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  • pemerton's Avatar
    Today, 09:57 AM
    I think these quotes capture both what we agree on and what we disagree about. I agree that the essence of RPGs includes creation of a shared fiction. I say "includes" rather than is because another element of that essence is that the players engage that fiction in the "moves" they declare for their "pieces". (This is how RPGs differe from storytelling in the stricter sense.) Where we...
    215 replies | 3758 view(s)
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  • CleverNickName's Avatar
    Today, 09:51 AM
    Baldur's Gate 30 Baldur's Gate II 21-2=19 Neverwinter Nights 2+1=3 Neverwinter Nights II 6 This might be my last chance to endorse this great game. Good night, Neverwinter Nights!
    441 replies | 8042 view(s)
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  • Staffan's Avatar
    Today, 09:41 AM
    Interesting take on it - I never considered linking the different nature of various races in Eberron to the absence of divine involvement.
    1 replies | 140 view(s)
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  • gargoyleking's Avatar
    Today, 09:39 AM
    Dandin updated. Hope you don't mind, but I'm going to take the opportunity to gather Hanar back into the fold.
    567 replies | 18413 view(s)
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  • BoldItalic's Avatar
    Today, 09:36 AM
    I would up-vote NWN1 just to keep the squabbling going a little longer but that would be unworthy of a paladin so I will hold my peace. I'm not surprised it's come down to these four, though, or that BG is way ahead of the pack. There was (is) something special about BG.
    441 replies | 8042 view(s)
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  • Derren's Avatar
    Today, 09:31 AM
    There are some topics where people actively search for things to be artificially offended about. Native Americans and the colonization of America is one of such things. Anyway, I am still wondering what goods the natives could export from Europe. How about livestock other than horses? I guess by that time they could have domesticated buffalo as ox replacement. Are they missing anything else in...
    248 replies | 4519 view(s)
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  • VenomousFiligree's Avatar
    Today, 09:31 AM
    VenomousFiligree started a thread Everywhen
    Product information... View for more details
    0 replies | 0 view(s)
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  • Paul Farquhar's Avatar
    Today, 09:19 AM
    Given that bears are arctic, anti-bears must be antarctic. Ergo, an anti-bear is a penguin.
    29 replies | 931 view(s)
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  • Paul Farquhar's Avatar
    Today, 09:08 AM
    Baldur's Gate 30 Baldur's Gate II 21 Neverwinter Nights 2 Neverwinter Nights II 6
    441 replies | 8042 view(s)
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  • Paul Farquhar's Avatar
    Today, 09:07 AM
    I'm merely explaining why it is controversial, I'm not criticising or attacking the result. I expect if you did a "who is the best writer, Shakespeare or Salvatore" poll, Salvatore would win. Yes, the Baldur's Gates are great games. But Planescape: Torment transcends gamehood.
    441 replies | 8042 view(s)
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  • Hexmage-EN's Avatar
    Today, 08:52 AM
    I'd also personally like at least a mention of the Great Elder Spirits as allies or maybe aspects of Melora. I really liked the idea in 4E of having a sub-pantheon of nature spirits and was disappointed that 5E's take on druids left them out. In the home brew campaign I've just started I reintroduced the Great Elder Spirits as essentially guardians of the world while the gods are busy with...
    6 replies | 278 view(s)
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  • Hexmage-EN's Avatar
    Today, 08:43 AM
    It seems like this take on the Nentir Vale pantheon doesn't include the Dawn War or the primordials in the setting, which I find concerning since the setting was heavily influenced by that conflict. Alternatively, I guess it's also possible that in this version the Dawn War could have still happened, but has now largely been forgotten along with the primordials. So, for example, Melora is now...
    6 replies | 278 view(s)
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  • cbwjm's Avatar
    Today, 08:42 AM
    I'd argue that the genasi being released with that adventure is more to do with the adventure than the campaign setting.
    97 replies | 2919 view(s)
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  • Les Moore's Avatar
    Today, 08:31 AM
    It's pretty simple. House rules. Sorry, I call D20 "hit dice", my bad. So you role a just below par hit die. IF you roll your damage die, (or dice) and you roll high damage, dividing by 3, and using it as a modifier to the hit die, it can make a miss a hit with lighter damage. It's only difficult if you make it so. AFAIK, it's just a house rule we used for a few years which we thought was...
    3 replies | 83 view(s)
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  • Hussar's Avatar
    Today, 08:08 AM
    Funnily enough though, I've lived in countries where placing tomatoes (those little cherry tomatoes) on ice cream parfaits is perfectly acceptable because tomatoes are a fruit. :D
    215 replies | 3758 view(s)
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  • Hussar's Avatar
    Today, 08:06 AM
    Set-up does not equal creation. Placing pieces on a board in a pre-set arrangement is not creating anything. You are equating two things that are not equal. It's not a straw man. I keep responding to this and you keep arguing that for you, any kind of set up is equal, regardless of whether content is being created or not. Fair enough. If that's how you define set-up, then sure, all...
    215 replies | 3758 view(s)
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  • CapnZapp's Avatar
    Today, 08:03 AM
    Performance?
    47 replies | 875 view(s)
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  • jmucchiello's Avatar
    Today, 07:48 AM
    1> The ooze moves toward the party (D4) and 2> unleashes a Filth Wave. Everyone except Hitomi must make a DC 15 Reflex save or take acid damage and become hampered 10 (-10 feet of movement). and finally in 3> moves back to its starting position. Anyone hampered can spend an action removing filth from them to remove hampered 5 from themselves. (So it takes two actions to remove the entire...
    53 replies | 923 view(s)
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  • Agray Day's Avatar
    Today, 07:43 AM
    Thought i would share this, this RPG has been very fun to run, ITS FREE and i would just like to share it with others. Here is a solo play on youtube: Part 1: https://www.youtube.com/watch?v=IN-hld-_r1A Part 2: https://www.youtube.com/watch?v=AsyMRD4E8F8
    0 replies | 21 view(s)
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  • Azurewraith's Avatar
    Today, 07:39 AM
    You can take a long rest time flows slightly differently here as you will all find out very shortly. Are you all camping at the top of the hill or heading into the cabin?
    1641 replies | 36827 view(s)
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  • Azurewraith's Avatar
    Today, 07:32 AM
    Leonan quickly looks and then leaps down the slide at great speed the gradient means he nearly bashes his skull open several times but manages to avoid it with some slight adjustments right until twang the man flies back up at high speed before coming back down a couple of times possibly breaking a rib how ever he can now see that 50ft below him is a lake the surface is still and dark like a...
    1156 replies | 32634 view(s)
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  • jmucchiello's Avatar
    Today, 07:29 AM
    Shayuri, looks good, I think. Technically Perception is no longer a skill. But that's not important. Jump into the IC and post to the RG. Just assume the steward leads you into the dining room and you can give whatever excuse for being late that you want.
    275 replies | 4175 view(s)
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  • FitzTheRuke's Avatar
    Today, 07:29 AM
    To add to Kalorn's amusement, the next level of the four-level townhouse held two rooms, on either side of the stairway that switched back and continued downward. One door was closed, and presumably locked, but the other door was open to reveal a red-bearded dwarf with a bedchamber behind him. "Och, ye startled me. We've guests, da we? Well, I'm a guest here meself. This floor's got th'rooms....
    51 replies | 821 view(s)
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  • Michikawa's Avatar
    Today, 07:26 AM
    Few longer background music mixes for exploration / elven woods:
    8 replies | 511 view(s)
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  • RangerWickett's Avatar
    Today, 07:17 AM
    Did you ever watch LOST? There was a buried hatch with a countdown clock, and if you didn't enter a code of numbers into a computer every 108 minutes, something allegedly bad would happen. It was unclear whether it would actually come to pass, so people argued about it, but thinking 'better safe than sorry' they kept plugging in the numbers. Maybe the plane the party is on has someone or...
    11 replies | 256 view(s)
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  • Azurewraith's Avatar
    Today, 07:15 AM
    Oh great a ambush Duran thought and at such a distance, Duran's master knew a spell that would have been perfect here,unfortunately Duran does not his aptitude for spells was never that great so he falls back in what he does best and morphs into a bear mid charge. Action:Dash 80ft Will cut the dash short if can end in some cover. If anyone wants a ride on the bear train Duran will not resist.
    1511 replies | 58334 view(s)
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  • RangerWickett's Avatar
    Today, 07:08 AM
    Sorry I wasn't here to help. With the benefit of hindsight, he's almost certainly too weak to be a threat at the level the party would face him. And if I could design him now, I'd give him a bunch of wonky spells to create walls and stuff to split the party and let him focus on people.
    1 replies | 48 view(s)
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  • FitzTheRuke's Avatar
    Today, 07:06 AM
    It's a good game, as far as I can tell, but there's a lot of bits that need work.
    275 replies | 4175 view(s)
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  • ccs's Avatar
    Today, 06:57 AM
    Have you considered just not bringing it up? I mean, you're all on board with the concept of hopping around to different places. If they don't hop then it'll crash the concept. would seem an odd approach to something you all came up with together. Think of it this way. Do you ever stop & consider "What if the party just stays in the dungeon they cleared?" Nope. Because the party returns...
    11 replies | 256 view(s)
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  • Maxperson's Avatar
    Today, 06:57 AM
    I've never seen a tomato in my fruity pebbles. ;)
    215 replies | 3758 view(s)
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  • Lord Twig's Avatar
    Today, 06:53 AM
    "What is the Chillscale?" Mindra asks the kobold. "And who is this Kimuda?" She didn't notice the white scales until Theremin pointed them out, but now that he did she takes a closer look. Well, close enough. She really doesn't want to get to close to the kobolds. And it may be caused by some kind of disease. "Wait..." Mindra jerks around to look at Theremin. "'If I may ask?' Are you...
    739 replies | 30447 view(s)
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  • Shayuri's Avatar
    Today, 06:50 AM
    Ah man. Sounds like a drag. Reminds me a little of Diablo 3. How do you mess up loot?
    275 replies | 4175 view(s)
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  • MichaelSomething's Avatar
    Today, 06:47 AM
    In the same way a tomato is not a vegetable :P
    215 replies | 3758 view(s)
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  • Maxperson's Avatar
    Today, 06:45 AM
    You think D&D is not a game?
    215 replies | 3758 view(s)
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  • Maxperson's Avatar
    Today, 06:43 AM
    My argument has never been that iron harmed the fey. Cold forged/worked iron, yes. Just iron, no.
    116 replies | 36848 view(s)
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  • Kobold Stew's Avatar
    Today, 06:38 AM
    Cool. Thanks.
    567 replies | 18413 view(s)
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  • ad_hoc's Avatar
    Today, 06:36 AM
    Changing tiers makes a huge difference. Progression in each tier is pretty smooth as far as a system with levels goes.
    303 replies | 8994 view(s)
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  • MichaelSomething's Avatar
    Today, 06:35 AM
    If you think D&D is a game, then you must object to RPG Maker not being defined as a game...
    215 replies | 3758 view(s)
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  • Esker's Avatar
    Today, 06:35 AM
    Yeah, Find Greater Steed does seem awesome, especially the no concentration part. Feels more valorish (or glamorish!) than loreish in flavor, but I'm sure I could make it work. I mean, he's a bard. He's showy. What's showier than going around with a f-ing griffon?
    37 replies | 1006 view(s)
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  • ad_hoc's Avatar
    Today, 06:34 AM
    ad_hoc replied to Missing Rules
    Well, they're optional modules in a supplement. I think, first and foremost, that is important to keep in mind. 1) Tools I don't like the suggested DCs. The big reason is that most of the time a check should not be called for. This is 3e style play which bogs the game down and has characters failing at simple things. It's easy enough to ignore that and use the suggested uses for...
    77 replies | 1382 view(s)
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  • Esker's Avatar
    Today, 06:31 AM
    Thanks! That is a handy list. I had looked at both of those, having seen them recommended in other places, and decided against them in favor of Circle of Power, though they definitely seem like good spells. It's definitely possible though that my list has too many disable-type spells and that I should diversify and take more buff/protection spells. I probably don't really need things that target...
    37 replies | 1006 view(s)
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  • Ovinomancer's Avatar
    Today, 06:29 AM
    You should read up on semi-colons a bit -- those aren't separate definitions but instead interrelated ones. Your argument was that iron harmed fae in the stories because iron was unnatural. Pointing to other, different stories as if they illuminate your argument isn't helpful. Why doesn't iron being unnatural cause it to be anathema to fae? If your point was meant to be 'because the...
    116 replies | 36848 view(s)
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  • Esker's Avatar
    Today, 06:23 AM
    I find that spell choice isn't so much problem, spell slots are. I could see that; I've been highly valuing having more spells known, since it feels like there are so many I want to be able to take, and it's hard to have to exclude so many. But spell slots do seem really precious, and so far (mid level 2) I've used literally every spell slot I've spent to cast Sleep. Yeah, JoaT...
    37 replies | 1006 view(s)
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  • 5ekyu's Avatar
    Today, 06:20 AM
    I want a pony that did not roll a NAT1 on the first four attack rolls of the new campaign... and then a NAT20 on the "throwaway roll to test the RNG". #BadNightonRoll20
    303 replies | 8994 view(s)
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  • Capn Charlie's Avatar
    Today, 06:20 AM
    You could always have them run into a group of magically powerful parasites infesting humanoid bodies and using their immense magical power to pose as gods, let the players run afoul of these entities and make enemies with them, and spend the rest of their time looking for allies and magic to deal with their threat, while avoiding their armies of brainwashed minions hunting the party, all the...
    11 replies | 256 view(s)
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  • 5ekyu's Avatar
    Today, 06:13 AM
    5ekyu replied to Missing Rules
    From a Gm perspective, i make it clear as to how Dcs are set and that applies. The book standard ones may or may not apply - if they match the campaign standard. From a designer POV, where i would draw the line between "provide DCs or leave it to DC assignment process" depends on two things: 1 - How often in actual in-game use will circumstances apply that make this task veriable in...
    77 replies | 1382 view(s)
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  • Maxperson's Avatar
    Today, 06:08 AM
    I don't view those DCs as anything more than helpful suggestions. So for the jumping DCs, the game is saying, "You the DM need to decide if, when and what to set the DC at." For rules where DCs are given, the game is saying to me, "You the DM need to decide if, when and what to set the DC at, but here's a suggestion that might help you." Sometimes I take that suggestion, and sometimes I don't.
    77 replies | 1382 view(s)
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  • Elfcrusher's Avatar
    Today, 06:07 AM
    Although ranged clearly dominates with this combo, I'm still loving the idea of the melee version. Although I'm generally not a fan of multi-classing, in this case I'd love to some day play: Gloom Stalker Ranger 4 Assassin Rogue 5 Shadow Monk 11 All I really want out of the Ranger is Dread Ambusher, so don't have to go past level 3 (Monk will get me 2nd attack) Ranger also gives: -...
    13 replies | 454 view(s)
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  • the Jester's Avatar
    Today, 06:04 AM
    The party once more pays the dwarves guarding the entrance to allow them into the megadungeon. They return to the elevator that they found previously and descend once again, this time throwing the lever all the way down rather than to the middle position. Unlike the first time they took it, nothing guards the first room down. “We could explore...” Flint suggests. “Let's go down,” says Mad...
    11 replies | 391 view(s)
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  • 5ekyu's Avatar
    Today, 05:45 AM
    5ekyu replied to Missing Rules
    Agree - since jump is a task specifically tied to the base strength score its not a simple flat DC that applies to everyone. if the scene shows the distance between the platforms, a lot can be derived from that compared to the typical strength jump minimums. But i do not know what module or theory room we are talking about so... just musing on preferences.
    77 replies | 1382 view(s)
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  • Shasarak's Avatar
    Today, 05:37 AM
    I was listening to a talk by David Reich who studies Genetic history. He mentioned that American Indians and the French share genetic markers.
    248 replies | 4519 view(s)
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  • iserith's Avatar
    Today, 05:29 AM
    iserith replied to Missing Rules
    I can afford to because I remember that every single DC, either one that the book sets or that I set, comes only after a statement of goal and approach by the player that is determined to have an uncertain outcome and a meaningful consequence of failure. Published DCs are tied to an implied goal and approach. If the player's stated goal and approach are substantially similar to the implied goal...
    77 replies | 1382 view(s)
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  • Gladius Legis's Avatar
    Today, 05:15 AM
    Baldur's Gate 29 Baldur's Gate II 21 Neverwinter Nights 2 Neverwinter Nights II 8
    441 replies | 8042 view(s)
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  • Ancalagon's Avatar
    Today, 05:12 AM
    Kalorn shouldered his pack again and followed Mord, finding the descent somewhat awkward. He's grown too used to the cart. And he hadn't considered the Lathandar's reaction to Mord's servants either. He was going soft with age. He paused momentarily to re-summon Sooty. The little bat, peeking from a fold in the cloak, started scanning the room. OOC: Sooty has blind sense 60 feet. ...
    51 replies | 821 view(s)
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  • Reynard's Avatar
    Today, 05:10 AM
    Reynard replied to Missing Rules
    I'm not sure how you can have no opinion on it. Assuming downtime happens in your campaign, you have to deal with its mechanics at some point. What I am asking, I guess, is how the different pillars of the game interact with the idea of arbitrary DM rulings when certain pillars have specific rulings tied to them.
    77 replies | 1382 view(s)
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  • iserith's Avatar
    Today, 05:05 AM
    iserith replied to Missing Rules
    I don't hold that position and have no particular opinion on that. I'm just stating what I interpret the rules as a whole as saying.
    77 replies | 1382 view(s)
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  • SkidAce's Avatar
    Today, 05:01 AM
    Wonder why?
    47 replies | 875 view(s)
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  • Reynard's Avatar
    Today, 04:59 AM
    Reynard replied to Missing Rules
    I like the perspective from jumping into difficult terrain, but you sidestepped the larger question: why are rules system defined crafting etc set DCs generally considered more appropriate than random jumping DCs?
    77 replies | 1382 view(s)
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  • gargoyleking's Avatar
    Today, 04:58 AM
    Mord took the opportunity and quickly ushered the Mordguard out of sight so as to be out of mind. A small smile lit on his lips as he descended having basically pulled the wool over the man's eyes so smoothly. With luck he'd be able to keep them out of trouble until they had left the city.
    51 replies | 821 view(s)
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  • FitzTheRuke's Avatar
    Today, 04:58 AM
    Not since the very beginning when Delfin (the main Wizard in Daggerford) got him some. I don't remember what.
    567 replies | 18413 view(s)
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  • pukunui's Avatar
    Today, 04:55 AM
    Prakriti: That's awesome! Thank you. Maybe what I'll do is make it so that, if the PCs succeed in dealing with the Zhent mercs, then one or more villagers will reveal the location of Mornbryn's tomb, at which point I'll run your suggestion. LordEntrails: Thanks for the links. Unfortunately, it looks like I can't view the maps without a Fantasy Grounds account. :(
    10 replies | 303 view(s)
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  • iserith's Avatar
    Today, 04:55 AM
    iserith replied to Missing Rules
    I would say that you have to think of published DCs as tied to a particular approach to a goal that has an uncertain outcome and a meaningful consequence of failure. So when I see something like "When you land in difficult terrain, you must succeed on a DC 10 Dexterity (Acrobatics) check to land on your feet. Otherwise, you land prone." Then the implied goal and approach is, broadly, "try to keep...
    77 replies | 1382 view(s)
    1 XP
  • FitzTheRuke's Avatar
    Today, 04:50 AM
    Even worse, it looks like you have to choose to use it based on a ranged attack TARGETING you, not HITTING you. So you conceivably use it only to find that it Hits you anyway, or would have totally missed you even had you not used it. THEN you can't use it again for 10 minutes.
    275 replies | 4175 view(s)
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  • tglassy's Avatar
    Today, 04:46 AM
    Got Titus leveled up. Looking good. At some point, he will take another level of Fighter, though I’m not sure when. Having a few extra spell slots from Eldritch Knight will help a lot, as will a few extra spells. Rituals, of course, for utility. And a strong sword arm. I like the way he’s turning out. Not that we’ll get get there, but I’ll likely go for Fighter 10/Warlock 10, keeping an even...
    567 replies | 18413 view(s)
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  • Ancalagon's Avatar
    Today, 04:42 AM
    The game I am running has a Paladin with the aura of protection and it's crazy good. There is almost always at least 1 other PC in range - although not as much as the paladin's player would like.
    29 replies | 1272 view(s)
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  • FitzTheRuke's Avatar
    Today, 04:41 AM
    Isteval arched an eyebrow when the Mordguard entered his attic, but he was quickly distracted - first by Mord's respectful nod, and then by his old friend Imani's arrival. Mord recognised immediately that Isteval would very likely be offended by his followers. A Knight of Cormyr and Paladin of Lathander, their host could feasibly cause him trouble. The attic was not terribly large and there was...
    51 replies | 821 view(s)
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  • Ancalagon's Avatar
    Today, 04:36 AM
    I find the hexblade as a class to be a lot of fun, but the hexblade as a patron to be... obscure. What does it even want? Is it just an intermediary of the Raven Queen? With the fluff in XGTE being so unhelpful, I decided to give the GM (ie Fitz) as much latitude as he wants. Kalorn knows exactly how he got the powers (the leg) but has no inkling as to what it means.
    293 replies | 4167 view(s)
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  • Marshall's Avatar
    Today, 04:35 AM
    Really?!? You cant come up with a dozen items in 3 minutes that are worth less to a specific PC than an item 5 levels lower? +2 Flaming Wand vs. a Frost Dragonshard to a cold mage....
    41 replies | 858 view(s)
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  • mellored's Avatar
    Today, 04:35 AM
    I also like Lelouch as a warlord type. In paticular, he's physically weak and slow, and even in a mech he can't do much besides shout commands. https://myanimelist.net/character/417/Lelouch_Lamperouge
    1 replies | 67 view(s)
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  • Reynard's Avatar
    Today, 04:34 AM
    Reynard replied to Missing Rules
    So here's a general question for all the "you don't need benchmarks" folks in this thread: for those thing for which the rules do provide set DCs -- I am looking at things like the tool proficiency stuff in Xanathar's -- how do you square that? Is there a reason it is okay for that stuff to have defined DCs as opposed to DM gut checks?
    77 replies | 1382 view(s)
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  • gargoyleking's Avatar
    Today, 04:34 AM
    That works.
    293 replies | 4167 view(s)
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  • Radaceus's Avatar
    Today, 04:28 AM
    Is it just me, or are Magic Items just super complicated and even cumbersome? i.e., as i look toward possible items for a level 4 character, things like Bracers of Missile Deflection catch my eye for a 3rd level permanent item...but then descriptions like this deter me: "Once you activate the bracers, you can’t do so again for 10 minutes." 'hey DM, mind tracking my items that have 10...
    275 replies | 4175 view(s)
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  • jeffh's Avatar
    Today, 04:22 AM
    ... seems to be missing from the Complete Campaign book. Running the end of adventure 11 RIGHT NOW and I could have sworn I had at least a rough idea of it, but right now I cannot find it anywhere.
    1 replies | 48 view(s)
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  • RangerWickett's Avatar
    Today, 04:18 AM
    A friend of mine made a PC named Zardoz Darkhuman, figuring that if there are dark elves, there must be dark humans too. His motivation to adventure was that his mom was really overbearing. His preferred tactic in dungeons was to charge and aggro all the encounters at once.
    42 replies | 1338 view(s)
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  • FitzTheRuke's Avatar
    Today, 04:17 AM
    I know enough of it. I prefer far-realm D&D stuff to be inspired by Lovecraft, but not be directly copied from it. Sure. I'll give it some thought.
    293 replies | 4167 view(s)
    1 XP
  • Greg K's Avatar
    Today, 04:14 AM
    For me, it is most definitely the third and fourth options.
    42 replies | 1338 view(s)
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  • 77IM's Avatar
    Today, 04:11 AM
    Fortresses, Temples, & Strongholds, rules for building and customizing player-owned structures! Surprisingly comprehensive, yet accessible. Should tide you over until that record-breaking Kickstarter delivers. Monstrous Races Surprisingly comprehensive, yet accessible. Easy to modify for DMs who like setting-hacking. Moonshae Isles Regional Guide Surprisingly comprehensive, yet...
    16 replies | 505 view(s)
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  • gargoyleking's Avatar
    Today, 04:06 AM
    Yeah, I'm going to run with that... here we go with an urban druid themebard!
    567 replies | 18413 view(s)
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  • megamania's Avatar
    6815 replies | 362371 view(s)
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  • tglassy's Avatar
    Today, 03:56 AM
    Patrons are fun.
    293 replies | 4167 view(s)
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  • tglassy's Avatar
    Today, 03:55 AM
    Primus casually stepped through the portal. He’s been through so many of these, it was old hat. He quickly memorized the sequence on this side, just for giggles, then tipped his wide brimmed hat at their host.
    51 replies | 821 view(s)
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  • DM_Dango's Avatar
    Today, 03:55 AM
    You can find my full review on my channel, but I will say here is that Finders Keepers is one of only a few 20th level adventurers. Part of the reason for this is both the epic nature, scope and all the powers present that both the players and dungeon master wields. It can be very easy to either underwhelm your players or utterly destroy them. Finders Keepers manages this balance well.
    7 replies | 1959 view(s)
    1 XP
  • Shayuri's Avatar
    Today, 03:54 AM
    Morrus, here's the output of the character generator compared to the character I built using the same (or as close as possible) choices from the book. The character generator doesn't allow a Homeworld choice, for example, so that's one reason for the differences, but in particular the attributes seem VERY different. A any 26 year-old Android bounty hunter who seeks perfection. (5d6) STR 7...
    85 replies | 945 view(s)
    0 XP
  • tglassy's Avatar
    Today, 03:53 AM
    Honestly, I’ve changed my mind. I don’t want any influence on the patron. I want that to be all you. Undead, member of a secret immortal society, some kind of otherworldly demigod of immortality, god of death, good, evil, neutral, lawful or chaotic, whatever you want, however you want to play it. Whatever you want to do, I’m game. If you need ideas, it would be interesting if Titus’ family,...
    567 replies | 18413 view(s)
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  • LordEntrails's Avatar
    Today, 03:31 AM
    For a map, I would consider one of these; https://www.fantasygrounds.com/forums/showthread.php?34949-Cavern-map-with-a-gruesome-twist Or #2 from here; https://www.fantasygrounds.com/forums/showthread.php?34963-2-new-Caverns-maps-Grid-amp-Gridless-Versions
    10 replies | 303 view(s)
    1 XP
  • Garthanos's Avatar
    Today, 03:28 AM
    Saw my wife watching this show I blinked a few times as the Lazylord took some hits to inspire his two sword ranger to even more bad assery... And then wife said he ends up known as the Lazy General and as I kept watching sure enough most definitely a Warlord a very tactical Warlord.
    1 replies | 67 view(s)
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  • Kaodi's Avatar
    Today, 03:28 AM
    Quickly assessing his options the half-orc slips the remaining coins back into his pouch and then pulls his spike-covered morningstar off the hook on his belt. At the same time he grunts a few words of magic and there is a shimmer in the air before him as the slime approaches. 1. Interact. 2. Interact to draw my weapon. 3. Verbal Casting to use Shield.
    53 replies | 923 view(s)
    0 XP
  • dave2008's Avatar
    Today, 03:27 AM
    Wow - I had no idea. Thank you for letting me know!
    99 replies | 16563 view(s)
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  • Prakriti's Avatar
    Today, 03:26 AM
    My players used Talk to Animals to locate Mornbryn's Tomb. When they arrived, I had a short encounter ready for them. Mornbryn’s Tomb. A cairn with twelve sarcophagi spread around the perimeter of its interior. The spirit of Mornbryn appears when the cairn is entered, identifying the ranger in the group. Mornbryn demands that the ranger pass three tests before taking his treasures. “If you...
    10 replies | 303 view(s)
    1 XP
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