatar
    Today, 04:42 AM
    I'll also note the reference to the Eidilon which is also in this book, basically living idols, of gods, Archfiends like Moloch, perhaps other cosmic beings. I hope they use Eidilons in more interesting ways. I'll also note that Moloch is the same CR as the Solar, but the Empyrean is more powerful then he is. I wonder if this means Empyreans are effectly Celestial Paragons.
    11 replies | 218 view(s)
    0 XP
  • Shayuri's Avatar
    Today, 04:42 AM
    The sorceress stiffens at the unbidden vision, then looks around warily and quickens her steps to catch up to the others. "Everyone, be on guard. There's something terrible coming. It...looks like some kind of naga, maybe. Or some other serpentine creature. Black-scaled. Very large." Quite unnerved, she casts a spell. A circle briefly flickers in the air before her, like a clear disc about...
    703 replies | 31081 view(s)
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  • grodog's Avatar
    Today, 04:40 AM
    And so say we all.... Right Horatio? Allan.
    1579 replies | 391916 view(s)
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  • AbdulAlhazred's Avatar
    Today, 04:39 AM
    And yet some of them sell quite well. OWoD, despite lacking a lot of the narrative features of modern Story Now, STILL unseated D&D and helped drive TSR out of business. And, the truth is, ALL RPGS, regardless of their classification, that aren't D&D are just a rounding error in the historical sales of D&D. Its not a matter of 'some types of RPG are rejected', its a matter of 'if it isn't...
    1327 replies | 46546 view(s)
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  • gyor's Avatar
    Today, 04:38 AM
    I'll point out that Moloch doesn't have to be a simple combat monster, he has Alter Self at will which can also allow his size to medium. He could use the spell to infiltrate the party and make mischief, manipulate him into attacking Glasya or her servants. He can also cast animate undead at will which means I can see him dwelling in graveyards and battlefields with a great many dead...
    11 replies | 218 view(s)
    2 XP
  • pogre's Avatar
    Today, 04:32 AM
    Well done!
    14 replies | 608 view(s)
    0 XP
  • Maxperson's Avatar
    Today, 04:31 AM
    Yes they are, unless the DM explicitly changes things. The DM in question here didn't say how he changed Gruumsh to be the god of happy fuzzy bunnies, and that elves don't hate Gruumsh, so they do. You have to change the state of affairs for these issues to go away, not go out of your way to "add in" what is already the lore. Nobody said that the DM can't change things. If the players...
    107 replies | 2716 view(s)
    0 XP
  • AbdulAlhazred's Avatar
    Today, 04:30 AM
    Why do I need to know all of this stuff? What I need to know is what is at stake, what the conflict is (IE what do the PC(s) and NPC(s) need that brings them into opposition). I need a dramatic story arc which journeys from story initiation to high and low points which establish and resolve conflict until a climax is reached, where the issues at hand are finally settled, followed by some sort of...
    1327 replies | 46546 view(s)
    0 XP
  • Shayuri's Avatar
    Today, 04:22 AM
    Working on it now. Sorry I've been so slow lately! Trying to get back on top of things.
    28 replies | 495 view(s)
    0 XP
  • ccs's Avatar
    Today, 04:21 AM
    I guess since I definitely don't love the character, his stories, the effect he's had on the game mechanics, or Salvatores writing in general, I'll vote hate.... In my own campaigns the closest anyone's ever come to Drizzt is hearing bards telling tall tales of the "Good Drow ranger of the North". Obvious fictions aimed at separating audiences from a few coin. Now & then one of R.A.S.'s...
    22 replies | 439 view(s)
    0 XP
  • Slit518's Avatar
    Today, 04:21 AM
    I would say it's good for people who can Cantrip, and as a Bonus Action get 1 weapon attack.
    96 replies | 50763 view(s)
    0 XP
  • Shayuri's Avatar
    Today, 04:20 AM
    Thorn goes up to the door and examines it for a long moment...blowing dust off, and tracing the edges with the lightest of touches to find switches or wires or other signs of tomfoolry. (Perception ) Only once she's sure the portal is safe, does she check to see if it's locked...and if it is, breaks out the black velvet slipcase that contains her tools of the trade. Disable Device
    1202 replies | 76485 view(s)
    0 XP
  • pogre's Avatar
    Today, 04:19 AM
    If you like the old Citadel/GW line of paints the Vallejo Game Color line is matched to those old colors. I use a ton of different brands. To add what others have suggested I like the Army Painter line, Andrea Color, and the Scale 75 Scale Color line. There are a bunch of quality paint lines these days.
    7 replies | 1060 view(s)
    0 XP
  • guachi's Avatar
    Today, 04:12 AM
    The only thing worse than the Worst Thing Ever (Drizzt) are the people who think Drizzt is the Best Thing Ever.
    22 replies | 439 view(s)
    0 XP
  • rczarnec's Avatar
    Today, 04:10 AM
    Anuire 14 Baldur's Gate 20 Blackmoor 20 Calimport 20 City of Brass 20 City State of the Invincible Overlord 21 Fallcrest 20 Free City of Greyhawk 24 Glantri City 20 Huzuz 20
    13 replies | 190 view(s)
    0 XP
  • Shiroiken's Avatar
    Today, 04:08 AM
    Anuire 16 Baldur's Gate 20 Blackmoor 20 Calimport 20 City of Brass 20 City State of the Invincible Overlord 21 Fallcrest 20 Free City of Greyhawk 23 Glantri City 20 Huzuz 20
    13 replies | 190 view(s)
    0 XP
  • Shayuri's Avatar
    Today, 04:03 AM
    Icosa feels...relief?...when the combat shows signs of abating. He is not sure if he is loyal to the Teraphim, but available data suggests he will need their cooperation to achieve his goals. Such cooperation would likely be easier to gain by means other than coercion. He moves forward, cannon extended from his shoulder but not currently locked onto a target. "Teraphim. We have questions....
    583 replies | 16553 view(s)
    0 XP
  • Slit518's Avatar
    Today, 03:58 AM
    One of my favorite hoard creatures is the Gibberling. They're gray, sickly looking, smell terrible, are covered in a thick black coat of hair, hate any type of bright light, even torches, sound like rambling madmen, and attack in groups. I've been really waiting for their official inclusion in D&D 5e. So I hope they make it this go around. If they do not make it into this inclusion, what...
    3 replies | 80 view(s)
    0 XP
  • Shayuri's Avatar
    Today, 03:56 AM
    "All right," says Aranel, with just a touch of emphasis on the second word. She gives the nymphs a respectful bow of her head. "Thank you, all of you, for this wisdom you have shared. When the curse of this illness is lifted, you will share some part of the praise that follows for guiding us." She works her head from side to side, easing some of the tension that came from controlling her...
    88 replies | 1536 view(s)
    0 XP
  • Parmandur's Avatar
    Today, 03:56 AM
    I appreciate the nod to the 1E PHB art.
    11 replies | 218 view(s)
    2 XP
  • Parmandur's Avatar
    Today, 03:55 AM
    I think it is very notable what isn't in the book, at least in significant numbers: Fey Celestials Genie Dragons More than enough material for multiple future books...
    158 replies | 9071 view(s)
    0 XP
  • ccs's Avatar
    Today, 03:52 AM
    That's not a new thing. Every edition prior to 3e did it this way.
    11 replies | 281 view(s)
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  • QuietBrowser's Avatar
    Today, 03:50 AM
    Technically, fey have been a large part of the game since the beginning - I think "Creature Crucible: Tall Tales of the Wee Folk", which introduced a huge array of playable fey races for Basic D&D ranging from sprites and pixies to leprechauns, pookas, centaurs and treants, was the first ever "racial supplement". The problem is that, prior to 4e giving us the Feywild, they were always a very...
    158 replies | 9071 view(s)
    0 XP
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