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  • LionheadGaming's Avatar
    Today, 02:55 AM
    Aww. >_< Well I didn't know that but thanks.
    15 replies | 6088 view(s)
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  • Yenrak's Avatar
    Today, 02:50 AM
    Fair point and something I'll keep in mind. Thanks! Boromir-effect.
    14 replies | 773 view(s)
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  • thomkt's Avatar
    Today, 02:40 AM
    It's not a bad idea, and we're very familiar with it. We're a group that's been been gaming on-and-off together since the early 90s when we were angsty 20-somethings :-)
    21 replies | 625 view(s)
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  • Seramus's Avatar
    Today, 02:36 AM
    The position you paint is one of fairly extreme analysis paralysis. If that was not your intention, that is definitely what you are conveying to me - a previously uninvolved third party. While there will always be some players that deal with considerable analysis paralysis, I usually only see it in new players or players who have not learned effective coping mechanisms for their paralysis. ...
    93 replies | 1845 view(s)
    1 XP
  • TarionzCousin's Avatar
    Today, 02:32 AM
    I've played in a game that had a formally written party charter: original Hackmaster. I think it was required, actually. If I recall correctly, the charter's main purpose was to allow the DM to screw us over. The secondary purpose was to allow party members to screw each other over. A distant third purpose was to impose some semblance of fairness onto everything.
    17 replies | 412 view(s)
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  • MoutonRustique's Avatar
    Today, 02:30 AM
    you'll probably want to use the (mention) feature when you're looking to get someone's attention. Myrhdraak
    15 replies | 6088 view(s)
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  • CTurbo's Avatar
    Today, 02:26 AM
    I have played a Dex Tempest with Spell Sniper + Booming Blade + Whip to great effect and I have played a High Str 2 handed weapon Tempest Cleric too. Both were a lot of fun for sure. The High Str Tempest had Warcaster, Magic Initiate(Booming Blade), and Sentinel and was a melee monster, but also benefited from rolled stats. I was also erroneously using Divine Strike with my reaction attack...
    7 replies | 363 view(s)
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  • GMforPowergamers's Avatar
    Today, 02:10 AM
    I hate the fact that it isn't perfect, but I did like the class...I don't know if I will use it.
    44 replies | 2169 view(s)
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  • Arilyn's Avatar
    Today, 02:04 AM
    I like that Gamma World idea. We like standard arrays, but having only one is dull. We have a selection of arrays to choose from. Okay, that's not speeding things up much, but you could randomly roll for the array, and then randomly place the individual numbers. Somebody might have already tossed this idea out in the thread.
    93 replies | 1845 view(s)
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  • Phithis's Avatar
    Today, 02:02 AM
    Hi all. I'm starting a new game next week and joining a group in progress. They are 2nd level and could use a bit of extra healing and/or ranged damage. I haven't played a gnome yet in 5e and I was wanting to try it out. We're rolling 4d6-drop lowest, so stats "shouldn't" be an issue. I know it's not necessarily optimal, but I'd like to start out x1/x1 and try to help out in both areas. I'm...
    0 replies | 3 view(s)
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  • DeanP's Avatar
    Today, 01:54 AM
    I'd check the Scarred Lands for some inspiration as well. I think for the social Darwinist sort of druid, I demonstrate it through an acceptance and callous disregard for those weaker who suffer. A village that burns the sick, old and infirm at the druid's command, in order that strong may prosper with the blessing of whatever force or nature the druid serves. I'd have scenes where the character...
    40 replies | 1124 view(s)
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  • Saelorn's Avatar
    Today, 01:46 AM
    I will say that it vastly increases the number of options, compared to rolling in order. Regardless of how you get the numbers, deciding where to place them is the big time sink. I think the fastest method of generating random stats that were still playable (without massive re-rolling) came from Gamma World 7E: You automatically get an 18 in your prime stat, or a 16 in each if you had two...
    93 replies | 1845 view(s)
    1 XP
  • GMforPowergamers's Avatar
    Today, 01:45 AM
    In order of preference...Mage hand, Prestdigatation, druidcraft, eldritch blast
    95 replies | 2397 view(s)
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  • Higher Grounds's Avatar
    Today, 01:41 AM
    Howdy y'all! I'm an indie game designer and owner of Higher Grounds Publishing. So far, players love Modern RPG, and the next installment in the Modernverse is Kickstarting now! Lex Draconis places you in the claws and scales of one of the shattered dragon tribes, forced to reconcile your mortal lives with your newly awakened draconic soul. As you discover your powers, you'll quickly realize that...
    0 replies | 8 view(s)
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  • Ryujin's Avatar
    Today, 01:29 AM
    Yes, I hinted at this earlier. The Eiffel Tower, lit and shot at night, is under copyright in several European nations (obviously France being one).
    17 replies | 344 view(s)
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  • Ryujin's Avatar
    Today, 01:26 AM
    If, however, you were to take those pages and make a collage out of them, or make the open book a centre piece of a display, that would be transformative and fair use. It doesn't need to be a small segment of the work, as you previously stated, for it to be transformative. Entire works have been lifted for "art displays", with minor alterations if any, and have been ruled to not infringe...
    17 replies | 344 view(s)
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  • guachi's Avatar
    Today, 01:23 AM
    Each one dollar a player gives the DM equals 100 XP.
    13 replies | 249 view(s)
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  • Eltab's Avatar
    Today, 01:23 AM
    +1 DM: You carefully traverse the field heading towards the Gazebo.* Who is looking inside? -show of hands- Those looking inside can see a Soapbox in the middle of the floor. Make a Will Save. If you succeed on the save, you can continue to investigate the Gazebo. If you fail the save, you have an irresistible urge to run over, stand on the soapbox, and deliver yourself of an impromptu...
    81 replies | 3936 view(s)
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  • jonesy's Avatar
    7701 replies | 394946 view(s)
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  • dragoner's Avatar
    Today, 01:07 AM
    This is strange, as fine arts photographs are usually protected similar to paintings, see Robert Maplethorpe's work, and I thought that the OP probably would not have asked the question if it were a painting being sold in a gallery.
    17 replies | 344 view(s)
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  • Eltab's Avatar
    Today, 12:58 AM
    Or vice versa. The 3e supplement Frostburn introduced a god of winter who would be perfectly happy to start on a mountaintop and spread downhill / out from there. Start at say Mt. Kilimanjaro, or icecap the Alps. A druid might find such a divinity and multiclass. He now has a 'force multiplier' who can create conditions that are antithetical to Civilization but to which Nature can adapt.
    40 replies | 1124 view(s)
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  • Tormyr's Avatar
    Today, 12:57 AM
    One of my current players plays a 14 year-old-girl warlock. Every time we meet a creature she goes, "Oh! It's so cute." She has tried to acquire te dire weasel, the celestial badgers, and definitely Takasi. The little baby dragon would have been one more that she would have tried to befriend. ...and then there was another player from a few years ago who was a bit disruptive (it's what my...
    111 replies | 14158 view(s)
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  • jmucchiello's Avatar
    Today, 12:53 AM
    U'Tempei turns to the newcomers and places a finger on her left temple, her right temple, and her right jawline. "VithSecI Saha," she says. She places the edge of her hand on her breastbone and says, "I am U'Tempei !Nothen. I agree. Perhaps, given the scare that person has given these fine folk, we buy everyone a new drink. And tomorrow, we find this orc chieftain. He might have better manners."...
    25 replies | 516 view(s)
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  • Eltab's Avatar
    Today, 12:52 AM
    The druid is deliberately manipulating the environment on the fringes of civilization so that Big Fierce Animals Are No Longer Rare. For instance, an Everglades-like swamp that is now churning out a steady supply of 15-foot crocodiles and pythons big enough to swallow - and digest - a child. The over-populated deer / moose are getting into the farmers' fields, looking for enough to eat. Wolves...
    40 replies | 1124 view(s)
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  • jmucchiello's Avatar
    Today, 12:46 AM
    Okay. I'll post dawn breaking.
    287 replies | 7465 view(s)
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  • Binder Fred's Avatar
    Today, 12:44 AM
    Hm. Teea tilted her head at Audrahni, still frowning suspiciously.... "You... know something." OOC: That's a 'question' too :)
    74 replies | 2107 view(s)
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  • JustinCase's Avatar
    Today, 12:39 AM
    Saarthax is perplexed by the manís obvious lack of information - and intelligence. Of course it were orcs who attacked the former baron, but it was no orc that killed the dragonbornís father. And he was not sure the chief of White Tusk clan was the main suspect. But then, Saarthax never really learned the differences between orcs. He did, however, distinguish between individuals and their...
    25 replies | 516 view(s)
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  • Eltab's Avatar
    Today, 12:36 AM
    When the baby wants its diaper changed at 2AM, Dancing Lights most certainly IS useful. You get 4 nightlights that can move around the house as you move.
    95 replies | 2397 view(s)
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  • MarkB's Avatar
    Today, 12:35 AM
    It's not really that the action landing sequence was bad, just that we've seen dozens like it. It's pretty much a rip-off of Kirk and Khan's EVA in Star Trek Into Darkness, and there've been plenty of similar sequences. They did at least subvert the "redshirt dies first" trope, but it felt like that was half the reason they made the sequence. Also, I'm not sure why the pods' tails kept...
    6 replies | 154 view(s)
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  • Eltab's Avatar
    Today, 12:32 AM
    Mage Hand, especially the Arcane Trickster enhancement. Being able to handle things from across the room is too convenient to pass up. The trick is to remember that you are getting a hand. There is no STR 12 arm attached. (Alas.)
    95 replies | 2397 view(s)
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  • ad_hoc's Avatar
    Today, 12:29 AM
    I like just using the Standard Array. I think 4d6 drop lowest breaks the game. And I think point buy adds unnecessary complication. It gives the wrong impression of the game to new players and only adds a simple optimization puzzle to the game. As for creating characters - In my experience the spellcasters take a lot of time. So I just give them a few spell suggestions for the first...
    93 replies | 1845 view(s)
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  • LionheadGaming's Avatar
    Today, 12:20 AM
    I've been reading through these conversions to run as a part of my Trip Down Memory Lane for my 5E group and they look outstanding and much more interwoven than the baseline. I was wondering if you'd be so kind and able to send me a PM Myrhdraak so I could drop you and email address for those maps, I run my games through Roll20 so having decent maps is a godsend. I just made an account here so I...
    15 replies | 6088 view(s)
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  • Pauln6's Avatar
    Today, 12:18 AM
    I recall an article in Dragon magazine about the possible side effects of coming back from the dead. More logically what is the legal status of resurrectees? What happens to their wealth? Family members would certainly not be happy if Great Uncle Dogbert marched back in to claim his mansion after 60 years. In my campaign only priests of the death gods can bring back the dead. Nerull...
    9 replies | 215 view(s)
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  • Charlaquin's Avatar
    Today, 12:16 AM
    And I disagree. It does not take players who are experienced with using point buy long to generate a set of stats with it, if they donít want it to take a long time. If your players are consistently taking much longer to generate stats using point buy than they are to generate them using 4d6 drop 1, then they are either not very experienced at using point buy, or they enjoy taking their time with...
    93 replies | 1845 view(s)
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  • Yavathol's Avatar
    Today, 12:16 AM
    Ilvellios acrobatics check: I think he has a potion of healing if Thateous gets caught on the fence and takes more damage!
    1664 replies | 65407 view(s)
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  • RC Hagy's Avatar
    Today, 12:12 AM
    A maudlin progressive?
    45 replies | 1371 view(s)
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  • RC Hagy's Avatar
    Today, 12:10 AM
    Had to read a second time. Oh, boy so appropriate. I work for a winery in Central Pennsylvania. We went to 2 letter codes on the wine cases. I have to constantly remind everyone that no one wants to see a case of wine labled with: ED, BM, MS or VD. My job is neverending. R
    45 replies | 1371 view(s)
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  • Eltab's Avatar
    Today, 12:02 AM
    Proposed tie-in: One of the teens is summoned to a lawyer's office because of something about a will. They have inherited a big suitcase: a Ghostbuster proton pack, with instructions (yes, Ramis' character's stuff). The strange things begin to happen when the teen takes it back to his/her apartment, in a high-rise which is being renovated. The structure of the building has a certain amount of...
    19 replies | 390 view(s)
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  • Aeson's Avatar
    Yesterday, 11:52 PM
    I'm glad they toned it down. As I've said, my mom watches the show. It would be much easier to watch when I visit if it wasn't so crude. During the first season I had a number of cringe moments. I think this episode was an excellent homage to the trope of trapped with your enemy. It was telegraphed when the Krill showed up, but still fun to watch.
    45 replies | 1371 view(s)
    0 XP
  • MechaTarrasque's Avatar
    Yesterday, 11:51 PM
    Put me down for Time Stop (especially when I am running late and the bus is coming). Aura of Personal Space Remove Allergies Mordakenein's Faithful Babysitter
    8 replies | 294 view(s)
    0 XP
  • Parmandur's Avatar
    Yesterday, 11:44 PM
    It looks like this will be a third party rules sourcebook on how to run an adventuring corporation in a D&D home campaign. Not a WotC D&D release, but like the Goodman Games books officially licensed as D&D books.
    6 replies | 446 view(s)
    2 XP
  • NotRussellCrowe's Avatar
    Yesterday, 11:42 PM
    Yeah I didn't pick up on what type of book this would be. For all I can figure out it could be an art book. Which may not be a bad thing but I certainly cannot set any expectations or even hype from what I read.
    6 replies | 446 view(s)
    0 XP
  • Gadget's Avatar
    Yesterday, 11:27 PM
    I concur with what most others have said about the dangers of permanent (well, beyond the spell duration) exhaustion. I would also like to add that I don't think making it the same level as Greater Restoration is automatically a good balance. Greater Restoration, as written, removes one level of exhaustion, while the victim of this spell is likely to have more than one level inflicted. On a...
    26 replies | 458 view(s)
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  • Lazybones's Avatar
    Yesterday, 11:17 PM
    Chapter 246 To Bredan it felt like the Golden Gull was limping as it eased slowly into the natural harbor. The crew had cleared away most of the debris created by the storm from the shipís decks, but nothing could conceal the jagged remnant of the main mast. The island wasnít very big, maybe a little more than a mile across and half that in width. At first it hadnít looked promising; the...
    326 replies | 38366 view(s)
    0 XP
  • Lord Crimson's Avatar
    Yesterday, 11:13 PM
    Put me in the group of people who seemed to have no problems with the amount of magical treasure found by 15th level. Both in games I ran or played in, there were plenty of magic items by way of random treasure gen. That said, I 100% agree with the OP concerning the overly-difficult, costly, and/or GM-arbitrary method of magic item creation presented in 1E and 2E. I like the idea of "needs...
    14 replies | 713 view(s)
    1 XP
  • MacConnell's Avatar
    Yesterday, 11:11 PM
    Vik, like Nalvis, tries to clear his head of the noxious fumes while he chokes up on his harpoon to swing it like a pendulum at his attacking beetle. Having previously succeeding with the manipulation of mechanical Way, Quill will continue to use the same tactic when engaging a second beetle. Speed of Action: Reaction - Hindrance Rekyavik: 2 - 100 = -98 Arbrine: -37 Nalvis: 13 - 100 = -87...
    172 replies | 3973 view(s)
    0 XP
  • Aeson's Avatar
    Yesterday, 11:10 PM
    From the computer. I think it was part of the HP setup after downloading the drivers and software. It gave an option to print a test page.
    6 replies | 165 view(s)
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  • Yunru's Avatar
    Yesterday, 11:00 PM
    Curses!
    235 replies | 268555 view(s)
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  • Kaodi's Avatar
    Yesterday, 10:56 PM
    I was wondering yesterday whether in the future an AI could be trained to make custom balanced encounters and even whole schedules of encounters. Probably not the fluff, but the crunchy parts that make things interesting. I imagine it could be a huge time saver and could also make more freeform activities a lot easier to run. Right now we roughly gauge encounter difficulties with things like...
    0 replies | 32 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:48 PM
    PAM has a specific list of weapons. Some don't have reach like the quarterstaff and the spear (added in errata). Other weapons like the lance and the whip that have reach aren't on the list.
    235 replies | 268555 view(s)
    0 XP
  • Ryujin's Avatar
    Yesterday, 10:47 PM
    The story started to be predictable once the Krill ship showed up. It's a well-traveled path, but I agree that they did it well. I agree on Warburton's character. A bit of waste of someone like him too.
    45 replies | 1371 view(s)
    0 XP
  • TallIan's Avatar
    Yesterday, 10:45 PM
    I think we're all ready to attack the camp.
    287 replies | 7465 view(s)
    0 XP
  • Ryujin's Avatar
    Yesterday, 10:44 PM
    By "print a test page" do you mean from the printer's reports menu, or from the computer?
    6 replies | 165 view(s)
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  • TallIan's Avatar
    Yesterday, 10:43 PM
    So for a quick narrated withdraw from the fight I'll need; appropriate death saves from Duran and Thateous jump the fence roll from Nariah jump the fence roll from Illvilious (more for the person he's holding - I'm assuing it'll be Thateous) This fight went a lot farther south than I hoped it would for a fight that was supposed to be a quick resolution to a side quest to get you guys back...
    1664 replies | 65407 view(s)
    0 XP
  • epithet's Avatar
    Yesterday, 10:42 PM
    Although I have no interest whatsoever in using AI in my campaign, I'm interested to see what will be in the book. I have enjoyed the Acquisitions Inc shows on YouTube, and I think there is a lot of useful stuff in the Ravnica book despite the fact that the setting itself is of no interest to me.
    6 replies | 446 view(s)
    0 XP
  • Richards's Avatar
    Yesterday, 10:36 PM
    I just started Hominids, the first book in the "Neanderthal Parallax" trilogy by Robert J. Sawyer. I'm only three chapters in but I'm already hooked: a Neanderthal physicist from a parallel world where Neanderthals survived and became the dominant race on Earth has accidentally crossed between universes and ended up on our Earth, much to the consternation of our scientists. Meanwhile, back on...
    14 replies | 427 view(s)
    0 XP
  • Blue's Avatar
    Yesterday, 10:36 PM
    Just looking for clarification, are you disagreeing with the specific level-1 I posted, or are you disagreeing with the concept that there needs to be some penalty for creating a new character otherwise there are players who will always sidestep the chance for resurrection penalties, to the detriment of the game in other ways.
    9 replies | 215 view(s)
    0 XP
  • S'mon's Avatar
    Yesterday, 10:31 PM
    Yup. Since PCs are either taking a short rest or a long rest that restores everything, in practice I've not seen any issue with spamming short rests by say resting for 3 days with 9 SRs, although it could happen - in theory Fighters could Second Wind 9 times and get a lot of hp back while other PCs only got level x 3 back. But in practice if the PCs can rest 3 days they can nearly always rest 7...
    13 replies | 249 view(s)
    0 XP
  • toucanbuzz's Avatar
    Yesterday, 10:30 PM
    They've never started this way in any of my campaigns so it'd be fresh. They have started as prisoners/slaves (Out of the Abyss) who had to escape and survive a foreign and hostile wilderness, which was 2 campaigns ago for us, so I do worry I'd be doing it again.
    5 replies | 116 view(s)
    0 XP
  • jasper's Avatar
    Yesterday, 10:28 PM
    I disagree with Blue about the replacement level. I would say avg of party or equal to lowest level. And dausiil I have no trouble bringing new pcs. Some times you were two days short before you fell on the nade. Aka Game Over Man. Oh the Chart I would add some bad with the good. Like vulnerability to necrotic. But nice chart except for using the second most hated die.
    9 replies | 215 view(s)
    0 XP
  • 5ekyu's Avatar
    Yesterday, 10:28 PM
    So that's maybe 3/day at an hour each vs a week for long rest. Ok.
    13 replies | 249 view(s)
    0 XP
  • MaximusArael020's Avatar
    Yesterday, 10:28 PM
    Understood. I would say outside of combat it's really no-one's "turn" unless when crossing a bridge you make the players roll initiative. But I get your point of "don't get reroll in combat, so no reroll outside of combat." I'd still allow it outside of combat for situations like I described, but totally understand your legitimate reasoning.
    50 replies | 1540 view(s)
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  • Sacrosanct's Avatar
    Yesterday, 10:22 PM
    While I agree there are plenty of uses for AS out of combat, I tend to agree with Dausuul on this one. Why? Because saving throws typically don't happen on your turn, which AS requires. Skill checks? Sure, use AS to get a reroll. ST? Nope. You can't use AS to get a reroll in combat for a failed save, so why would you out of combat? Of course, there is no judgement there about those who...
    50 replies | 1540 view(s)
    1 XP
  • Dausuul's Avatar
    Yesterday, 10:22 PM
    It's once per short rest, not once per day. In any case, I generally prefer to play the rules as written, unless I have a specific reason to alter them. I've had too many cases of ill-considered house rules coming back to bite me or leading to balance problems; and it's a pain in the neck to keep track of them. Action Surge is powerful enough as is, it doesn't need to also be convertible to...
    50 replies | 1540 view(s)
    0 XP
  • GMforPowergamers's Avatar
    Yesterday, 10:20 PM
    here is my equipment list for starting play: and weapon and armor
    47 replies | 2703 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Yesterday, 10:16 PM
    Mixed feelings on this. On the one hand, new D&D stuff is fun. I like the sense of whimsy the art has. On the other hand, Penny Arcade can be problematic. And I didnít care for the last streaming to D&D book product, the TalíDorei sourcebook.
    6 replies | 446 view(s)
    0 XP
  • vecna00's Avatar
    Yesterday, 10:16 PM
    I'm still trying to figure out what this is...but I'm very intrigued!
    6 replies | 446 view(s)
    0 XP
  • GreyLord's Avatar
    Yesterday, 10:14 PM
    For RPG gaming, I prefer something smaller. At largest I would have a 3x4 table and that's for a group of 8+ people. For a standard group of 3-4 players, a card table or around a coffee table is best for me. More important would be comfort. Rather than around the table, a coffee table for papers and a bunch of sofa's, recliners and other seating is FAR more important to me. I suppose...
    9 replies | 283 view(s)
    0 XP
  • S'mon's Avatar
    Yesterday, 10:12 PM
    I limit them to 3/day, but I have rarely seen more than 2/day in practice, usually followed by everyone taking a long rest. I also have an Overnight Rest that restores 1 hp/level and lets casters swap out one memorised spell.
    13 replies | 249 view(s)
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  • MaximusArael020's Avatar
    Yesterday, 10:12 PM
    Well, your table, your rules! At my table it would make sense if a Fighter could "push yourself beyond your normal limits for a moment" to get a second grab at a ledge, etc. It's only once per day (until level 17). But if you don't think that makes sense, then don't use it! :)
    50 replies | 1540 view(s)
    0 XP
  • S'mon's Avatar
    Yesterday, 10:11 PM
    Well I'm guessing this system is not aimed at you or players like you. :p I know the Princes of the Apocalypse players well, and they are more 'play for the story' 'save the world' types, not XP farmers. And with the Thule game I don't want combat entered into lightly or routinely, PCs should best avoid it where possible as it's not going to be very balanced.
    13 replies | 249 view(s)
    0 XP
  • Ralif Redhammer's Avatar
    Yesterday, 10:09 PM
    No, true, I do not (Nor do I have to post complaining about it, but here we stand). And honestly, there have been some remakes I've enjoyed. But then something like the Your Name remake gets announced, and it makes me grumpy all over again.
    19 replies | 390 view(s)
    0 XP
  • MacConnell's Avatar
    Yesterday, 10:09 PM
    Traveling through this area of the mountains, called the Tail of the Spine, takes the Seekers 9 days. During this time of travel, it is noted that the ambient temperature is blessedly lower on the various elevated paths. Neither the cool nor the rain have much effect on the heat this far south, but the Seekers know that they are on a schedule, one dictated by the malevolent actions of the Ansylin...
    56 replies | 1418 view(s)
    2 XP
  • 5ekyu's Avatar
    Yesterday, 10:07 PM
    Anytime you start a bypass hp to dead sequence my red lights start flashing. Then add in the gimmick of checks not saves and first fail making your checks disad and the long rest vs one exhaustion... yeah... it's a dire wolf in sheeps clothing especially if two have it in a gtoup. 6th maybe 7th. Doubt I would allow it unless the game allowed a lot more ways to restore exhaustion or gain...
    26 replies | 458 view(s)
    0 XP
  • Dausuul's Avatar
    Yesterday, 10:04 PM
    Yeah, this exactly. As a player, I always have more character ideas than opportunities to play them. Rarely am I so invested in a particular character that I prefer resurrection to making a new PC. Adding a bunch of drawbacks would just push me from "rarely" to "never." As a DM, on the other hand, it's a real hassle when a player makes a new character. Suddenly I have to figure out how to...
    9 replies | 215 view(s)
    0 XP
  • 5ekyu's Avatar
    Yesterday, 09:57 PM
    In my last 3.5 game, where five of six PC died - some more than once - I gave each a personal after-death journey with options and turning points to make coming back meaningful. Each character who died came back with renewed focus and intent driven by those choices. I also added as part of the eorld cults (same goddess) who either revered or reviled those who came back and feat trees unlocked...
    9 replies | 215 view(s)
    0 XP
  • Quickleaf's Avatar
    Yesterday, 09:53 PM
    Compare to sickening radiance from Xanathar's... Sickening Radiance 4th level evocation Casting time: 1 Action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes Dim, greenish light spreads within a 30-foot-radius sphere centered on a point you choose within range. The light spreads around corners, and it lasts until the spell ends. When a creature moves into...
    26 replies | 458 view(s)
    1 XP
  • LuisCarlos17f's Avatar
    Yesterday, 09:51 PM
    Don't forget the option of a invasion by genies' armies from a elemental plane. Maybe these genies are kindred of fallen titans or deities, and they are searching people to be their new idols. Other idea is the spynewyrns are true dragons, and somebody (from the past?) want to create something like a humanoid parasite to controll them.
    5 replies | 116 view(s)
    0 XP
  • MechaTarrasque's Avatar
    Yesterday, 09:49 PM
    It seems like this spell benefits NPC's as much as PC's, so I would probably start with when do you want PC's to get hit by the spell. Then I would look at monsters that are roughly of the CR level that would solo the party at that level, and see if any have single-target 1/day spells, and if any pattern emerges, set the level of this spell to the level of the 1/day spells.
    26 replies | 458 view(s)
    1 XP
  • Ed Laprade's Avatar
    Yesterday, 09:48 PM
    Oil Of Sharpness 16 Oil of Slipperiness 12 Potion of Climbing 8 Potion of Giant Strength 27 Potion of Fire Breath 27 -2 = 25 Potion of Gaseous Form 21 Potion of Growth 21 Potion of Healing 21 +1 = 22 Potion of Heroism 28 Potion of Invisibility 19
    224 replies | 3921 view(s)
    0 XP
  • Shasarak's Avatar
    Yesterday, 09:47 PM
    A Maximized Fireball would be a Level 6 spell. I would say yes.
    5 replies | 247 view(s)
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  • Sword of Spirit's Avatar
    Yesterday, 09:45 PM
    All Dark Sun campaigns should start with characters being arena slaves. Much like an Elder Scrolls game, how they got there doesn't matter, because that's not what they'll be remembered for. You might want to fill in back stories gradually during the campaign, with flashback scenes for each character and such, because that would be awesome. Some might think an arena slave start in Dark Sun is...
    5 replies | 116 view(s)
    0 XP
  • 5ekyu's Avatar
    Yesterday, 09:45 PM
    That would seem tho to strongly shift towards the short rests or do you limit those? On the core topic I just use session xp - after x sessions they level up. At tier 1 it's basically 3-4, at tier-2 its gonna be 6-8. At tier-3 it will be 9-12. Basically the variable is looking for a good narrative break point for it to occur.
    13 replies | 249 view(s)
    0 XP
  • Satyrn's Avatar
    Yesterday, 09:43 PM
    This might prove unsatisfying to your players. It raises a caution flag in my mind as a player, anyway. If a fight that felt routine to you felt significant to me, I might wind up feeling ripped off. And the reverse could happen, too, wondering why I got XP from a fight I felt was routine. I think you'd be safer to decide ahead of time if a fight is going to be worth XP. And even make sure...
    13 replies | 249 view(s)
    0 XP
  • toucanbuzz's Avatar
    Yesterday, 09:37 PM
    Good point. While roleplaying prologues are fun, if we end up using a "getting arrested" plan later, leaves me room for unexpected curve-balls, such as the guards being in a violent mood when they arrive, or stealing food from a vendor under protection of a local gang that doesn't call for the guard and instead calls for a beatdown.
    5 replies | 116 view(s)
    0 XP
  • Satyrn's Avatar
    Yesterday, 09:31 PM
    Ooh. I can use this as the basement to the previous map. My first thought was that, with the main floor being flooded to knee high, this means room #1 needs to be flooded, too, and the dry areas in the North are gonna have to be higher elevation than the map shows. But then! It just struck me that they can be magically dry. I'm thinking a dome of force protects room #1 ( from both water...
    28 replies | 1232 view(s)
    1 XP
  • Flexor the Mighty!'s Avatar
    Yesterday, 09:27 PM
    It its not broke don't fix it! Other than new straps mine has been great. 40 well spent.
    55 replies | 3320 view(s)
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  • Satyrn's Avatar
    Yesterday, 09:16 PM
    As a player, I'd prefer number 2. Hook #1 just looks like heavy handed railroading if I don't know it's coming. And if I do know it's coming, I'd rather just skip past the scene.
    5 replies | 116 view(s)
    0 XP
  • S'mon's Avatar
    Yesterday, 09:15 PM
    Indeed - that's why in 2016/17 I went over to 1 week Long Rests while keeping 1 hour Short Rests (max 3/day). It's a lot easier to get 6-8 resource draining encounters (aka 'fights') into an Adventuring Week. :D
    13 replies | 249 view(s)
    2 XP
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