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  • GlassJaw's Avatar
    Today, 02:56 AM
    Great thread! I'll start by recommending Beast of Graensekov by our own Quickleaf!
    9 replies | 207 view(s)
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  • MPA2000's Avatar
    Today, 02:54 AM
    I believe this is only pertaining Immortal player character only, and how he wrapped around some of the ideas from the old Companion set (and other publications) to fit the Immortals. Makes sense since Immortals are represented on earth by Kings and Emperors. The rules mostly cover material from the old Companion and Immortal ruleset, as opposed to the later revised rules from Rules...
    14 replies | 393 view(s)
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  • aco175's Avatar
    Today, 02:53 AM
    I had an adventure where the bullywugs of the swamp were acting up and causing more trouble for the elves of the woods. The PCs needed the elves help in scouting the woods and fighting the hobgoblins, but needed to find out what was up with the bullywugs. Turns out a slaad killed the shaman and was impersonating him, causing the bullywugs loyal to him act up. He was causing chaos through...
    43 replies | 10541 view(s)
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  • Parmandur's Avatar
    Today, 02:52 AM
    Finally got a chance to watch this: lots of interesting stuff here. The experiments with the Hybrid, and how feedback is already changing Crawford's approach is cool to hear.
    31 replies | 1316 view(s)
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  • Parmandur's Avatar
    Today, 02:50 AM
    Xanathar's Guide literally suggests "I'm the experiment of a mad Wizard" as a fluff originally n for Sorcerers.
    31 replies | 1316 view(s)
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  • smbakeresq's Avatar
    Today, 02:49 AM
    "Standard" isn't standard, its recommended, and the designers themselves have said then game is not balanced that way in various places. Not all the encounters are combats like I stated. There is a thread on this board that running more encounters makes the games better and makes the play better. If you play properly as a group (play well) and as conserve resources (play well) and know how to...
    49 replies | 1327 view(s)
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  • VLAD the Destroyer's Avatar
    Today, 02:48 AM
    How far away is squid guy from Xander?
    95 replies | 1578 view(s)
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  • M3woods's Avatar
    Today, 02:46 AM
    I'd be interested depending on play time. I'm on the East Coast so three hours in the future.
    7 replies | 355 view(s)
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  • DeanP's Avatar
    Today, 02:37 AM
    Charles Stross doesn't get enough love for all the cool things he brought to D&D. I feel inclined to run something with Slaad now!
    43 replies | 10541 view(s)
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  • tglassy's Avatar
    Today, 02:24 AM
    It’s not perfect. Choosing Human doesn’t allow you to choose your ability scores, and you can’t switch out ability scores, but it’s good for getting a quick idea of what skills and exploits, races and careers you want to mix.
    61 replies | 685 view(s)
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  • Les Moore's Avatar
    Today, 02:19 AM
    Or Hexblade gone awry, for example. You start using it, an enemy attack collapses your knee, you turn 90 degrees, and attack the meatshield standing next to, or obliquely in front of you, by accident. One of the functions of a DM is to maintain balance, whether it's a tightrope, level playing field, or see-saw.
    49 replies | 1327 view(s)
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  • Kaodi's Avatar
    Today, 02:12 AM
    The thing I am not sure about: it kind of looks like weapons and armour have to have not just a potency rune of the desired value but the potency rune of every lesser value as well. So, for instance, a "fresh" +4 rune is the cost of a +4 rune plus a +3 rune plus a +2 rune plus a +1 rune. At least that is how I am reading it.
    251 replies | 3820 view(s)
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  • Kaodi's Avatar
    Today, 02:09 AM
    With armour potency runes and item quality do not stack it seems. But a legendary suit of armour with a +3 rune would not be pointless because it still gives you +3 saves over the non-magical version. I think it is likewise with weapons: the bonus to attack is an item bonus so does not stack with the quality level bonus to attack.
    251 replies | 3820 view(s)
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  • Saelorn's Avatar
    Today, 02:08 AM
    If you need to change the rest of the world in order to account for the existence of one spell, then that spell is out of line with the rest of the world. It's not the DM's job to change how the world works in order to make player decisions meaningless; there would be no point in playing, if that was the case. The job of the DM is to role-play NPCs, and adjudicate uncertainty in action...
    49 replies | 1327 view(s)
    1 XP
  • Blue's Avatar
    Today, 02:04 AM
    Lucky that was why the whole arrow was special made and metal. Bear traps, along with the metal nets and lassos others suggested, are great ideas. I think he already has manacles. Hmm, maybe that['s a combo if he can convince a teammate to grapple.
    29 replies | 650 view(s)
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  • FitzTheRuke's Avatar
    Today, 02:01 AM
    So far, I like the game as it plays, but I'm already getting fed up with the sheer amount of cross-referencing you need to do to be able to figure out how just about anything works. Looking forward to playing a Rogue here, though!
    251 replies | 3820 view(s)
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  • gyor's Avatar
    Today, 01:52 AM
    https://youtu.be/QMIYqGbqShY Really interesting.
    0 replies | 9 view(s)
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  • Dan Davenport's Avatar
    Today, 01:45 AM
    https://www.kickstarter.com/projects/1562002121/lgats-tome-of-amazing-creatures-volume-2?ref=creator_nav To join: https://tinyurl.com/randomworlds-chat Log to be posted at: https://gmshoe.wordpress.com
    0 replies | 7 view(s)
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  • Grok Slaad's Avatar
    Today, 01:42 AM
    Slaad no understand Kinneus. Grok Slaad no help Kinneus.
    43 replies | 10541 view(s)
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  • Binder Fred's Avatar
    Today, 01:37 AM
    Noted on the Shield. Also don't forget that Juno is looking through the dead bodies before taking off her suit (post 88). Anything in there?
    186 replies | 2706 view(s)
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  • Binder Fred's Avatar
    Today, 01:35 AM
    "Good puppy," NTensity pats it on the... turret. "Now gover there and guard that corner will you?" (The one to the east, obviously). He himself rises to peer into the b-room's broken door where that *other* disaster happened, shotgun at low-ready. "Anything, Juno?" he asks without looking fully back. Actions: Investigate the bathroom, including trying to piece together what might've...
    89 replies | 1469 view(s)
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  • jmucchiello's Avatar
    Today, 01:28 AM
    Short rest
    1637 replies | 36752 view(s)
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  • jmucchiello's Avatar
    251 replies | 3820 view(s)
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  • ad_hoc's Avatar
    Today, 01:21 AM
    I think it might also be good to think of what a being of LN essence might do in this situation. If such a being finds themselves in a town in the Prime Material they might go about creating absolute order. Using the market example they might impose their will to make it an ordered place. No crowds, only lines, everyone walking a designated pace, prices set, etc. Attempting to remove...
    43 replies | 10541 view(s)
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  • grimslade's Avatar
    Today, 01:05 AM
    I do not remember a double bear, but maybe the Yao Guai from Fallout? http://i.imgur.com/98seu.jpg
    20 replies | 591 view(s)
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  • MwaO's Avatar
    Today, 01:01 AM
    To not simply allow players to get exactly the items they wanted as the default rules set.
    35 replies | 709 view(s)
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  • TwoSix's Avatar
    Today, 12:55 AM
    Pretty much everything Middle Finger of Vecna does is really good crunch, and they are currently doing their first Kickstarter for a sci-fi expansion.
    9 replies | 207 view(s)
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  • TwoSix's Avatar
    Today, 12:51 AM
    My advice is that you should take as many as possible since they make your character better.
    49 replies | 1327 view(s)
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  • Harzel's Avatar
    Today, 12:48 AM
    However, in some cases, doing so does not seem to meet with your approval. Ok. What group of DMs are you observing? Those feats definitely have some outspoken detractors.
    49 replies | 1327 view(s)
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  • mike peabody's Avatar
    Today, 12:42 AM
    "Shadowknave, this is your escort. They will see you safely from this building, provided you afford no resistance." *To his dates* "This is the Modrigaarz, of whom I have spoken. Would we not all agree that this is a remarkable happenstance? Please do nothing to interfere with his collection of our captive."
    259 replies | 5246 view(s)
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  • Shayuri's Avatar
    Today, 12:41 AM
    This seems to be using a different rules-set? Not only are the attributes and skills off, but it's lacking certain exploits and options, and has unusual notes like Androids selecting two modification choices and so on that aren't reflected in the 1.2 version of the book.
    61 replies | 685 view(s)
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  • 97mg's Avatar
    Today, 12:36 AM
    Hi Steve Gorak great questions! I should probably add this to the Tome :) The Korrud speak dwarven but with a slightly different accent and some dialect that is unique to their homeland. Kinda like a queen's English speaker listening to Welsh. Anyone who can understand dwarven can probably make out most of their language. For party members who have dwarven as a language, I'm happy that after...
    36 replies | 673 view(s)
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  • Hussar's Avatar
    Today, 12:25 AM
    So, as I said multiple times before, we have a fixed ranger in the UA. But, somehow that isn't good enough? :erm:
    256 replies | 14146 view(s)
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  • Cap'n Kobold's Avatar
    Today, 12:22 AM
    I might allow it, but would probably require that the spell be cast on the arrowhead before it is loosed: if its embedded in the target then the caster won't have LOS to it. That still allows the cool factor and teamwork (since the bard will probably also be giving inspiration for the shot), but applies a risk too: There is a chance that the arrow will miss and so waste the spell. (Yes,...
    29 replies | 650 view(s)
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  • tglassy's Avatar
    Today, 12:20 AM
    That seems a little OP considering what most races get 4 points for abilities once factoring in negatives. Humans get 5 and no negatives, but that also only get one exploit, and one that’s extremely situational, so the extra point makes up for that.
    61 replies | 685 view(s)
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  • Lord Zack's Avatar
    Today, 12:16 AM
    Star Trek Online is free, so if you like MMORPGs or games involving space ships I suggest you try it. Another ship I suggest stating out is the B'rel-class Bird of Prey, with a crew complement of 6-12.
    1709 replies | 336391 view(s)
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  • VLAD the Destroyer's Avatar
    Today, 12:01 AM
    Here is a link with details http://www.woinrpg.com/races/ From the link: Human Warped There’s something strange about black holes, and those who come from planets orbiting these mysterious bodies are always a little bit different. Visitors to those planets often report hallucinations and nightmares, but those who evolved there have adapted to these phenomena. The Warped are generally...
    61 replies | 685 view(s)
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  • Lord Mhoram's Avatar
    Today, 12:00 AM
    Kobold Press' Midgard setting has a lot a great stuff in it.
    9 replies | 207 view(s)
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  • gyor's Avatar
    Today, 12:00 AM
    As strange as this sounds, I think Sorcerers make sense for Simic Hybrids, because the "original" can be a result of the experiments that made you a hybrid. Examples Dragon Blooded Sorcerer Simic Hybrid, when changing you, they mixed some Dragons blood and scales with Octopus and Manta Ray parts from the other creatures.
    31 replies | 1316 view(s)
    1 XP
  • gyor's Avatar
    Yesterday, 11:55 PM
    You should try Chronicles of Darkness, most "splats" think races, start out or emulate being human, but they don't FEEL human, or like each other. A Beasts need to feed on fear, to terrorize people or starve their horror, which will torment people in their dreams if it is not regularly fed. A werewolf, the ultimate predator, they slogan is a wolf has got to hunt. Extreme Pack Creates, ...
    97 replies | 16178 view(s)
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  • GreenKarl's Avatar
    Yesterday, 11:53 PM
    OK well could you post what their Attributes and Exploits? Just curious as its not from NOW or Xenomorps (or OLD or NEW, those are the only ones I own)
    61 replies | 685 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 11:46 PM
    I think it's fun to point out, but interest conversation is always fun, no matter how old.
    97 replies | 16178 view(s)
    1 XP
  • GreenKarl's Avatar
    Yesterday, 11:45 PM
    A bit more background (will post this on the first post also) The team will all be members of the Regulators, a mercenary type law enforcer/bounty hunters within the Reach (this region of space) working for the United Frontier Authority (UFA). This organization is responsible for law enforce and civil control for over a hundred colonies and hundreds (if not thousands) of minor outposts, mining...
    61 replies | 685 view(s)
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  • BookBarbarian's Avatar
    Yesterday, 11:44 PM
    Why are people voting down, without upvoting?
    387 replies | 7200 view(s)
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  • MechaPilot's Avatar
    Yesterday, 11:44 PM
    I've been in that situation before. The way I see it, there are only a few options: 1) Modify the spell. Make it less powerful, make it cost a higher level spell slot, make it require a material component and then you carefully control the distribution of said component. 2) Remove the spell and let the player pick something else. 3) Make the encounters tougher to compensate. This is...
    49 replies | 1327 view(s)
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  • VLAD the Destroyer's Avatar
    Yesterday, 11:43 PM
    Not sure just found it on one of the character builders I downloaded.
    61 replies | 685 view(s)
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  • Shayuri's Avatar
    Yesterday, 11:43 PM
    Hm! It's interesting, but coming up with different numbers than I did. Strangeroo...
    61 replies | 685 view(s)
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  • GreenKarl's Avatar
    Yesterday, 11:42 PM
    Where is Warped Human from? I am guessing NOW. I am ok with that
    61 replies | 685 view(s)
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  • VLAD the Destroyer's Avatar
    Yesterday, 11:40 PM
    So can I use the Warped Human as a species?
    61 replies | 685 view(s)
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  • Tallifer's Avatar
    Yesterday, 11:35 PM
    Baldur's Gate 27 Baldur's Gate II 24 Eye of the Beholder Series 5 Neverwinter Nights 14 Neverwinter Nights II 14
    387 replies | 7200 view(s)
    0 XP
  • OB1's Avatar
    Yesterday, 11:33 PM
    Baldur's Gate 26+1=27 Baldur's Gate II 24 Eye of the Beholder Series 9-2=7 Neverwinter Nights 14 Neverwinter Nights II 14
    387 replies | 7200 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 11:28 PM
    There's a (beta) character builder online: http://www.enworld.org/morrusdev/character.php (I wrote it myself to learn PHP, so it might not be perfect -- it doesn't apply exploits, for example, but it does list them for you).
    61 replies | 685 view(s)
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  • Morrus's Avatar
    Yesterday, 11:25 PM
    Surely Pretzel's Defence would be Abjure Wood, not Transform Wood? The "warping" part of it is just fluff text -- it's the +1 DEFENSE that counts. Yes, Bat out of Hell sounds fine, if expensive.
    1 replies | 67 view(s)
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  • Morrus's Avatar
    Yesterday, 11:21 PM
    1. Only if you include some compulsion elements into your spell. Necromancers have access to all skills as their normal skill choices. 2. You don't need to summon existing undead. They're already summoned. I guess you're seeing who can compel them. If there's no obvious summoner, just try to compel them. 3. Nope. You can have a skeleton or a zombie. Their stat blocks are in the back of the...
    1 replies | 59 view(s)
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  • Ancalagon's Avatar
    Yesterday, 11:21 PM
    The fact that a number of these "defend the campsite" spells are rituals is a bit problematic - it means you aren't expending resources...
    134 replies | 6023 view(s)
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  • Caliban's Avatar
    Yesterday, 11:17 PM
    I believe this is the origin of the term:
    41 replies | 1105 view(s)
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  • Morrus's Avatar
    Yesterday, 11:16 PM
    Nope. You can't use equipment when transformed.
    1 replies | 61 view(s)
    0 XP
  • Ancalagon's Avatar
    Yesterday, 11:15 PM
    my faith in this process is shattered
    387 replies | 7200 view(s)
    2 XP
  • ad_hoc's Avatar
    Yesterday, 11:02 PM
    That is a lot and certainly not standard. That makes for 12-18 encounters per long rest (or more as you said minimum). Fighters, Rogues, etc. will be the stars of the show. You are comparing a feat to a 2nd level spell. That's a ridiculous comparison. You are completely ignoring the effect out of combat. You can cast it in combat to keep everyone at 1 hp, then heal everyone to full...
    49 replies | 1327 view(s)
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  • GreenKarl's Avatar
    Yesterday, 10:55 PM
    Cool, so a couple of psykers, a droid and a bitter space cowboy (oh I am sensing the leader of the team :) hehe) sounds like an interesting group...
    61 replies | 685 view(s)
    0 XP
  • Alex Crenshaw's Avatar
    Yesterday, 10:54 PM
    I’m working on a very slaad heavy campaign and how I’ve been thinking of the slaad is this: their home is limbo which is a place of immense chaos and spontaneity which the slaad reflect. As for motive I think of them as wanting to bring the chaos of limbo to the material plane also reproduction is a driving motive. If the slaad in question are under the control of another creature I role play...
    43 replies | 10541 view(s)
    1 XP
  • Beefermatic's Avatar
    Yesterday, 10:51 PM
    I have got to say Apep I really love all the new stuff you've made It's freaking bad ass.
    168 replies | 4315 view(s)
    0 XP
  • mfloyd3's Avatar
    Yesterday, 10:50 PM
    OK, thanks, I'll try and find time to put something together this weekend. My thinking is to build a Reacher, someone who came to the Reach as a child in the first wave of colonization 20 years ago and has led a hardscrabble existence since. He or she had been a spacefarer before, made some money and settled down. But they have since lost everything, either through an alien raid or as a...
    61 replies | 685 view(s)
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  • Beefermatic's Avatar
    Yesterday, 10:49 PM
    That's my girl. I love Ma Kali.
    168 replies | 4315 view(s)
    0 XP
  • Beefermatic's Avatar
    Yesterday, 10:47 PM
    Depends on what PC class levels Jeff took. I mean he'd be open to both Elemental and Dragon natural HD advancement and Dragon is a pretty decent Monster class. Jeff Raagen seems like he might be pretty scary.
    21 replies | 403 view(s)
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  • smbakeresq's Avatar
    Yesterday, 10:41 PM
    Yes. You can only concentrate on one spell, and its so important that you have to make sure you have a good concentration score and probably take warcaster or resilient (con) to make sure you can make those concentration checks. Concentration is HUGE, it is a balancing factor in every spell with concentration. If you have to concentrate on a spell then that spell better be really good by...
    49 replies | 1327 view(s)
    1 XP
  • Toledo's Avatar
    Yesterday, 10:41 PM
    Baldur's Gate 26 Baldur's Gate II 23+1=24 Eye of the Beholder Series 9 Neverwinter Nights 14 Neverwinter Nights II 16-2=14
    387 replies | 7200 view(s)
    0 XP
  • Treantmonklvl20's Avatar
    Yesterday, 10:35 PM
    I would agree it could be seen either way. You are 100% right about Thunder Step though, I forgot that had the same requirement as Misty Step. It is, though as I mention, I don't think it's something that is a frequent asset of opponents. Also note that as Dispel magic isn't a ritual, you are using resources to dispel it even though no resources were used to raise it. That is still a...
    134 replies | 6023 view(s)
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  • Slit518's Avatar
    Yesterday, 10:34 PM
    A twisted part of me likes this.
    23 replies | 530 view(s)
    0 XP
  • Greenstone.Walker's Avatar
    Yesterday, 10:32 PM
    I would rule that pushing yourself over the speed granted by a Dash opens yourself up to attack, because you are not paying attention to defence. Maybe every attack against you has advantage?
    15 replies | 388 view(s)
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  • Treantmonklvl20's Avatar
    Yesterday, 10:30 PM
    It's still healing 1d6 per character per round though right? That's pretty good, but considering that the caster is maintaining concentration and (I assume) using bonus actions to move it around, that doesn't seem like something that would wreck your game. I would be tempted to just let it go. Your other option of course, which is completely fair, is to explain that after reading the spell...
    49 replies | 1327 view(s)
    1 XP
  • gargoyleking's Avatar
    Yesterday, 10:23 PM
    Mord summons his followers and they follow him upstairs and array themselves around him as he prepares to be transported to their destination. He shows some interest in Imami's transportation method, though he doubts he'll ever be able to use it himself. He had access to his own teleportation magic, though it was short range and of limited utility by comparison.
    43 replies | 720 view(s)
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  • Greenfield's Avatar
    Yesterday, 10:22 PM
    On the face of it, I'd argue for the same AoO option for incoming arrows, spears etc. Thrown hammers are actually kind of rare, since only rare, returning ones come back. Without that property on the weapon they're just throwing their melee weapon away. So developing a special ability to deal with this rare weapon seems overkill. So maybe save that for a boss-monster ability, as a "Deflect"...
    7 replies | 162 view(s)
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  • TheCosmicKid's Avatar
    Yesterday, 10:21 PM
    How can you call yourself a DM? :p
    23 replies | 530 view(s)
    0 XP
  • smbakeresq's Avatar
    Yesterday, 10:20 PM
    I don't know any DM that would let players in combat run through a square on their turn to heal them without the enemy chasing them through the same square on their turns (or camping on it) on their way to attacking the concentrating caster (he is the one in the back row doing little.) Maybe I don't get out enough. Inspiring Leader is one of the best feats in the entire game for the classes...
    49 replies | 1327 view(s)
    0 XP
  • Sacrosanct's Avatar
    279 replies | 7891 view(s)
    1 XP
  • Saelorn's Avatar
    Yesterday, 10:16 PM
    Personally, I saw less of it, but that's just because I got out of the game before any of the supplements landed. As I understand it, late 4E saw roughly the same degree of optimization as late 3E (i.e. the combination of alternate racial features and feats and magic items and class features from different supplements, to create powerful combos that could completely overwhelm anything a new...
    41 replies | 1105 view(s)
    0 XP
  • Flexor the Mighty!'s Avatar
    Yesterday, 10:15 PM
    Personally I'm at the point where I think a game should be a single book. I'm even done with the 3 core philosophy.
    279 replies | 7891 view(s)
    0 XP
  • cbwjm's Avatar
    Yesterday, 10:13 PM
    I thought the PHB headmaster just gives up one of their attacks to order their companion to attack. So at 10th level the ranger attacks, orders companion to attack, and maybe uses their bonus action for an attack (if dual wielding).
    256 replies | 14146 view(s)
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  • 5ekyu's Avatar
    Yesterday, 10:07 PM
    Forgot damage save systems where each hit produces a chance of effect - (often temporary at first) and a small save penalty so that the next hit is more likely a KO. Much different than either and very reflective of a lot of cinematic fight scenes where you can suffer noticable but transient effects on a big hit that can be varied.
    32 replies | 210 view(s)
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  • FieserMoep's Avatar
    Yesterday, 10:00 PM
    Do you want your Palading to "Tap on Hand" all the time, healing 1 HP asking you when the dude he fingers meticulously looks better than before? Do you want your Life Cleric to reform the healing practice of the Sword Coast by establishing the medical Pain Scale and getting into arithmetics to link live experiences gathered by case history to the level and thus possible HP pool of a class aka...
    23 replies | 530 view(s)
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  • Chaosmancer's Avatar
    Yesterday, 09:55 PM
    The bonus to the skill checks is nice, but most beasts don't have skills beyond perception and stealth, and a lot of the beasts have advantage on Perception anyways. Additionally, any ability that buffs skill checks for players can also be applied to the beasts... so we are talking a relatively minor difference in the roll of between +2 and +4 for the majority of the character's life. Sure,...
    256 replies | 14146 view(s)
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  • Oofta's Avatar
    Yesterday, 09:54 PM
    Nothing says "don't bother building a strength based character based on the classic knight in D&D" than heat metal. Barbarians or dex based everything FTW!
    49 replies | 1327 view(s)
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  • FitzTheRuke's Avatar
    Yesterday, 09:53 PM
    I've been working on making some characters, for "fun" or for the upcoming games, and I've got a question: Magic Weapons need to be Expert+ quality (which gives you +1 Item Bonus to hit) AND they can have a +1 enchantment (which gives you an extra weapon die)... but does it also give you another +1 to hit? Same with Armour. Does +1 Armour give you +2 to AC (Because it is ALSO expert quality) or...
    251 replies | 3820 view(s)
    0 XP
  • 5ekyu's Avatar
    Yesterday, 09:53 PM
    Worst case was when TV triggered Alexa to call my friend's ex while we were there. AWKWARD!!!
    23 replies | 530 view(s)
    0 XP
  • Quickleaf's Avatar
    Yesterday, 09:49 PM
    So far my favorite is Tome of Beasts. Some fantastic story ideas and daring/imaginative design.
    9 replies | 207 view(s)
    0 XP
  • FieserMoep's Avatar
    Yesterday, 09:46 PM
    We handled it this way: Suprise rounds are only for actual surprises. They take effort, intention and skill to pull of. They grant a strong reward for that. If someone attacks or does something aggressive and thus escalates a situation like striking with a sword we roll for initiative after they resolved their attempt. On the first round of Combat they don't act again. To me its...
    55 replies | 1414 view(s)
    0 XP
  • ad_hoc's Avatar
    Yesterday, 09:41 PM
    WotC can't just magic up another book either. If they write more books then the quality of each will be hit. If they outsource the books or hire more people then the vision of the lead designers will be diluted creating a less cohesive and focused game. They are writing for people who play every other week. I know there are people out there who have already played characters of every...
    279 replies | 7891 view(s)
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  • DM Dave1's Avatar
    Yesterday, 09:39 PM
    Pay what you what PDFs chock full of good stuff: Nerzugal's Dungeon Master Toolkit (DMs Guild) Nerzugal's Dungeon Master Toolkit II (DMs Guild) Nerzugal's Game Master Toolkit (DriveThruRPG) And expecting good things from these forthcoming books: Creature Codex by Kobold Press Strongholds & Followers by MCDM
    9 replies | 207 view(s)
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